25 lines
No EOL
650 B
C#
25 lines
No EOL
650 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class HUDManager : MonoBehaviour
|
|
{
|
|
public Image[] hearts;
|
|
|
|
public Sprite heartFull, heartHalf, heartEmpty;
|
|
|
|
public void UpdateHealth(float health)
|
|
{
|
|
int hpph = 100 / hearts.Length;
|
|
for (int i = 0; i < hearts.Length; i++)
|
|
{
|
|
if (health >= hpph * i + 3 * hpph / 4)
|
|
hearts[i].sprite = heartFull;
|
|
else if (health < hpph * i + hpph / 4)
|
|
hearts[i].sprite = heartEmpty;
|
|
else
|
|
hearts[i].sprite = heartHalf;
|
|
}
|
|
}
|
|
} |