2015.03.11
This commit is contained in:
parent
278292e43a
commit
f82cc05f82
6 changed files with 180 additions and 109 deletions
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@ -183,6 +183,7 @@ namespace SnakeGame
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UpdateTime = 800;
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Length = 4;
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}
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Network.SyncUpdate(NetUpdateType.Teleport, Player.Position);
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for (int i = 0; i < GameSize.X; i++)
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{
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for (int j = 0; j < GameSize.Y; j++)
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@ -318,6 +319,8 @@ namespace SnakeGame
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}
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public static void MovePlayerPost(Player player, Point point)
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{
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if (point.X >= GameSize.X || point.Y >= GameSize.Y)
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return;
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GameField[point.X, point.Y].Tick = Length;
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GameField[point.X, point.Y].Type = SquareType.Player;
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GameField[point.X, point.Y].PlayerName = player.Name;
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@ -42,7 +42,7 @@ namespace SnakeGame
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public IPAddress[] OwnerIP;
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public Player GetPlayerByName(string name)
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{
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try
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/*try
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{
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//return Players.Single(entry => entry.ID == id);
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return Players.Single(entry => entry.Name == name);
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@ -50,7 +50,8 @@ namespace SnakeGame
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catch
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{
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return null;
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}
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}*/
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return Players.SingleOrDefault(entry => entry.Name == name);
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}
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//public int NextID = 0;
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}
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@ -16,41 +16,58 @@ namespace SnakeGame
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{
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private static void ClientListenerThreadRun()
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{
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//Connect to the server
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TcpClient client = new TcpClient(AddressFamily.InterNetworkV6);
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client.Connect(ConnectedMatch.OwnerIP, Port);
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var ns = client.GetStream();
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var sw = new BinaryWriter(ns);
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sw.Write(52);
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JObject writedata = new JObject();
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writedata["PlayerName"] = Game.Player.Name;
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writedata["Color"] = Game.Player.Color.ToArgb();
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sw.Write(writedata.ToString());
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var sr = new BinaryReader(ns);
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JObject readdata = JObject.Parse(sr.ReadString());
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Game.GameSize = new Point((int)readdata["GameSize"]["X"], (int)readdata["GameSize"]["Y"]);
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Game.GameField = new SqCoord[Game.GameSize.X, Game.GameSize.Y];
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Game.Length = (int)readdata["Length"];
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for (int i = 0; i < Game.GameSize.X; i++)
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try
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{
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for (int j = 0; j < Game.GameSize.Y; j++)
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//Connect to the server
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TcpClient client = new TcpClient(AddressFamily.InterNetworkV6);
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client.Connect(ConnectedMatch.OwnerIP, Port);
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var ns = client.GetStream();
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var sw = new BinaryWriter(ns);
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sw.Write(52);
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JObject writedata = new JObject();
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writedata["PlayerName"] = Game.Player.Name;
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writedata["Color"] = Game.Player.Color.ToArgb();
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sw.Write(writedata.ToString());
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var sr = new BinaryReader(ns);
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JObject readdata = JObject.Parse(sr.ReadString());
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Game.GameSize = new Point((int)readdata["GameSize"]["X"], (int)readdata["GameSize"]["Y"]);
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Game.GameField = new SqCoord[Game.GameSize.X, Game.GameSize.Y];
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Game.Length = (int)readdata["Length"];
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for (int i = 0; i < Game.GameSize.X; i++)
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{
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Game.GameField[i, j].PlayerName = (string)readdata["GameField"][i + ""][j + ""]["PlayerName"];
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Game.GameField[i, j].Tick = (int)readdata["GameField"][i + ""][j + ""]["Tick"];
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Game.GameField[i, j].Type = (SquareType)Enum.Parse(typeof(SquareType), (string)readdata["GameField"][i + ""][j + ""]["Type"]);
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for (int j = 0; j < Game.GameSize.Y; j++)
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{
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Game.GameField[i, j].PlayerName = (string)readdata["GameField"][i + ""][j + ""]["PlayerName"];
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Game.GameField[i, j].Tick = (int)readdata["GameField"][i + ""][j + ""]["Tick"];
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Game.GameField[i, j].Type = (SquareType)Enum.Parse(typeof(SquareType), (string)readdata["GameField"][i + ""][j + ""]["Type"]);
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}
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}
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ConnectedMatch.Players.Clear();
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foreach (JProperty item in readdata["Players"])
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{
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ConnectedMatch.Players.Add(new Player(item.Name, color: Color.FromArgb((int)item.Value["Color"]), x: (int)item.Value["Position"]["X"], y: (int)item.Value["Position"]["Y"]));
