213 lines
9.6 KiB
C#
213 lines
9.6 KiB
C#
using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Threading;
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using System.ComponentModel;
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namespace HdSystemLibrary.IO
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{
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/// <summary>
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/// A delegate for reporting binary progress
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/// </summary>
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/// <param name="bytesRead">The amount of bytes already read</param>
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/// <param name="totalBytesToRead">The amount of total bytes to read. Can be -1 if unknown.</param>
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public delegate void ProgressChange(long bytesRead, long totalBytesToRead);
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/// <summary>
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/// The arguments for StreamHelper.CopyFrom(Stream, Stream, CopyFromArguments)
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/// </summary>
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public sealed class CopyFromArguments
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{
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/// <summary>
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/// Creates the default arguments
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/// </summary>
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public CopyFromArguments()
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{
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}
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/// <summary>
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/// Creates arguments with a progress change callback.
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/// </summary>
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/// <param name="progressChangeCallback">The progress change callback (see <see cref="ProgressChangeCallback"/>)</param>
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public CopyFromArguments(ProgressChange progressChangeCallback)
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{
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ProgressChangeCallback = progressChangeCallback;
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}
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/// <summary>
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/// Creates arguments with a progress change callback and an interval between to progress changes.
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/// </summary>
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/// <param name="progressChangeCallback">The progress change callback (see <see cref="ProgressChangeCallback"/>)</param>
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/// <param name="progressChangeCallbackInterval">The interval between to progress change callbacks (see <see cref="ProgressChangeCallbackInterval"/>)</param>
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public CopyFromArguments(ProgressChange progressChangeCallback,
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TimeSpan progressChangeCallbackInterval)
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{
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ProgressChangeCallback = progressChangeCallback;
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ProgressChangeCallbackInterval = progressChangeCallbackInterval;
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}
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/// <summary>
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/// Creates arguments with a progress change callback, an interval between to progress changes and a total length
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/// </summary>
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/// <param name="progressChangeCallback">The progress change callback (see <see cref="ProgressChangeCallback"/>)</param>
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/// <param name="progressChangeCallbackInterval">The interval between to progress change callbacks (see <see cref="ProgressChangeCallbackInterval"/>)</param>
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/// <param name="totalLength">The total bytes to read (see <see cref="TotalLength"/>)</param>
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public CopyFromArguments(ProgressChange progressChangeCallback,
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TimeSpan progressChangeCallbackInterval, long totalLength)
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{
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ProgressChangeCallback = progressChangeCallback;
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ProgressChangeCallbackInterval = progressChangeCallbackInterval;
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TotalLength = totalLength;
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}
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private long totalLength = -1;
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/// <summary>
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/// Gets or sets the total length of stream. Set to -1 if the value has to be determined by stream.Length.
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/// If the stream is not seekable, the total length in the progress report will be stay -1.
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/// </summary>
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public long TotalLength { get { return totalLength; } set { totalLength = value; } }
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private int bufferSize = 4096;
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/// <summary>
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/// Gets or sets the size of the buffer used for copying bytes. Default is 4096.
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/// </summary>
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public int BufferSize { get { return bufferSize; } set { bufferSize = value; } }
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/// <summary>
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/// Gets or sets the callback for progress-report. Default is null.
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/// </summary>
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public ProgressChange ProgressChangeCallback { get; set; }
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/// <summary>
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/// Gets or sets the event for aborting the operation. Default is null.
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/// </summary>
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public WaitHandle StopEvent { get; set; }
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private TimeSpan progressCallbackInterval = TimeSpan.FromSeconds(0.2);
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/// <summary>
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/// Gets or sets the time interval between to progress change callbacks. Default is 200 ms.
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/// </summary>
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public TimeSpan ProgressChangeCallbackInterval
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{
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get { return progressCallbackInterval; }
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set { progressCallbackInterval = value; }
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}
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}
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/// <summary>
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/// A static class for basic stream operations.
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/// </summary>
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public static class StreamHelper
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{
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/// <summary>
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/// Copies the source stream into the current while reporting the progress.
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/// The copying process is done in a separate thread, therefore the stream has to
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/// support reading from a different thread as the one used for construction.
