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29 changed files with 978 additions and 9483 deletions
7
.travis.yml
Executable file
7
.travis.yml
Executable file
|
@ -0,0 +1,7 @@
|
||||||
|
language: python
|
||||||
|
python:
|
||||||
|
- "3.6"
|
||||||
|
install:
|
||||||
|
- pip install yamllint
|
||||||
|
script:
|
||||||
|
- git diff --name-only $TRAVIS_COMMIT_RANGE | grep -Ee ".yml|dynmap.*.txt" | xargs yamllint
|
58
.yamllint
Executable file
58
.yamllint
Executable file
|
@ -0,0 +1,58 @@
|
||||||
|
---
|
||||||
|
|
||||||
|
rules:
|
||||||
|
braces:
|
||||||
|
min-spaces-inside: 0
|
||||||
|
max-spaces-inside: 0
|
||||||
|
min-spaces-inside-empty: -1
|
||||||
|
max-spaces-inside-empty: -1
|
||||||
|
brackets:
|
||||||
|
min-spaces-inside: 0
|
||||||
|
max-spaces-inside: 0
|
||||||
|
min-spaces-inside-empty: -1
|
||||||
|
max-spaces-inside-empty: -1
|
||||||
|
colons:
|
||||||
|
max-spaces-before: 0
|
||||||
|
max-spaces-after: 1
|
||||||
|
commas:
|
||||||
|
max-spaces-before: 0
|
||||||
|
min-spaces-after: 1
|
||||||
|
max-spaces-after: 1
|
||||||
|
comments:
|
||||||
|
level: warning
|
||||||
|
require-starting-space: false
|
||||||
|
min-spaces-from-content: 1
|
||||||
|
comments-indentation:
|
||||||
|
level: warning
|
||||||
|
document-end: disable
|
||||||
|
document-start:
|
||||||
|
level: warning
|
||||||
|
present: false
|
||||||
|
empty-lines:
|
||||||
|
max: 2
|
||||||
|
max-start: 0
|
||||||
|
max-end: 1
|
||||||
|
level: warning
|
||||||
|
quoted-strings: disable
|
||||||
|
empty-values:
|
||||||
|
forbid-in-block-mappings: false
|
||||||
|
forbid-in-flow-mappings: false
|
||||||
|
hyphens:
|
||||||
|
max-spaces-after: 1
|
||||||
|
indentation:
|
||||||
|
spaces: consistent
|
||||||
|
indent-sequences: whatever
|
||||||
|
check-multi-line-strings: false
|
||||||
|
level: warning
|
||||||
|
key-duplicates: enable
|
||||||
|
key-ordering: disable
|
||||||
|
line-length: disable
|
||||||
|
new-line-at-end-of-file: disable
|
||||||
|
new-lines:
|
||||||
|
type: unix
|
||||||
|
octal-values:
|
||||||
|
forbid-implicit-octal: false
|
||||||
|
forbid-explicit-octal: false
|
||||||
|
trailing-spaces: disable
|
||||||
|
truthy:
|
||||||
|
level: warning
|
|
@ -1 +0,0 @@
|
||||||
test: false
|
|
File diff suppressed because it is too large
Load diff
|
@ -1 +0,0 @@
|
||||||
registration: https://acme-v01.api.letsencrypt.org/acme/reg/16092027
|
|
|
@ -1,15 +0,0 @@
|
||||||
Chairs:
|
|
||||||
- WOOD_STAIRS
|
|
||||||
- SPRUCE_WOOD_STAIRS
|
|
||||||
- JUNGLE_WOOD_STAIRS
|
|
||||||
- BIRCH_WOOD_STAIRS
|
|
||||||
- SANDSTONE_STAIRS
|
|
||||||
- COBBLESTONE_STAIRS
|
|
||||||
- BRICK_STAIRS
|
|
||||||
- SMOOTH_STAIRS
|
|
||||||
- NETHER_BRICK_STAIRS
|
|
||||||
- QUARTZ_STAIRS
|
|
||||||
- ACACIA_STAIRS
|
|
||||||
- DARK_OAK_STAIRS
|
|
||||||
UpsideDown: false
|
|
||||||
Range: 0
|
|
152
Chroma-Chat/config.yml
Normal file
152
Chroma-Chat/config.yml
Normal file
|
@ -0,0 +1,152 @@
|
||||||
|
global:
|
||||||
|
notificationSound: ''
|
||||||
|
notificationPitch: 1.0
|
||||||
|
# If enabled, stores and displays the last 10 messages the player can see (public, their town chat etc.)
|
||||||
|
# Can be used with the Discord plugin so players can see some of the conversation they missed that's visible on Discord anyways.