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if (item.Name == ConnectedMatch.OwnerName)
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ConnectedMatch.Players.Last().Client = client;
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}
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Game.Paused = false;
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SendUpdate = true;
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while (true)
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{
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string playername = sr.ReadString();
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try
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{
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Player player = ConnectedMatch.Players.SingleOrDefault(entry => entry.Name == playername);
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ReceiveAndProcessData(player, sr);
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}
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catch (Exception e)
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{
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Program.HandleException(e);
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}
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}
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}
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foreach(JProperty item in readdata["Players"])
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catch (Exception e)
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{
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ConnectedMatch.Players.Add(new Player(item.Name, color: Color.FromArgb((int)item.Value["Color"]), x: (int)item.Value["Position"]["X"], y: (int)item.Value["Position"]["Y"]));
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}
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Game.Paused = false;
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SendUpdate = true;
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while (true)
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{
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string playername = sr.ReadString();
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Player player = ConnectedMatch.Players.Single(entry => entry.Name == playername);
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ReceiveAndProcessData(player, sr);
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Program.HandleException(e);
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}
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}
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}
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@ -57,53 +57,64 @@ namespace SnakeGame
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}
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//Read and write inital data
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//string playername = br.ReadString();
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JObject readdata = JObject.Parse(br.ReadString());
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string playername = readdata["PlayerName"].ToString();
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/*int initialcolor;
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if (!int.TryParse(readdata["Color"].ToString(), out initialcolor))
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try
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{
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client.Close();
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return;
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}*/
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Player player = new Player(playername, color: Color.FromArgb((int)readdata["Color"])); //Login==Connect
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player.Client = client;
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ConnectedMatch.Players.Add(player);
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BinaryWriter bwp = new BinaryWriter(ns);
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var senddata = new JObject();
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senddata["Length"] = Game.Length;
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senddata["GameSize"] = new JObject();
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senddata["GameSize"]["X"] = Game.GameSize.X;
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senddata["GameSize"]["Y"] = Game.GameSize.Y;
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senddata["GameField"] = new JObject();
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for (int i = 0; i < Game.GameSize.X; i++)
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{
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senddata["GameField"][i + ""] = new JObject();
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for (int j = 0; j < Game.GameSize.Y; j++)
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JObject readdata = JObject.Parse(br.ReadString());
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string playername = readdata["PlayerName"].ToString();
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/*int initialcolor;
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if (!int.TryParse(readdata["Color"].ToString(), out initialcolor))
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{
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senddata["GameField"][i + ""][j + ""] = new JObject();
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senddata["GameField"][i + ""][j + ""]["PlayerName"] = Game.GameField[i, j].PlayerName;
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senddata["GameField"][i + ""][j + ""]["Tick"] = Game.GameField[i, j].Tick;
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senddata["GameField"][i + ""][j + ""]["Type"] = Game.GameField[i, j].Type.ToString();
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client.Close();
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return;
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}*/
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if (Network.ConnectedMatch.Players.SingleOrDefault(entry => entry.Name == playername) != null)
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{
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client.Close();
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return;
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}
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Player joinedplayer = new Player(playername, color: Color.FromArgb((int)readdata["Color"])); //Login==Connect
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joinedplayer.Client = client;
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ConnectedMatch.Players.Add(joinedplayer);
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BinaryWriter bwp = new BinaryWriter(ns);
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var senddata = new JObject();
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senddata["Length"] = Game.Length;
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senddata["GameSize"] = new JObject();
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senddata["GameSize"]["X"] = Game.GameSize.X;
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senddata["GameSize"]["Y"] = Game.GameSize.Y;
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senddata["GameField"] = new JObject();
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for (int i = 0; i < Game.GameSize.X; i++)
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{
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senddata["GameField"][i + ""] = new JObject();
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for (int j = 0; j < Game.GameSize.Y; j++)
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{
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senddata["GameField"][i + ""][j + ""] = new JObject();
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senddata["GameField"][i + ""][j + ""]["PlayerName"] = Game.GameField[i, j].PlayerName;
