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diff --git a/Assets/Scenes/Menu.unity.meta b/Assets/Scenes/Menu.unity.meta
new file mode 100644
index 0000000..3e0d473
--- /dev/null
+++ b/Assets/Scenes/Menu.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
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diff --git a/Assets/Scripts/MenuEnemySpawner.cs b/Assets/Scripts/MenuEnemySpawner.cs
new file mode 100644
index 0000000..a6d3c83
--- /dev/null
+++ b/Assets/Scripts/MenuEnemySpawner.cs
@@ -0,0 +1,50 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using Random = System.Random;
+
+namespace DefaultNamespace
+{
+ public class MenuEnemySpawner : MonoBehaviour
+ {
+ public Rigidbody2D enemyPrefab;
+ private ObjectPool _pool;
+ private float _lastSpawnTime;
+ private List _enemies = new List(5);
+ private Random _random = new Random();
+ private void Start()
+ {
+ enemyPrefab.mass = 0.00001f;
+ enemyPrefab.gravityScale = 0.01f;
+ enemyPrefab.freezeRotation = false;
+ enemyPrefab.angularVelocity = 2f;
+
+ _pool = new ObjectPool(enemyPrefab.gameObject, 5);
+ }
+
+ private void Update()
+ {
+ if (Time.time - _lastSpawnTime > 2f)
+ {
+ var enemy = _pool.GetObject();
+ enemy.transform.position = transform.position;
+ enemy.SetActive(true);
+ _enemies.Add(enemy.GetComponent());
+ _lastSpawnTime = Time.time;
+ }
+
+ for (var index = 0; index < _enemies.Count; index++)
+ {
+ var enemy = _enemies[index];
+ enemy.AddTorque(0.11f);
+ enemy.AddForce(new Vector2(((float) _random.NextDouble() * 20f + 5f) * enemy.mass * enemy.gravityScale,
+ ((float) _random.NextDouble() * 30f + 5f) * enemy.mass * enemy.gravityScale));
+ if (enemy.position.x > 100 || enemy.position.y > 100)
+ {
+ enemy.gameObject.SetActive(false);
+ _enemies.RemoveAt(index--);
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/MenuEnemySpawner.cs.meta b/Assets/Scripts/MenuEnemySpawner.cs.meta
new file mode 100644
index 0000000..c5fccbc
--- /dev/null
+++ b/Assets/Scripts/MenuEnemySpawner.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: cbb86953b54c4eb89d9b670c0c2ba0f7
+timeCreated: 1607287661
\ No newline at end of file
diff --git a/Assets/Scripts/MenuHandler.cs b/Assets/Scripts/MenuHandler.cs
new file mode 100644
index 0000000..6f00dc9
--- /dev/null
+++ b/Assets/Scripts/MenuHandler.cs
@@ -0,0 +1,17 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class MenuHandler : MonoBehaviour
+{
+ public void StartGame()
+ {
+ SceneManager.LoadScene("Main");
+ }
+
+ public void Achievements()
+ {
+
+ }
+}
diff --git a/Assets/Scripts/MenuHandler.cs.meta b/Assets/Scripts/MenuHandler.cs.meta
new file mode 100644
index 0000000..2bbd557
--- /dev/null
+++ b/Assets/Scripts/MenuHandler.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f0ccae453a9d12f6a88508e2c650cf39
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/OwnCharacterController.cs b/Assets/Scripts/OwnCharacterController.cs
index de990bf..9da1f97 100644
--- a/Assets/Scripts/OwnCharacterController.cs
+++ b/Assets/Scripts/OwnCharacterController.cs
@@ -3,6 +3,7 @@ using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
+using UnityEngine.SceneManagement;
using UnityEngine.Serialization;
using Random = System.Random;
@@ -83,6 +84,9 @@ public class OwnCharacterController : CharacterControllerBase
_animator.SetFloat(Speed, Math.Abs(_rb.velocity.x));
_animator.SetBool(Sprint, Input.GetButton("Fire3"));
+
+ if (Input.GetButtonDown("Cancel"))
+ SceneManager.LoadScene("Menu");
}
private void CheckpointReached()
diff --git a/Assets/Sprites/grass.png.meta b/Assets/Sprites/grass.png.meta
index 04dc05a..c179a13 100644
--- a/Assets/Sprites/grass.png.meta
+++ b/Assets/Sprites/grass.png.meta
@@ -46,7 +46,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteBorder: {x: 11, y: 13, z: 12, w: 28}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 0147887..35edd87 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -4,5 +4,11 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
- m_Scenes: []
+ m_Scenes:
+ - enabled: 1
+ path: Assets/Scenes/Menu.unity
+ guid: 5db7f59c637c922828b1acbacc8721cf
+ - enabled: 1
+ path: Assets/Scenes/Main.unity
+ guid: 2cda990e2423bbf4892e6590ba056729
m_configObjects: {}