1.15.2 update
This commit is contained in:
parent
72da16e5eb
commit
275ba95904
16 changed files with 3386 additions and 3791 deletions
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@ -1,18 +0,0 @@
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BlocksHub:
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version: 2
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disabledBridges: {}
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# - CoreProtect
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# - Factions
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# - GriefPrevention
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# - HawkEye
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# - LogBlock
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# - Prism
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# - Residence
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# - Residence 4.6
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# - Towny
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# - WorldGuard
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worlds:
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- world
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- world_nether
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- world_the_end
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- world.*
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@ -1,18 +0,0 @@
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components:
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DictionaryComponent:
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enabled: true
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SpawnComponent:
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enabled: true
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MagicComponent:
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enabled: true
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ResearchComponent:
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enabled: true
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TownyFactionsComponent:
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enabled: true
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distance: 5
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PortalLimitComponent:
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enabled: true
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worlds:
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- v1
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- v2
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- v3
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@ -1,15 +0,0 @@
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Chairs:
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- WOOD_STAIRS
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- SPRUCE_WOOD_STAIRS
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- JUNGLE_WOOD_STAIRS
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- BIRCH_WOOD_STAIRS
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- SANDSTONE_STAIRS
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- COBBLESTONE_STAIRS
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- BRICK_STAIRS
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- SMOOTH_STAIRS
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- NETHER_BRICK_STAIRS
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- QUARTZ_STAIRS
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- ACACIA_STAIRS
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- DARK_OAK_STAIRS
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UpsideDown: false
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Range: 0
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31
Chairs/config.yml
Normal file
31
Chairs/config.yml
Normal file
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@ -0,0 +1,31 @@
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sit-config:
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disabled-worlds: []
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require-empty-hand: false
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stairs:
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enabled: true
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rotate: true
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max-width: 16
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special-end:
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sign: true
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corner-stairs: true
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additional-blocks: {}
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sit-effects:
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healing:
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enabled: false
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max-percent: 100
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interval: 20
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amount: 1
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itempickup:
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enabled: false
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sit-restrictions:
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commands:
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all: false
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list: []
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messages:
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enabled: true
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sit:
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enter: '&7You are now sitting.'
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leave: '&7You are no longer sitting.'
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enabled: '&7You have enabled chairs for yourself!'
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disabled: '&7You have disabled chairs for yourself!'
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commandrestricted: '&7You can''t issue this command while sitting'
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@ -107,3 +107,19 @@ HEROES_EXP: 100.0
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#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
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SHOWITEM_MESSAGE: true
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#What containers are allowed to hold a shop? (Only blocks with inventories work!)
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SHOP_CONTAINERS:
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- "CHEST"
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- "TRAPPED_CHEST"
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#Do you want to allow using shops to people who have access to it due to their permissions? (owners are always ignored)
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IGNORE_ACCESS_PERMS: true
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#How many decimal places are allowed at a maximum for prices?
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PRICE_PRECISION: 2
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#Enable this if you use BungeeCord and want players to receive shop notifications on other servers
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BUNGEECORD_MESSAGES: false
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#How many seconds do you want to wait before showing notifications for the same shop to the owner again?
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NOTIFICATION_MESSAGE_COOLDOWN: 10
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#Should all shop removals be logged to the console?
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LOG_ALL_SHOP_REMOVALS: true
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@ -135,3 +135,5 @@ components:
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enabled: true
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notificationSound: ''
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notificationPitch: 1.0
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rpc:
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enabled: true
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@ -1,286 +0,0 @@
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# These first 6 aren't configurable
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issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues"
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wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
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date: "3 Sep 2019 00:00:00 GMT"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit-Breaking/33"
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commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/commit/8a7a4b6"
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platform: "bukkit"
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# Options: cn, de, es, fr, it, nl, ru, tr
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# Create a PR to contribute a translation: https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/tree/master/worldedit-core/src/main/resources
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language: ''
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# @deprecated - use bstats config.yml
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metrics: true
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# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
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# To be allowed to WorldEdit in a region, users need the appropriate
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# fawe.<plugin> permission. See the Permissions page for supported region plugins.
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region-restrictions: true
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# FAWE will skip chunks when there's not enough memory available
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prevent-crashes: false
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# FAWE will cancel non admin edits when memory consumption exceeds this %
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# - Bypass with `/wea` or `//fast` or `fawe.bypass`
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# - Disable with 100 or -1.