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senddata["GameField"][i + ""][j + ""]["Tick"] = Game.GameField[i, j].Tick;
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senddata["GameField"][i + ""][j + ""]["Type"] = Game.GameField[i, j].Type.ToString();
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}
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}
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senddata["Players"] = new JObject();
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foreach (Player player in ConnectedMatch.Players)
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{
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if (player.Name == joinedplayer.Name)
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continue;
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senddata["Players"][player.Name] = new JObject();
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senddata["Players"][player.Name]["Position"] = new JObject();
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senddata["Players"][player.Name]["Position"]["X"] = player.Position.X;
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senddata["Players"][player.Name]["Position"]["Y"] = player.Position.Y;
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senddata["Players"][player.Name]["Color"] = player.Color.ToArgb();
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}
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bwp.Write(senddata.ToString());
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Game.Paused = false;
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SendUpdate = true;
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while (true)
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{
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if (!ReceiveAndProcessData(joinedplayer, br))
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break;
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}
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}
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senddata["Players"] = new JObject();
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foreach (Player joinedplayer in ConnectedMatch.Players)
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catch
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{
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if (joinedplayer.Name == player.Name)
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continue;
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senddata["Players"][joinedplayer.Name] = new JObject();
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senddata["Players"][joinedplayer.Name]["Position"] = new JObject();
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senddata["Players"][joinedplayer.Name]["Position"]["X"] = joinedplayer.Position.X;
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senddata["Players"][joinedplayer.Name]["Position"]["Y"] = joinedplayer.Position.Y;
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senddata["Players"][joinedplayer.Name]["Color"] = joinedplayer.Color.ToArgb();
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}
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bwp.Write(senddata.ToString());
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Game.Paused = false;
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SendUpdate = true;
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while (true)
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{
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if (!ReceiveAndProcessData(player, br))
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break;
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}
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}
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private static IEnumerable<BinaryWriter> ForwardMessage(Player player, string playername, int updatetype)
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@ -114,7 +125,7 @@ namespace SnakeGame
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while (ConnectedMatch.Players.GetEnumerator().MoveNext())
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{
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p = ConnectedMatch.Players.GetEnumerator().Current;
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if (p == player)
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if (p == null || p.Name == player.Name || p.Name == Game.Player.Name)
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continue;
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var bw = new BinaryWriter(p.Client.GetStream());
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bw.Write(playername);
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@ -21,42 +21,58 @@ namespace SnakeGame
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public const int Port = 12885;
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public static void SyncUpdate(NetUpdateType updatetype, object data)
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{
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if (ConnectedMatch == null)
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if (ConnectedMatch == null || !SendUpdate)
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return;
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BinaryWriter bw;
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foreach (Player player in ConnectedMatch.Players)
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try
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{
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if (player.Name == Game.Player.Name)
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continue; //Don't send to ourselves
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bool isserver = ConnectedMatch.OwnerName == Game.Player.Name;
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if (!isserver)
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BinaryWriter bw;
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foreach (Player player in ConnectedMatch.Players)
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{
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bw = new BinaryWriter(ConnectedMatch.GetPlayerByName(ConnectedMatch.OwnerName).Client.GetStream());
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if (player.Name == Game.Player.Name)
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continue; //Don't send to ourselves
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bool isserver = ConnectedMatch.OwnerName == Game.Player.Name;
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if (!isserver)
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{
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bw = new BinaryWriter(ConnectedMatch.GetPlayerByName(ConnectedMatch.OwnerName).Client.GetStream()); //If not server, send only to server
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}
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else
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{
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bw = new BinaryWriter(player.Client.GetStream());
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bw.Write(Game.Player.Name); //Otherwise write playername as listener expects
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}
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bw.Write((int)updatetype);
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switch (updatetype)
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{
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case NetUpdateType.Name:
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string newname = (string)data;
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bw.Write(newname);
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break;
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case NetUpdateType.Color:
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int color = ((Color)data).ToArgb();
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bw.Write(color);
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break;
