Documentation-Update
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3 changed files with 13 additions and 6 deletions
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@ -107,7 +107,7 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub
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/**
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* BlockStateTool
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*
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* The id or technical name (http://tinyurl.com/bukkit-material) of an item that displays information about the
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* The id or technical name (http://public.ja-s.de/bukkit/material) of an item that displays information about the
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* right-clicked block.
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*
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* default: WOOD_PICKAXE
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@ -175,7 +175,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup
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* Prevents players of interacting with specific blocks as addition to chests in creative mode (and only in
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* creative).
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*
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* You can use the technical name (http://tinyurl.com/bukkit-material) or
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* You can use the technical name (http://public.ja-s.de/bukkit/material) or
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* the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon
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* e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data
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* values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked.
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@ -232,7 +232,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup
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*
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* Prevents players of using or placing specific items/blocks in creative mode (and only in creative).
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*
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* You can use the technical name (see http://tinyurl.com/bukkit-material) or
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* You can use the technical name (see http://public.ja-s.de/bukkit/material) or
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* the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon
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* e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data
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* values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked.
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@ -259,7 +259,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup
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*
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* Prevents players of destroying specific blocks in creative mode (and only in creative).
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*
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* You can use the technical name (see http://tinyurl.com/bukkit-material) or
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* You can use the technical name (see http://public.ja-s.de/bukkit/material) or
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* the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon
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* e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data
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* values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked.
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@ -30,12 +30,19 @@ command.blockstate.requires_worldedit: Dieser Befehl ben
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command.blockstate.worledit_selection_empty: Zuerst eine Region mit WorldEdit auswählen
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command.blockstate.command_updated: Erfolgreich {0} Blöcke aktuallisiert
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command.blockstate.command_failed: Fehler beim aktualisieren der Blöcke. Siehe server.log für Details
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command.blockstate.migrate_started: Datenbank-Migration von {0} nach {1} gestartet...
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command.blockstate.migrate_connect_error: Verbindung zur Datenbank mit folgendem Fehler fehlgeschlafen: {0}
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command.blockstate.migration_finished: Datenbank-Migration von {0} Datensätzen erfolgreich
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command.blockstate.migration_finished_restart: Server-Neustart notwendig!
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command.blockstate.migration_error: Migration mit folgendem Fehler fehlgeschlagen: {0}
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command.blockstate.migrate_useronline_error: Es sind Spieler auf dem Server. Die Migration sollte nicht mit aktiven Spielern ausgeführt werden.
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command.blockstate.migrate_confirm: Bist du sicher. dass du die Migration starten willst? Dies dauert vermutlich sehr lange und benötigt viel Prozessor-Leistung. Um die Ausführung zu bestätigen führe den Befehl erneut mit folgendem Parameter aus: {0}
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cmdblock.blocked: Dieses Kommando ist im Kreativ-Modus blockiert
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cmdblock.blocked.requires_worldedit: WorldEdit wird für diesen Befehl benötigt
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cmdblock.blocked.not_console: Dieser Befehl kann nicht in der Konsole ausgeführt werden
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exception.config.material_not_found: (Konfiguration) Material mit dem Namen/der ID \"{0}\" wurde nicht gefunden
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exception.config.material_not_found: (Konfiguration) Material mit dem Namen/der ID "{0}" wurde nicht gefunden
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exception.region.not_optional: Du kannst in diesem Bereich nicht in den {0}-Modus
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blocked.inventory: Inventar öffnen ist im Kreativ-Modus nicht gestattet
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