Cleaned ImageRenderer.java

This commit is contained in:
Norbi Peti 2016-04-07 09:48:04 +02:00
parent 6dff07844f
commit 11351dd953

View file

@ -13,32 +13,21 @@ public class ImageRenderer extends MapRenderer
private BufferedImage image;
//private Boolean imageRendered;
public ImageRenderer(BufferedImage image)
{
this.image = image;
//this.imageRendered = false;
}
private int progress = 0;
//private final int updatepixels = 20;
public static int updatepixels = 15;
@Override
public void render(MapView view, MapCanvas canvas, Player player)
{
/*
* if(imageRendered) {
* return;
* }
*/
long time = System.nanoTime();
try
{
//if (progress != 128 / updatepixels) //<-- Never had an issue with this before 2016.02.20. because I wasn't using 16 as updatepixels
canvas.drawImage(0, progress * updatepixels, image.getSubimage(0,
progress * updatepixels, 128, (progress * updatepixels
+ updatepixels >= 128 ? 128 - progress
@ -47,26 +36,13 @@ public class ImageRenderer extends MapRenderer
progress++;
else
progress = 0;
//this.imageRendered = true;
long diff = System.nanoTime() - time;
if (TimeUnit.NANOSECONDS.toMillis(diff) > 40)
{
System.out.println("Map rendering took "
+ TimeUnit.NANOSECONDS.toMillis(diff) + " ms");
/*
* if (progress == 0 && updatepixels > 5)
* updatepixels--;
*/
} /*
* else if (TimeUnit.NANOSECONDS.toMillis(diff) < 25)
* if (progress == 0 && updatepixels < 50)
* updatepixels++;
*/
/*
* if (progress >= 128 / updatepixels)
* progress = 0;
*/
}
} catch (Exception e)
{
e.printStackTrace();