|
||||||
|
storeChatHistory: true
|
||||||
|
components:
|
||||||
|
# This component manages the town and nation chat. It's also needed for the TownColorComponent.
|
||||||
|
# It provides the TC and NC channels, and posts Towny messages (global, town, nation) to the correct channels for other platforms like Discord.
|
||||||
|
TownyComponent:
|
||||||
|
enabled: true
|
||||||
|
# Town colors for Towny. It allows mayors and kings to set a color for their town/nation (nation can be disabled).
|
||||||
|
# This color is applied to the player names in chat and on Dynmap, if used.
|
||||||
|
TownColorComponent:
|
||||||
|
enabled: true
|
||||||
|
colorCount: 1
|
||||||
|
towncolors:
|
||||||
|
marine_city:
|
||||||
|
- DarkGray
|
||||||
|
britguard:
|
||||||
|
- DarkRed
|
||||||
|
violetford:
|
||||||
|
- DarkPurple
|
||||||
|
- DarkGray
|
||||||
|
iwa:
|
||||||
|
- Aqua
|
||||||
|
aurelia:
|
||||||
|
- Gray
|
||||||
|
vordan:
|
||||||
|
- Yellow
|
||||||
|
redguard:
|
||||||
|
- DarkRed
|
||||||
|
- DarkRed
|
||||||
|
port_purpura:
|
||||||
|
- LightPurple
|
||||||
|
- Gold
|
||||||
|
fishtown:
|
||||||
|
- Blue
|
||||||
|
treavis:
|
||||||
|
- DarkAqua
|
||||||
|
liria:
|
||||||
|
- DarkPurple
|
||||||
|
forfgorne:
|
||||||
|
- DarkGray
|
||||||
|
nationcolors:
|
||||||
|
albion: DarkBlue
|
||||||
|
pressia: Aqua
|
||||||
|
aurora: Gold
|
||||||
|
expanse: DarkGreen
|
||||||
|
useNationColors: true
|
||||||
|
# This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair.
|
||||||
|
# This was the original goal of this plugin when it was made.
|
||||||
|
FlairComponent:
|
||||||
|
enabled: true
|
||||||
|
flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
|
||||||
|
# Displays the configured messages at the set interval when someone is online.
|
||||||
|
AnnouncerComponent:
|
||||||
|
enabled: true
|
||||||
|
announceTime: 900000
|
||||||
|
announceMessages: []
|
||||||
|
# Random things I added over the years.
|
||||||
|
FunComponent:
|
||||||
|
enabled: true
|
||||||
|
unlol: true
|
||||||
|
laughStrings:
|
||||||
|
- xd
|
||||||
|
- lel
|
||||||
|
- lawl
|
||||||
|
- kek
|
||||||
|
- lmao
|
||||||
|
- hue
|
||||||
|
- hah
|
||||||
|
- rofl
|
||||||
|
respect: true
|
||||||
|
# Allows players to append tableflips and other things to their messages. Everything is configurable here.
|
||||||
|
AppendTextComponent:
|
||||||
|
enabled: true
|
||||||
|
texts:
|
||||||
|
ww:
|
||||||
|
helpText:
|
||||||
|
- §6---- Wait what ----
|
||||||
|
- Wait what
|
||||||
|
appendedText: wait what
|
||||||
|
lenny:
|
||||||
|
helpText:
|
||||||
|
- §6---- Lenny ----
|
||||||
|
- This command appends a Lenny face after your message
|
||||||
|
- Or just sends one
|
||||||
|
appendedText: ( ͡° ͜ʖ ͡°)
|
||||||
|
unflip:
|
||||||
|
helpText:
|
||||||
|
- §6---- Unflip ----
|
||||||
|
- This command appends an unflip after your message
|
||||||
|
- Or just unflips as you
|
||||||
|
appendedText: ┬─┬ ノ( ゜-゜ノ)
|
||||||
|
tableflip:
|
||||||
|
helpText:
|
||||||
|
- §6---- Tableflip ----
|
||||||
|
- This command appends a tableflip after your message
|
||||||
|
- Or just makes you tableflip
|
||||||
|
appendedText: (╯°□°)╯︵ ┻━┻
|
||||||
|
shrug:
|
||||||
|
helpText:
|
||||||
|
- §6---- Shrug ----
|
||||||
|
- This command appends a shrug after your message
|
||||||
|
- Or just makes you shrug
|
||||||
|
appendedText: ¯\\\_(ツ)\_/¯
|
||||||
|
# This component handles the custom processing of chat messages. If this component is disabled channels won't be supported in Minecraft.
