1.15.2 update

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Chromachine 2020-02-16 20:48:22 +00:00
parent 72da16e5eb
commit 275ba95904
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GPG key ID: E3A2A1CAA522AE6E
16 changed files with 3386 additions and 3791 deletions

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@ -1,18 +0,0 @@
BlocksHub:
version: 2
disabledBridges: {}
# - CoreProtect
# - Factions
# - GriefPrevention
# - HawkEye
# - LogBlock
# - Prism
# - Residence
# - Residence 4.6
# - Towny
# - WorldGuard
worlds:
- world
- world_nether
- world_the_end
- world.*

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@ -1,18 +0,0 @@
components:
DictionaryComponent:
enabled: true
SpawnComponent:
enabled: true
MagicComponent:
enabled: true
ResearchComponent:
enabled: true
TownyFactionsComponent:
enabled: true
distance: 5
PortalLimitComponent:
enabled: true
worlds:
- v1
- v2
- v3

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@ -1,15 +0,0 @@
Chairs:
- WOOD_STAIRS
- SPRUCE_WOOD_STAIRS
- JUNGLE_WOOD_STAIRS
- BIRCH_WOOD_STAIRS
- SANDSTONE_STAIRS
- COBBLESTONE_STAIRS
- BRICK_STAIRS
- SMOOTH_STAIRS
- NETHER_BRICK_STAIRS
- QUARTZ_STAIRS
- ACACIA_STAIRS
- DARK_OAK_STAIRS
UpsideDown: false
Range: 0

31
Chairs/config.yml Normal file
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@ -0,0 +1,31 @@
sit-config:
disabled-worlds: []
require-empty-hand: false
stairs:
enabled: true
rotate: true
max-width: 16
special-end:
sign: true
corner-stairs: true
additional-blocks: {}
sit-effects:
healing:
enabled: false
max-percent: 100
interval: 20
amount: 1
itempickup:
enabled: false
sit-restrictions:
commands:
all: false
list: []
messages:
enabled: true
sit:
enter: '&7You are now sitting.'
leave: '&7You are no longer sitting.'
enabled: '&7You have enabled chairs for yourself!'
disabled: '&7You have disabled chairs for yourself!'
commandrestricted: '&7You can''t issue this command while sitting'

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@ -107,3 +107,19 @@ HEROES_EXP: 100.0
#Add icons and make item names hoverable in transaction messages when ShowItem is installed? #Add icons and make item names hoverable in transaction messages when ShowItem is installed?
SHOWITEM_MESSAGE: true SHOWITEM_MESSAGE: true
#What containers are allowed to hold a shop? (Only blocks with inventories work!)
SHOP_CONTAINERS:
- "CHEST"
- "TRAPPED_CHEST"
#Do you want to allow using shops to people who have access to it due to their permissions? (owners are always ignored)
IGNORE_ACCESS_PERMS: true
#How many decimal places are allowed at a maximum for prices?
PRICE_PRECISION: 2
#Enable this if you use BungeeCord and want players to receive shop notifications on other servers
BUNGEECORD_MESSAGES: false
#How many seconds do you want to wait before showing notifications for the same shop to the owner again?
NOTIFICATION_MESSAGE_COOLDOWN: 10
#Should all shop removals be logged to the console?
LOG_ALL_SHOP_REMOVALS: true

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@ -135,3 +135,5 @@ components:
enabled: true enabled: true
notificationSound: '' notificationSound: ''
notificationPitch: 1.0 notificationPitch: 1.0
rpc:
enabled: true

