Directly using VirtualBox from Java #5
1 changed files with 20 additions and 11 deletions
31
README.md
31
README.md
|
@ -1,9 +1,6 @@
|
||||||
# The Computer
|
# The Computer
|
||||||
A working modern computer in Minecraft made using VirtualBox and Java. No clientside mods required.
|
A working modern computer in Minecraft made using VirtualBox and Java. No clientside mods required.
|
||||||
|
|
||||||
I started working on this project on 2015. december 5. However I did not write much code in that time as I had to figure out how things work.
|
|
||||||
I plan on making a series where I show the whole process of creating this project.
|
|
||||||
|
|
||||||
## Video
|
## Video
|
||||||
|
|
||||||
[![Original video](https://img.youtube.com/vi/VxSyDfxPd3s/0.jpg)](https://www.youtube.com/watch?v=VxSyDfxPd3s)
|
[![Original video](https://img.youtube.com/vi/VxSyDfxPd3s/0.jpg)](https://www.youtube.com/watch?v=VxSyDfxPd3s)
|
||||||
|
@ -11,6 +8,10 @@ I plan on making a series where I show the whole process of creating this projec
|
||||||
## Installation requirements
|
## Installation requirements
|
||||||
*Note: only the server host has to meet these requirements.*
|
*Note: only the server host has to meet these requirements.*
|
||||||
|
|
||||||
|
* A non-Windows OS
|
||||||
|
* Root (sudo) privileges
|
||||||
|
* Enough resources to run another OS
|
||||||
|
|
||||||
### Tested versions:
|
### Tested versions:
|
||||||
*If you don't meet these requirements, you may need to compile the files for yourself. If you do please send the compiled version to me so more people can download it.*
|
*If you don't meet these requirements, you may need to compile the files for yourself. If you do please send the compiled version to me so more people can download it.*
|
||||||
|
|
||||||
|
@ -19,11 +20,12 @@ I plan on making a series where I show the whole process of creating this projec
|
||||||
* Spgiot/Bukkit 1.8/1.9/1.12
|
* Spgiot/Bukkit 1.8/1.9/1.12
|
||||||
* Java 8
|
* Java 8
|
||||||
|
|
||||||
### Untested:
|
### Tested on:
|
||||||
* Other Linux versions
|
*The requirements vary greatly depending on what OS you want to run ingame but here are my specs that can run Overwatch in Minecraft.*
|
||||||
* Other VirtualBox versions (code modifications are probably necessary)
|
|
||||||
* Other Spigot/Bukkit versions
|
* CPU: Intel 3.5 GHz
|
||||||
* Other Java versions
|
* RAM: 8 GB
|
||||||
|
* GPU: NVidia GeForce GTX 650
|
||||||
|
|
||||||
*Due to VirtualBox Java binding support limitations the plugin does not support Windows currently.*
|
*Due to VirtualBox Java binding support limitations the plugin does not support Windows currently.*
|
||||||
|
|
||||||
|
@ -31,10 +33,10 @@ I plan on making a series where I show the whole process of creating this projec
|
||||||
**Warning:** The first loaded world on the server (the one specified in server.properties) will temporarily **lose** the first 20 maps, although it will be back to normal if the server is loaded without the plugin.
|
**Warning:** The first loaded world on the server (the one specified in server.properties) will temporarily **lose** the first 20 maps, although it will be back to normal if the server is loaded without the plugin.
|
||||||
|
|
||||||
* Install VirtualBox
|
* Install VirtualBox
|
||||||
* Add a virtual PC if you don't have any (the first one will be started)
|
* *Using sudo,* add a virtual PC if you don't have any (the first one will be started by default)
|
||||||
* Install an OS and Guest Additions, if you haven't already
|
* Install an OS and Guest Additions, if you haven't already
|
||||||
* Put the jar file into <server>/plugins directory
|
* Put the jar file into <server>/plugins directory
|
||||||
* Start your server
|
* *Using sudo,* start your server
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
*Please give appropriate credit and link to this page if you use this machine in one of your videos/creations/etc.*
|
*Please give appropriate credit and link to this page if you use this machine in one of your videos/creations/etc.*
|
||||||
|
@ -58,7 +60,14 @@ You can "lock" the physical mouse to the virtual one with /computer input mouse,
|
||||||
|
|
||||||
To set the locked mouse speed, use /computer input mspeed \<integer\>. The difference in look position will be multiplied with this number. Recommended values are between 1 and 10 (inclusive). Default: 1.
|
To set the locked mouse speed, use /computer input mspeed \<integer\>. The difference in look position will be multiplied with this number. Recommended values are between 1 and 10 (inclusive). Default: 1.
|
||||||
|
|
||||||
You can press a mouse button with /computer mouse <buttonname>. For example: /computer mouse leftbutton. You can find all the button names [here](https://github.com/NorbiPeti/VirtualComputer/blob/master/VirtualComputerSender/MouseBS.cs).
|
You can press a mouse button with /computer mouse <buttonname>. For example: /computer mouse leftbutton. Usable key names:
|
||||||
|
* LeftButton
|
||||||
|
* RightButton
|
||||||
|
* MiddleButton
|
||||||
|
* WheelUp
|
||||||
|
* WheelDown
|
||||||
|
* XButton1
|
||||||
|
* XButton2
|
||||||
|
|
||||||
#### Sounds
|
#### Sounds
|
||||||
Due to the way it works, it automatically plays every sound from the virtual machine **on the host computer**. This is built into the VM, it seems. In order to make the sounds play for every connected player, we'd need a clientside mod.
|
Due to the way it works, it automatically plays every sound from the virtual machine **on the host computer**. This is built into the VM, it seems. In order to make the sounds play for every connected player, we'd need a clientside mod.
|
||||||
|
|
Loading…
Reference in a new issue