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fb3f2a1cb6
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9 changed files with 316 additions and 255 deletions
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@ -4,94 +4,21 @@ import java.util.HashMap;
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import java.util.Map;
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import java.util.Set;
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public class Cache {
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public class CacheOld
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{
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private static int maxNameLength;
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private static char[][] listUnfinished;
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private static Map<String,WorldStatus> cacheUnfinished;
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static final class WorldStatus {
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final int width;
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final int[] lowerleft;
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int[] currentRegion;
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int n = 1;
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int c = 1;
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int D = 1;
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int d = 0;
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boolean B = false;
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WorldStatus(int width, int[] lowerleft, int[]center)
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{
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this.width = width;
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this.lowerleft = lowerleft;
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currentRegion = center;
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}
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WorldStatus(
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int width, int[] lowerleft,
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int[] current, int n, int c, int D, int d, boolean B
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)
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{
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this.width = width;
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this.lowerleft = lowerleft;
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currentRegion = current;
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this.n = n;
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this.c = c;
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this.D = D;
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this.d = d;
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this.B = B;
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}
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}
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private static void populateList(Set<String> set)
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{
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char[][] listUnfinished = new char[set.size()][maxNameLength];
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int i = 0;
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int ii = 0;
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for (String name : set)
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{
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for (char c : name.toCharArray())
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{
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listUnfinished[i][ii] = c;
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ii++;
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}
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i++;
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ii = 0;
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}
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}
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private static void populateCache(Set<String> set)
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{
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String path;
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int width;
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int[] lowerleft;
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int[] current;
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int n; int c; int D; int d; boolean B;
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for (String name : set){
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path = "unfinishedWorlds." + name + ".";
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width = Main.config.getInt(path + "width");
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lowerleft = new int[]{
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Main.config.getInt(path + "lowerleft.x"),
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Main.config.getInt(path + "lowerleft.z")
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};
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current = new int[]{
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Main.config.getInt(path + "currentRegion.x"),
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Main.config.getInt(path + "currentRegion.z")
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};
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n = Main.config.getInt(path + "n");
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c = Main.config.getInt(path + "c");
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D = Main.config.getInt(path + "D");
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d = Main.config.getInt(path + "d");
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B = Main.config.getBoolean(path + "B");
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cacheUnfinished.put(name, new WorldStatus( width,lowerleft,current,n,c,D,d,B ));
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}
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}
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//================================PUBLIC METHODS================================
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static void generate()
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{
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maxNameLength = Main.config.getInt("max name length");
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Set<String> set = Main.unfinished.getKeys(false);
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populateList(set);
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populateCache(set);
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}
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static void addWorld()
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{
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}
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static void saveProgress()
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{
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@ -120,4 +47,72 @@ public class Cache {
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}
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return match;
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}
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private static void populateList(Set<String> set)
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{
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char[][] listUnfinished = new char[set.size()][maxNameLength];
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int i = 0;
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int ii = 0;
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for (String name : set)
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{
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for (char c : name.toCharArray())
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{
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listUnfinished[i][ii] = c;
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ii++;
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}
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i++;
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ii = 0;
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}
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}
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private static void populateCache(Set<String> set)
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{
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String path;
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for (String name : set){