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@ -1,286 +0,0 @@
# These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues"
wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
date: "3 Sep 2019 00:00:00 GMT"
build: "https://ci.athion.net/job/FastAsyncWorldEdit-Breaking/33"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/commit/8a7a4b6"
platform: "bukkit"
# Options: cn, de, es, fr, it, nl, ru, tr
# Create a PR to contribute a translation: https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/tree/master/worldedit-core/src/main/resources
language: ''
# @deprecated - use bstats config.yml
metrics: true
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate
# fawe.<plugin> permission. See the Permissions page for supported region plugins.
region-restrictions: true
# FAWE will skip chunks when there's not enough memory available
prevent-crashes: false
# FAWE will cancel non admin edits when memory consumption exceeds this %
# - Bypass with `/wea` or `//fast` or `fawe.bypass`
# - Disable with 100 or -1.
max-memory-percent: 95
clipboard:
# Store the clipboard on disk instead of memory
# - Will be slightly slower
# - Uses 2 bytes per block
use-disk: true
# Compress the clipboard to reduce the size:
# - TODO: Buffered random access with compression is not implemented on disk yet
# - 0 = No compression
# - 1 = Fast compression
# - 2-17 = Slower compression
compression-level: 1
# Number of days to keep history on disk before deleting it
delete-after-days: 1
lighting:
# If packet sending should be delayed until relight is finished
delay-packet-sending: true
async: true
# The relighting mode to use:
# - 0 = None (Do no relighting)
# - 1 = Optimal (Relight changed light sources and changed blocks)
# - 2 = All (Slowly relight every blocks)
mode: 1
# If existing lighting should be removed before relighting
remove-first: false
# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
tick-limiter:
# Enable the limiter
enabled: true
# The interval in ticks
interval: 20
# Max falling blocks per interval (per chunk)
falling: 64
# Max physics per interval (excluding redstone)
physics-ms: 10
# Max item spawns per interval (per chunk)
items: 256
# Whether fireworks can load chunks
# - Fireworks usually travel vertically so do not load any chunks
# - Horizontal fireworks can be hacked in to crash a server
fireworks-load-chunks: false
web:
# Should download urls be shortened?
# - Links are less secure as they could be brute forced
shorten-urls: false
# The web interface for clipboards
# - All schematics are anonymous and private
# - Downloads can be deleted by the user
# - Supports clipboard uploads, downloads and saves
url: "https://empcraft.com/fawe/"
# The web interface for assets
# - All schematics are organized and public
# - Assets can be searched, selected and downloaded
assets: "https://empcraft.com/assetpack/"
extent:
# Don't bug console when these plugins slow down WorldEdit operations
# - You'll see a message in console if you need to change this option
allowed-plugins: []
# Should debug messages be sent when third party extents are used?
debug: true
# Experimental options, use at your own risk
# - UNSAFE = Can cause permanent damage to the server
# - SAFE = Can be buggy but unlikely to cause any damage
experimental:
# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
anvil-queue-mode: false
# [SAFE] Dynamically increase the number of chunks rendered
# - Requires Paper: ci.destroystokyo.com/job/Paper-1.13/
# - Set your server view distance to 1 (spigot.yml, server.properties)
# - Based on tps and player movement
# - Note: If entities become hidden, increase the server view distance to 3
dynamic-chunk-rendering: -1
# Allows brushes to be persistent (default: true)
persistent-brushes: true
# Disable using native libraries
disable-natives: false
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
# Might cause client-side FPS lagg in some situations
keep-entities-in-blocks: false
# [SAFE] Experimental scripting support for Java 9
# - https://github.com/boy0001/FastAsyncWorldedit/wiki/JavaScript-API
modern-craftscripts: false
# [SAFE] Experimental freebuild region restrictions
# - PERM: fawe.freebuild
# - PERM: fawe.freebuild.<plugin>
freebuild: false
# This relates to how FAWE places chunks
queue:
# This should equal the number of processors you have
parallel-threads: 4
progress:
# Display constant titles about the progress of a user's edit
# - false = disabled
# - title = Display progress titles
# - chat = Display progress in chat
display: "title"
# How often edit progress is displayed
interval: 1
# Delay sending progress in milliseconds (so quick edits don't spam)
delay: 5000
# When doing edits that effect more than this many chunks:
# - FAWE will start placing before all calculations are finished
# - A larger value will use slightly less CPU time
# - A smaller value will reduce memory usage
# - A value too small may break some operations (deform?)
target-size: 64
# Force FAWE to start placing chunks regardless of whether an edit is finished processing
# - A larger value will use slightly less CPU time
# - A smaller value will reduce memory usage
# - A value too small may break some operations (deform?)
max-wait-ms: 1000
# Increase or decrease queue intensity (ms) [-50,50]:
# 0 = balance of performance / stability
# -10 = Allocate 10ms less for chunk placement
# Too high will can cause lag spikes (you might be okay with this)
# Too low will result in slow edits
extra-time-ms: 0
