Messenger/MSGer.tk/Forms/FloatingChatIcon.cs
2015-07-06 13:04:54 +02:00

53 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MSGer.tk
{
public partial class FloatingChatIcon : Form
{
[StructLayout(LayoutKind.Sequential)]
public struct MARGINS
{
public int Left;
public int Right;
public int Top;
public int Bottom;
}
[DllImport("dwmapi.dll", PreserveSig = false)]
public static extern void DwmExtendFrameIntoClientArea(IntPtr hwnd, ref MARGINS margins);
[DllImport("dwmapi.dll", PreserveSig = false)]
public static extern bool DwmIsCompositionEnabled();
public FloatingChatIcon(ChatPanel cp)
{
InitializeComponent();
}
// defines how far we are extending the Glass margins
private MARGINS margins;
// uses PInvoke to setup the Glass area.
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
if (DwmIsCompositionEnabled())
{
// Paint the glass effect.
margins = new MARGINS();
margins.Top = -1;
margins.Left = 20;
DwmExtendFrameIntoClientArea(this.Handle, ref margins);
}
}
}
}