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path = "unfinishedWorlds." + name + ".";
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cacheUnfinished.put(
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name,
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new WorldStatus(
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Main.config.getInt(path + "width"),
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new int[]{
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Main.config.getInt(path + "lowerleft.x"),
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Main.config.getInt(path + "lowerleft.z")},
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new int[]{
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Main.config.getInt(path + "currentRegion.x"),
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Main.config.getInt(path + "currentRegion.z")},
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Main.config.getInt(path + "n"),
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Main.config.getInt(path + "c"),
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Main.config.getInt(path + "D"),
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Main.config.getInt(path + "d"),
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Main.config.getBoolean(path + "B")));
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}
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}
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static final class WorldStatus
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{
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final int width;
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final int[] lowerleft;
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int[] currentRegion;
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int n = 1;
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int c = 1;
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int D = 1;
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int d = 0;
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boolean B = false;
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WorldStatus(int width, int[] lowerleft, int[]center)
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{
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this.width = width;
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this.lowerleft = lowerleft;
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currentRegion = center;
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}
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WorldStatus(
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int width, int[] lowerleft,
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int[] current, int n, int c, int D, int d, boolean B)
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{
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this.width = width;
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this.lowerleft = lowerleft;
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currentRegion = current;
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this.n = n;
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this.c = c;
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this.D = D;
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this.d = d;
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this.B = B;
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}
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}
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}
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44
src/iieLoadSaveEntireWorld/ConfigManager.java
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44
src/iieLoadSaveEntireWorld/ConfigManager.java
Normal file
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@ -0,0 +1,44 @@
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package iieLoadSaveEntireWorld;
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public class ConfigManager implements Runnable {
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static boolean isNew(String name)
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{
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return !Main.config.contains("unfinished." + name);
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}
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static void addNew(String name, int width, int[] lowerleft, int[] center)
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{
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String path = "unfinished." + name + ".";
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Main.config.set(path + "width", width);
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Main.config.set(path + "currentRegion.x", center[0]);
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Main.config.set(path + "currentRegion.z", center[1]);
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Main.config.set(path + "lowerleft.x", lowerleft[0]);
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Main.config.set(path + "lowerleft.z", lowerleft[1]);
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Main.config.set(path + "n", 1);
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Main.config.set(path + "c", 1);
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Main.config.set(path + "D", 1);
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Main.config.set(path + "d", 0);
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Main.config.set(path + "B", 0);
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}
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static void resume(String name)
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{
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}
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static void saveProgress()
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{
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if (LoadSaveProcess.inProgress)
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{
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String path = "unfinished." + LoadSaveProcess.process.worldname + ".";
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}
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}
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static void finish()
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{
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}
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public void run() {
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// TODO Auto-generated method stub
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}
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}
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@ -1,186 +1,166 @@
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package iieLoadSaveEntireWorld;
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public class Dimensions {
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public class Dimensions
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{
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private static final int[] defaultDimensions = new int[]{44,-1,-1,-22,-22};
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private static final int[][] defaultDimensions = new int[][] { {22528,0,0} , {44,-1,-1,-22,-22} };
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int width;
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int[] center;
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int[] lowerleft;
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Dimensions(String[] args){
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int length = args.length;
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if (length == 0)
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{
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width = defaultDimensions[1][0];
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center = new int[] { defaultDimensions[1][1], defaultDimensions[1][2] };
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lowerleft = new int[] { defaultDimensions[1][3], defaultDimensions[1][4] };
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return;
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static WorldObject generate(String[] args)
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{
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if (args.length == 0)
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{
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return new WorldObject();
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}
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int blockRadius = blockRadius(args[0]);
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int[] blockCenter = length > 2 ?
