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released this
2019-09-21 14:28:47 +00:00 | 4 commits to master since this release- Inventories are now stored using NBT methods from the server, it's compatible with 1.14 and should be compatible with a few previous versions as well. If it's not compatible, the loading/saving will fail regardless of what items are used (which can also be a good check to see if it's supported). Test before using in production.
- The old storage will be used if the inventory isn't saved in the new format
- Some block-state error handling has been added
- WorldGuard and WorldEdit required for this version
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LimitedCreative.jar
193 downloads · 494 KiB