Fixed NPE for Setproximitylocation
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1 changed files with 13 additions and 6 deletions
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@ -31,14 +31,21 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{
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PlayerProximityLoop.sY = location.getBlockY();
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PlayerProximityLoop.sY = location.getBlockY();
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PlayerProximityLoop.sZ = location.getBlockZ();
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PlayerProximityLoop.sZ = location.getBlockZ();
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PlayerProximityLoop.startLocation = location;
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PlayerProximityLoop.startLocation = location;
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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if (endLocation == null)
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PlayerProximityLoop.endLocation = location;
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else
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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}
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}
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public static void setEndLocation(Location location){
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public static void setEndLocation(Location location){
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PlayerProximityLoop.eX = location.getBlockX();
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PlayerProximityLoop.eX = location.getBlockX();
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PlayerProximityLoop.eY = location.getBlockY();
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PlayerProximityLoop.eY = location.getBlockY();
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PlayerProximityLoop.eZ = location.getBlockZ();
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PlayerProximityLoop.eZ = location.getBlockZ();
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PlayerProximityLoop.startLocation.setWorld(location.getWorld());
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PlayerProximityLoop.startLocation.setWorld(location.getWorld());
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PlayerProximityLoop.endLocation = location;
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if (endLocation == null)
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PlayerProximityLoop.endLocation = location;
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else
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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}
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}
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@Override
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@Override
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