SnakeGame/SnakeGame/Form1.Designer.cs
2017-01-07 23:53:36 +01:00

205 lines
11 KiB
C#

namespace SnakeGame
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.panel1 = new System.Windows.Forms.Panel();
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
this.gameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.newSingleplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.newMultiplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.joinMultiplayerGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripTextBox1 = new System.Windows.Forms.ToolStripTextBox();
this.scoreLabel = new System.Windows.Forms.Label();
this.livesLabel = new System.Windows.Forms.Label();
this.DialogPanel = new System.Windows.Forms.Panel();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.menuStrip1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
this.panel1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.panel1.BackColor = System.Drawing.Color.Black;
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.panel1.Location = new System.Drawing.Point(12, 83);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(600, 338);
this.panel1.TabIndex = 0;
this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint);
//
// menuStrip1
//
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.gameToolStripMenuItem,
this.toolStripTextBox1});
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
this.menuStrip1.Name = "menuStrip1";
this.menuStrip1.Size = new System.Drawing.Size(624, 27);
this.menuStrip1.TabIndex = 1;
this.menuStrip1.Text = "menuStrip1";
//
// gameToolStripMenuItem
//
this.gameToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.newSingleplayerGameToolStripMenuItem,
this.newMultiplayerGameToolStripMenuItem,
this.joinMultiplayerGameToolStripMenuItem});
this.gameToolStripMenuItem.Name = "gameToolStripMenuItem";
this.gameToolStripMenuItem.Size = new System.Drawing.Size(50, 23);
this.gameToolStripMenuItem.Text = "Game";
//
// newSingleplayerGameToolStripMenuItem
//
this.newSingleplayerGameToolStripMenuItem.BackColor = System.Drawing.Color.Black;
this.newSingleplayerGameToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.newSingleplayerGameToolStripMenuItem.Name = "newSingleplayerGameToolStripMenuItem";
this.newSingleplayerGameToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.N)));
this.newSingleplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
this.newSingleplayerGameToolStripMenuItem.Text = "New singleplayer game";
this.newSingleplayerGameToolStripMenuItem.Click += new System.EventHandler(this.newSingleplayerGameToolStripMenuItem_Click);
//
// newMultiplayerGameToolStripMenuItem
//
this.newMultiplayerGameToolStripMenuItem.BackColor = System.Drawing.Color.Black;
this.newMultiplayerGameToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.newMultiplayerGameToolStripMenuItem.Name = "newMultiplayerGameToolStripMenuItem";
this.newMultiplayerGameToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)(((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.Shift)
| System.Windows.Forms.Keys.N)));
this.newMultiplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
this.newMultiplayerGameToolStripMenuItem.Text = "New multiplayer game";
this.newMultiplayerGameToolStripMenuItem.Click += new System.EventHandler(this.newMultiplayerGameToolStripMenuItem_Click);
//
// joinMultiplayerGameToolStripMenuItem
//
this.joinMultiplayerGameToolStripMenuItem.BackColor = System.Drawing.Color.Black;
this.joinMultiplayerGameToolStripMenuItem.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.joinMultiplayerGameToolStripMenuItem.ForeColor = System.Drawing.Color.White;
this.joinMultiplayerGameToolStripMenuItem.Name = "joinMultiplayerGameToolStripMenuItem";
this.joinMultiplayerGameToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)(((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.Alt)
| System.Windows.Forms.Keys.N)));
this.joinMultiplayerGameToolStripMenuItem.Size = new System.Drawing.Size(269, 22);
this.joinMultiplayerGameToolStripMenuItem.Text = "Join multiplayer game";
this.joinMultiplayerGameToolStripMenuItem.Click += new System.EventHandler(this.joinMultiplayerGameToolStripMenuItem_Click);
//
// toolStripTextBox1
//
this.toolStripTextBox1.BackColor = System.Drawing.Color.Black;
this.toolStripTextBox1.ForeColor = System.Drawing.Color.White;
this.toolStripTextBox1.Name = "toolStripTextBox1";
this.toolStripTextBox1.Size = new System.Drawing.Size(100, 23);
this.toolStripTextBox1.Text = "UserName";
this.toolStripTextBox1.TextChanged += new System.EventHandler(this.toolStripTextBox1_TextChanged);
//
// scoreLabel
//
this.scoreLabel.AutoSize = true;
this.scoreLabel.Location = new System.Drawing.Point(14, 31);
this.scoreLabel.Name = "scoreLabel";
this.scoreLabel.Size = new System.Drawing.Size(35, 13);
this.scoreLabel.TabIndex = 2;
this.scoreLabel.Text = "Score";
//
// livesLabel
//
this.livesLabel.AutoSize = true;
this.livesLabel.Location = new System.Drawing.Point(14, 53);
this.livesLabel.Name = "livesLabel";
this.livesLabel.Size = new System.Drawing.Size(32, 13);
this.livesLabel.TabIndex = 3;
this.livesLabel.Text = "Lives";
//
// DialogPanel
//
this.DialogPanel.Anchor = System.Windows.Forms.AnchorStyles.None;
this.DialogPanel.AutoSize = true;
this.DialogPanel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.DialogPanel.Location = new System.Drawing.Point(200, 228);
this.DialogPanel.Name = "DialogPanel";
this.DialogPanel.Size = new System.Drawing.Size(200, 100);
this.DialogPanel.TabIndex = 0;
this.DialogPanel.Visible = false;
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.flowLayoutPanel1.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
this.flowLayoutPanel1.Location = new System.Drawing.Point(239, 31);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Size = new System.Drawing.Size(373, 46);
this.flowLayoutPanel1.TabIndex = 4;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Black;
this.ClientSize = new System.Drawing.Size(624, 442);
this.Controls.Add(this.flowLayoutPanel1);
this.Controls.Add(this.DialogPanel);
this.Controls.Add(this.livesLabel);
this.Controls.Add(this.scoreLabel);
this.Controls.Add(this.menuStrip1);
this.Controls.Add(this.panel1);
this.ForeColor = System.Drawing.Color.White;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Snake Game";
this.Activated += new System.EventHandler(this.Form1_Activated);
this.Deactivate += new System.EventHandler(this.Form1_Deactivate);
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Form1_FormClosed);
this.Load += new System.EventHandler(this.Form1_Load);
this.ResizeEnd += new System.EventHandler(this.Form1_ResizeEnd);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
this.Resize += new System.EventHandler(this.Form1_Resize);
this.menuStrip1.ResumeLayout(false);
this.menuStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.MenuStrip menuStrip1;
private System.Windows.Forms.ToolStripMenuItem gameToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem newSingleplayerGameToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem newMultiplayerGameToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem joinMultiplayerGameToolStripMenuItem;
private System.Windows.Forms.Label scoreLabel;
private System.Windows.Forms.Label livesLabel;
private System.Windows.Forms.Panel DialogPanel;
private System.Windows.Forms.ToolStripTextBox toolStripTextBox1;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
}
}