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max-memory-percent: 95
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clipboard:
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# Store the clipboard on disk instead of memory
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# - Will be slightly slower
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# - Uses 2 bytes per block
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use-disk: true
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# Compress the clipboard to reduce the size:
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# - TODO: Buffered random access with compression is not implemented on disk yet
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# - 0 = No compression
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# - 1 = Fast compression
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# - 2-17 = Slower compression
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compression-level: 1
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# Number of days to keep history on disk before deleting it
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delete-after-days: 1
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lighting:
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# If packet sending should be delayed until relight is finished
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delay-packet-sending: true
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async: true
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# The relighting mode to use:
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# - 0 = None (Do no relighting)
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# - 1 = Optimal (Relight changed light sources and changed blocks)
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# - 2 = All (Slowly relight every blocks)
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mode: 1
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# If existing lighting should be removed before relighting
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remove-first: false
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# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
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tick-limiter:
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# Enable the limiter
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enabled: true
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# The interval in ticks
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interval: 20
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# Max falling blocks per interval (per chunk)
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falling: 64
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# Max physics per interval (excluding redstone)
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physics-ms: 10
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# Max item spawns per interval (per chunk)
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items: 256
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# Whether fireworks can load chunks
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# - Fireworks usually travel vertically so do not load any chunks
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# - Horizontal fireworks can be hacked in to crash a server
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fireworks-load-chunks: false
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web:
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# Should download urls be shortened?
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# - Links are less secure as they could be brute forced
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shorten-urls: false
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# The web interface for clipboards
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# - All schematics are anonymous and private
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# - Downloads can be deleted by the user
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# - Supports clipboard uploads, downloads and saves
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url: "https://empcraft.com/fawe/"
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# The web interface for assets
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# - All schematics are organized and public
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# - Assets can be searched, selected and downloaded
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assets: "https://empcraft.com/assetpack/"
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extent:
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# Don't bug console when these plugins slow down WorldEdit operations
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# - You'll see a message in console if you need to change this option
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allowed-plugins: []
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# Should debug messages be sent when third party extents are used?
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debug: true
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# Experimental options, use at your own risk
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# - UNSAFE = Can cause permanent damage to the server
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# - SAFE = Can be buggy but unlikely to cause any damage
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experimental:
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# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
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# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
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anvil-queue-mode: false
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# [SAFE] Dynamically increase the number of chunks rendered
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# - Requires Paper: ci.destroystokyo.com/job/Paper-1.13/
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# - Set your server view distance to 1 (spigot.yml, server.properties)
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# - Based on tps and player movement
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# - Note: If entities become hidden, increase the server view distance to 3
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dynamic-chunk-rendering: -1
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# Allows brushes to be persistent (default: true)
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persistent-brushes: true
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# Disable using native libraries
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disable-natives: false
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# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
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# Might cause client-side FPS lagg in some situations
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keep-entities-in-blocks: false
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# [SAFE] Experimental scripting support for Java 9
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# - https://github.com/boy0001/FastAsyncWorldedit/wiki/JavaScript-API
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modern-craftscripts: false
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# [SAFE] Experimental freebuild region restrictions
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# - PERM: fawe.freebuild
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# - PERM: fawe.freebuild.<plugin>
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freebuild: false
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# This relates to how FAWE places chunks
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queue:
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# This should equal the number of processors you have
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parallel-threads: 4
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progress:
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# Display constant titles about the progress of a user's edit
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# - false = disabled
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# - title = Display progress titles
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# - chat = Display progress in chat
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display: "title"
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# How often edit progress is displayed
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interval: 1
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# Delay sending progress in milliseconds (so quick edits don't spam)
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delay: 5000
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# When doing edits that effect more than this many chunks:
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# - FAWE will start placing before all calculations are finished
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# - A larger value will use slightly less CPU time
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# - A smaller value will reduce memory usage
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# - A value too small may break some operations (deform?)
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target-size: 64
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# Force FAWE to start placing chunks regardless of whether an edit is finished processing
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# - A larger value will use slightly less CPU time
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# - A smaller value will reduce memory usage
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# - A value too small may break some operations (deform?)
