Commit graph

5 commits

Author SHA1 Message Date
Jascha Starke
31f670aff3 v1.4.0a:
- Fix: Block breaking of hanging entities (Paintings/ItemFrames) in/out
   of gamemode-areas
 - German Translation (As bad as English one, even its my primary lang.)
 - Removed Permission-Configuration
   * It is now always enabled to prevent confusion.
   * ATTION for PEX-Admins:
     # You have to add a Permission "-limitedcreative.keepinventory" if
     # you like to keep separated Inventories even with an
     # '*'-Admin-Permission
 - Now blocking interaction with item-frames in creative when
   nolimit.drop is enabled (default). So people neither can drop items,
   nor put it in a frame to pass it to survival.
 - Added Command Blocker
   * ATTENTION: You have to update the configuration by hand to add
     the commands to the block-list.
2012-11-12 23:22:18 +01:00
Jascha Starke
8166b4d923 v1.3.0a:
- /lc a[dventure] command
2012-08-04 12:04:04 +02:00
Jascha Starke
69786772f7 v1.2.0-alpha:
- initial worldguard 5.5.2-snapshot
2012-03-02 20:40:10 +01:00
Jascha Starke
3bdca1cdb1 v0.9.5: (in work)
- major code rework
 - survival areas in creative worlds
 - multiverse support
 - better inventory storage
 - removed give-item-back-on-creative-death, as not needed and causes
more trouble then usage
2012-02-20 21:06:20 +01:00
Jascha Starke
07fcabbd56 - localization
- xauth integration
 - beginning multiverse/creative world integration (not completed yet)
2012-02-13 22:19:34 +01:00
Renamed from lang/default.yml (Browse further)