Bukkit Plugin - Seperated Inventories per GameMode
31f670aff3
- Fix: Block breaking of hanging entities (Paintings/ItemFrames) in/out of gamemode-areas - German Translation (As bad as English one, even its my primary lang.) - Removed Permission-Configuration * It is now always enabled to prevent confusion. * ATTION for PEX-Admins: # You have to add a Permission "-limitedcreative.keepinventory" if # you like to keep separated Inventories even with an # '*'-Admin-Permission - Now blocking interaction with item-frames in creative when nolimit.drop is enabled (default). So people neither can drop items, nor put it in a frame to pass it to survival. - Added Command Blocker * ATTENTION: You have to update the configuration by hand to add the commands to the block-list. |
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lang | ||
src/de/jaschastarke/minecraft | ||
.gitignore | ||
config.yml | ||
plugin.yml | ||
pom.xml | ||
README.md |
Limited Creative
http://dev.bukkit.org/server-mods/limited-creative/
Required dependencies
Dependencies for optional integrations
To use Maven packaging
For required development snapshots, that aren't found by maven, you have to clone the project and do: $ mvn install in the directory of the project