alisolarflare
a81c0ceb76
Completely trashed UHC progress, re-organized
...
Using finite state machines is *so much harder* than simply creating
commands that a player or admin uses as the match goes on. I can always
make UHC automatic later
2016-11-06 18:23:27 -05:00
alisolarflare
45b88354e5
Pretty much the command equivalent to
...
hard coding
2016-11-06 16:44:56 -05:00
alisolarflare
64f5fb9016
Added ome stuff to Intro
2016-11-05 15:42:41 -04:00
alisolarflare
fc5141a197
Digested Townylearn, and refactored more
2016-11-03 23:01:12 -04:00
alisolarflare
cb02693c0f
gpower fix
2016-11-03 17:32:08 -04:00
alisolarflare
2baeb7c065
Removed unnessecary function calls, my project's neat as
...
FUUUUUUUCCCCCKKKKKKK
2016-11-03 15:50:41 -04:00
alisolarflare
73bdb7e0bf
Fully digested ButtonMinigames
2016-11-03 07:35:25 -04:00
alisolarflare
1dfef6a08d
nom nom nom
2016-11-03 07:01:50 -04:00
alisolarflare
28877a9bfa
Optimized AliArrow code
2016-11-03 02:56:29 -04:00
alisolarflare
86bc063718
Wired up modules to AliPresents, SHIT's DOOONE
2016-10-31 01:02:58 -04:00
alisolarflare
4c8ffa5a9e
Added Module Class, for extra portability
2016-10-31 00:47:13 -04:00
alisolarflare
50107bff81
Begun work on Object Orientating my classes, so that things are more
...
organized
2016-10-31 00:12:40 -04:00
alisolarflare
895e9d9611
Moved AliArrows into AliPresents
2016-10-22 17:47:10 -04:00
alisolarflare
5b4e0a28e7
Copied Norbi's gitignore
2016-10-22 15:25:37 -04:00
alisolarflare
09526c3820
Created Working Behaviour
2016-10-21 22:26:57 -04:00
alisolarflare
488bee5801
Readied Powers for Testing
...
Also added a *shit* ton of comments
2016-10-21 21:50:31 -04:00
alisolarflare
f08413f642
Updateee???
2016-10-17 15:08:53 -04:00
alisolarflare
03e431e085
Updated jar file
2016-10-17 13:25:37 -04:00
alisolarflare
b9c0c59371
Turned Links into pure Strings
2016-09-02 20:22:34 -04:00
alisolarflare
1053249962
Fixed bullshit.
...
Made an error with the type of listener
2016-08-25 03:47:18 -04:00
alisolarflare
8967e39084
Coded File IO
2016-08-21 13:23:59 -04:00