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/// Nethertheless, the separate thread is synchronized with the calling thread.
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/// The callback in arguments is called from the calling thread.
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/// </summary>
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/// <param name="target">The current stream</param>
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/// <param name="source">The source stream</param>
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/// <param name="arguments">The arguments for copying</param>
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/// <returns>The number of bytes actually copied.</returns>
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/// <exception cref="ArgumentNullException">Thrown if either target, source of arguments is null</exception>
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/// <exception cref="ArgumentOutOfRangeException">Thrown if arguments.BufferSize is less than 128 or arguments.ProgressChangeCallbackInterval is less than 0</exception>
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public static long CopyFrom(this Stream target, Stream source, CopyFromArguments arguments)
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{
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if (target == null)
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throw new ArgumentNullException("target");
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if (source == null)
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throw new ArgumentNullException("source");
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if (arguments == null)
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throw new ArgumentNullException("arguments");
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if (arguments.BufferSize < 128)
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throw new ArgumentOutOfRangeException("arguments.BufferSize",
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arguments.BufferSize, "BufferSize has to be greater or equal than 128.");
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if (arguments.ProgressChangeCallbackInterval.TotalSeconds < 0)
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throw new ArgumentOutOfRangeException("arguments.ProgressChangeCallbackInterval",
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arguments.ProgressChangeCallbackInterval,
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"ProgressChangeCallbackInterval has to be greater or equal than 0.");
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long length = 0;
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bool runningFlag = true;
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Action<Stream, Stream, int> copyMemory = (Stream _target, Stream _source, int bufferSize) =>
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//Raw copy-operation, "length" and "runningFlag" are enclosed as closure
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{
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int count;
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byte[] buffer = new byte[bufferSize];
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while ((count = _source.Read(buffer, 0, bufferSize)) != 0 && runningFlag)
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{
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_target.Write(buffer, 0, count);
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long newLength = length + count;
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//"length" can be read as this is the only thread which writes to "length"
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Interlocked.Exchange(ref length, newLength);
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}
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};
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IAsyncResult asyncResult = copyMemory.BeginInvoke(target, source, arguments.BufferSize, null, null);
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long totalLength = arguments.TotalLength;
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if (totalLength == -1 && source.CanSeek)
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totalLength = (long)source.Length;
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DateTime lastCallback = DateTime.Now;
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long lastLength = 0;
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while (!asyncResult.IsCompleted)
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{
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if (arguments.StopEvent != null && arguments.StopEvent.WaitOne(0))
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runningFlag = false; //to indicate that the copy-operation has to abort
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Thread.Sleep((int)(arguments.ProgressChangeCallbackInterval.TotalMilliseconds / 10));
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if (arguments.ProgressChangeCallback != null
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&& DateTime.Now - lastCallback > arguments.ProgressChangeCallbackInterval)
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{
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long currentLength = Interlocked.Read(ref length); //Since length is 64 bit, reading is not an atomic operation.
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if (currentLength != lastLength)
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{
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lastLength = currentLength;
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lastCallback = DateTime.Now;
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arguments.ProgressChangeCallback(currentLength, totalLength);
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}
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}
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}
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if (arguments.ProgressChangeCallback != null && lastLength != length)
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//to ensure that the callback is called once with maximum progress
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arguments.ProgressChangeCallback(length, totalLength);
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copyMemory.EndInvoke(asyncResult);
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return length;
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}
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/// <summary>
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/// Copies the source stream into the current
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/// </summary>
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/// <param name="stream">The current stream</param>
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/// <param name="source">The source stream</param>
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/// <param name="bufferSize">The size of buffer used for copying bytes</param>
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/// <returns>The number of bytes actually copied.</returns>
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public static long CopyFrom(this Stream stream, Stream source, int bufferSize = 4096)
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{
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int count = 0;
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byte[] buffer = new byte[bufferSize];
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long length = 0;
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while ((count = source.Read(buffer, 0, bufferSize)) != 0)
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{
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length += count;
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stream.Write(buffer, 0, count);
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}
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return length;
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}
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}
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}
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