2015.02.28-03.01
This commit is contained in:
parent
40f0dd7b4a
commit
ddd16cfd3e
14 changed files with 602 additions and 76 deletions
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@ -1,6 +1,3 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
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</startup>
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</configuration>
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23
SnakeGame/Form1.Designer.cs
generated
23
SnakeGame/Form1.Designer.cs
generated
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@ -34,6 +34,7 @@
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this.newSingleplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.newMultiplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.joinMultiplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripTextBox1 = new System.Windows.Forms.ToolStripTextBox();
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this.scoreLabel = new System.Windows.Forms.Label();
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this.livesLabel = new System.Windows.Forms.Label();
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this.DialogPanel = new System.Windows.Forms.Panel();
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@ -56,10 +57,11 @@
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// menuStrip1
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//
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.gameToolStripMenuItem});
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this.gameToolStripMenuItem,
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this.toolStripTextBox1});
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(624, 24);
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this.menuStrip1.Size = new System.Drawing.Size(624, 27);
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this.menuStrip1.TabIndex = 1;
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this.menuStrip1.Text = "menuStrip1";
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//
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@ -70,7 +72,7 @@
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this.newMultiplayerGameToolStripMenuItem,
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this.joinMultiplayerGameToolStripMenuItem});
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this.gameToolStripMenuItem.Name = "gameToolStripMenuItem";
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this.gameToolStripMenuItem.Size = new System.Drawing.Size(50, 20);
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this.gameToolStripMenuItem.Size = new System.Drawing.Size(50, 23);
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this.gameToolStripMenuItem.Text = "Game";
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//
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// newSingleplayerGameToolStripMenuItem
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@ -79,7 +81,7 @@
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this.newSingleplayerGameToolStripMenuItem.ForeColor = System.Drawing.Color.White;
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this.newSingleplayerGameToolStripMenuItem.Name = "newSingleplayerGameToolStripMenuItem";
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this.newSingleplayerGameToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.N)));
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this.newSingleplayerGameToolStripMenuItem.Size = new System.Drawing.Size(240, 22);
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this.newSingleplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
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this.newSingleplayerGameToolStripMenuItem.Text = "New singleplayer game";
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this.newSingleplayerGameToolStripMenuItem.Click += new System.EventHandler(this.newSingleplayerGameToolStripMenuItem_Click);
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//
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@ -92,6 +94,7 @@
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| System.Windows.Forms.Keys.N)));
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this.newMultiplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
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this.newMultiplayerGameToolStripMenuItem.Text = "New multiplayer game";
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this.newMultiplayerGameToolStripMenuItem.Click += new System.EventHandler(this.newMultiplayerGameToolStripMenuItem_Click);
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//
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// joinMultiplayerGameToolStripMenuItem
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//
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@ -103,6 +106,16 @@
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| System.Windows.Forms.Keys.N)));
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this.joinMultiplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
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this.joinMultiplayerGameToolStripMenuItem.Text = "Join multiplayer game";
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this.joinMultiplayerGameToolStripMenuItem.Click += new System.EventHandler(this.joinMultiplayerGameToolStripMenuItem_Click);
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//
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// toolStripTextBox1
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//
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this.toolStripTextBox1.BackColor = System.Drawing.Color.Black;
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this.toolStripTextBox1.ForeColor = System.Drawing.Color.White;
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this.toolStripTextBox1.Name = "toolStripTextBox1";
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this.toolStripTextBox1.Size = new System.Drawing.Size(100, 23);
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this.toolStripTextBox1.Text = "UserName";
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this.toolStripTextBox1.TextChanged += new System.EventHandler(this.toolStripTextBox1_TextChanged);
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//
