126 lines
4 KiB
YAML
126 lines
4 KiB
YAML
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# BetterChairs Remastered
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#
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# Support: https://Sprax.me/Discord
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# Updates and Information:
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# Statistics: https://bstats.org/plugin/bukkit/BetterChairs%20Remastered/8214
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# Information for developers: https://github.com/SpraxDev/BetterChairs/wiki
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# You shouldn't make any changes to this
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version: 3
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Chairs:
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# Enabling this makes BetterChairs use Arrows instead of ArmorStands.
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# ArmorStands are made invisible so the player doesn't see anything of the magic happening when sitting.
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# But Spigot can be very unreliable on some versions (e.g. players instantly stopping to sit)
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#
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# If you are experiencing issues with ArmorStands, enable this option.
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SitOnArrows: false
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# Allowed distance a player is allowed to have when trying to sit? (-1 to ignore)
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AllowedDistanceToChair: -1
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# Should a player automatically look forward when starting to sit
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AutoRotatePlayer: true
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# Does a player need his hands empty when trying to sit?
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NeedEmptyHands: true
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# Does a chair need signs on both sides attached to be detected as an chair
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NeedsSignsOnBothSides: false
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# Enable this if you want players to be able to sit on chairs
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# while other plugins (like WorldGuard or PlotSquared) are not
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# allowing interactions/use with the chair blocks.
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IgnoreOtherPluginsPreventingInteract: false
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# Enable this if you want BetterChairs to remember a player who used /bc <toggle|on|off> after a plugin reload or him rejoining
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RememberIfPlayerDisabledChairsAfterRelogin: true
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Position:
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# Set to false, if you do not care about a player suffocating while sitting
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NeedAirAbove: true
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# Set to false, to force chairs to have a block below them
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AllowAirBelow: true
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# Can stairs be chairs?
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UseStairs: true
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# Can half slabs be chairs too?
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UseSlabs: false
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LeavingChair:
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# Should a player be teleported to its original position when leaving a chair
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TeleportPlayerToOldLocation: true
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# Should a player keep his head rotation when teleported to its original position
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KeepHeadRotation: true
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# This controls whether players can switch seats while already sitting.
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# If 'Chairs.LeavingChair.TeleportPlayerToOldLocation' is set,
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# the player will be teleported to the *first* location they startet sitting at.
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AllowSwitchingSeats: false
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Messages:
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# Should the player receive a message when the chair is already occupied
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AlreadyOccupied: false
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# Should the player receive a message when a chair is missing signs on both sided
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NeedsSignsOnBothSides: false
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# Should the player receive a message when he starts sitting
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NowSitting: false
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Regeneration:
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# Should player receive regeneration effect when sitting?
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Enabled: false
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# Should only players with the permission 'BetterChairs.regeneration' get the effect?
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CheckPermission: true
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# What amplifier should be applied?
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Amplifier: 1
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Filter:
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Worlds:
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# Should we only enable chairs in specific worlds?
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Enabled: false
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# Should be the list below be used as blacklist or whitelist?
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UseAsBlacklist: false
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# List of all enabled/disabled worlds
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Names:
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- worldname
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- worldname2
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Blocks:
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# Should we only enable specific blocks as chairs?
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Enabled: false
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# Setting this to true, won't check if a chair
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# is a stair or slab but only look if it is in the list below
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#
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# This is kinda experimental.
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# Enabling overwrites 'UseStairs' and 'UseSlabs' further above
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AllowAllTypes: false
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# Should be the list below be used as blacklist or whitelist?
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UseAsBlacklist: false
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# List of all enabled/disabled block types
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#
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# The names from Minecraft do not always work
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# Full list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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Names:
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- blockname
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- blockname2
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Updater:
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# Should we check for new versions and report to the console? (Recommended)
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CheckForUpdates: true
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# Should be notify admins when they join the server? (Permission: BetterChairs.updater)
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NotifyOnJoin: true
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