|
||||||
|
# If you only want to disable the formatting features, set allowFormatting to false.
|
||||||
|
# If you're using another chat plugin, you should disable the whole component.
|
||||||
|
FormatterComponent:
|
||||||
|
enabled: true
|
||||||
|
allowFormatting: true
|
||||||
|
bold:
|
||||||
|
enabled: true
|
||||||
|
italic:
|
||||||
|
enabled: true
|
||||||
|
underlined:
|
||||||
|
enabled: true
|
||||||
|
strikethrough:
|
||||||
|
enabled: true
|
||||||
|
spoiler:
|
||||||
|
enabled: true
|
||||||
|
escape:
|
||||||
|
enabled: true
|
||||||
|
nullMention:
|
||||||
|
enabled: true
|
||||||
|
consolePing:
|
||||||
|
enabled: true
|
||||||
|
hashtag:
|
||||||
|
enabled: true
|
||||||
|
cyan:
|
||||||
|
enabled: true
|
||||||
|
code:
|
||||||
|
enabled: true
|
||||||
|
maskedLink:
|
||||||
|
enabled: true
|
||||||
|
url:
|
||||||
|
enabled: true
|
||||||
|
entireMessage:
|
||||||
|
enabled: true
|
||||||
|
name:
|
||||||
|
enabled: true
|
||||||
|
nickname:
|
||||||
|
enabled: true
|
||||||
|
notificationSound: ''
|
||||||
|
notificationPitch: 1.0
|
||||||
|
minTimeBetweenMessages: 100
|
||||||
|
italic2:
|
||||||
|
enabled: true
|
||||||
|
someone:
|
||||||
|
enabled: true
|
104
Chroma-Discord/config.yml
Normal file
104
Chroma-Discord/config.yml
Normal file
|
@ -0,0 +1,104 @@
|
||||||
|
global:
|
||||||
|
# The (bot) channel to use for Discord commands like /role.
|
||||||
|
commandChannel: 209720707188260864
|
||||||
|
# The prefix to use with Discord commands like /role. It only works in the bot channel.
|
||||||
|
prefix: /
|
||||||
|
# The main server where the roles and other information is pulled from. It's automatically set to the first server the bot's invited to.
|
||||||
|
mainServer: 125813020357165056
|
||||||
|
# The role that allows using mod-only Discord commands.
|
||||||
|
# If empty (''), then it will only allow for the owner.
|
||||||
|
modRole: Moderator
|
||||||
|
test: false
|
||||||
|
# The invite link to show by /discord invite. If empty, it defaults to the first invite if the bot has access.
|
||||||
|
inviteLink: https://discord.gg/9V57sTZ
|
||||||
|
components:
|
||||||
|
# Uses a bit of a hacky method of getting all broadcasted messages, including advancements and any other message that's for everyone.
|
||||||
|
# If this component is enabled then these messages will show up on Discord.
|
||||||
|
GeneralEventBroadcasterModule:
|
||||||
|
enabled: true
|
||||||
|
# Provides Minecraft chat connection to Discord. Commands may be used either in a public chat (limited) or in a DM.
|
||||||
|
MinecraftChatModule:
|
||||||
|
enabled: true
|
||||||
|
chatChannel: 249663564057411596
|
||||||
|
chcons:
|
||||||
|
'448210344226193410':
|
||||||
|
mcchid: tc
|
||||||
|
chid: 448210344226193410
|
||||||
|
did: 126011690419617792
|
||||||
|
mcuid: 80f097d0-bb18-444c-ba0a-8d8e0a923622
|
||||||
|
mcname: Gryph667
|
||||||
|
groupid: Redguard
|
||||||
|
toggles: 0
|
||||||
|
brtoggles: []
|
||||||
|
whitelistedCommands:
|
||||||
|
- list
|
||||||
|
- u
|
||||||
|
- shrug
|
||||||
|
- tableflip
|
||||||
|
- unflip
|
||||||
|
- mwiki
|
||||||
|
- yeehaw
|
||||||
|
- lenny
|
||||||
|
- rp
|
||||||
|
- plugins
|
||||||
|
- press
|
||||||
|
excludedPlugins:
|
||||||
|
- ProtocolLib
|
||||||
|
- LibsDisguises
|
||||||
|
- JourneyMapServer
|
||||||
|
allowFakePlayerTeleports: false
|
||||||
|
showPlayerListOnDC: true
|
||||||
|
allowCustomChat: true
|
||||||
|
allowPrivateChat: true
|
||||||
|
profileURL: ''
|
||||||
|
# Listens for errors from the Chroma plugins and posts them to Discord, ignoring repeating errors so it's not that spammy.
|
||||||
|
ExceptionListenerModule:
|
||||||
|
enabled: true
|
||||||
|
channel: 239519012529111040
|
||||||
|
pingRole: 282291454326603776
|
||||||
|
# Automatically collects roles with a certain color (the second to last in the upper row - #95a5a6).
|
||||||
|
# Users can add these roles to themselves using the /role Discord command.
|
||||||
|
GameRoleModule:
|
||||||
|
enabled: true
|
||||||
|
logChannel: 283840717275791360
|
||||||
|
# Posts new posts from Reddit to the specified channel(s). It will pin the regular posts (not the mod posts).
|
||||||
|
AnnouncerModule:
|
||||||
|
enabled: true
|
||||||
|
lastAnnouncementTime: 1577850597
|
||||||
|
lastSeenTime: 1577850597
|
||||||
|
keepPinned: 40
|
||||||
|
channel: 125813020357165056
|
||||||
|
modChannel: 126795071927353344
|
||||||
|
subredditURL: https://www.reddit.com/r/ChromaGamers
|
||||||
|
# All kinds of random things.
|
||||||
|
# The YEEHAW event uses an emoji named :YEEHAW: if available
|
||||||
|
FunModule:
|
||||||
|
enabled: true
|
||||||
|
fullHouseChannel: 219626707458457603
|
||||||
|
fullHouseDevRole: 219594051178070017
|
||||||
|
serverReadyAnswers:
|
||||||
|
- In one week from now
|
||||||
|
- Between now and the heat-death of the universe.
|
||||||
|
- Soon™
|
||||||
|
- Ask again this time next month
|
||||||
|
- In about 3 seconds
|
||||||
|
- After we finish 8 plugins
|
||||||
|
- Tomorrow.
|
||||||
|
- After one tiiiny feature
|
||||||
|
- Next commit
|
||||||
|
- After we finish strangling Towny
|
||||||
|
- When we kill every *fucking* bug
|
||||||
|
- Once the server stops screaming.
|
||||||
|
- After HL3 comes out
|
||||||
|
- Next time you ask
|
||||||
|
- When will *you* be open?
|
||||||
|
serverReady:
|
||||||
|
- when will the server be open
|
||||||
|
- when will the server be ready
|
||||||
|
- when will the server be done
|
||||||
|
- when will the server be complete
|
||||||
|
- when will the server be finished
|
||||||
|
- when's the server ready
|
||||||
|
- when's the server open
|
||||||
|
- Vhen vill ze server be open?
|
||||||
|
serverup: false
|
94
ChromaCore/config.yml
Normal file
94
ChromaCore/config.yml
Normal file
|
@ -0,0 +1,94 @@
|
||||||
|
test: false
|
||||||
|
global:
|
||||||
|
# Sets whether the plugin should write a list of installed plugins in a txt file.
|
||||||
|
# It can be useful if some other software needs to know the plugins.
|
||||||
|
writePluginList: true
|
||||||
|
# Print some debug information.
|
||||||
|
test: false
|
||||||
|
# The chat format to use for messages from other platforms if Chroma-Chat is not installed.
|
||||||
|
chatFormat: '[{origin}|{channel}] <{name}> {message}'
|
||||||
|
# If a Chroma command clashes with another plugin's command, this setting determines whether the Chroma command should be executed or the other plugin's.
