1.16.3 update and Towny prerelease

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Chromachine 2020-10-22 16:09:03 +00:00
parent 9894078938
commit 8531e73e5d
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GPG key ID: E3A2A1CAA522AE6E
13 changed files with 511 additions and 159 deletions

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@ -16,25 +16,16 @@ components:
useNationColors: true useNationColors: true
colorCount: 1 colorCount: 1
towncolors: towncolors:
praxis: seedshire:
- DarkRed - Blue
ignatios_antonos:
- DarkGray
tmp:
- Gold
liria: liria:
- DarkPurple - DarkPurple
winterforge:
- Aqua
xoll:
- DarkBlue
nationcolors: nationcolors:
peoples_republic: Red
leagueofcrafters: Gold leagueofcrafters: Gold
# This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair. # This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair.
# This was the original goal of this plugin when it was made. # This was the original goal of this plugin when it was made.
FlairComponent: FlairComponent:
enabled: true enabled: false
flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/ flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
# Displays the configured messages at the set interval when someone is online. # Displays the configured messages at the set interval when someone is online.
AnnouncerComponent: AnnouncerComponent:
@ -62,7 +53,7 @@ components:
AppendTextComponent: AppendTextComponent:
enabled: true enabled: true
texts: texts:
ww: waitwhat:
helpText: helpText:
- §6---- Wait what ---- - §6---- Wait what ----
- Wait what - Wait what

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@ -50,16 +50,18 @@ components:
toggles: 0 toggles: 0
brtoggles: [] brtoggles: []
profileURL: https://tbmcplugins.github.io/profile.html profileURL: https://tbmcplugins.github.io/profile.html
enableVanillaCommands: true
# Listens for errors from the Chroma plugins and posts them to Discord, ignoring repeating errors so it's not that spammy. # Listens for errors from the Chroma plugins and posts them to Discord, ignoring repeating errors so it's not that spammy.
ExceptionListenerModule: ExceptionListenerModule:
enabled: true enabled: true
channel: 239519012529111040 channel: 239519012529111040
pingRole: Coder pingRole: Coder
# Automatically collects roles with a certain color (the second to last in the upper row - #95a5a6). # Automatically collects roles with a certain color.
# Users can add these roles to themselves using the /role Discord command. # Users can add these roles to themselves using the /role Discord command.
GameRoleModule: GameRoleModule:
enabled: true enabled: true
logChannel: 0 logChannel: 0
roleColor: '#0095a5a6'
# Posts new posts from Reddit to the specified channel(s). It will pin the regular posts (not the mod posts). # Posts new posts from Reddit to the specified channel(s). It will pin the regular posts (not the mod posts).
AnnouncerModule: AnnouncerModule:
enabled: true enabled: true

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@ -41,6 +41,8 @@ components:
red: red:
enabled: true enabled: true
IDs: [] IDs: []
displayName: §cRED§f
color: DarkRed
orange: orange:
enabled: true enabled: true
IDs: [] IDs: []
@ -49,9 +51,13 @@ components:
yellow: yellow:
enabled: true enabled: true
IDs: [] IDs: []
displayName: §eYELLOW§f
color: Yellow
green: green:
enabled: true enabled: true
IDs: [] IDs: []
displayName: §aGREEN§f
color: Green
blue: blue:
enabled: true enabled: true
IDs: [] IDs: []
@ -60,6 +66,8 @@ components:
purple: purple:
enabled: true enabled: true
IDs: [] IDs: []
displayName: §5PURPLE§f
color: DarkPurple
tc: tc:
enabled: true enabled: true
IDs: [] IDs: []

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@ -1,47 +0,0 @@
configVersion: 20
language: english
enableEconomy: false
chatEnabled: true
chatFormat:
edit: '&2[Edit] &r%player_name%: '
game: '&2[Game] %group_color%%player_name%: &r'
group: '&2%group_color%[%group_name%] %player_name%: &r'
spy: '&2[Chat Spy] %player_name%: &r'
tutorial:
activated: false
dungeon: tutorial
startGroup: default
endgroup: player
groupColorPriority:
- DARK_BLUE
- LIGHT_RED
- YELLOW
- LIGHT_GREEN
- PURPLE
- ORANGE
- BLACK
- LIGHT_BLUE
- DARK_GREEN
- DARK_RED
- LIGHT_GRAY
- CYAN
- MAGENTA
- DARK_GRAY
- PINK
announcementInterval: 30.0
sendFloorTitle: true
globalDeathMessagesDisabled: true
externalMobProviders: {}
resourcePacks: {}
maxInstances: 10
secureMode:
enabled: false
openInventories: false
dropItems: false
checkInterval: 5.0
backupMode: ON_DISABLE_AND_SAVE
default: {}
groupAdaptersEnabled: false
editInstanceRemovalDelay: 5
strictMovementCheckEnabled: true
lobbyContainersEnabled: false