# Loading the right amount of chunks beforehand can speed up operations
# - Low values may result in FAWE waiting on requests to the main thread
# - Higher values use more memory and isn't noticeably faster
preload-chunks: 32
# Discard edits which have been idle for a certain amount of time (ms)
# - E.g. A plugin creates an EditSession but never does anything with it
# - This only applies to plugins improperly using WorldEdit's legacy API
discard-after-ms: 60000
history:
# Should history be saved on disk:
# - Frees up a lot of memory
# - Persists restarts
# - Unlimited undo
# - Does not affect edit performance if `combine-stages`
use-disk: true
# Use a database to store disk storage summaries:
# - Enables inspection and rollback
# - Does not impact performance
use-database: true
# Record history with dispatching:
# - Much faster as it avoids duplicate block checks
# - Slightly worse compression since dispatch order is different
combine-stages: true
# Higher compression reduces the size of history at the expense of CPU
# 0 = Uncompressed byte array (fastest)
# 1 = 1 pass fast compressor (default)
# 2 = 2 x fast
# 3 = 3 x fast
# 4 = 1 x medium, 1 x fast
# 5 = 1 x medium, 2 x fast
# 6 = 1 x medium, 3 x fast
# 7 = 1 x high, 1 x medium, 1 x fast
# 8 = 1 x high, 1 x medium, 2 x fast
# 9 = 1 x high, 1 x medium, 3 x fast (best compression)
# NOTE: If using disk, do some compression (3+) as smaller files save faster
compression-level: 3
# The buffer size for compression:
# - Larger = better ratio but uses more upfront memory
# - Must be in the range [64, 33554432]
buffer-size: 531441
# The maximum time in milliseconds to wait for a chunk to load for an edit.
# (50ms = 1 server tick, 0 = Fastest).
# The default value of 100 should be safe for most cases.
#
# Actions which require loaded chunks (e.g. copy) which do not load in time
# will use the last chunk as filler, which may appear as bands of duplicated blocks.
# Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.
# A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.
#
# This value is a timeout in case a chunk is never going to load (for whatever odd reason).
# If the action times out, the operation continues by using the previous chunk as filler,
# and displaying an error message. In this case, either copy a smaller section,
# or increase chunk-wait-ms.
# A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.
chunk-wait-ms: 1000
# Delete history on disk after a number of days
delete-after-days: 7
# Delete history in memory on logout (does not effect disk)
delete-on-logout: true
# If history should be enabled by default for plugins using WorldEdit:
# - It is faster to have disabled
# - Use of the FAWE API will not be effected
enable-for-console: true
# Should redo information be stored:
# - History is about 20% larger
# - Enables use of /redo
store-redo: true
# Assumes all edits are smaller than 4096x256x4096:
# - Reduces history size by ~10%
small-edits: false
# Paths for various directories
paths:
tokens: "tokens"
# Put any minecraft or mod jars for FAWE to be aware of block textures
textures: "textures"
heightmap: "heightmap"
history: "history"
# Multiple servers can use the same clipboards
# - Use a shared directory or NFS/Samba
clipboard: "clipboard"
# Each player has their own sub directory for schematics
per-player-schematics: true
commands: "commands"
# Region restriction settings
region-restrictions-options:
# What type of users are allowed to WorldEdit in a region
# - MEMBER = Players added to a region
# - OWNER = Players who own the region
mode: "MEMBER"
# Enable or disable core components
enabled-components:
commands: true
# The "default" limit group affects those without a specific limit permission.
# To grant someone different limits, copy the default limits group
# and give it a different name (e.g. newbie). Then give the user the limit
# permission node with that limit name (e.g. fawe.limit.newbie )
limits:
default:
# Max actions that can be run concurrently (i.e. commands)
max-actions: 1
# Max number of block changes (e.g. by `//set stone`).
max-changes: 50000000
# Max number of blocks checked (e.g. `//count stone` which doesn't change blocks)
max-checks: 50000000
# Number of times a change can fail (e.g. if the player can't access that region)
max-fails: 50000000
# Allowed brush iterations (e.g. `//brush smooth`)
max-iterations: 1000
# Max allowed entities (e.g. cows)
max-entities: 1337
# Blockstates include Banner, Beacon, BrewingStand, Chest, CommandBlock,
# CreatureSpawner, Dispenser, Dropper, EndGateway, Furnace, Hopper, Jukebox,
# NoteBlock, Sign, Skull, Structure
max-blockstates: 1337
# Maximum size of the player's history in Megabytes:
# - History on disk or memory will be deleted
max-history-mb: -1
# Maximum time in milliseconds //calc can execute
max-expression-ms: 50
# Cinematic block placement:
# - Adds a delay to block placement (ms/block)
# - Having an artificial delay will use more CPU/Memory
speed-reduction: 0
# Place chunks instead of individual blocks:
# - Disabling this will negatively impact performance
# - Only disable this for compatibility or cinematic placement
fast-placement: true
# Should WorldEdit use inventory?
# 0 = No inventory usage (creative)
# 1 = Inventory for removing and placing (freebuild)
# 2 = Inventory for placing (survival)
inventory-mode: 0
# Should large edits require confirmation (>16384 chunks)
confirm-large: true
# List of blocks to strip nbt from
strip-nbt: []