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max-wait-ms: 1000
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# Increase or decrease queue intensity (ms) [-50,50]:
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# 0 = balance of performance / stability
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# -10 = Allocate 10ms less for chunk placement
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# Too high will can cause lag spikes (you might be okay with this)
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# Too low will result in slow edits
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extra-time-ms: 0
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# Loading the right amount of chunks beforehand can speed up operations
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# - Low values may result in FAWE waiting on requests to the main thread
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# - Higher values use more memory and isn't noticeably faster
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preload-chunks: 32
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# Discard edits which have been idle for a certain amount of time (ms)
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# - E.g. A plugin creates an EditSession but never does anything with it
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# - This only applies to plugins improperly using WorldEdit's legacy API
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discard-after-ms: 60000
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history:
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# Should history be saved on disk:
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# - Frees up a lot of memory
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# - Persists restarts
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# - Unlimited undo
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# - Does not affect edit performance if `combine-stages`
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use-disk: true
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# Use a database to store disk storage summaries:
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# - Enables inspection and rollback
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# - Does not impact performance
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use-database: true
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# Record history with dispatching:
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# - Much faster as it avoids duplicate block checks
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# - Slightly worse compression since dispatch order is different
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combine-stages: true
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# Higher compression reduces the size of history at the expense of CPU
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# 0 = Uncompressed byte array (fastest)
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# 1 = 1 pass fast compressor (default)
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# 2 = 2 x fast
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# 3 = 3 x fast
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# 4 = 1 x medium, 1 x fast
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# 5 = 1 x medium, 2 x fast
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# 6 = 1 x medium, 3 x fast
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# 7 = 1 x high, 1 x medium, 1 x fast
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# 8 = 1 x high, 1 x medium, 2 x fast
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# 9 = 1 x high, 1 x medium, 3 x fast (best compression)
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# NOTE: If using disk, do some compression (3+) as smaller files save faster
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compression-level: 3
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# The buffer size for compression:
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# - Larger = better ratio but uses more upfront memory
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# - Must be in the range [64, 33554432]
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buffer-size: 531441
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# The maximum time in milliseconds to wait for a chunk to load for an edit.
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# (50ms = 1 server tick, 0 = Fastest).
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# The default value of 100 should be safe for most cases.
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#
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# Actions which require loaded chunks (e.g. copy) which do not load in time
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# will use the last chunk as filler, which may appear as bands of duplicated blocks.
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# Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.
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# A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.
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#
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# This value is a timeout in case a chunk is never going to load (for whatever odd reason).
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# If the action times out, the operation continues by using the previous chunk as filler,
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# and displaying an error message. In this case, either copy a smaller section,
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# or increase chunk-wait-ms.
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# A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.
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chunk-wait-ms: 1000
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# Delete history on disk after a number of days
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delete-after-days: 7
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# Delete history in memory on logout (does not effect disk)
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delete-on-logout: true
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# If history should be enabled by default for plugins using WorldEdit:
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# - It is faster to have disabled
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# - Use of the FAWE API will not be effected
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enable-for-console: true
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# Should redo information be stored:
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# - History is about 20% larger
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||||
# - Enables use of /redo
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store-redo: true
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# Assumes all edits are smaller than 4096x256x4096:
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# - Reduces history size by ~10%
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small-edits: false
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# Paths for various directories
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paths:
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tokens: "tokens"
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# Put any minecraft or mod jars for FAWE to be aware of block textures
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textures: "textures"
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heightmap: "heightmap"
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||||
history: "history"
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||||
# Multiple servers can use the same clipboards
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# - Use a shared directory or NFS/Samba
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clipboard: "clipboard"
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# Each player has their own sub directory for schematics
|
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per-player-schematics: true
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commands: "commands"
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||||
# Region restriction settings
|
||||
region-restrictions-options:
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# What type of users are allowed to WorldEdit in a region
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# - MEMBER = Players added to a region
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# - OWNER = Players who own the region
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||||
mode: "MEMBER"
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||||
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||||
# Enable or disable core components
|
||||
enabled-components:
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commands: true
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||||
# The "default" limit group affects those without a specific limit permission.
|
||||
# To grant someone different limits, copy the default limits group
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# and give it a different name (e.g. newbie). Then give the user the limit
|
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# permission node with that limit name (e.g. fawe.limit.newbie )
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limits:
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default:
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||||
# Max actions that can be run concurrently (i.e. commands)
|
||||
max-actions: 1
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||||
# Max number of block changes (e.g. by `//set stone`).
|
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max-changes: 50000000
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||||
# Max number of blocks checked (e.g. `//count stone` which doesn't change blocks)
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||||
max-checks: 50000000
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||||
# Number of times a change can fail (e.g. if the player can't access that region)
|
||||
max-fails: 50000000
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||||
# Allowed brush iterations (e.g. `//brush smooth`)
|
||||
max-iterations: 1000
|
||||
# Max allowed entities (e.g. cows)
|
||||
max-entities: 1337
|
||||
# Blockstates include Banner, Beacon, BrewingStand, Chest, CommandBlock,
|
||||
# CreatureSpawner, Dispenser, Dropper, EndGateway, Furnace, Hopper, Jukebox,
|
||||
# NoteBlock, Sign, Skull, Structure
|
||||
max-blockstates: 1337
|
||||
# Maximum size of the player's history in Megabytes:
|
||||
# - History on disk or memory will be deleted
|
||||
max-history-mb: -1
|
||||
# Maximum time in milliseconds //calc can execute
|
||||
max-expression-ms: 50
|
||||
# Cinematic block placement:
|
||||
# - Adds a delay to block placement (ms/block)
|
||||
# - Having an artificial delay will use more CPU/Memory
|
||||
speed-reduction: 0
|
||||
# Place chunks instead of individual blocks:
|
||||
# - Disabling this will negatively impact performance
|
||||
# - Only disable this for compatibility or cinematic placement
|
||||
fast-placement: true
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||||
# Should WorldEdit use inventory?
|
||||
# 0 = No inventory usage (creative)
|
||||
# 1 = Inventory for removing and placing (freebuild)
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||||
# 2 = Inventory for placing (survival)
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||||
inventory-mode: 0
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||||
# Should large edits require confirmation (>16384 chunks)
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||||
confirm-large: true
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||||
# List of blocks to strip nbt from
|
||||
strip-nbt: []
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|
@ -75,9 +75,12 @@ Optimizations:
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|||
Use: false
|
||||
List:
|
||||
- world
|
||||
Explore:
|
||||
# By setting this to true when there is max amount of players explored a chunk then it will be marked as fully explored and exact players who explored it will not be saved to save some memory
|
||||
Compact: true
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||||
Logging:
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||||
# With this set to true all players jobs actions will be logged to database for easy to see statistics
|
||||
# This is still in development and in feature it will expand
|
||||
# This is still in development and in future it will expand
|
||||
Use: true
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||||
broadcast:
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||||
on-skill-up:
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||||
|
@ -95,6 +98,12 @@ DailyQuests:
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|||
ResetTime:
|
||||
Hour: 4
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||||
Minute: 0
|
||||
# Defines amount of skips player can do on a quest
|
||||
# This allows player to abandon current quest and get new one
|
||||
Skips: 1
|
||||
# The cost of the quest skip (money).
|
||||
# Default 0, disabling cost of skipping quest.
|
||||
SkipQuestCost: 0.0
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||||
# Enables the schedule manager to boost the server.
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||||
# By default this has been disabled for causing memory leak.
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||||
ScheduleManager:
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||||
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@ -120,6 +129,8 @@ enable-pay-for-exploring-when-gliding: false
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|||
disablePaymentIfRiding: false
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||||
# Adds the Jobs xp received to the player's Minecraft XP bar
|
||||
add-xp-player: false
|
||||
# Do the jobs boost ignore the boosted items usage in off hand?
|
||||
enable-boosted-items-in-offhand: true
|
||||
# Allows, when losing maximum durability of item then it does not pay the player until it is repaired.
|
||||
# E.g. the player wants to enchant a item with enchanting table and the item has durability loss then not paying.
|
||||
allow-pay-for-durability-loss:
|
||||
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@ -165,6 +176,10 @@ Economy:
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|||
MONEY: 0.0
|
||||
EXP: 0.0
|
||||
POINTS: 0.0
|
||||
# When set to true income which is belove 0 will get bonus aplied to it
|
||||
# In example, if you would loose 5 bucks for placing diamond block, with 100% payment bonus, that penalty disapears
|
||||
# When this left at false penalty for action will remain unchanged
|
||||
ApplyToNegativeIncome: false
|
||||
MinimumOveralPayment:
|
||||
# Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
|
||||
# This will limit it to particular percentage
|
||||
|
@ -452,10 +467,14 @@ JobsGUI:
|
|||
OpenOnBrowse: true
|
||||
# Do you want to show chat information when performing /jobs browse command?
|
||||
ShowChatBrowse: true
|
||||
# With true left mouse button will join job and right will show more info
|
||||
# With false left mouse button will show more info, right will join job
|
||||
# Don't forget to adjust locale file
|
||||
# With true left mouse button will join job and right will show more info.
|
||||
# With false left mouse button will show more info, right will join job or inversely.
|
||||
# Don't forget to adjust locale file!
|
||||
SwitcheButtons: false
|
||||
# Do you want to use the left/right click button to leave from job?
|
||||
# This option click type depend from SwitcheButtons option, if true using the left button and inversely.
|
||||
# Don't forget to adjust locale file
|
||||
UseInversedClickToLeave: false
|
||||
# Do you want to show the action names in GUI?
|
||||
ShowActionNames: true
|
||||
# Defines size in rows of GUI
|
||||
|
|
6431
Jobs/jobConfig.yml
6431
Jobs/jobConfig.yml
File diff suppressed because it is too large
Load diff
|
@ -1,51 +1,4 @@
|
|||
worlds:
|
||||
world:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: world
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: worldhub
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
==: MVEntryFee
|
||||
amount: '0.0'
|
||||
hunger: 'true'
|
||||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -32270.5
|
||||
y: 67.0
|
||||
z: -8198.5
|
||||
pitch: 20.6998
|
||||
yaw: -1.3500259
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '1923020019'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world_the_end:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
|
@ -93,6 +46,53 @@ worlds:
|
|||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: world
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: worldhub
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
==: MVEntryFee
|
||||
amount: '0.0'
|
||||
hunger: 'true'
|
||||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -32270.5
|
||||
y: 67.0
|
||||
z: -8198.5
|
||||
pitch: 20.6998
|
||||
yaw: -1.3500259
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '1923020019'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world_nether:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
|
@ -187,16 +187,16 @@ worlds:
|
|||
generator: PlotSquared
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
flatworld:
|
||||
worldhub:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: flatworld
|
||||
alias: worldhub
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
allowWeather: 'false'
|
||||
difficulty: EASY
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
|
@ -207,7 +207,7 @@ worlds:
|
|||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawn: 'false'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
|
@ -217,20 +217,20 @@ worlds:
|
|||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
gameMode: ADVENTURE
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -256.0
|
||||
x: 162.5
|
||||
y: 4.0
|
||||
z: -96.0
|
||||
z: -95.5
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '4622440486943241231'
|
||||
seed: '-5692829584426207714'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
|
@ -281,16 +281,16 @@ worlds:
|
|||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
worldhub:
|
||||
flatworld:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: worldhub
|
||||
alias: flatworld
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'false'
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
|
@ -301,7 +301,7 @@ worlds:
|
|||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'false'
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
|
@ -311,20 +311,20 @@ worlds:
|
|||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: ADVENTURE
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 162.5
|
||||
x: -256.0
|
||||
y: 4.0
|
||||
z: -95.5
|
||||
z: -96.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '-5692829584426207714'
|
||||
seed: '4622440486943241231'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
|
|
|
@ -2,15 +2,16 @@
|
|||
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
||||
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
||||
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
||||
date: "12 Dec 2019 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/PlotSquared-Releases/400"
|
||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/7623698"
|
||||
date: "24 Feb 2020 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/PlotSquared-Releases/453"
|
||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/c31c855"
|
||||
platform: "Bukkit"
|
||||
# Show additional information in console
|
||||
debug: true
|
||||
# The big annoying text that appears when you enter a plot
|
||||
# For a single plot: `/plot flag set titles false`
|
||||
# For just you: `/plot toggle titles`
|
||||
# For all plots: Add `titles: false` in the worlds.yml flags block
|
||||
titles: true
|
||||
|
||||
# Enable or disable parts of the plugin
|
||||
|
@ -24,7 +25,7 @@ enabled-components:
|
|||
commands: true
|
||||
# The UUID cacher is used to resolve player names
|
||||
uuid-cache: true
|
||||
# The plugin auto updater
|
||||
# The plugin auto updater will notify you if updates are available.
|
||||
updater: true
|
||||
# Stores user metadata in a database
|
||||
persistent-meta: true
|
||||
|
@ -38,7 +39,7 @@ enabled-components:
|
|||
worldedit-restrictions: true
|
||||
# Allow economy to be used
|
||||
economy: true
|
||||
# Send anonymous usage statistics to bStats. Bukkit only setting.
|
||||
# @deprecated - use bstats config.yml
|
||||
metrics: true
|
||||
# Expiry will clear old or simplistic plots
|
||||
plot-expiry: false
|
||||
|
@ -88,6 +89,7 @@ teleport:
|
|||
# Teleport to your plot on claim
|
||||
on-claim: true
|
||||
# Add a delay to all teleport commands
|
||||
# Assign `plots.teleport.delay.bypass` to bypass the cooldown.
|
||||
delay: 0
|
||||
# The visit command is ordered by world instead of globally
|
||||
per-world-visit: false
|
||||
|
|
|
@ -59,6 +59,9 @@ timings:
|
|||
server-name: Unknown Server
|
||||
world-settings:
|
||||
default:
|
||||
seed-based-feature-search: true
|
||||
portal-create-radius: 16
|
||||
entities-target-with-follow-range: false
|
||||
fix-zero-tick-instant-grow-farms: true
|
||||
fixed-chunk-inhabited-time: -1
|
||||
disable-teleportation-suffocation-check: false
|
||||
|
@ -106,6 +109,7 @@ world-settings:
|
|||
all-chunks-are-slime-chunks: false
|
||||
mob-spawner-tick-rate: 2
|
||||
game-mechanics:
|
||||
disable-pillager-patrols: false
|
||||
scan-for-legacy-ender-dragon: true
|
||||
disable-chest-cat-detection: false
|
||||
shield-blocking-delay: 5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#Minecraft server properties
|
||||
#Sun Feb 16 12:01:24 UTC 2020
|
||||
#Sun Feb 16 18:06:58 UTC 2020
|
||||
spawn-protection=16
|
||||
max-tick-time=60000
|
||||
query.port=25565
|
||||
|
@ -38,10 +38,10 @@ spawn-animals=true
|
|||
white-list=false
|
||||
rcon.password=
|
||||
generate-structures=true
|
||||
online-mode=false
|
||||
max-build-height=256
|
||||
online-mode=false
|
||||
level-seed=1923020019
|
||||
prevent-proxy-connections=false
|
||||
use-native-transport=true
|
||||
motd=Chromacraft v5
|
||||
prevent-proxy-connections=false
|
||||
enable-rcon=false
|
||||
motd=Chromacraft v5
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
config-version: 12
|
||||
settings:
|
||||
log-villager-deaths: true
|
||||
save-user-cache-on-stop-only: false
|
||||
bungeecord: true
|
||||
sample-count: 12
|
||||
|
@ -59,6 +60,7 @@ stats:
|
|||
forced-stats: {}
|
||||
world-settings:
|
||||
default:
|
||||
trident-despawn-rate: 1200
|
||||
max-entity-collisions: 8
|
||||
verbose: true
|
||||
hopper-amount: 1
|
||||
|
@ -101,6 +103,7 @@ world-settings:
|
|||
sweetberry-modifier: 100
|
||||
kelp-modifier: 100
|
||||
entity-activation-range:
|
||||
water: 16
|
||||
animals: 16
|
||||
monsters: 24
|
||||
raiders: 48
|
||||
|
@ -131,3 +134,5 @@ world-settings:
|
|||
merge-radius:
|
||||
exp: 6.0
|
||||
item: 4.0
|
||||
worldeditregentempworld:
|
||||
verbose: false
|
||||
|
|
152
WorldEdit/config.yml
Normal file
152
WorldEdit/config.yml
Normal file
|
@ -0,0 +1,152 @@
|
|||
#
|
||||
# WorldEdit's Configuration File
|
||||
#
|
||||
# About editing this file:
|
||||
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain and post
|
||||
# errors. If you use an editor, like Notepad++ (recommended for Windows
|
||||
# users), you must configure it to "replace tabs with spaces."
|
||||
# This can be changed in Settings > Preferences > Language Menu.
|
||||
# - Don't get rid of indentations. They are indented so some entries that are
|
||||
# in categories, like "max-blocks-changed", are placed in the "limits"
|
||||
# category.
|
||||
# - If you want to check the format of this file before putting it
|
||||
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
|
||||
# and see if it gives you "ERROR:".
|
||||
# - Lines starting with # are comments, so they are ignored.
|
||||
# - If you want to allow blocks, make sure to change "disallowed-blocks" to []
|
||||
#
|
||||
|
||||
limits:
|
||||
max-blocks-changed:
|
||||
default: -1
|
||||
maximum: -1
|
||||
max-polygonal-points:
|
||||
default: -1
|
||||
maximum: 20
|
||||
max-radius: -1
|
||||
max-super-pickaxe-size: 5
|
||||
max-brush-radius: 5
|
||||
butcher-radius:
|
||||
default: -1
|
||||
maximum: -1
|
||||
disallowed-blocks:
|
||||
- "minecraft:oak_sapling"
|
||||
- "minecraft:jungle_sapling"
|
||||
- "minecraft:dark_oak_sapling:"
|
||||
- "minecraft:spruce_sapling"
|
||||
- "minecraft:birch_sapling"
|
||||
- "minecraft:acacia_sapling"
|
||||
- "minecraft:black_bed"
|
||||
- "minecraft:blue_bed"
|
||||
- "minecraft:brown_bed"
|
||||
- "minecraft:cyan_bed"
|
||||
- "minecraft:gray_bed"
|
||||
- "minecraft:green_bed"
|
||||
- "minecraft:light_blue_bed"
|
||||
- "minecraft:light_gray_bed"
|
||||
- "minecraft:lime_bed"
|
||||
- "minecraft:magenta_bed"
|
||||
- "minecraft:orange_bed"
|
||||
- "minecraft:pink_bed"
|
||||
- "minecraft:purple_bed"
|
||||
- "minecraft:red_bed"
|
||||
- "minecraft:white_bed"
|
||||
- "minecraft:yellow_bed"
|
||||
- "minecraft:powered_rail"
|
||||
- "minecraft:detector_rail"
|
||||
- "minecraft:grass"
|
||||
- "minecraft:dead_bush"
|
||||
- "minecraft:moving_piston"
|
||||
- "minecraft:piston_head"
|
||||
- "minecraft:sunflower"
|
||||
- "minecraft:rose_bush"
|
||||
- "minecraft:dandelion"
|
||||
- "minecraft:poppy"
|
||||
- "minecraft:brown_mushroom"
|
||||
- "minecraft:red_mushroom"
|
||||
- "minecraft:tnt"
|
||||
- "minecraft:torch"
|
||||
- "minecraft:fire"
|
||||
- "minecraft:redstone_wire"
|
||||
- "minecraft:wheat"
|
||||
- "minecraft:potatoes"
|
||||
- "minecraft:carrots"
|
||||
- "minecraft:melon_stem"
|
||||
- "minecraft:pumpkin_stem"
|
||||
- "minecraft:beetroots"
|
||||
- "minecraft:rail"
|
||||
- "minecraft:lever"
|
||||
- "minecraft:redstone_torch"
|
||||
- "minecraft:redstone_wall_torch"
|
||||
- "minecraft:repeater"
|
||||
- "minecraft:comparator"
|
||||
- "minecraft:stone_button"
|
||||
- "minecraft:birch_button"
|
||||
- "minecraft:acacia_button"
|
||||
- "minecraft:dark_oak_button"
|
||||
- "minecraft:jungle_button"
|
||||
- "minecraft:oak_button"
|
||||
- "minecraft:spruce_button"
|
||||
- "minecraft:cactus"
|
||||
- "minecraft:sugar_cane"
|
||||
- "minecraft:bedrock"
|
||||
|
||||
use-inventory:
|
||||
enable: false
|
||||
allow-override: true
|
||||
creative-mode-overrides: false
|
||||
|
||||
logging:
|
||||
log-commands: false
|
||||
file: worldedit.log
|
||||
# The format of custom log message. This is java general format string (java.util.Formatter). Arguments are:
|
||||
# 1$ : date - a Date object representing event time of the log record.
|
||||
# 2$ : source - a string representing the caller, if available; otherwise, the logger's name.
|
||||
# 3$ : logger - the logger's name.
|
||||
# 4$ : level - the log level.
|
||||
# 5$ : message - the formatted log message returned from the Formatter.formatMessage(LogRecord) method. It uses java.text formatting and does not use the java.util.Formatter format argument.