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@ -1,16 +1,14 @@
# These first 6 aren't configurable # These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues" issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://wiki.intellectualsites.com/FastAsyncWorldEdit/index" wiki: "https://wiki.intellectualsites.com/FastAsyncWorldEdit/index"
date: "15 Aug 2020 00:00:00 GMT" date: "Sun Nov 15 00:00:00 UTC 2020"
build: "https://ci.athion.net/job/FastAsyncWorldEdit-1.16/302" build: "https://ci.athion.net/job/FastAsyncWorldEdit-1.16/422"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f668ba48" commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f2c9ff1c"
platform: "Bukkit" platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard). # Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate # To be allowed to WorldEdit in a region, users need the appropriate
# fawe.<plugin> permission. See the Permissions page for supported region plugins. # fawe.<plugin> permission. See the Permissions page for supported region plugins.
region-restrictions: true region-restrictions: true
# FAWE will skip chunks when there's not enough memory available
prevent-crashes: false
# FAWE will cancel non admin edits when memory consumption exceeds this % # FAWE will cancel non admin edits when memory consumption exceeds this %
# - Bypass with `/wea` or `//fast` or `fawe.bypass` # - Bypass with `/wea` or `//fast` or `fawe.bypass`
# - Disable with 100 or -1. # - Disable with 100 or -1.
@ -48,6 +46,8 @@ lighting:
mode: 1 mode: 1
# If existing lighting should be removed before relighting # If existing lighting should be removed before relighting
remove-first: false remove-first: false
# Calculate and set heightmaps when relighting
do-heightmaps: true
# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse) # Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
tick-limiter: tick-limiter:
@ -121,6 +121,10 @@ experimental:
# Force re-ticking of existing blocks not edited by FAWE. # Force re-ticking of existing blocks not edited by FAWE.
# This will increase time taken slightly. # This will increase time taken slightly.
allow-tick-existing: true allow-tick-existing: true
# Do not wait for a chunk's history to save before sending it
# - Undo/redo commands will wait until the history has been written to disk before executing
# - Requires combine_stages = true
send-before-history: false
# This relates to how FAWE places chunks # This relates to how FAWE places chunks
queue: queue:

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@ -143,6 +143,8 @@ enable-boosted-items-in-offhand: true
# Do you want to prevent crop resizing payment when placing more cactus? # Do you want to prevent crop resizing payment when placing more cactus?
# This option is only related to: sugar_cane, cactus, kelp, bamboo # This option is only related to: sugar_cane, cactus, kelp, bamboo
prevent-crop-resize-payment: false prevent-crop-resize-payment: false
# Allows to pay for stacked entities for each one. Requires StackMob or WildStacker.
pay-for-stacked-entities: false
# Allows, when losing maximum durability of item then it does not pay the player until it is repaired. # Allows, when losing maximum durability of item then it does not pay the player until it is repaired.
# E.g. the player wants to enchant a item with enchanting table and the item has durability loss then not paying. # E.g. the player wants to enchant a item with enchanting table and the item has durability loss then not paying.
allow-pay-for-durability-loss: allow-pay-for-durability-loss:
@ -309,6 +311,11 @@ Economy:
# With this true, player will get money for all crafted items instead of each crafting action (like with old payment mechanic) # With this true, player will get money for all crafted items instead of each crafting action (like with old payment mechanic)
# By default its false, as you can make ALOT of money if prices kept from old payment mechanics # By default its false, as you can make ALOT of money if prices kept from old payment mechanics
PayForEachCraft: false PayForEachCraft: false
# true - if players tries to combine (repair) 2 same items, like armor or weapon do they get income for it?
PayForCombiningItems: true
VTrade:
# With this true, player will get money for all trade items instead of each trade action
payForEachTradeItem: false
MilkingCow: MilkingCow:
# With this true, when timer is still going, cow milking event will be canceled # With this true, when timer is still going, cow milking event will be canceled
# With this false, player will get bucket of milk, but still no payment # With this false, player will get bucket of milk, but still no payment
@ -324,6 +331,12 @@ ExploitProtections:
# Defines max available furnaces each player can have to get paid from # Defines max available furnaces each player can have to get paid from
# This can be overridden with jobs.maxfurnaces.[amount] permission node # This can be overridden with jobs.maxfurnaces.[amount] permission node
MaxDefaultAvailable: 20 MaxDefaultAvailable: 20
BlastFurnaces:
Reassign: false
MaxDefaultAvailable: 15
Smokers:
Reassign: false
MaxDefaultAvailable: 15
BrewingStands: BrewingStands:
# When enabled, players interacted brewing stands will be saved into file and will be reassigned after restart to keep giving out money # When enabled, players interacted brewing stands will be saved into file and will be reassigned after restart to keep giving out money
# Players will no longer need to click on brewing stand to get paid from it after server restart # Players will no longer need to click on brewing stand to get paid from it after server restart
@ -487,10 +500,6 @@ JobsGUI:
# With false left mouse button will show more info, right will join job or inversely. # With false left mouse button will show more info, right will join job or inversely.
# Don't forget to adjust locale file! # Don't forget to adjust locale file!
SwitcheButtons: false SwitcheButtons: false
# Do you want to use the left/right click button to leave from job?
# This option click type depend from SwitcheButtons option, if true using the left button and inversely.
# Don't forget to adjust locale file
UseInversedClickToLeave: false
# Allows players to join a specified job via GUI. # Allows players to join a specified job via GUI.
DisableJoiningJobThroughGui: false DisableJoiningJobThroughGui: false
# Do you want to show the action names in GUI? # Do you want to show the action names in GUI?

