diff --git a/Assets/Scripts/NavMeshUpdater.cs b/Assets/Scripts/NavMeshUpdater.cs index 784ead6..c91dcda 100644 --- a/Assets/Scripts/NavMeshUpdater.cs +++ b/Assets/Scripts/NavMeshUpdater.cs @@ -26,7 +26,6 @@ public class NavMeshUpdater : MonoBehaviour pos.x = player.position.x; _gg.center = pos; _gg.Scan(); - //StartCoroutine((IEnumerator) _pathfinding.ScanAsync()); } } } \ No newline at end of file diff --git a/Assets/Scripts/OwnCharacterController.cs b/Assets/Scripts/OwnCharacterController.cs index 9da1f97..5e1433e 100644 --- a/Assets/Scripts/OwnCharacterController.cs +++ b/Assets/Scripts/OwnCharacterController.cs @@ -13,7 +13,7 @@ public class OwnCharacterController : CharacterControllerBase public float movementSpeed; public float sprintSpeed; public PlatformSpawner platformSpawner; - [FormerlySerializedAs("scoreSystem")] public ScoreAndAchievements scoreAndAchievements; + public ScoreAndAchievements scoreAndAchievements; public HUDManager hudManager; private Vector3 _spawnPos; @@ -59,7 +59,6 @@ public class OwnCharacterController : CharacterControllerBase if (Input.GetButtonDown("Jump") && IsOnGround()) { - //_rb.AddForce(new Vector2(0, jumpForce), ForceMode2D.Impulse); _rb.velocity += new Vector2(0, jumpForce); _jumpStatus = JumpStatus.Up; _animator.SetInteger(Jump, (int) _jumpStatus); diff --git a/Assets/Scripts/RocketScript.cs b/Assets/Scripts/RocketScript.cs index eff5599..2ebf5dd 100644 --- a/Assets/Scripts/RocketScript.cs +++ b/Assets/Scripts/RocketScript.cs @@ -35,7 +35,6 @@ public class RocketScript : MonoBehaviour _rb.velocity = Vector2.zero; } - //_rb.AddForce(new Vector2(_goingRight ? 10 : -10, 0)); _rb.AddForce(10 * _forward); } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 35edd87..f8c422b 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -11,4 +11,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Main.unity guid: 2cda990e2423bbf4892e6590ba056729 + - enabled: 1 + path: Assets/Scenes/Achievements.unity + guid: 4bb306abbbad37820ab637b67f363aeb m_configObjects: {}