Bukkit Plugin - Seperated Inventories per GameMode
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Jascha Starke 31f670aff3 v1.4.0a:
- Fix: Block breaking of hanging entities (Paintings/ItemFrames) in/out
   of gamemode-areas
 - German Translation (As bad as English one, even its my primary lang.)
 - Removed Permission-Configuration
   * It is now always enabled to prevent confusion.
   * ATTION for PEX-Admins:
     # You have to add a Permission "-limitedcreative.keepinventory" if
     # you like to keep separated Inventories even with an
     # '*'-Admin-Permission
 - Now blocking interaction with item-frames in creative when
   nolimit.drop is enabled (default). So people neither can drop items,
   nor put it in a frame to pass it to survival.
 - Added Command Blocker
   * ATTENTION: You have to update the configuration by hand to add
     the commands to the block-list.
2012-11-12 23:22:18 +01:00
lang v1.4.0a: 2012-11-12 23:22:18 +01:00
src/de/jaschastarke/minecraft v1.4.0a: 2012-11-12 23:22:18 +01:00
.gitignore first maven step 2012-03-03 11:42:14 +01:00
config.yml v1.4.0a: 2012-11-12 23:22:18 +01:00
plugin.yml v1.4.0a: 2012-11-12 23:22:18 +01:00
pom.xml v1.4.0a: 2012-11-12 23:22:18 +01:00
README.md 1.2.5: 2012-07-14 21:18:30 +02:00

Limited Creative

http://dev.bukkit.org/server-mods/limited-creative/

Required dependencies

Dependencies for optional integrations


To use Maven packaging

For required development snapshots, that aren't found by maven, you have to clone the project and do: $ mvn install in the directory of the project