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@ -30,7 +30,7 @@ Jobs:
- ' &7Planting trees' - ' &7Planting trees'
- ' &7Cutting down trees' - ' &7Cutting down trees'
- ' &7Killing players' - ' &7Killing players'
# The colour of the name, for a full list of supported colours, go to the message config. # The colour of the name, for a full list of supported colours, go to the message config. Hex color codes are supported as of 1.16 minecraft version. Example: {#6600cc} or {#Brown}
ChatColour: GREEN ChatColour: GREEN
# [OPTIONAL] The colour of the boss bar: GREEN, BLUE, RED, WHITE, YELLOW, PINK, PURPLE. # [OPTIONAL] The colour of the boss bar: GREEN, BLUE, RED, WHITE, YELLOW, PINK, PURPLE.
BossBarColour: WHITE BossBarColour: WHITE
@ -83,6 +83,10 @@ Jobs:
rejoinCooldown: 10 rejoinCooldown: 10
# GUI icon information when using GUI function # GUI icon information when using GUI function
Gui: Gui:
# You can use the custom player head:
# Item: player_head
# CustomSkull: Notch
# Name of the material # Name of the material
Item: LOG:2 Item: LOG:2
# Enchants of the item # Enchants of the item
@ -90,10 +94,6 @@ Jobs:
- DURABILITY:1 - DURABILITY:1
# Slot number to show the item in the specified row # Slot number to show the item in the specified row
slot: 5 slot: 5
# You can use the custom player head:
# Item: player_head
# CustomSkull: Notch
# Defines maximum amount of daily quests player can have from THIS job # Defines maximum amount of daily quests player can have from THIS job
# This will not have effect on overall quest amount player will have # This will not have effect on overall quest amount player will have
maxDailyQuests: 3 maxDailyQuests: 3

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@ -33,3 +33,4 @@ multiverse-configuration:
defaultportalsearch: 'false' defaultportalsearch: 'false'
portalsearchradius: '128' portalsearchradius: '128'
autopurge: 'true' autopurge: 'true'
idonotwanttodonate: 'false'

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@ -9,7 +9,7 @@ worlds:
scale: '16.0' scale: '16.0'
respawnWorld: world respawnWorld: world
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -103,7 +103,7 @@ worlds:
scale: '8.0' scale: '8.0'
respawnWorld: world respawnWorld: world
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -150,7 +150,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -197,7 +197,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'false' allowWeather: 'false'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -244,7 +244,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -291,7 +291,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -311,7 +311,7 @@ worlds:
autoHeal: 'true' autoHeal: 'true'
adjustSpawn: 'true' adjustSpawn: 'true'
portalForm: ALL portalForm: ALL
gameMode: SURVIVAL gameMode: ADVENTURE
keepSpawnInMemory: 'false' keepSpawnInMemory: 'false'
spawnLocation: spawnLocation:
==: MVSpawnLocation ==: MVSpawnLocation
@ -338,7 +338,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:
@ -385,7 +385,7 @@ worlds:
scale: '1.0' scale: '1.0'
respawnWorld: '' respawnWorld: ''
allowWeather: 'true' allowWeather: 'true'
difficulty: HARD difficulty: NORMAL
spawning: spawning:
==: MVSpawnSettings ==: MVSpawnSettings
animals: animals:

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@ -5,7 +5,7 @@
# If you need help with the configuration or have any questions related to Paper, # If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or IRC channel. # join us in our Discord or IRC channel.
# #
# Discord: https://paperdiscord.emc.gs # Discord: https://discord.gg/papermc
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper ) # IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper )
# Website: https://papermc.io/ # Website: https://papermc.io/
# Docs: https://paper.readthedocs.org/ # Docs: https://paper.readthedocs.org/
@ -13,6 +13,10 @@
verbose: false verbose: false
config-version: 20 config-version: 20
settings: settings:
track-plugin-scoreboards: false
max-joins-per-tick: 3
player-auto-save-rate: -1
max-player-auto-save-per-tick: -1
console-has-all-permissions: false console-has-all-permissions: false
chunk-tasks-per-tick: 1000 chunk-tasks-per-tick: 1000
load-permissions-yml-before-plugins: true load-permissions-yml-before-plugins: true
@ -42,6 +46,7 @@ settings:
page-max: 2560 page-max: 2560
total-multiplier: 0.98 total-multiplier: 0.98
unsupported-settings: unsupported-settings:
allow-headless-pistons: false
allow-permanent-block-break-exploits: false allow-permanent-block-break-exploits: false
allow-piston-duplication: false allow-piston-duplication: false
allow-permanent-block-break-exploits-readme: This setting controls if players allow-permanent-block-break-exploits-readme: This setting controls if players
@ -50,6 +55,8 @@ settings:
allow-piston-duplication-readme: This setting controls if player should be able allow-piston-duplication-readme: This setting controls if player should be able
to use TNT duplication, but this also allows duplicating carpet, rails and potentially to use TNT duplication, but this also allows duplicating carpet, rails and potentially
other items other items
allow-headless-pistons-readme: This setting controls if players should be able
to create headless pistons.
messages: messages:
no-permission: '&cI''m sorry, but you do not have permission to perform this command. no-permission: '&cI''m sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe that this is in error.' Please contact the server administrators if you believe that this is in error.'
@ -70,6 +77,7 @@ timings:
server-name: Unknown Server server-name: Unknown Server
world-settings: world-settings:
default: default:
zombies-target-turtle-eggs: true
phantoms-do-not-spawn-on-creative-players: true phantoms-do-not-spawn-on-creative-players: true
phantoms-only-attack-insomniacs: true phantoms-only-attack-insomniacs: true
iron-golems-can-spawn-in-air: false iron-golems-can-spawn-in-air: false
@ -177,6 +185,7 @@ world-settings:
items: items:
COBBLESTONE: 300 COBBLESTONE: 300
anti-xray: anti-xray:
lava-obscures: false
enabled: true enabled: true
engine-mode: 1 engine-mode: 1
chunk-edge-mode: 2 chunk-edge-mode: 2

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@ -1,5 +1,5 @@
#Minecraft server properties #Minecraft server properties
#Tue Jul 28 13:02:45 UTC 2020 #Thu Oct 22 15:57:22 UTC 2020
spawn-protection=16 spawn-protection=16
max-tick-time=60000 max-tick-time=60000
query.port=25565 query.port=25565
@ -41,11 +41,12 @@ spawn-animals=true
white-list=false white-list=false
rcon.password= rcon.password=
generate-structures=true generate-structures=true
max-build-height=256
online-mode=false online-mode=false
max-build-height=256
level-seed=1923020019 level-seed=1923020019
use-native-transport=true
prevent-proxy-connections=false prevent-proxy-connections=false
use-native-transport=true
enable-jmx-monitoring=false enable-jmx-monitoring=false
enable-rcon=false
motd=Chromacraft v5 motd=Chromacraft v5
enable-rcon=false
rate-limit=0

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@ -24,6 +24,8 @@ regions:
default: 7 default: 7
use-paper-entity-origin: false use-paper-entity-origin: false
cancel-chat-without-recipients: true cancel-chat-without-recipients: true
disable-bypass-by-default: false
announce-bypass-status: false
auto-invincible: false auto-invincible: false
auto-invincible-group: false auto-invincible-group: false
auto-no-drowning-group: false auto-no-drowning-group: false
@ -51,6 +53,7 @@ protection:
remove-infinite-stacks: false remove-infinite-stacks: false
disable-xp-orb-drops: false disable-xp-orb-drops: false
disable-obsidian-generators: false disable-obsidian-generators: false
use-max-priority-association: false
gameplay: gameplay:
block-potions: [] block-potions: []
block-potions-overly-reliably: false block-potions-overly-reliably: false
@ -161,3 +164,7 @@ blacklist:
enable: false enable: false
path: worldguard/logs/%Y-%m-%d.log path: worldguard/logs/%Y-%m-%d.log
open-files: 10 open-files: 10
disable-permission-cache: false
turtle-egg:
disable-creature-trampling: false
disable-player-trampling: false