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@ -75,9 +75,12 @@ Optimizations:
Use: false Use: false
List: List:
- world - world
Explore:
# By setting this to true when there is max amount of players explored a chunk then it will be marked as fully explored and exact players who explored it will not be saved to save some memory
Compact: true
Logging: Logging:
# With this set to true all players jobs actions will be logged to database for easy to see statistics # With this set to true all players jobs actions will be logged to database for easy to see statistics
# This is still in development and in feature it will expand # This is still in development and in future it will expand
Use: true Use: true
broadcast: broadcast:
on-skill-up: on-skill-up:
@ -95,6 +98,12 @@ DailyQuests:
ResetTime: ResetTime:
Hour: 4 Hour: 4
Minute: 0 Minute: 0
# Defines amount of skips player can do on a quest
# This allows player to abandon current quest and get new one
Skips: 1
# The cost of the quest skip (money).
# Default 0, disabling cost of skipping quest.
SkipQuestCost: 0.0
# Enables the schedule manager to boost the server. # Enables the schedule manager to boost the server.
# By default this has been disabled for causing memory leak. # By default this has been disabled for causing memory leak.
ScheduleManager: ScheduleManager:
@ -120,6 +129,8 @@ enable-pay-for-exploring-when-gliding: false
disablePaymentIfRiding: false disablePaymentIfRiding: false
# Adds the Jobs xp received to the player's Minecraft XP bar # Adds the Jobs xp received to the player's Minecraft XP bar
add-xp-player: false add-xp-player: false
# Do the jobs boost ignore the boosted items usage in off hand?
enable-boosted-items-in-offhand: true
# Allows, when losing maximum durability of item then it does not pay the player until it is repaired. # Allows, when losing maximum durability of item then it does not pay the player until it is repaired.
# E.g. the player wants to enchant a item with enchanting table and the item has durability loss then not paying. # E.g. the player wants to enchant a item with enchanting table and the item has durability loss then not paying.
allow-pay-for-durability-loss: allow-pay-for-durability-loss:
@ -165,6 +176,10 @@ Economy:
MONEY: 0.0 MONEY: 0.0
EXP: 0.0 EXP: 0.0
POINTS: 0.0 POINTS: 0.0
# When set to true income which is belove 0 will get bonus aplied to it
# In example, if you would loose 5 bucks for placing diamond block, with 100% payment bonus, that penalty disapears
# When this left at false penalty for action will remain unchanged
ApplyToNegativeIncome: false
MinimumOveralPayment: MinimumOveralPayment:
# Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money # Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
# This will limit it to particular percentage # This will limit it to particular percentage
@ -452,10 +467,14 @@ JobsGUI:
OpenOnBrowse: true OpenOnBrowse: true
# Do you want to show chat information when performing /jobs browse command? # Do you want to show chat information when performing /jobs browse command?
ShowChatBrowse: true ShowChatBrowse: true
# With true left mouse button will join job and right will show more info # With true left mouse button will join job and right will show more info.
# With false left mouse button will show more info, right will join job # With false left mouse button will show more info, right will join job or inversely.
# Don't forget to adjust locale file # Don't forget to adjust locale file!
SwitcheButtons: false SwitcheButtons: false
# Do you want to use the left/right click button to leave from job?
# This option click type depend from SwitcheButtons option, if true using the left button and inversely.
# Don't forget to adjust locale file
UseInversedClickToLeave: false
# Do you want to show the action names in GUI? # Do you want to show the action names in GUI?
ShowActionNames: true ShowActionNames: true
# Defines size in rows of GUI # Defines size in rows of GUI