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blockCenter(args[1], args[2]) :
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new int[]
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{
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defaultDimensions[0][1],
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defaultDimensions[0][2]
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};
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int[] blockBounds = blockBounds(blockCenter,blockRadius);
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int[] regionBounds =
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addMargins(
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regionBounds(blockBounds),
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blockCenter,
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blockRadius
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);
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width = regionBounds[2] - regionBounds[0];
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center = regionCenter(regionBounds);
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lowerleft = new int[]
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ParsedArgs parsedArgs = new ParsedArgs(args);
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int[] bounds = regionBounds(parsedArgs.radius, parsedArgs.center);
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int width = bounds[2] - bounds[0];
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int[] lowerleft = new int[]{ bounds[0], bounds[2] };
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int[] center = new int[]{ bounds[0] - 1 + (bounds[1]-bounds[0] + 1)/2,
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bounds[2] - 1 + (bounds[3]-bounds[2] + 1)/2
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};
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return new WorldObject( width, lowerleft, center );
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}
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//==============================================================================
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private static final class ParsedArgs
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{
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private static final int defaultRadius = 11264;
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private static final int[] defaultCenter = new int[]{0,0};
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int radius;
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int[] center;
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ParsedArgs (String[] args)
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{
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if (isInt(args[0]) && args[0] != "0")
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radius = Integer.parseInt(args[0]);
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else radius = defaultRadius;
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if (args.length > 2 && isInt(args[1]) && isInt(args[2]))
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center = new int[]{ Integer.parseInt(args[1]), Integer.parseInt(args[2]) };
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else center = defaultCenter;
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}
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private static boolean isInt(String arg)
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{
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int length = arg.length();
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int i = 0;
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if (arg.charAt(0) == '-')
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{
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if (length == 1) return false;
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else i = 1;
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}
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for (; i < length; i++)
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{
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char c = arg.charAt(i);
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if (c < '0' || c > '9')
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return false;
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}
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return true;
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}
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}
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//==============================================================================
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private static int[] regionBounds(int radius, int[] center)
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{
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int[] bounds = new int[]
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{
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regionBounds[0],
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regionBounds[2]
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};
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}
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private static boolean isInt(String arg)
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{
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int length = arg.length();
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int i = 0;
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if (arg.charAt(0) == '-')
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if (length == 1) return false;
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else i = 1;
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for (; i < length; i++) {
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char c = arg.charAt(i);
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if (c < '0' || c > '9')
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return false;
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}
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return true;
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}
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private static int blockRadius(String arg0)
