BlockState config description

This commit is contained in:
Jascha Starke 2013-04-01 22:47:38 +02:00
parent d7280f6d69
commit 73285de3c7

View file

@ -17,7 +17,7 @@ import de.jaschastarke.modularize.ModuleEntry.ModuleState;
/** /**
* BlockState-Feature * BlockState-Feature
* *
* http://dev.bukkit.org/server-mods/limited-creative/pages/features/blockstate/ * http://dev.bukkit.org/server-mods/limited-creative/pages/features/block-gm/
*/ */
@ArchiveDocComments @ArchiveDocComments
public class BlockStateConfig extends Configuration implements IConfigurationSubGroup { public class BlockStateConfig extends Configuration implements IConfigurationSubGroup {
@ -63,7 +63,9 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub
/** /**
* BlockStateEnabled * BlockStateEnabled
* *
* ... * Keeps saving the gamemode of all created blocks in a database (configured in bukkit.yml:
* http://wiki.bukkit.org/Bukkit.yml#database). Prevents the drops of all blocks that are created by players in
* creative mode.
* *
* default: true * default: true
*/ */