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// scoreLabel
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//
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@ -152,6 +165,7 @@
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this.Deactivate += new System.EventHandler(this.Form1_Deactivate);
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this.Load += new System.EventHandler(this.Form1_Load);
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this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
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this.Resize += new System.EventHandler(this.Form1_Resize);
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.ResumeLayout(false);
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@ -170,6 +184,7 @@
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private System.Windows.Forms.Label scoreLabel;
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private System.Windows.Forms.Label livesLabel;
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private System.Windows.Forms.Panel DialogPanel;
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private System.Windows.Forms.ToolStripTextBox toolStripTextBox1;
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}
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}
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@ -4,9 +4,11 @@ using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using WPFInput = System.Windows.Input;
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namespace SnakeGame
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{
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@ -24,12 +26,16 @@ namespace SnakeGame
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}
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set
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{
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if (value && !timerenabled) //Only start if not running already
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if (!MSGBox.Shown)
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{
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Timer.Start();
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SpeedTimer.Start();
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if (value && !timerenabled) //Only start if not running already
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{
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Timer.Start();
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SpeedTimer.Start();
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}
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timerenabled = value;
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Instance.toolStripTextBox1.Enabled = !value;
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}
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timerenabled = value;
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}
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}
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public Form1()
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@ -48,6 +54,7 @@ namespace SnakeGame
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Game.LivesLabel = livesLabel;
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Game.DialogPanel = DialogPanel;
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Instance = this;
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toolStripTextBox1.Text = "Player";
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Timer = new Timer();
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Timer.Interval = Game.UpdateTime;
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Timer.Tick += delegate
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@ -81,8 +88,10 @@ namespace SnakeGame
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GameRenderer.Render();
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}
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private static bool playerpaused = false;
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private void Form1_KeyDown(object sender, KeyEventArgs e)
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{
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//if (e.KeyCode == Keys.Down && WPFInput.Keyboard.IsKeyDown(WPFInput.Key.Down))
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if (e.KeyCode == Keys.Down)
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Game.MoveDirection = Direction.Down;
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else if (e.KeyCode == Keys.Up)
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Game.MoveDirection = Direction.Right;
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else if (e.KeyCode == Keys.Enter)
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{
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MSGBox.CloseMSGBox();
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//MSGBox.CloseMSGBox();
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MSGBox.OnCloseEvent(sender, e);
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}
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Game.Refresh();
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else if (e.KeyCode == Keys.P || e.KeyCode == Keys.Pause)
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{
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Game.Paused = !Game.Paused;
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if (Game.Paused)
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playerpaused = true;
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else
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playerpaused = false;
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}
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else
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return;
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if (!Game.Paused)
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Game.Refresh();
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}
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private void newSingleplayerGameToolStripMenuItem_Click(object sender, EventArgs e)