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{
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int blockWidth;
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if (isInt(arg0))
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{
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blockWidth = Integer.parseInt(arg0);
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if (blockWidth == 0) blockWidth = defaultDimensions[0][0];
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}
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else blockWidth = defaultDimensions[0][0];
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return blockWidth/2;
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}
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private static int[] blockCenter(String arg1, String arg2)
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{
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int xBlock = isInt(arg1) ? Integer.parseInt(arg1) : defaultDimensions[0][1];
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int zBlock = isInt(arg2) ? Integer.parseInt(arg2) : defaultDimensions[0][2];
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return new int[] {xBlock,zBlock};
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}
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private static int[] blockBounds(int[] center, int blockRadius)
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{
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int xMinBlock = center[0] - blockRadius;
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int xMaxBlock = center[0] + blockRadius;
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int zMinBlock = center[1] - blockRadius;
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int zMaxBlock = center[1] + blockRadius;
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return new int[] {xMinBlock,xMaxBlock,zMinBlock,zMaxBlock};
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}
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private static int[] regionBounds(int[] blockBounds)
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{
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int xMinRegion = Math.floorDiv(blockBounds[0],512);
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int xMaxRegion = Math.floorDiv(blockBounds[1],512);
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int zMinRegion = Math.floorDiv(blockBounds[2],512);
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int zMaxRegion = Math.floorDiv(blockBounds[3],512);
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return new int[] {xMinRegion,xMaxRegion,zMinRegion,zMaxRegion};
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}
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private static int[] regionCenter(int[] regionBounds){
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int regionCenterX = regionBounds[0] - 1 + (regionBounds[1]-regionBounds[0] + 1)/2;
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int regionCenterZ = regionBounds[2] - 1 + (regionBounds[3]-regionBounds[2] + 1)/2;
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return new int[] {regionCenterX, regionCenterZ};
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}
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private static int[] addMargins(int[] regionBounds, int[] blockCenter, int blockRadius)
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{
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int[] radii = new int[4]; //region block edge radii
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boolean[] marAdd = new boolean[4]; //margins added
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// [ get region ] [ get block ]
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Math.floorDiv( center[0] - radius, 512 ),
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Math.floorDiv( center[0] + radius, 512 ),
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Math.floorDiv( center[1] - radius, 512 ),
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Math.floorDiv( center[1] + radius, 512 )
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};
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//add margins------------
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int[] edges = new int[4];
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int[] radii = new int[4];
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boolean[] margin = new boolean[4];
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//get block edge farthest from center
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int xMinRegionBlockEdge = regionBounds[0] *512;
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int xMaxRegionBlockEdge = (regionBounds[1]+1) *512 - 1;
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int zMinRegionBlockEdge = regionBounds[2] *512;
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int zMaxRegionBlockEdge = (regionBounds[3]+1) *512 - 1;
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edges[0] = bounds[0] *512;
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edges[0] = (bounds[1]+1) *512 - 1;
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edges[0] = bounds[2] *512;
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edges[0] = (bounds[3]+1) *512 - 1;
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//get edge's block distance from center
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radii[0] = Math.abs(blockCenter[0] - xMinRegionBlockEdge);
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radii[1] = Math.abs(blockCenter[0] - xMaxRegionBlockEdge);
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radii[2] = Math.abs(blockCenter[1] - zMinRegionBlockEdge);
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radii[3] = Math.abs(blockCenter[1] - zMaxRegionBlockEdge);
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//get radius from center to far block edge of region
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radii[0] = Math.abs(center[0] - edges[0]);
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radii[1] = Math.abs(center[0] - edges[1]);
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radii[2] = Math.abs(center[1] - edges[2]);
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radii[3] = Math.abs(center[1] - edges[3]);
