Messenger/Versions/Less Closed Beta/v5.0/MSGer.tk/Forms/FloatingChatIcon.cs

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C#
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2015-07-06 11:04:54 +00:00
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MSGer.tk
{
public partial class FloatingChatIcon : Form
{
[StructLayout(LayoutKind.Sequential)]
public struct MARGINS
{
public int Left;
public int Right;
public int Top;
public int Bottom;
}
[DllImport("dwmapi.dll", PreserveSig = false)]
public static extern void DwmExtendFrameIntoClientArea(IntPtr hwnd, ref MARGINS margins);
[DllImport("dwmapi.dll", PreserveSig = false)]
public static extern bool DwmIsCompositionEnabled();
public FloatingChatIcon(ChatPanel cp)
{
InitializeComponent();
//pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
//Graphics g = Graphics.FromImage(pictureBox1.Image);
//g.DrawEllipse(new Pen(Color.FromArgb(50, Color.Blue), 10), new Rectangle(10, 10, 50, 50));
}
// defines how far we are extending the Glass margins
private MARGINS margins;
// uses PInvoke to setup the Glass area.
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
if (DwmIsCompositionEnabled())
{
// Paint the glass effect.
margins = new MARGINS();
margins.Top = -1;
margins.Left = 20;
DwmExtendFrameIntoClientArea(this.Handle, ref margins);
}
}
/*protected override void OnPaintBackground(PaintEventArgs e)
{
//base.OnPaint(e);
if (DwmIsCompositionEnabled())
{
// paint background black to enable include glass regions
e.Graphics.Clear(Color.Black);
// revert the non-glass rectangle back to it's original colour
*Rectangle clientArea = new Rectangle(
margins.Left,
margins.Top,
this.ClientRectangle.Width - margins.Left - margins.Right,
this.ClientRectangle.Height - margins.Top - margins.Bottom
);
Brush b = new SolidBrush(this.BackColor);
e.Graphics.FillRectangle(b, clientArea);*
}
}*/
}
}