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@ -1,51 +1,4 @@
worlds: worlds:
world:
==: MVWorld
hidden: 'false'
alias: world
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: worldhub
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'false'
spawnLocation:
==: MVSpawnLocation
x: -32270.5
y: 67.0
z: -8198.5
pitch: 20.6998
yaw: -1.3500259
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '1923020019'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
world_the_end: world_the_end:
==: MVWorld ==: MVWorld
hidden: 'false' hidden: 'false'
@ -93,6 +46,53 @@ worlds:
generator: 'null' generator: 'null'
playerLimit: '-1' playerLimit: '-1'
allowFlight: 'true' allowFlight: 'true'
world:
==: MVWorld
hidden: 'false'
alias: world
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: worldhub
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'false'
spawnLocation:
==: MVSpawnLocation
x: -32270.5
y: 67.0
z: -8198.5
pitch: 20.6998
yaw: -1.3500259
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '1923020019'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
world_nether: world_nether:
==: MVWorld ==: MVWorld
hidden: 'false' hidden: 'false'
@ -187,16 +187,16 @@ worlds:
generator: PlotSquared generator: PlotSquared
playerLimit: '-1' playerLimit: '-1'
allowFlight: 'true' allowFlight: 'true'
flatworld: worldhub:
==: MVWorld ==: MVWorld
hidden: 'false' hidden: 'false'
alias: flatworld alias: worldhub
color: WHITE color: WHITE
style: NORMAL style: NORMAL
pvp: 'true' pvp: 'true'
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'false'
difficulty: EASY difficulty: EASY
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
@ -207,7 +207,7 @@ worlds:
exceptions: [] exceptions: []
monsters: monsters:
==: MVSpawnSubSettings ==: MVSpawnSubSettings
spawn: 'true' spawn: 'false'
spawnrate: '-1' spawnrate: '-1'
exceptions: [] exceptions: []
entryfee: entryfee:
@ -217,20 +217,20 @@ worlds:
autoHeal: 'true' autoHeal: 'true'
adjustSpawn: 'true' adjustSpawn: 'true'
portalForm: ALL portalForm: ALL
gameMode: SURVIVAL gameMode: ADVENTURE
keepSpawnInMemory: 'false' keepSpawnInMemory: 'false'
spawnLocation: spawnLocation:
==: MVSpawnLocation ==: MVSpawnLocation
x: -256.0 x: 162.5
y: 4.0 y: 4.0
z: -96.0 z: -95.5
pitch: 0.0 pitch: 0.0
yaw: 0.0 yaw: 0.0
autoLoad: 'true' autoLoad: 'true'
bedRespawn: 'true' bedRespawn: 'true'
worldBlacklist: [] worldBlacklist: []
environment: NORMAL environment: NORMAL
seed: '4622440486943241231' seed: '-5692829584426207714'
generator: 'null' generator: 'null'
playerLimit: '-1' playerLimit: '-1'
allowFlight: 'true' allowFlight: 'true'
@ -281,16 +281,16 @@ worlds:
generator: 'null' generator: 'null'
playerLimit: '-1' playerLimit: '-1'
allowFlight: 'true' allowFlight: 'true'
worldhub: flatworld:
==: MVWorld ==: MVWorld
hidden: 'false' hidden: 'false'
alias: worldhub alias: flatworld
color: WHITE color: WHITE
style: NORMAL style: NORMAL
pvp: 'true' pvp: 'true'
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'false' allowWeather: 'true'
difficulty: EASY difficulty: EASY
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
@ -301,7 +301,7 @@ worlds:
exceptions: [] exceptions: []
monsters: monsters:
==: MVSpawnSubSettings ==: MVSpawnSubSettings
spawn: 'false' spawn: 'true'
spawnrate: '-1' spawnrate: '-1'
exceptions: [] exceptions: []
entryfee: entryfee:
@ -311,20 +311,20 @@ worlds:
autoHeal: 'true' autoHeal: 'true'
adjustSpawn: 'true' adjustSpawn: 'true'
portalForm: ALL portalForm: ALL
gameMode: ADVENTURE gameMode: SURVIVAL
keepSpawnInMemory: 'false' keepSpawnInMemory: 'false'
spawnLocation: spawnLocation:
==: MVSpawnLocation ==: MVSpawnLocation
x: 162.5 x: -256.0
y: 4.0 y: 4.0
z: -95.5 z: -96.0
pitch: 0.0 pitch: 0.0
yaw: 0.0 yaw: 0.0
autoLoad: 'true' autoLoad: 'true'
bedRespawn: 'true' bedRespawn: 'true'
worldBlacklist: [] worldBlacklist: []
environment: NORMAL environment: NORMAL
seed: '-5692829584426207714' seed: '4622440486943241231'
generator: 'null' generator: 'null'
playerLimit: '-1' playerLimit: '-1'
allowFlight: 'true' allowFlight: 'true'