|
||||||
|
prioritizeCustomCommands: false
|
||||||
|
components:
|
||||||
|
PluginUpdaterComponent:
|
||||||
|
enabled: true
|
||||||
|
# Provides commands such as /schrestart (restart after a countdown) and /primerestart (restart when nobody is online)
|
||||||
|
RestartComponent:
|
||||||
|
enabled: true
|
||||||
|
# Manages chat channels. If disabled, only global channels will be registered.
|
||||||
|
ChannelComponent:
|
||||||
|
enabled: true
|
||||||
|
g:
|
||||||
|
enabled: true
|
||||||
|
IDs:
|
||||||
|
- ooc
|
||||||
|
color: White
|
||||||
|
displayName: §fOOC§f
|
||||||
|
a:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
mod:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
color: Blue
|
||||||
|
displayName: §9MOD§f
|
||||||
|
dev:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
displayName: §6DEV§f
|
||||||
|
color: Gold
|
||||||
|
red:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
orange:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
yellow:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
green:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
blue:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
purple:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
tc:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
displayName: §3TC§f
|
||||||
|
color: DarkAqua
|
||||||
|
nc:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
color: Gold
|
||||||
|
displayName: §6NC§f
|
||||||
|
rp:
|
||||||
|
enabled: true
|
||||||
|
IDs: []
|
||||||
|
displayName: §7RP§f
|
||||||
|
color: Gray
|
||||||
|
# Teleport player to random location within world border.
|
||||||
|
# Every five players teleport to the same general area, and then a new general area is randomly selected for the next five players.
|
||||||
|
# Author: github.com/iiegit
|
||||||
|
RandomTPComponent:
|
||||||
|
enabled: true
|
||||||
|
# Allows giving a 'member' group over some time elapsed OR played.
|
||||||
|
MemberComponent:
|
||||||
|
enabled: true
|
||||||
|
memberGroup: member
|
||||||
|
registeredForDays: 7
|
||||||
|
playedHours: 12
|
||||||
|
# Automatically renames Towny players if they changed their Minecraft name
|
||||||
|
TownyComponent:
|
||||||
|
enabled: true
|
||||||
|
# Do not use (EULA)
|
||||||
|
VotifierComponent:
|
||||||
|
enabled: true
|
||||||
|
rewardAmount: 0.0
|
||||||
|
# Provides a /spawn command that works with BungeeCord. Make sure to set up on each server.
|
||||||
|
SpawnComponent:
|
||||||
|
enabled: true
|
||||||
|
targetServer: lobby
|
|
@ -1,50 +0,0 @@
|
||||||
configVersion: 16
|
|
||||||
language: en
|
|
||||||
enableEconomy: false
|
|
||||||
tutorial:
|
|
||||||
activated: false
|
|
||||||
dungeon: tutorial
|
|
||||||
startGroup: default
|
|
||||||
endgroup: player
|
|
||||||
sendFloorTitle: true
|
|
||||||
editCommandWhitelist: []
|
|
||||||
default: {}
|
|
||||||
chatEnabled: true
|
|
||||||
chatFormatGame: '&2[Game] %group_color%%player_name%: &r'
|
|
||||||
chatFormatGroup: '&2%group_color%[%group_name%] %player_name%: &r'
|
|
||||||
chatFormatSpy: '&2[Chat Spy] %player_name%: &r'
|
|
||||||
groupColorPriority:
|
|
||||||
- DARK_BLUE
|
|
||||||
- LIGHT_RED
|
|
||||||
- YELLOW
|
|
||||||
- LIGHT_GREEN
|
|
||||||
- PURPLE
|
|
||||||
- ORANGE
|
|
||||||
- WHITE
|
|
||||||
- BLACK
|
|
||||||
- LIGHT_BLUE
|
|
||||||
- DARK_GREEN
|
|
||||||
- DARK_RED
|
|
||||||
- LIGHT_GRAY
|
|
||||||
- CYAN
|
|
||||||
- MAGENTA
|
|
||||||
- DARK_GRAY
|
|
||||||
announcementInterval: 30.0
|
|
||||||
globalDeathMessagesDisabled: true
|
|
||||||
externalMobProviders: {}
|
|
||||||
resourcePacks: {}
|
|
||||||
maxInstances: 10
|
|
||||||
tweaksEnabled: false
|
|
||||||
secureMode:
|
|
||||||
enabled: false
|
|
||||||
openInventories: false
|
|
||||||
dropItems: false
|
|
||||||
checkInterval: 5.0
|
|
||||||
editCommandWhitelist: []
|
|
||||||
backupMode: ON_DISABLE_AND_SAVE
|
|
||||||
editPermissions: []
|
|
||||||
chatFormat:
|
|
||||||
edit: '&2[Edit] &r%player_name%: '
|
|
||||||
game: '&2[Game] %group_color%%player_name%: &r'
|
|
||||||
group: '&2%group_color%[%group_name%] %player_name%: &r'
|
|
||||||
spy: '&2[Chat Spy] %player_name%: &r'
|
|
|
@ -1,147 +0,0 @@
|
||||||
#********************************************************************************************************#
|
|
||||||
#***************************************** EnchantLimit Settings **************************************#
|
|
||||||
|
|
||||||
#Should this plugin apply changes to enchantments on enchanting-tables, anvils and villager trades?