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//compare to original block radius, if difference is < 4 chunks add a region width
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if (radii[0] - blockRadius < 64) { regionBounds[0] -= 1; marAdd[0] = true; }
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if (radii[1] - blockRadius < 64) { regionBounds[1] += 1; marAdd[1] = true; }
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if (radii[2] - blockRadius < 64) { regionBounds[2] -= 1; marAdd[2] = true; }
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if (radii[3] - blockRadius < 64) { regionBounds[3] += 1; marAdd[3] = true; }
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if (radii[0] - radius < 64) { bounds[0] -= 1; margin[0] = true; }
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if (radii[1] - radius < 64) { bounds[1] += 1; margin[1] = true; }
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if (radii[2] - radius < 64) { bounds[2] -= 1; margin[2] = true; }
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if (radii[3] - radius < 64) { bounds[3] += 1; margin[3] = true; }
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//resquare the selection
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if (!marAdd[0])
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if (!marAdd[1])
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if (!marAdd[2])
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if (!marAdd[3])//-----------0000
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return regionBounds;
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if (!margin[0])
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if (!margin[1])
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if (!margin[2])
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if (!margin[3])//-----------0000
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return bounds;
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else//----------------------0001
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if (radii[0] < radii[1])
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regionBounds[0]++;
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bounds[0]++;
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else
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regionBounds[1]++;
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bounds[1]++;
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else
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if (!marAdd[3])//-----------0010
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if (!margin[3])//-----------0010
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if (radii[0] < radii[1])
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regionBounds[0]++;
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bounds[0]++;
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else
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regionBounds[1]++;
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bounds[1]++;
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else//----------------------0011
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{
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regionBounds[0]++;
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regionBounds[1]++;
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bounds[0]++;
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bounds[1]++;
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}
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else
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if (!marAdd[2])
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if (!marAdd[3])//-----------0100
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if (!margin[2])
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if (!margin[3])//-----------0100
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if (radii[2] < radii[3])
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regionBounds[2]++;
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bounds[2]++;
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else
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regionBounds[3]++;
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bounds[3]++;
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else//----------------------0101
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return regionBounds;
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return bounds;
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else
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if (!marAdd[3])//-----------0110
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return regionBounds;
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if (!margin[3])//-----------0110
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return bounds;
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else//----------------------0111
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regionBounds[0]++;
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bounds[0]++;
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else
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if (marAdd[1])
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if (marAdd[2])
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if (marAdd[3])//------------1111
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return regionBounds;
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if (margin[1])
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if (margin[2])
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if (margin[3])//------------1111
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return bounds;
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else//----------------------1110
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regionBounds[3]++;
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bounds[3]++;
|
||||
else
|
||||
if (marAdd[3])//------------1101
|
||||
regionBounds[2]++;
|
||||
if (margin[3])//------------1101
|
||||
bounds[2]++;
|
||||
else//----------------------1100
|
||||
{
|
||||
regionBounds[2]++;
|
||||
regionBounds[3]++;
|
||||
bounds[2]++;
|
||||
bounds[3]++;
|
||||
}
|
||||
else
|
||||
if (marAdd[2])
|
||||
if (marAdd[3])//------------1011
|
||||
regionBounds[1]++;
|
||||
if (margin[2])
|
||||
if (margin[3])//------------1011
|
||||
bounds[1]++;
|
||||