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@ -2,15 +2,16 @@
issues: "https://github.com/IntellectualSites/PlotSquared/issues" issues: "https://github.com/IntellectualSites/PlotSquared/issues"
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions" suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki" wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
date: "12 Dec 2019 00:00:00 GMT" date: "24 Feb 2020 00:00:00 GMT"
build: "https://ci.athion.net/job/PlotSquared-Releases/400" build: "https://ci.athion.net/job/PlotSquared-Releases/453"
commit: "https://github.com/IntellectualSites/PlotSquared/commit/7623698" commit: "https://github.com/IntellectualSites/PlotSquared/commit/c31c855"
platform: "Bukkit" platform: "Bukkit"
# Show additional information in console # Show additional information in console
debug: true debug: true
# The big annoying text that appears when you enter a plot # The big annoying text that appears when you enter a plot
# For a single plot: `/plot flag set titles false` # For a single plot: `/plot flag set titles false`
# For just you: `/plot toggle titles` # For just you: `/plot toggle titles`
# For all plots: Add `titles: false` in the worlds.yml flags block
titles: true titles: true
# Enable or disable parts of the plugin # Enable or disable parts of the plugin
@ -24,7 +25,7 @@ enabled-components:
commands: true commands: true
# The UUID cacher is used to resolve player names # The UUID cacher is used to resolve player names
uuid-cache: true uuid-cache: true
# The plugin auto updater # The plugin auto updater will notify you if updates are available.
updater: true updater: true
# Stores user metadata in a database # Stores user metadata in a database
persistent-meta: true persistent-meta: true
@ -38,7 +39,7 @@ enabled-components:
worldedit-restrictions: true worldedit-restrictions: true
# Allow economy to be used # Allow economy to be used
economy: true economy: true
# Send anonymous usage statistics to bStats. Bukkit only setting. # @deprecated - use bstats config.yml
metrics: true metrics: true
# Expiry will clear old or simplistic plots # Expiry will clear old or simplistic plots
plot-expiry: false plot-expiry: false
@ -88,6 +89,7 @@ teleport:
# Teleport to your plot on claim # Teleport to your plot on claim
on-claim: true on-claim: true
# Add a delay to all teleport commands # Add a delay to all teleport commands
# Assign `plots.teleport.delay.bypass` to bypass the cooldown.
delay: 0 delay: 0
# The visit command is ordered by world instead of globally # The visit command is ordered by world instead of globally
per-world-visit: false per-world-visit: false