|
|
||||||
Anvil_Limiter_Enabled: false
|
|
||||||
Enchanting_Table_Limiter_Enabled: false
|
|
||||||
Villager_Limiter_Enabled: false
|
|
||||||
|
|
||||||
#Should OP's have all beneficial enchantments by default?
|
|
||||||
Default_OP_Permissions: false
|
|
||||||
|
|
||||||
|
|
||||||
#********************************************************************************************************#
|
|
||||||
#***************************************** Message Customization **************************************#
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is limited at an enchantment table? (Disable message by setting to: null)
|
|
||||||
# Note: %enc is where the enchantment type is inserted, %olv is where the original level is inserted and %nlv is where the new level is inserted.
|
|
||||||
# Use & for colour codes, colour codes available here: http://goo.gl/4DcswV
|
|
||||||
Message_Level_Downgraded_Table: "&5 Enchantment %enc level changed from %olv to %nlv."
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is limited at an anvil? (Disable message by setting to: null)
|
|
||||||
Message_Level_Downgraded_Anvil: "&5 Enchantment %enc level changed from %olv to %nlv." # null
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is limited when trading with a villager? (Disable message by setting to: null)
|
|
||||||
Message_Level_Downgraded_Trade: "&5 Enchantment %enc level changed from %olv to %nlv."
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is increased at an enchantment table? (Disable message by setting to: null)
|
|
||||||
Message_Level_Upgraded_Table: "&5 You were lucky! Enchantment %enc level increased from %olv to %nlv."
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is increased at an anvil? (Disable message by setting to: null)
|
|
||||||
Message_Level_Upgraded_Anvil: null
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is increased when trading with a villager? (Disable message by setting to: null)
|
|
||||||
Message_Level_Upgraded_Trade: "&5 You were lucky! Enchantment %enc level increased from %olv to %nlv."
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is removed (level set to 0) at an enchantment table? (Disable message by setting to: null)
|
|
||||||
Message_Enchantment_Removed_Table: "&5 Enchantment %enc not added!."
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is removed at an anvil? (Disable message by setting to: null)
|
|
||||||
Message_Enchantment_Removed_Anvil: null
|
|
||||||
|
|
||||||
# What message should be displayed when an enchantment is removed when trading with a villager? (Disable message by setting to: null)
|
|
||||||
Message_Enchantment_Removed_Trade: "&5 Enchantment %enc not added!."
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#********************************************************************************************************#
|
|
||||||
#***************************************** Level Limit Customization **************************************#
|
|
||||||
|
|
||||||
#This plugin can work in two ways:
|
|
||||||
|
|
||||||
#Firstly, you can simply use this plugin to limit the level of an enchantment to something lower than that which is normal in vanilla minecraft,
|
|
||||||
#for example you might want to stop players from getting the best efficiency 5 enchantment so you could limit DIG_SPEED to, say, 2 - meaning that
|
|
||||||
#any efficiency enchantment that is higher than 2 will be changed to 2 making this the new maximum efficiency enchantment level.
|
|
||||||
|
|
||||||
#Secondly, you can use this plugin to actually increase the level of an enchantment to something higher than that which is normal in vanilla minecraft
|
|
||||||
#For example you might want to allow certain players (they need the permission) to get an efficiency 10 enchantment which is double what
|
|
||||||
#is normally possible in minecraft. In this case you would set DIG_SPEED to 10, the player will then have a chance of getting anywhere between
|
|
||||||
#efficiency 5 (the vanilla amount) and efficiency 10. The chance is the likelihood of each level increase out of 100, so 50 is a 50% chance of an increase
|
|
||||||
#for each additional level whereas 100 would be a guarantee of always increasing to the maximum possible value(in this case efficiency 10).
|
|
||||||
|
|
||||||
#Armour Enchantments
|
|
||||||
PROTECTION_ENVIRONMENTAL: 1
|
|
||||||
PROTECTION_ENVIRONMENTAL_Chance: 100
|
|
||||||
|
|
||||||
PROTECTION_FIRE: 4
|
|
||||||
PROTECTION_FIRE_Chance: 100
|
|
||||||
|
|
||||||
PROTECTION_FALL: 4
|
|
||||||
PROTECTION_FALL_Chance: 100
|
|
||||||
|
|
||||||
PROTECTION_EXPLOSIONS: 4
|
|
||||||
PROTECTION_EXPLOSIONS_Chance: 100
|
|
||||||
|
|
||||||
PROTECTION_PROJECTILE: 4
|
|
||||||
PROTECTION_PROJECTILE_Chance: 100
|
|
||||||
|
|
||||||
FROST_WALKER: 2
|
|
||||||
FROST_WALKER_Chance: 100
|
|
||||||
|
|
||||||
OXYGEN: 3
|
|
||||||
OXYGEN_Chance: 100
|
|
||||||
|
|
||||||
WATER_WORKER: 1
|
|
||||||
WATER_WORKER_Chance: 100
|
|
||||||
|
|
||||||
THORNS: 3
|
|
||||||
THORNS_Chance: 100
|
|
||||||
|
|
||||||
DEPTH_STRIDER: 3
|
|
||||||
DEPTH_STRIDER_Chance: 100
|
|
||||||
|
|
||||||
#Weapon Enchantments
|
|
||||||
DAMAGE_ALL: 5
|
|
||||||
DAMAGE_ALL_Chance: 100
|
|
||||||
|
|
||||||
DAMAGE_UNDEAD: 5
|
|
||||||
DAMAGE_UNDEAD_Chance: 100
|
|
||||||
|
|
||||||
DAMAGE_ARTHROPODS: 5
|
|
||||||
DAMAGE_ARTHROPODS_Chance: 100
|
|
||||||
|
|
||||||
KNOCKBACK: 2
|
|
||||||
KNOCKBACK_Chance: 100
|
|
||||||
|
|
||||||
FIRE_ASPECT: 2
|
|
||||||
FIRE_ASPECT_Chance: 100
|
|
||||||
|
|
||||||
LOOT_BONUS_MOBS: 3
|
|
||||||
LOOT_BONUS_MOBS_Chance: 100
|
|
||||||
|
|
||||||
#Tool Enchantments
|
|
||||||
DIG_SPEED: 5
|
|
||||||
DIG_SPEED_Chance: 100
|
|
||||||
|
|
||||||
SILK_TOUCH: 1
|
|
||||||
SILK_TOUCH_Chance: 100
|
|
||||||
|
|
||||||
LOOT_BONUS_BLOCKS: 3
|
|
||||||
LOOT_BONUS_BLOCKS_Chance: 100
|
|
||||||
|
|
||||||
#Bow Enchantments
|
|
||||||
ARROW_DAMAGE: 5
|
|
||||||
ARROW_DAMAGE_Chance: 100
|
|
||||||
|
|
||||||
ARROW_KNOCKBACK: 2
|
|
||||||
ARROW_KNOCKBACK_Chance: 100
|
|
||||||
|
|
||||||
ARROW_FIRE: 1
|
|
||||||
ARROW_FIRE_Chance: 100
|
|
||||||
|
|
||||||
ARROW_INFINITE: 1
|
|
||||||
ARROW_INFINITE_Chance: 100
|
|
||||||
|
|
||||||
#Fishing Rod Enchantments
|
|
||||||
LUCK: 3
|
|
||||||
LUCK_Chance: 100
|
|
||||||
|
|
||||||
LURE: 3
|
|
||||||
LURE_Chance: 100
|
|
||||||
|
|
||||||
#Universal Enchantments
|
|
||||||
DURABILITY: 3