else//----------------------1010
|
||||
return regionBounds;
|
||||
return bounds;
|
||||
else
|
||||
if (marAdd[3])//------------1001
|
||||
return regionBounds;
|
||||
if (margin[3])//------------1001
|
||||
return bounds;
|
||||
else//----------------------1000
|
||||
if (radii[2] == radii[3])
|
||||
regionBounds[0]++;
|
||||
bounds[0]++;
|
||||
else
|
||||
regionBounds[1]++;
|
||||
bounds[1]++;
|
||||
|
||||
return regionBounds;
|
||||
return bounds;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,23 +4,22 @@ import org.bukkit.Bukkit;
|
|||
import org.bukkit.World;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
public class LoadSaveProcess implements Runnable {
|
||||
public class LoadSaveProcess implements Runnable
|
||||
{
|
||||
|
||||
//=================================INIT=================================
|
||||
static boolean processOngoing = false;
|
||||
static LoadSaveProcess process;
|
||||
static BukkitTask bukkitTask;
|
||||
|
||||
boolean ready = true;
|
||||
final Map map;
|
||||
final World world;
|
||||
final String worldname;
|
||||
final int totalRegions;
|
||||
int[] currentRegion;
|
||||
static LoadSaveProcess process;
|
||||
static BukkitTask bukkitTask;
|
||||
static boolean inProgress = false;
|
||||
boolean ready = true;
|
||||
|
||||
final Map map;
|
||||
final World world;
|
||||
final String worldname;
|
||||
final int totalRegions;
|
||||
int[] currentRegion;
|
||||
|
||||
LoadSaveProcess(
|
||||
String name, int width, int[] center, int[] lowerleft
|
||||
)
|
||||
LoadSaveProcess(String name, int width, int[] lowerleft, int[] center)
|
||||
{
|
||||
map = new Map(width, lowerleft);
|
||||
world = Bukkit.getWorld(name);
|
||||
|
@ -30,8 +29,7 @@ public class LoadSaveProcess implements Runnable {
|
|||
}
|
||||
LoadSaveProcess(
|
||||
String name, int width, int[] lowerleft,
|
||||
int[] current, int n, int c, int D, int d, boolean B
|
||||
)
|
||||
int[] current, int n, int c, int D, int d, boolean B)
|
||||
{
|
||||
map = new Map(width, lowerleft);
|
||||
world = Bukkit.getWorld(name);
|
||||
|
@ -47,7 +45,12 @@ public class LoadSaveProcess implements Runnable {
|
|||
|
||||
|
||||
//===============================CONTROLS===============================
|
||||
static void start(String name)
|
||||
static void start(String name,WorldObject d)
|
||||
{
|
||||
process = new LoadSaveProcess (name, d.width, d.lowerleft, d.current);
|
||||
ConfigManager.addNew (name, d.width, d.lowerleft, d.current);
|
||||
}
|
||||
static void resume(String name)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -60,7 +63,7 @@ public class LoadSaveProcess implements Runnable {
|
|||
bukkitTask.cancel();
|
||||
process = null;
|
||||
System.gc();
|
||||
processOngoing = false;
|
||||
inProgress = false;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ package iieLoadSaveEntireWorld;
|
|||
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
public class UnusedPattern {
|
||||
public class LoadSaveProcessOld {
|
||||
|
||||
/* the contents of this class are static because
|
||||
* loading and saving an entire world is an intensive process,
|
|
@ -28,6 +28,5 @@ public class Main extends JavaPlugin {
|
|||
saveDefaultConfig();
|
||||
getCommand("beginloadsave").setExecutor(start);
|
||||
getCommand("stoploadsave").setExecutor(stop);
|
||||
Cache.generate();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package iieLoadSaveEntireWorld;
|
||||
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
|
@ -15,27 +16,23 @@ public class StartCommand implements CommandExecutor {
|
|||
@Override
|
||||
public synchronized boolean onCommand(CommandSender sender, Command label, String command, String[] args)
|
||||
{
|
||||
String worldName = ((Player)sender).getWorld().getName();
|
||||
String worldname = ((Player)sender).getWorld().getName();
|
||||
if (LoadSaveProcess.inProgress)
|
||||
{
|
||||
sender.sendMessage("a process is already running (" + worldName + "). /StopLoadSave to stop.");
|
||||
sender.sendMessage("a process is already running (" + worldname + "). /StopLoadSave to stop.");
|
||||
return false;
|
||||
}
|
||||
else LoadSaveProcess.inProgress = true;
|
||||
|
||||
|
||||
if ((Cache.isUnfinished(worldName)))
|
||||
if (ConfigManager.isNew(worldname))
|
||||
{
|
||||
sender.sendMessage("resuming...");
|
||||
LoadSaveProcess.resume(worldName);
|
||||
sender.sendMessage("starting...");
|
||||
LoadSaveProcess.start(worldname, Dimensions.generate(args));
|
||||
}
|
||||
else
|
||||
{
|
||||
Dimensions d = new Dimensions(args);
|
||||
LoadSaveProcess.start( d.width, d.center, d.lowerleft, worldName );
|
||||
sender.sendMessage("resuming...");
|
||||
LoadSaveProcess.resume(worldname);
|
||||
}
|
||||
|
||||
|
||||
Main.task = Bukkit.getScheduler().runTaskTimer( plugin, Main.process, 0, 100 );
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ public class StopCommand implements CommandExecutor{
|
|||
this.plugin = plugin;
|
||||
}
|
||||
@Override
|
||||
public synchronized boolean onCommand(CommandSender sender, Command label, String command, String[] args) {
|
||||
public boolean onCommand(CommandSender sender, Command label, String command, String[] args) {
|
||||
if (LoadSaveProcess.inProgress)
|
||||
{
|
||||
LoadSaveProcess.stop();
|
||||
|
|
43
src/iieLoadSaveEntireWorld/WorldObject.java
Normal file
43
src/iieLoadSaveEntireWorld/WorldObject.java
Normal file
|
@ -0,0 +1,43 @@
|
|||
package iieLoadSaveEntireWorld;
|
||||
|
||||
public class WorldObject {
|
||||
|
||||
final int width;
|
||||
final int[] lowerleft;
|
||||
|
||||
int[] current = new int[] { -1, -1 };
|
||||
int n = 1;
|
||||
int c = 1;
|
||||
int D = 1;
|
||||
int d = 0;
|
||||
boolean B = false;
|
||||
|
||||
WorldObject()
|
||||
{
|
||||
width = 44;
|
||||
lowerleft = new int[] { -22, -22 };
|
||||
}
|
||||
WorldObject(int width)
|
||||
{
|
||||
this.width = width;
|
||||
lowerleft = new int[] { -22, -22 };
|
||||
}
|
||||
WorldObject(int width, int[] lowerleft, int[] center)
|
||||
{
|
||||
this.width = width;
|
||||
this.lowerleft = lowerleft;
|
||||
this.current = center;
|
||||
}
|
||||
WorldObject(int width, int[] lowerleft,
|
||||
int[] current, int n, int c, int D, int d, boolean B)
|
||||
{
|
||||
this.width = width;
|
||||
this.lowerleft = lowerleft;
|
||||
this.current = current;
|
||||
this.n = n;
|
||||
this.c = c;
|
||||
this.D = D;
|
||||
this.D = d;
|
||||
this.B = B;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue