LimitedCreative/plugin.yml
Jascha Starke 31f670aff3 v1.4.0a:
- Fix: Block breaking of hanging entities (Paintings/ItemFrames) in/out
   of gamemode-areas
 - German Translation (As bad as English one, even its my primary lang.)
 - Removed Permission-Configuration
   * It is now always enabled to prevent confusion.
   * ATTION for PEX-Admins:
     # You have to add a Permission "-limitedcreative.keepinventory" if
     # you like to keep separated Inventories even with an
     # '*'-Admin-Permission
 - Now blocking interaction with item-frames in creative when
   nolimit.drop is enabled (default). So people neither can drop items,
   nor put it in a frame to pass it to survival.
 - Added Command Blocker
   * ATTENTION: You have to update the configuration by hand to add
     the commands to the block-list.
2012-11-12 23:22:18 +01:00

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3.6 KiB
YAML

name: LimitedCreative
main: de.jaschastarke.minecraft.limitedcreative.Core
version: 1.4.0a
softdepend: [WorldGuard, WorldEdit, MultiInv]
dev-url: http://dev.bukkit.org/server-mods/limited-creative/
commands:
limitedcreative:
description: "LimitedCreative: GameMode-Switch, Creative-Regions, Config"
aliases: lc
usage: /<command> - displays LimitedCreative-Help
/region:
description: "LimitedCreative-Region-Command: configure creative regions"
aliases: lcregion
usage: /<command> info|flag [<world>#]<region> - set/get region options
permissions:
limitedcreative.config:
description: Allows enabling/disabling of config options ingame
default: op
limitedcreative.regions:
description: Allows usage of the //region commands
default: op
limitedcreative.regions.bypass:
description: Ignores the force of a gamemode, when region optional is disabled
default: false
limitedcreative.switch_gamemode:
description: Allows switching of own game mode to creative/adventure and back
default: op
limitedcreative.switch_gamemode.backonly:
description: Allows switching of own game mode to default of the not world he is in, but not back
default: false
limitedcreative.switch_gamemode.survival:
description: Allows switching of own game mode to survival, but not to creative/adventure
default: false
limitedcreative.switch_gamemode.creative:
description: Allows switching of own game mode to creative, but not to survival/adventure
default: false
limitedcreative.switch_gamemode.adventure:
description: Allows switching of own game mode to adventure, but not to creative/survival
default: false
limitedcreative.switch_gamemode.other:
description: Allows switching of other users game mode
default: op
limitedcreative.keepinventory:
description: Allows bypassing the inventory separation (if PermissionKeepInventory is enabled in config)
default: false
limitedcreative.nolimit.drop:
description: Allows bypassing the "do not drop anything"-limitation
default: false
limitedcreative.nolimit.pickup:
description: Allows bypassing the "do not pickup anything"-limitation
default: false
limitedcreative.nolimit.chest:
description: Allows bypassing the "do not open a chest"-limitation
default: false
limitedcreative.nolimit.sign:
description: Allows bypassing the "do not interact with signs"-limitation
default: false
limitedcreative.nolimit.button:
description: Allows bypassing the "do not interact with buttons"-limitation
default: false
limitedcreative.nolimit.lever:
description: Allows bypassing the "do not interact with levers"-limitation
default: false
limitedcreative.nolimit.pvp:
description: Allows bypassing the "no pvp"-limitation
default: false
limitedcreative.nolimit.mob_damage:
description: Allows bypassing the "no dealing damage to creatures"-limitation
default: false
limitedcreative.nolimit.use:
description: Allows bypassing the "block place/item use"-limitation
default: false
limitedcreative.nolimit.break:
description: Allows bypassing the "block break"-limitation
default: false
limitedcreative.cmdblock.all:
description: Allowy bypassting the "command block"-limitation
default: op