- Added a bunch more command tests
- Fixed no arg command handling
- Fixed multiarg command handling (with data propagation)
- Fixed exception reporting in the command system
- Added check for errors that are sent for the sender and other test checks
- Fixed getting argument nodes
- Changed setting subcommand data for arguments so that the order of the registration allows finalising a node before adding it to another (that's why I needed to swap the order)
- Implemented basic command execution (invoking the method)
- java.lang.Integer could not be cast to java.lang.Long and it was so confusing for so long
- Int::class.java is int.class instead of Integer.class like I thought
- Fixed test config loading (it loaded it twice, probably would've on a regular server too)
- Fixed missing permission plugin when testing
- Fixed command node casting errors
- Fixed event handler lists not being JVM static
- Added a class and an interface to make using list config data easier
- Made everything config-related reusable and reloadable because delegated properties don't update automatically when reassigned
- This also means that the original ConfigData instance should also properly update now when reloading, although now we return the delegate
- Changed the return value of all getData() methods to allow using the result for property delegation
- This allows using the config properties like any other property in Kotlin
- Also delegating the underlying ConfigData object to the delegate (heh) so that the result can still be used from Java normally
- It does require one notable change though: using the IConfigData interface *everywhere*
- One problematic part for this is ListConfigData, as a much more elaborate IConfigData<ListConfigData<T>.List> needs to be used for list configs
- Also using the display name for MC users heh
- This allows properly implementing Minecraft chat for Discord users instead of creating fake CommandSenders
- Channel access needs to be implemented on all platforms - this could allow automatically managing who has access to a Discord channel for example
- In the future custom commands could be supported without having to connect accounts
- Also any information can be retrieved about the user when they chat, not just their name
- Don't use Command2Sender for getting Chroma users
- The CommandSender interface is a Minecraft-specific concept and using Command2Sender just adds unnecessary complexity
- Added convenience methods for getting TBMC players and the console
- Use Command2Sender for getting Chroma users
- Throw exception if a proper converter doesn't exist
- Make ConfigData non-nullable altogether, but allow for nullable type + documentation
- Converter stuff is older, config stuff is from earlier today
- Command2 stuff isn't really worked out yet
- The MainPlugin.instance field wasn't initialized when the MainPlugin was being initialized (config), so delayed the config saving until it's actually running
- Also added library to support Kotlin coroutines in Bukkit but not using it yet
- The read-only configs are no longer using a separate class, it seems
unnecessary
- The list configs got refactored so that the entire list doesn't get
recreated each time it changes
- Also added support for getters/setters for the list config, just to be
consistent
- Bumped Spigot version to 1.18.1, so we get config comment support natively
- Made getters perform a basic casting by default, this was done by the
ConfigData code before