BlockState config description
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@ -17,7 +17,7 @@ import de.jaschastarke.modularize.ModuleEntry.ModuleState;
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/**
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/**
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* BlockState-Feature
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* BlockState-Feature
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*
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*
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* http://dev.bukkit.org/server-mods/limited-creative/pages/features/blockstate/
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* http://dev.bukkit.org/server-mods/limited-creative/pages/features/block-gm/
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*/
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*/
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@ArchiveDocComments
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@ArchiveDocComments
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public class BlockStateConfig extends Configuration implements IConfigurationSubGroup {
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public class BlockStateConfig extends Configuration implements IConfigurationSubGroup {
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@ -63,7 +63,9 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub
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/**
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/**
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* BlockStateEnabled
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* BlockStateEnabled
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*
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*
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* ...
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* Keeps saving the gamemode of all created blocks in a database (configured in bukkit.yml:
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* http://wiki.bukkit.org/Bukkit.yml#database). Prevents the drops of all blocks that are created by players in
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* creative mode.
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*
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*
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* default: true
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* default: true
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*/
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*/
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