Add float3 return type to connected blocks move func
This commit is contained in:
parent
d2a870b95c
commit
1bee05612b
1 changed files with 3 additions and 1 deletions
|
@ -89,8 +89,9 @@ namespace ExtraCommands.Building
|
|||
return posStruct.position;
|
||||
}
|
||||
|
||||
private void TranslateConnectedBlocks(uint blockID, float3 translationVector)
|
||||
private float3 TranslateConnectedBlocks(uint blockID, float3 translationVector)
|
||||
{
|
||||
newPosition = TranslateSingleBlock(blockID, translationVector);
|
||||
uint count = this.entitiesDB.Count<PositionEntityStruct>(CommonExclusiveGroups.OWNED_BLOCKS_GROUP);
|
||||
Stack<uint> cubeStack = new Stack<uint>(count);
|
||||
FasterList<uint> cubeList = new FasterList<uint>(count);
|
||||
|
@ -99,6 +100,7 @@ namespace ExtraCommands.Building
|
|||
{
|
||||
TranslateSingleBlock(id, translationVector);
|
||||
}
|
||||
return newPosition;
|
||||
}
|
||||
|
||||
// unused; for future reference
|
||||
|
|
Loading…
Reference in a new issue