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case NetUpdateType.Move:
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int direction = (int)data; //Converting to enum and back to int is unnecessary
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bw.Write(direction);
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break;
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case NetUpdateType.Leave:
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break;
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case NetUpdateType.Teleport:
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Point point = (Point)data;
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bw.Write(point.X);
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bw.Write(point.Y);
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break;
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}
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if (!isserver)
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break; //If not server, only send to the server
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}
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else
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{
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bw = new BinaryWriter(player.Client.GetStream());
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}
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bw.Write((int)updatetype);
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switch (updatetype)
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{
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case NetUpdateType.Name:
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string newname = (string)data;
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bw.Write(newname);
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break;
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case NetUpdateType.Color:
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int color = ((Color)data).ToArgb();
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bw.Write(color);
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break;
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case NetUpdateType.Move:
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int direction = (int)data; //Converting to enum and back to int is unnecessary
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bw.Write(direction);
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break;
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case NetUpdateType.Leave:
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break;
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}
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if (!isserver)
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break; //If not server, only send to the server
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}
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catch (IOException)
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{
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}
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catch (Exception e)
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{
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Program.HandleException(e);
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}
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}
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public static List<NetMatch> Matches = new List<NetMatch>();
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@ -100,6 +116,10 @@ namespace SnakeGame
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}
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}
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catch (WebException) { }
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catch (Exception e)
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{
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Program.HandleException(e);
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}
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}
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}
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public static void CreateGame(NetMatch match)
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@ -171,8 +191,8 @@ namespace SnakeGame
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if (responseString != "OK")
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MessageBox.Show("Error!\n" + responseString);
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}
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}
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Listener.Stop();
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}
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ReceiverThread.Abort();
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if (StopEventPerPlayer != null)
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StopEventPerPlayer(null, null);
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@ -251,12 +271,25 @@ namespace SnakeGame
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Network.ConnectedMatch.Players.RemoveAll(entry => entry.Name == playername);
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player.Client.Close();
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break;
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case NetUpdateType.Teleport:
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player.Position = new Point(br.ReadInt32(), br.ReadInt32());
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Game.MovePlayerPost(player, player.Position);
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foreach (BinaryWriter bw in ForwardMessage(player, playername, (int)updatetype))
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{
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bw.Write(player.Position.X);
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bw.Write(player.Position.Y);
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}
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break;
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}
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}
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catch (IOException)
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{
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return false;
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}
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catch (Exception e)
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{
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Program.HandleException(e);
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}
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return true;
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}
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}
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@ -266,6 +299,7 @@ namespace SnakeGame
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Color,
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Move,
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//Login, - Login==Connect
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Leave
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Leave,
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Teleport
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}
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}
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@ -18,5 +18,10 @@ namespace SnakeGame
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new Form1());
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}
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public static void HandleException(Exception e)
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{
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MessageBox.Show("Error!\n" + e.Message);
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}
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}
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}
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