|
||||
# 6$ : thrown - a string representing the throwable associated with the log record and its backtrace beginning with a newline character, if any; otherwise, an empty string.
|
||||
# For details see:
|
||||
# https://docs.oracle.com/javase/8/docs/api/java/util/Formatter.html
|
||||
# https://docs.oracle.com/javase/8/docs/api/java/util/logging/SimpleFormatter.html#format-java.util.logging.LogRecord-
|
||||
format: "[%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS %4$s]: %5$s%6$s%n"
|
||||
|
||||
super-pickaxe:
|
||||
drop-items: true
|
||||
many-drop-items: false
|
||||
|
||||
snapshots:
|
||||
directory:
|
||||
|
||||
navigation-wand:
|
||||
item: minecraft:compass
|
||||
max-distance: 100
|
||||
|
||||
scripting:
|
||||
timeout: 3000
|
||||
dir: craftscripts
|
||||
|
||||
saving:
|
||||
dir: schematics
|
||||
|
||||
files:
|
||||
allow-symbolic-links: false
|
||||
|
||||
history:
|
||||
size: 15
|
||||
expiration: 10
|
||||
|
||||
calculation:
|
||||
timeout: 100
|
||||
|
||||
debugging:
|
||||
trace-unflushed-sessions: false
|
||||
|
||||
wand-item: minecraft:wooden_axe
|
||||
shell-save-type:
|
||||
no-double-slash: false
|
||||
no-op-permissions: false
|
||||
debug: false
|
||||
show-help-on-first-use: true
|
||||
server-side-cui: true
|
||||
command-block-support: false
|
|
@ -1,24 +1,3 @@
|
|||
#
|
||||
# WorldGuard's main configuration file
|
||||
#
|
||||
# This is the global configuration file. Anything placed into here will
|
||||
# be applied to all worlds. However, each world has its own configuration
|
||||
# file to allow you to replace most settings in here for that world only.
|
||||
#
|
||||
# About editing this file:
|
||||
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
|
||||
# you use an editor like Notepad++ (recommended for Windows users), you
|
||||
# must configure it to "replace tabs with spaces." In Notepad++, this can
|
||||
# be changed in Settings > Preferences > Language Menu.
|
||||
# - Don't get rid of the indents. They are indented so some entries are
|
||||
# in categories (like "enforce-single-session" is in the "protection"
|
||||
# category.
|
||||
# - If you want to check the format of this file before putting it
|
||||
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
|
||||
# and see if it gives "ERROR:".
|
||||
# - Lines starting with # are comments and so they are ignored.
|
||||
#
|
||||
|
||||
regions:
|
||||
uuid-migration:
|
||||
perform-on-next-start: false
|
||||
|
@ -43,6 +22,8 @@ regions:
|
|||
location-flags-only-inside-regions: false
|
||||
max-region-count-per-player:
|
||||
default: 7
|
||||
use-paper-entity-origin: false
|
||||
cancel-chat-without-recipients: true
|
||||
auto-invincible: false
|
||||
auto-invincible-group: false
|
||||
auto-no-drowning-group: false
|
||||
|
@ -133,6 +114,7 @@ player-damage:
|
|||
disable-explosion-damage: false
|
||||
disable-mob-damage: false
|
||||
disable-death-messages: false
|
||||
reset-fall-on-void-teleport: false
|
||||
chest-protection:
|
||||
enable: false
|
||||
disable-off-check: false
|
||||
|
@ -148,6 +130,7 @@ weather:
|
|||
disable-powered-creepers: false
|
||||
always-raining: false
|
||||
always-thundering: false
|
||||
disable-villager-witchification: false
|
||||
dynamics:
|
||||
disable-mushroom-spread: false
|
||||
disable-ice-melting: false
|
||||
|
@ -160,6 +143,7 @@ dynamics:
|
|||
disable-vine-growth: false
|
||||
disable-soil-dehydration: false
|
||||
snow-fall-blocks: []
|
||||
disable-crop-growth: false
|
||||
blacklist:
|
||||
use-as-whitelist: false
|
||||
logging:
|
||||
|
|
Loading…
Reference in a new issue