View file

@ -59,6 +59,9 @@ timings:
server-name: Unknown Server server-name: Unknown Server
world-settings: world-settings:
default: default:
seed-based-feature-search: true
portal-create-radius: 16
entities-target-with-follow-range: false
fix-zero-tick-instant-grow-farms: true fix-zero-tick-instant-grow-farms: true
fixed-chunk-inhabited-time: -1 fixed-chunk-inhabited-time: -1
disable-teleportation-suffocation-check: false disable-teleportation-suffocation-check: false
@ -106,6 +109,7 @@ world-settings:
all-chunks-are-slime-chunks: false all-chunks-are-slime-chunks: false
mob-spawner-tick-rate: 2 mob-spawner-tick-rate: 2
game-mechanics: game-mechanics:
disable-pillager-patrols: false
scan-for-legacy-ender-dragon: true scan-for-legacy-ender-dragon: true
disable-chest-cat-detection: false disable-chest-cat-detection: false
shield-blocking-delay: 5 shield-blocking-delay: 5

View file

@ -1,5 +1,5 @@
#Minecraft server properties #Minecraft server properties
#Sun Feb 16 12:01:24 UTC 2020 #Sun Feb 16 18:06:58 UTC 2020
spawn-protection=16 spawn-protection=16
max-tick-time=60000 max-tick-time=60000
query.port=25565 query.port=25565
@ -38,10 +38,10 @@ spawn-animals=true
white-list=false white-list=false
rcon.password= rcon.password=
generate-structures=true generate-structures=true
online-mode=false
max-build-height=256 max-build-height=256
online-mode=false
level-seed=1923020019 level-seed=1923020019
prevent-proxy-connections=false
use-native-transport=true use-native-transport=true
motd=Chromacraft v5 prevent-proxy-connections=false
enable-rcon=false enable-rcon=false
motd=Chromacraft v5

View file

@ -12,6 +12,7 @@
config-version: 12 config-version: 12
settings: settings:
log-villager-deaths: true
save-user-cache-on-stop-only: false save-user-cache-on-stop-only: false
bungeecord: true bungeecord: true
sample-count: 12 sample-count: 12
@ -59,6 +60,7 @@ stats:
forced-stats: {} forced-stats: {}
world-settings: world-settings:
default: default:
trident-despawn-rate: 1200
max-entity-collisions: 8 max-entity-collisions: 8
verbose: true verbose: true
hopper-amount: 1 hopper-amount: 1
@ -101,6 +103,7 @@ world-settings:
sweetberry-modifier: 100 sweetberry-modifier: 100
kelp-modifier: 100 kelp-modifier: 100
entity-activation-range: entity-activation-range:
water: 16
animals: 16 animals: 16
monsters: 24 monsters: 24
raiders: 48 raiders: 48
@ -131,3 +134,5 @@ world-settings:
merge-radius: merge-radius:
exp: 6.0 exp: 6.0
item: 4.0 item: 4.0
worldeditregentempworld:
verbose: false

