Messenger/MSGer.tk/SettingsForm.cs

120 lines
4.6 KiB
C#
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2014-04-25 21:55:43 +00:00
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MSGer.tk
{
public partial class SettingsForm : ThemedForms
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{
public static bool ApplyingSettings = false;
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public SettingsForm()
{
InitializeComponent();
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listView1.Columns[0].Width = listView1.Width;
this.Text = Language.Translate("settings");
//Language.Translate(this, "settings");
glacialList1.Items[0].Text = Language.Translate("settings_personal");
personal.Text = Language.Translate("settings_personal");
glacialList1.Items[1].Text = Language.Translate("settings_layout");
layout.Text = Language.Translate("settings_layout"); //2014.10.28.
label1.Text = Language.Translate("name");
label2.Text = Language.Translate("message");
label3.Text = Language.Translate("language");
chatwindow.Text = Language.Translate("settings_chatwindow"); //2014.10.28.
chatwindowTabs.Text = Language.Translate("settings_chatwindowTabs"); //2014.10.28.
//isserver.Text = Language.Translate("settings_isserver"); //2014.11.15.
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nameText.Text = CurrentUser.Name;
messageText.Text = CurrentUser.Message;
chatwindow.Checked = (Storage.Settings["chatwindow"] == "1"); //2014.10.28.
//isserver.Checked = (Storage.Settings["isserver"] == "1"); //2014.11.15.
isserver.Enabled = false; //2015.01.12.
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foreach (var entry in Language.UsedLangs)
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{
listView1.Items.Add(Language.UsedLangs[entry.Key].Strings["currentlang"], Language.UsedLangs[entry.Key].Strings["currentlang"], 0);
if (Language.UsedLangs[entry.Key].Equals(Language.GetCurrentLanguage()))
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listView1.Items[listView1.Items.Count - 1].Selected = true;
}
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}
private void glacialList1_Click(object sender, EventArgs e)
{
int tmp = glacialList1.HotItemIndex;
if (tmp > glacialList1.Items.Count)
return;
switch(tmp)
{
case 0:
//Személyes
panel1.ScrollControlIntoView(personal);
break;
case 1:
//Kinézet
panel1.ScrollControlIntoView(layout);
break;
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}
}
private void okbtn_Click(object sender, EventArgs e)
{
ApplyingSettings = true;
CurrentUser.Name = nameText.Text;
CurrentUser.Message = messageText.Text;
bool reopen = false;
if (chatwindow.Checked && Storage.Settings["chatwindow"] == "0")
{
reopen = true;
Storage.Settings["chatwindow"] = "1";
}
else if (!chatwindow.Checked && Storage.Settings["chatwindow"] == "1")
{
reopen = true;
Storage.Settings["chatwindow"] = "0";
}
//Storage.Settings["isserver"] = isserver.Checked ? "1" : "0"; //2014.11.15.
string lang = "en";
if(listView1.SelectedItems.Count!=0) //2014.10.28. - Eddig valószínűleg hiba történt a SelectedItems[0]-nál
{
foreach (var lng in Language.UsedLangs)
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{
if (lng.Value.Strings.ContainsKey("currentlang") && listView1.SelectedItems[0].Text == lng.Value.Strings["currentlang"])
{
lang = lng.Key;
break;
}
}
if (Storage.Settings["lang"] != lang)
{
Storage.Settings["lang"] = lang;
//MessageBox.Show(Language.Translate("restart_needed"));
//Program.Restart(true);
Language.ReloadLangs();
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}
}
if (reopen)
ChatPanel.ReopenChatWindows(true);
ApplyingSettings = false;
this.Close();
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}
private void cancelbtn_Click(object sender, EventArgs e)
{
this.Close();
}
private void SettingsForm_FormClosed(object sender, FormClosedEventArgs e)
{
Program.SettingsF = null;
}
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}
}