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formdeactivated = !Game.Paused;
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Game.Paused = true;
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}
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private void newMultiplayerGameToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Game.Start(GameStartMode.MultiPlayer);
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}
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private void joinMultiplayerGameToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Game.Start(GameStartMode.Connect);
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}
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private void toolStripTextBox1_TextChanged(object sender, EventArgs e)
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{
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Game.UserName = toolStripTextBox1.Text;
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}
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private void Form1_Resize(object sender, EventArgs e)
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{
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GameRenderer.Render();
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}
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}
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public static class Ext
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{
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public static void ClearEventInvocations(this object obj, string eventName)
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{
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var fi = obj.GetType().GetEventField(eventName);
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if (fi == null) return;
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fi.SetValue(obj, null);
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}
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private static FieldInfo GetEventField(this Type type, string eventName)
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{
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FieldInfo field = null;
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while (type != null)
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{
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/* Find events defined as field */
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field = type.GetField(eventName, BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
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if (field != null && (field.FieldType == typeof(MulticastDelegate) || field.FieldType.IsSubclassOf(typeof(MulticastDelegate))))
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break;
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/* Find events defined as property { add; remove; } */
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field = type.GetField("EVENT_" + eventName.ToUpper(), BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
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if (field != null)
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break;
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type = type.BaseType;
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}
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return field;
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}
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}
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}
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public static Label ScoreLabel;
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public static Label LivesLabel;
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public static Panel DialogPanel;
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public static string UserName;
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private static int score;
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public static int Score
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{
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switch(mode)
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{
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case GameStartMode.SinglePlayer:
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MSGBox.ShowMSGBox("New singleplayer game", "Size (X Y):", MSGBoxType.SizeInput, new EventHandler<int>(delegate(object s, int input)
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MSGBox.ShowMSGBox("New singleplayer game", "Size:", MSGBoxType.SizeInput, new EventHandler<string>(delegate(object s, string inp)
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{
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//string[] strs=input.Split(' ');
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//int x, y;
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//if (strs.Length == 2 && int.TryParse(strs[0], out x) && int.TryParse(strs[1], out y))
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int input = int.Parse(inp);
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if (input > 5)
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{
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//GameSize = new Point(x, y);
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GameRenderer.Panel.CreateGraphics().FillRectangle(new SolidBrush(Color.Black), new Rectangle(new Point(), GameRenderer.Panel.Size));
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int xy=GameRenderer.Panel.Size.Width/input;
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int xy = GameRenderer.Panel.Size.Width / input;
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GameSize = new Point(xy, xy);
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Game.Reset();
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Form1.TimerEnabled = true;
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}
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else
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Game.Paused = true;
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}));
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break;
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case GameStartMode.MultiPlayer:
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if (Game.UserName == "Player")
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{
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MSGBox.ShowMSGBox("Please change your username from default.", "", MSGBoxType.Text);
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break;
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}
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MSGBox.ShowMSGBox("New multiplayer game", "Name:\nMax. players:", MSGBoxType.MultipleInput, new EventHandler<string>(delegate(object s, string input)
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{
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string[] strs = input.Split('\n');
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int num = 0;
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if (int.TryParse(strs[1], out num))
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{
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var match = new NetMatch { Name = strs[0], MaxPlayers = num, OwnerIP = Network.GetIPs() };
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Network.CreateGame(match);
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Game.Paused = false;
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}
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else
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Game.Paused = true;
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}));
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break;
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case GameStartMode.Connect:
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if (Game.UserName == "Player")
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{
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MSGBox.ShowMSGBox("Please change your username from default.", "", MSGBoxType.Text);
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break;
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}
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Network.DownloadGameList();
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string matches = "";
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for (int i = 0; i < Network.Matches.Count; i++)
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{
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matches += Network.Matches[i].Name + " " + Network.Matches[i].Players.Count + "/" + Network.Matches[i].MaxPlayers + " " + Network.Matches[i].OwnerName + "\n";
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}
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MSGBox.ShowMSGBox("Connect to game", matches, MSGBoxType.List, new EventHandler<string>(delegate(object s, string input)
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{
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//Network.Connect(Network.Matches[int.Parse(input)]);
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int num = 0;
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if (int.TryParse(input, out num) && num != -1)
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{
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Network.Connect(Network.Matches[num]);
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Game.Paused = false;
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}
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else
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Game.Paused = true;
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}));
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break;
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default:
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@ -101,6 +150,7 @@ namespace SnakeGame
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//GameField = new List<SqCoord>(GameSize.X * GameSize.Y);
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//GameField = new int[GameSize.X, GameSize.Y];
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GameSize = new Point { X = size.Width / 20, Y = size.Height / 20 };
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UserName = "Player";
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Game.Reset();
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//GameField.Single(entry => entry.X == PlayerPos.X && entry.Y == PlayerPos.Y).Tick;
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/*for (int i = 0; i < GameField.Count; i++)
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@ -198,7 +248,7 @@ namespace SnakeGame
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if (Game.GameField[nextcoord.X, nextcoord.Y].Tick != 0 && Game.GameField[nextcoord.X, nextcoord.Y].Type != SquareType.Point)
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{
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Lives--;
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if (Lives == 0)
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if (Lives <= 0)
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Stop();
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else
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Reset(false);
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@ -219,8 +269,10 @@ namespace SnakeGame
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GameField[nextcoord.X, nextcoord.Y].Tick = Length;
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GameField[nextcoord.X, nextcoord.Y].Type = SquareType.Player;
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PlayerPos = new Point { X = nextcoord.X, Y = nextcoord.Y };
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/*if (Score > 0)
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Score--;*/
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if (Score > 0)
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Score--;
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Score -= new Random().Next(1, 20);
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/* }
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}
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}*/
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@ -251,7 +303,8 @@ namespace SnakeGame
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//Form1.Timer.Stop();
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//Form1.TimerEnabled = false;
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//MessageBox.Show("Game over!");
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MSGBox.ShowMSGBox("Game over!", "", MSGBoxType.Text, pauseafter: true);
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MSGBox.ShowMSGBox("Game over!", "", MSGBoxType.Text);
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Game.Paused = true;
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}
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}
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public enum GameStartMode
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@ -11,9 +11,19 @@ namespace SnakeGame
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public static class GameRenderer
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{
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public static Panel Panel;
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//private static Timer timer = new Timer();
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public static void Render()
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{
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//foreach(var coord in Game.GameField)
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/*if (timer.Enabled)
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return;
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else
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{
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timer.Interval = 1;
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timer.ClearEventInvocations("Tick");
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timer.Tick += delegate
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{
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timer.Stop();*/
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for (int i = 0; i < Game.GameField.GetLength(0); i++)
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{
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for (int j = 0; j < Game.GameField.GetLength(1); j++)
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@ -25,13 +35,19 @@ namespace SnakeGame
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else if (Game.GameField[i, j].Type == SquareType.Wall)
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RenderSquare(new Point { X = i, Y = j }, Color.Red);
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else if (Game.GameField[i, j].Type == SquareType.Player)
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RenderSquare(new Point { X = i, Y = j }, Color.Green);
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if (Network.ConnectedMatch == null)
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RenderSquare(new Point { X = i, Y = j }, Color.Green);
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else
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RenderSquare(new Point { X = i, Y = j }, Network.ConnectedMatch.GetPlayerByID(Game.GameField[i, j].PlayerID).Color);
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else if (Game.GameField[i, j].Type == SquareType.Point)
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RenderSquare(new Point { X = i, Y = j }, Color.Blue);
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else
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RenderSquare(new Point { X = i, Y = j }, Color.Gray);
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}
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}
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/* };
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timer.Start();
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}*/
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}
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private static void RenderSquare(Point coord, Color color)
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{
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|
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@ -12,19 +12,23 @@ namespace SnakeGame
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{
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private static int slidervalue;
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private static bool pause;
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public static void ShowMSGBox(string text, string inputtext, MSGBoxType type, EventHandler<int> doneevent = null, bool pauseafter = false)
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public static EventHandler OnCloseEvent { get; private set; }
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public static bool Shown = false;
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public static void ShowMSGBox(string text, string inputtext, MSGBoxType type, EventHandler<string> doneevent = null)
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{
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Game.DialogPanel.Controls.Add(new Label { Text = text, Location = new Point(10, 10), Font = new Font(FontFamily.GenericSansSerif, 10f), Size = new Size(200, 20) });
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if (Shown)
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return;
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Game.DialogPanel.Controls.Add(new Label { Text = text, Location = new Point(10, 10), Font = new Font(FontFamily.GenericSansSerif, 10f), Size = new Size(200, 50) });
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//TextBox input = null;
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switch (type)
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{
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case MSGBoxType.Text:
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Game.DialogPanel.Size = new Size(200, 100);
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Game.DialogPanel.Size = new Size(200, 150);
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slidervalue = 0;
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break;
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case MSGBoxType.SizeInput:
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Game.DialogPanel.Size = new Size(200, 200);
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Game.DialogPanel.Controls.Add(new Label { Text = inputtext, Location = new Point(10, 40), Size = new Size(100, 20) });
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Game.DialogPanel.Controls.Add(new Label { Text = inputtext, Location = new Point(10, 60), Size = new Size(100, 20) });
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slidervalue = 20;
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/*Game.DialogPanel.Controls.Add(input = new TextBox
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{
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@ -35,12 +39,12 @@ namespace SnakeGame
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Size = new Size(100, 1)
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});*/
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Graphics gr = Game.DialogPanel.CreateGraphics();
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gr.FillRectangle(new SolidBrush(Color.Blue), new Rectangle(10, 60, slidervalue, slidervalue));
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gr.FillRectangle(new SolidBrush(Color.Blue), new Rectangle(10, 80, slidervalue, slidervalue));
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Game.DialogPanel.Paint += delegate
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{
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if (slidervalue == 0)
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return;
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gr.FillRectangle(new SolidBrush(Color.Blue), new Rectangle(10, 60, slidervalue, slidervalue));
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||||
gr.FillRectangle(new SolidBrush(Color.Blue), new Rectangle(10, 80, slidervalue, slidervalue));
|
||||
};
|
||||
Game.DialogPanel.Click += delegate
|
||||
{
|
||||
|
@ -55,6 +59,32 @@ namespace SnakeGame
|
|||
}
|
||||
};
|
||||
break;
|
||||
case MSGBoxType.MultipleInput:
|
||||
string[] txts = inputtext.Split('\n');
|
||||
for (int i = 0; i < txts.Length; i++)
|
||||
{
|
||||
Game.DialogPanel.Controls.Add(new Label { Text = txts[i], Location = new Point(10, 60 + i * 30), Size = new Size(80, 30) });
|
||||
Game.DialogPanel.Controls.Add(new TextBox
|
||||
{
|
||||
Text = "",
|
||||
Location = new Point(100, 60 + i * 30),
|
||||
Size = new Size(100, 30),
|
||||
Multiline = false
|
||||
});
|
||||
}
|
||||
Game.DialogPanel.Size = new Size(200, 60 + txts.Length * 30 + 40);
|
||||
break;
|
||||
case MSGBoxType.List:
|
||||
Game.DialogPanel.Size = new Size(200, 200);
|
||||
string[] strs = inputtext.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
//Game.DialogPanel.Controls.Add(new Label { Text = strs[0], Location = new Point(10, 60), Size = new Size(100, 20) });
|
||||
ListBox listbox = new ListBox { Location = new Point(10, 60), Size = new Size(190, 100) };
|
||||
for (int i = 0; i < strs.Length; i++)
|
||||
{
|
||||
listbox.Items.Add(strs[i]);
|
||||
}
|
||||
Game.DialogPanel.Controls.Add(listbox);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
@ -62,13 +92,65 @@ namespace SnakeGame
|
|||
Game.DialogPanel.Location = Game.DialogPanel.Parent.PointToClient(GameRenderer.Panel.PointToScreen(Game.DialogPanel.Location));
|
||||
Button btn = new Button();
|
||||
btn.Text = "OK";
|
||||
btn.Click += delegate
|
||||
switch (type)
|
||||
{
|
||||
CloseMSGBox();
|
||||
if (doneevent != null)
|
||||
//doneevent(btn, (input == null ? "" : input.Text));
|
||||
doneevent(btn, slidervalue);
|
||||
};
|
||||
case MSGBoxType.Text:
|
||||
OnCloseEvent += delegate
|
||||
{
|
||||
CloseMSGBox();
|
||||
if (doneevent != null)
|
||||
doneevent(btn, "");
|
||||
};
|
||||
break;
|
||||
case MSGBoxType.SizeInput:
|
||||
OnCloseEvent += delegate
|
||||
{
|
||||
CloseMSGBox();
|
||||
if (doneevent != null)
|
||||
//doneevent(btn, (input == null ? "" : input.Text));
|
||||
doneevent(btn, slidervalue.ToString());
|
||||
};
|
||||
break;
|
||||
case MSGBoxType.MultipleInput:
|
||||
OnCloseEvent += delegate
|
||||
{
|
||||
if (doneevent != null)
|
||||
{
|
||||
string str = "";
|
||||
foreach (Control control in Game.DialogPanel.Controls)
|
||||
{
|
||||
if (control is TextBox)
|
||||
{
|
||||
str += control.Text + "\n";
|
||||
}
|
||||
}
|
||||
str = str.Remove(str.Length - 1);
|
||||
doneevent(btn, str);
|
||||
}
|
||||
CloseMSGBox();
|
||||
};
|
||||
break;
|
||||
case MSGBoxType.List:
|
||||
OnCloseEvent += delegate
|
||||
{
|
||||
if (doneevent != null)
|
||||
{
|
||||
int index = -1;
|
||||
foreach (Control control in Game.DialogPanel.Controls)
|
||||
{
|
||||
if (control is ListBox)
|
||||
{
|
||||
index = (control as ListBox).SelectedIndex;
|
||||
break;
|
||||
}
|
||||
}
|
||||
doneevent(btn, index.ToString());
|
||||
}
|
||||
CloseMSGBox();
|
||||
};
|
||||
break;
|
||||
}
|
||||
btn.Click += OnCloseEvent;
|
||||
btn.FlatStyle = FlatStyle.Flat;
|
||||
btn.FlatAppearance.BorderColor = Color.Blue;
|
||||
btn.FlatAppearance.BorderSize = 2;
|
||||
|
@ -77,24 +159,30 @@ namespace SnakeGame
|
|||
btn.Location = new Point(Game.DialogPanel.Size.Width / 2 - 40, Game.DialogPanel.Size.Height - 40);
|
||||
btn.Size = new Size(80, 30);
|
||||
Game.DialogPanel.Controls.Add(btn);
|
||||
pause = Game.Paused;
|
||||
Game.Paused = true;
|
||||
pause = pauseafter;
|
||||
//pause = pauseafter;
|
||||
Game.DialogPanel.Visible = true;
|
||||
Shown = true;
|
||||
}
|
||||
public static void CloseMSGBox()
|
||||
{
|
||||
Game.DialogPanel.Visible = false;
|
||||
Game.DialogPanel.Controls.Clear();
|
||||
OnCloseEvent = null;
|
||||
Game.Paused = pause;
|
||||
//Form1.Instance.Activate();
|
||||
//GameRenderer.Panel.Select();
|
||||
//Form1.Instance.Select();
|
||||
Form1.Instance.Focus();
|
||||
Shown = false;
|
||||
}
|
||||
}
|
||||
public enum MSGBoxType
|
||||
{
|
||||
Text,
|
||||
SizeInput
|
||||
SizeInput,
|
||||
MultipleInput,
|
||||
List
|
||||
}
|
||||
}
|
||||
|
|
24
SnakeGame/NetMatch.cs
Normal file
24
SnakeGame/NetMatch.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SnakeGame
|
||||
{
|
||||
public class NetMatch
|
||||
{
|
||||
public string Name = "";
|
||||
public int MaxPlayers = 0;
|
||||
//public List<string> PlayerNames = new List<string>();
|
||||
public List<Player> Players = new List<Player>();
|
||||
public string OwnerName = "";
|
||||
public IPAddress OwnerIP;
|
||||
public Player GetPlayerByID(int id)
|
||||
{
|
||||
return Players.Single(entry => entry.ID == id);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,6 +4,13 @@ using System.Linq;
|
|||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Net.Http;
|
||||
using System.Collections.Specialized;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace SnakeGame
|
||||
{
|
||||
|
@ -11,8 +18,176 @@ namespace SnakeGame
|
|||
{
|
||||
public static void SyncUpdate()
|
||||
{
|
||||
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://snakegame.16mb.com/");
|
||||
request.Method = "POST";
|
||||
/*using (var client = new HttpClient())
|
||||
{
|
||||
var values = new Dictionary<string, string>
|
||||
{
|
||||
{ "thing1", "hello" },
|
||||
{ "thing2", "world" }
|
||||
};
|
||||
|
||||
var content = new FormUrlEncodedContent(values);
|
||||
|
||||
//var response = await client.PostAsync("http://snakegame.16mb.com", content);
|
||||
Task task = client.PostAsync("http://snakegame.16mb.com", content);
|
||||
task.RunSynchronously();
|
||||
HttpResponseMessage response = (HttpResponseMessage)task.AsyncState;
|
||||
|
||||
//var responseString = await response.Content.ReadAsStringAsync();
|
||||
task = response.Content.ReadAsStringAsync();
|
||||
task.RunSynchronously();
|
||||
string responseString = (string)task.AsyncState;
|
||||
Console.WriteLine("Received response: " + responseString);
|
||||
}*/
|
||||
using (var client = new WebClient())
|
||||
{
|
||||
var values = new NameValueCollection();
|
||||
values["client"] = "test";
|
||||
|
||||
var response = client.UploadValues("http://snakegame.16mb.com", values);
|
||||
|
||||
var responseString = Encoding.Default.GetString(response);
|
||||
Console.WriteLine("Received response: " + responseString);
|
||||
}
|
||||
}
|
||||
public static List<NetMatch> Matches = new List<NetMatch>();
|
||||
public static NetMatch ConnectedMatch { get; private set; }
|
||||
public static void DownloadGameList()
|
||||
{
|
||||
using (var client = new WebClient())
|
||||
{
|
||||
var values = new NameValueCollection();
|
||||
values["client"] = "cheesecrescent"; //Sajtoskifli
|
||||
|
||||
try
|
||||
{
|
||||
var response = client.UploadValues("http://snakegame.16mb.com", values);
|
||||
|
||||
Matches.Clear();
|
||||
var responseString = Encoding.Default.GetString(response);
|
||||
string[] responses = responseString.Split(new char[] { '|' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
int x = 0;
|
||||
while (x < responses.Length)
|
||||
{
|
||||
var match = new NetMatch();
|
||||
match.Name = responses[x];
|
||||
x++;
|
||||
match.OwnerName = responses[x];
|
||||
x++;
|
||||
if (!Int32.TryParse(responses[x], out match.MaxPlayers))
|
||||
MessageBox.Show("Error! The received text is in wrong format.");
|
||||
x++;
|
||||
int players;
|
||||
if (!Int32.TryParse(responses[x], out players))
|
||||
MessageBox.Show("Error! The received text is in wrong format.");
|
||||
x++;
|
||||
for (int i = x; i < x + players; i++)
|
||||
match.Players.Add(new Player(responses[i]));
|
||||
x += players;
|
||||
match.OwnerIP = IPAddress.Parse(responses[x]);
|
||||
x++;
|
||||
Matches.Add(match);
|
||||
}
|
||||
}
|
||||
catch (WebException) { }
|
||||
}
|
||||
}
|
||||
public static void CreateGame(NetMatch match)
|
||||
{
|
||||
MessageBox.Show("Create game: " + match.Name + " (" + match.MaxPlayers + " players)");
|
||||
using (var client = new WebClient())
|
||||
{
|
||||
var values = new NameValueCollection();
|
||||
values["client"] = Game.UserName;
|
||||
values["name"] = match.Name;
|
||||
values["maxplayers"] = match.MaxPlayers.ToString();
|
||||
|
||||
IPAddress ip = GetIPs();
|
||||
if (ip == null)
|
||||
return;
|
||||
values["ip"] = ip.ToString();
|
||||
|
||||
var response = client.UploadValues("http://snakegame.16mb.com", values);
|
||||
|
||||
var responseString = Encoding.Default.GetString(response);
|
||||
if (responseString != "OK")
|
||||
MessageBox.Show("Error!\n" + responseString);
|
||||
else
|
||||
{
|
||||
if (ConnectedMatch != null)
|
||||
Leave();
|
||||
ConnectedMatch = match;
|
||||
StartListening();
|
||||
//HttpWebRequest request = WebRequest.Create("http://masterserver2.raknet.com/testServer") as HttpWebRequest;
|
||||
//JObject obj = new JObject();
|
||||
//obj.Add("__gameId", JToken.Parse("mygame"));
|
||||
/*obj["__gameId"] = "mygame";
|
||||
obj["__clientReqId"] = "0";
|
||||
obj["__timeoutSec"] = "300";
|
||||
obj["__updatePW"] = "up";
|
||||
obj["__readPW"] = "rp";
|
||||
obj["gamename"] = "Test";
|
||||
obj["gameport"] = "60000";*/
|
||||
/*var postData = "{" +
|
||||
"\"__gameId\": \"mygame\"," +
|
||||
"\"__clientReqId\": \"0\"," +
|
||||
"\"__timeoutSec\": \"300\"," +
|
||||
"\"__updatePW\": \"up\"," +
|
||||
"\"__readPW\": \"rp\"," +
|
||||
"\"mapname\": \"DoomCastle\"," +
|
||||
"\"gameport\": \"60000\"" +
|
||||
"}";*/
|
||||
//var data = Encoding.ASCII.GetBytes(postData);
|
||||
/*var data = Encoding.ASCII.GetBytes(obj.ToString());
|
||||
request.Method = "POST";
|
||||
request.ContentType = "application/x-www-form-urlencoded";
|
||||
request.ContentLength = data.Length;
|
||||
|
||||
using (var stream = request.GetRequestStream())
|
||||
{
|
||||
stream.Write(data, 0, data.Length);
|
||||
}
|
||||
|
||||
var response2 = (HttpWebResponse)request.GetResponse();
|
||||
|
||||
responseString = new StreamReader(response2.GetResponseStream()).ReadToEnd();
|
||||
obj = JObject.Parse(responseString);
|
||||
MessageBox.Show(obj.ToString());*/
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void Connect(NetMatch match)
|
||||
{
|
||||
MessageBox.Show("Connect to game: " + match.Name + " (" + match.MaxPlayers + " players)");
|
||||
}
|
||||
public static void Leave()
|
||||
{
|
||||
if (ConnectedMatch == null)
|
||||
return;
|
||||
}
|
||||
public static IPAddress[] GetIPs()
|
||||
{
|
||||
//https://msdn.microsoft.com/en-us/library/ee663252%28v=vs.110%29.aspx
|
||||
try
|
||||
{
|
||||
return Dns.GetHostEntry(Dns.GetHostName()).AddressList.Single(entry => entry.AddressFamily == AddressFamily.InterNetworkV6);
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Error! Failed to get IP address.\nDoes your system support IPv6?");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
public static Thread ReceiverThread;
|
||||
public static void StartListening()
|
||||
{
|
||||
if (ReceiverThread == null)
|
||||
ReceiverThread = new Thread(new ThreadStart(ThreadRun));
|
||||
}
|
||||
public static void ThreadRun()
|
||||
{
|
||||
MessageBox.Show("Listener thread started.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
27
SnakeGame/Player.cs
Normal file
27
SnakeGame/Player.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SnakeGame
|
||||
{
|
||||
public class Player
|
||||
{
|
||||
public static int NextID = 0;
|
||||
public string Name;
|
||||
public Color Color;
|
||||
public int ID;
|
||||
public Player(string name)
|
||||
{
|
||||
Name = name;
|
||||
var values=Enum.GetValues(typeof(KnownColor));
|
||||
KnownColor[] colors = new KnownColor[values.Length];
|
||||
values.CopyTo(colors, 0);
|
||||
Color = Color.FromKnownColor(colors[new Random().Next(colors.Length)]);
|
||||
ID = NextID;
|
||||
NextID++;
|
||||
}
|
||||
}
|
||||
}
|
42
SnakeGame/Properties/Resources.Designer.cs
generated
42
SnakeGame/Properties/Resources.Designer.cs
generated
|
@ -8,10 +8,10 @@
|
|||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SnakeGame.Properties
|
||||
{
|
||||
|
||||
|
||||
namespace SnakeGame.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
|
@ -22,48 +22,40 @@ namespace SnakeGame.Properties
|
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SnakeGame.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
|
22
SnakeGame/Properties/Settings.Designer.cs
generated
22
SnakeGame/Properties/Settings.Designer.cs
generated
|
@ -8,21 +8,17 @@
|
|||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SnakeGame.Properties
|
||||
{
|
||||
|
||||
|
||||
namespace SnakeGame.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,8 +9,9 @@
|
|||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SnakeGame</RootNamespace>
|
||||
<AssemblyName>SnakeGame</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
@ -32,8 +33,24 @@
|
|||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.Threading.Tasks">
|
||||
<HintPath>..\packages\Microsoft.Bcl.Async.1.0.168\lib\net40\Microsoft.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Threading.Tasks.Extensions">
|
||||
<HintPath>..\packages\Microsoft.Bcl.Async.1.0.168\lib\net40\Microsoft.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Threading.Tasks.Extensions.Desktop">
|
||||
<HintPath>..\packages\Microsoft.Bcl.Async.1.0.168\lib\net40\Microsoft.Threading.Tasks.Extensions.Desktop.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>bin\Debug\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Net" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
|
@ -42,6 +59,7 @@
|
|||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="WindowsBase" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
|
@ -55,6 +73,8 @@
|
|||
<Compile Include="MenuColorTable.cs" />
|
||||
<Compile Include="MSGBox.cs" />
|
||||
<Compile Include="Network.cs" />
|
||||
<Compile Include="NetMatch.cs" />
|
||||
<Compile Include="Player.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="SquareCoord.cs" />
|
||||
|
@ -69,7 +89,9 @@
|
|||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
|
@ -84,6 +106,11 @@
|
|||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Microsoft.Bcl.Build.1.0.14\tools\Microsoft.Bcl.Build.targets" Condition="Exists('..\packages\Microsoft.Bcl.Build.1.0.14\tools\Microsoft.Bcl.Build.targets')" />
|
||||
<Target Name="EnsureBclBuildImported" BeforeTargets="BeforeBuild" Condition="'$(BclBuildImported)' == ''">
|
||||
<Error Condition="!Exists('..\packages\Microsoft.Bcl.Build.1.0.14\tools\Microsoft.Bcl.Build.targets')" Text="This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=317567." HelpKeyword="BCLBUILD2001" />
|
||||
<Error Condition="Exists('..\packages\Microsoft.Bcl.Build.1.0.14\tools\Microsoft.Bcl.Build.targets')" Text="The build restored NuGet packages. Build the project again to include these packages in the build. For more information, see http://go.microsoft.com/fwlink/?LinkID=317568." HelpKeyword="BCLBUILD2002" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
|
6
SnakeGame/packages.config
Normal file
6
SnakeGame/packages.config
Normal file
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Microsoft.Bcl" version="1.1.8" targetFramework="net451" />
|
||||
<package id="Microsoft.Bcl.Async" version="1.0.168" targetFramework="net451" />
|
||||
<package id="Microsoft.Bcl.Build" version="1.0.14" targetFramework="net451" />
|
||||
</packages>
|
|
@ -5,7 +5,47 @@ if(!isset($_POST['client']) || $_POST['client']=="")
|
|||
<a>Project home</a>";
|
||||
die();
|
||||
}
|
||||
else
|
||||
{
|
||||
//echo "Client data";
|
||||
$conn = mysqli_connect("mysql.hostinger.hu", "u821146919_games", "SLp7q9m60J", "u821146919_games");
|
||||
if($_POST['client']=="cheesecrescent")
|
||||
{ //GameList
|
||||
$res=mysqli_query($conn, "SELECT * FROM games");
|
||||
while($row=mysqli_fetch_array($res))
|
||||
{
|
||||
$namecount=count(explode(',', $row['playernames']));
|
||||
if($namecount==0 || $row['startdate']<time()-60*60*1000)
|
||||
{
|
||||
mysqli_query($conn, "DELETE FROM games
|
||||
WHERE name='".$row['name']."'
|
||||
AND ownername='".$row['ownername']."'
|
||||
AND maxplayers='".$row['maxplayers']."'
|
||||
AND playernames='".$row['playernames']."'
|
||||
AND startdate='".$row['startdate']."'
|
||||
AND ip='".$row['ip']."'
|
||||
") or die(mysqli_error($conn));
|
||||
}
|
||||
else
|
||||
{
|
||||
echo $row['name']."|".$row['ownername']."|".$row['maxplayers']."|".$namecount."|".$row['playernames']."|".$row['ip']."|";
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if($_POST['name']=="" || $_POST['maxplayers']=="" || $_POST['client']=="" || $_POST['ip'])
|
||||
die("A field is or more fields are empty!");
|
||||
mysqli_query($conn, "INSERT INTO games
|
||||
(
|
||||
name, maxplayers, playernames, ownername, startdate, ip
|
||||
) VALUES (
|
||||
'".$_POST['name']."', '".$_POST['maxplayers']."', '".$_POST['client']."', '".$_POST['client']."', '".time()."', '".$_POST['ip']."'
|
||||
)") or die(mysqli_error($conn));
|
||||
echo "OK";
|
||||
}
|
||||
}
|
||||
//WebPass: vhwfsQOv9E
|
||||
//fötöpö: (sznpadmin) VKiSh7i1og
|
||||
//fötöpö: (...sznpadmin) VKiSh7i1og
|
||||
|
||||
?>
|
||||
|
|
Loading…
Reference in a new issue