152
WorldEdit/config.yml Normal file
View file

@ -0,0 +1,152 @@
#
# WorldEdit's Configuration File
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain and post
# errors. If you use an editor, like Notepad++ (recommended for Windows
# users), you must configure it to "replace tabs with spaces."
# This can be changed in Settings > Preferences > Language Menu.
# - Don't get rid of indentations. They are indented so some entries that are
# in categories, like "max-blocks-changed", are placed in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives you "ERROR:".
# - Lines starting with # are comments, so they are ignored.
# - If you want to allow blocks, make sure to change "disallowed-blocks" to []
#
limits:
max-blocks-changed:
default: -1
maximum: -1
max-polygonal-points:
default: -1
maximum: 20
max-radius: -1
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:
default: -1
maximum: -1
disallowed-blocks:
- "minecraft:oak_sapling"
- "minecraft:jungle_sapling"
- "minecraft:dark_oak_sapling:"
- "minecraft:spruce_sapling"
- "minecraft:birch_sapling"
- "minecraft:acacia_sapling"
- "minecraft:black_bed"
- "minecraft:blue_bed"
- "minecraft:brown_bed"
- "minecraft:cyan_bed"
- "minecraft:gray_bed"
- "minecraft:green_bed"
- "minecraft:light_blue_bed"
- "minecraft:light_gray_bed"
- "minecraft:lime_bed"
- "minecraft:magenta_bed"
- "minecraft:orange_bed"
- "minecraft:pink_bed"
- "minecraft:purple_bed"
- "minecraft:red_bed"
- "minecraft:white_bed"
- "minecraft:yellow_bed"
- "minecraft:powered_rail"
- "minecraft:detector_rail"
- "minecraft:grass"
- "minecraft:dead_bush"
- "minecraft:moving_piston"
- "minecraft:piston_head"
- "minecraft:sunflower"
- "minecraft:rose_bush"
- "minecraft:dandelion"
- "minecraft:poppy"
- "minecraft:brown_mushroom"
- "minecraft:red_mushroom"
- "minecraft:tnt"
- "minecraft:torch"
- "minecraft:fire"
- "minecraft:redstone_wire"
- "minecraft:wheat"
- "minecraft:potatoes"
- "minecraft:carrots"
- "minecraft:melon_stem"
- "minecraft:pumpkin_stem"
- "minecraft:beetroots"
- "minecraft:rail"
- "minecraft:lever"
- "minecraft:redstone_torch"
- "minecraft:redstone_wall_torch"
- "minecraft:repeater"
- "minecraft:comparator"
- "minecraft:stone_button"
- "minecraft:birch_button"
- "minecraft:acacia_button"
- "minecraft:dark_oak_button"
- "minecraft:jungle_button"
- "minecraft:oak_button"
- "minecraft:spruce_button"
- "minecraft:cactus"
- "minecraft:sugar_cane"
- "minecraft:bedrock"
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
# The format of custom log message. This is java general format string (java.util.Formatter). Arguments are:
# 1$ : date - a Date object representing event time of the log record.
# 2$ : source - a string representing the caller, if available; otherwise, the logger's name.
# 3$ : logger - the logger's name.
# 4$ : level - the log level.
# 5$ : message - the formatted log message returned from the Formatter.formatMessage(LogRecord) method. It uses java.text formatting and does not use the java.util.Formatter format argument.
# 6$ : thrown - a string representing the throwable associated with the log record and its backtrace beginning with a newline character, if any; otherwise, an empty string.
# For details see:
# https://docs.oracle.com/javase/8/docs/api/java/util/Formatter.html
# https://docs.oracle.com/javase/8/docs/api/java/util/logging/SimpleFormatter.html#format-java.util.logging.LogRecord-
format: "[%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS %4$s]: %5$s%6$s%n"
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: minecraft:compass
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
calculation:
timeout: 100
debugging:
trace-unflushed-sessions: false
wand-item: minecraft:wooden_axe
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
show-help-on-first-use: true
server-side-cui: true
command-block-support: false

View file

@ -1,24 +1,3 @@
#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace most settings in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
regions: regions:
uuid-migration: uuid-migration:
perform-on-next-start: false perform-on-next-start: false
@ -43,6 +22,8 @@ regions:
location-flags-only-inside-regions: false location-flags-only-inside-regions: false
max-region-count-per-player: max-region-count-per-player:
default: 7 default: 7
use-paper-entity-origin: false
cancel-chat-without-recipients: true
auto-invincible: false auto-invincible: false
auto-invincible-group: false auto-invincible-group: false
auto-no-drowning-group: false auto-no-drowning-group: false
@ -133,6 +114,7 @@ player-damage:
disable-explosion-damage: false disable-explosion-damage: false
disable-mob-damage: false disable-mob-damage: false
disable-death-messages: false disable-death-messages: false
reset-fall-on-void-teleport: false
chest-protection: chest-protection:
enable: false enable: false
disable-off-check: false disable-off-check: false
@ -148,6 +130,7 @@ weather:
disable-powered-creepers: false disable-powered-creepers: false
always-raining: false always-raining: false
always-thundering: false always-thundering: false
disable-villager-witchification: false
dynamics: dynamics:
disable-mushroom-spread: false disable-mushroom-spread: false
disable-ice-melting: false disable-ice-melting: false
@ -160,6 +143,7 @@ dynamics:
disable-vine-growth: false disable-vine-growth: false
disable-soil-dehydration: false disable-soil-dehydration: false
snow-fall-blocks: [] snow-fall-blocks: []
disable-crop-growth: false
blacklist: blacklist:
use-as-whitelist: false use-as-whitelist: false
logging: logging: