22 lines
491 B
C#
22 lines
491 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CharacterController : MonoBehaviour
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{
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private Rigidbody2D rb;
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// Start is called before the first frame update
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void Start()
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{
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rb = GetComponent<Rigidbody2D>();
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}
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// Update is called once per frame
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void Update()
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{
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if (Mathf.Abs(rb.velocity.x) > 10)
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return;
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rb.AddForce(new Vector2(Input.GetAxis("Horizontal") * 5, 0));
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}
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}
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