69 lines
2.9 KiB
C#
69 lines
2.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MSGer.tk
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{
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partial class Networking
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{
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public static void KeepUpThread()
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{ //2014.08.28.
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while (true) //while: 2014.12.19.
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{
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Thread.Sleep(59 * 60 * 1000); //59 percenként frissíti a jelenlétét, így biztosan nem jelenti offline-nak a PHP (elvileg)
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Console.WriteLine("KeepUpThread: " + Networking.SendRequest(Networking.RequestType.KeepActive, "", 0, true));
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}
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}
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/*[Obsolete]
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public static void KeepUpUsersThread() //2014.09.26. - Nehogy bezáruljon a kapcsolat
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{
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*while (true) //while: 2014.12.19.
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{
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Thread.Sleep(20 * 1000);
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//Networking.SendUpdate(UpdateType.KeepAlive, new byte[] { 0x01 }, false);
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Neworking.SendUpdate(new PacketFormat(false, new PDKeepAlive()));
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}*
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}*/
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//public static void SendUpdateInThread(UpdateType ut, byte[] data, EventHandler<byte[][]> doneevent, IPEndPoint onlythisep = null)
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/*public static async Task<PacketFormat[]> SendUpdateInThread(PacketFormat packet, IPEndPoint onlythisep = null)
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{ //2014.12.31. 0:24 - Válaszadásra van külön thread, itt csak eredeti küldést használhat
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//threadobject.Clear();
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//threadobject.Add(ut);
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//threadobject.Add(data);
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//threadobject.Add(packet);
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//threadobject.Add(doneevent);
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//threadobject.Add(onlythisep);
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//while (networkthread == null) ;
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//networkthread.Interrupt();
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return await Task.Run(() => SendUpdate(packet, onlythisep)); //2015.04.03.
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}*/
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//private static List<object> threadobject = new List<object>();
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//private static Thread networkthread;
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/*public static void NetworkThread() //A MainThread ezen keresztül hívja meg, hogy ne fagyjon le
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{ //2014.12.30.
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networkthread = Thread.CurrentThread;
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while (true)
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{
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try
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{
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Thread.Sleep(Timeout.Infinite);
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}
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catch (ThreadInterruptedException)
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{
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//var resp = SendUpdate((UpdateType)threadobject[0], (byte[])threadobject[1], false, (IPEndPoint)threadobject[3]);
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var resp = SendUpdate((PacketFormat)threadobject[0], (IPEndPoint)threadobject[2]);
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if (threadobject[1] != null)
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((EventHandler<PacketFormat[]>)threadobject[1])(null, resp);
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}
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}
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}*/
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}
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}
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