|
|
||||||
DURABILITY_Chance: 100
|
|
||||||
|
|
||||||
MENDING: 1
|
|
||||||
MENDING_Chance: 100
|
|
|
@ -69,7 +69,7 @@ teleport-safety: true
|
||||||
force-disable-teleport-safety: false
|
force-disable-teleport-safety: false
|
||||||
|
|
||||||
# The delay, in seconds, required between /home, /tp, etc.
|
# The delay, in seconds, required between /home, /tp, etc.
|
||||||
teleport-cooldown: 0
|
teleport-cooldown: 10
|
||||||
|
|
||||||
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
|
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
|
||||||
teleport-delay: 10
|
teleport-delay: 10
|
||||||
|
@ -174,6 +174,10 @@ socialspy-commands:
|
||||||
- etell
|
- etell
|
||||||
- ewhisper
|
- ewhisper
|
||||||
- pm
|
- pm
|
||||||
|
- home
|
||||||
|
- tp
|
||||||
|
- tpa
|
||||||
|
- god
|
||||||
|
|
||||||
# Whether the private and public messages from muted players should appear in the social spy.
|
# Whether the private and public messages from muted players should appear in the social spy.
|
||||||
# If so, they will be differentiated from those sent by normal players.
|
# If so, they will be differentiated from those sent by normal players.
|
||||||
|
|
|
@ -832,17 +832,9 @@ Jobs:
|
||||||
toLevel: 100
|
toLevel: 100
|
||||||
fromLevel: 5
|
fromLevel: 5
|
||||||
Place:
|
Place:
|
||||||
STONE-2:
|
STONE: #All variants, polished and not, granite, etc.
|
||||||
income: 1.3
|
income: 1.0
|
||||||
points: 1.3
|
points: 1.0
|
||||||
experience: 2
|
|
||||||
STONE-4:
|
|
||||||
income: 1.3
|
|
||||||
points: 1.3
|
|
||||||
experience: 2
|
|
||||||
STONE-6:
|
|
||||||
income: 1.3
|
|
||||||
points: 1.3
|
|
||||||
experience: 2
|
experience: 2
|
||||||
COBBLESTONE:
|
COBBLESTONE:
|
||||||
income: 0.7
|
income: 0.7
|
||||||
|
@ -2185,7 +2177,7 @@ Jobs:
|
||||||
Id: 379
|
Id: 379
|
||||||
Data: 0
|
Data: 0
|
||||||
Brew:
|
Brew:
|
||||||
NETHER_STALK:
|
NETHER_WART:
|
||||||
income: 6.0
|
income: 6.0
|
||||||
points: 6.0
|
points: 6.0
|
||||||
experience: 6.0
|
experience: 6.0
|
||||||
|
@ -2213,7 +2205,7 @@ Jobs:
|
||||||
income: 7.0
|
income: 7.0
|
||||||
points: 7.0
|
points: 7.0
|
||||||
experience: 7.0
|
experience: 7.0
|
||||||
SPECKLED_MELON:
|
GLISTERING_MELON_SLICE:
|
||||||
income: 10.0
|
income: 10.0
|
||||||
points: 10.0
|
points: 10.0
|
||||||
experience: 10.0
|
experience: 10.0
|
||||||
|
@ -2237,6 +2229,14 @@ Jobs:
|
||||||
income: 18.0
|
income: 18.0
|
||||||
points: 18.0
|
points: 18.0
|
||||||
experience: 18.0
|
experience: 18.0
|
||||||
|
GUNPOWDER:
|
||||||
|
income: 10.0
|
||||||
|
points: 10.0
|
||||||
|
experience: 10.0
|
||||||
|
DRAGON_BREATH:
|
||||||
|
income: 20.0
|
||||||
|
points: 20.0
|
||||||
|
experience: 20.0
|
||||||
Enchanter:
|
Enchanter:
|
||||||
fullname: Enchanter
|
fullname: Enchanter
|
||||||
shortname: E
|
shortname: E
|
||||||
|
|
|
@ -1,186 +0,0 @@
|
||||||
# Shall I notify people of a LibsDisguises update?
|
|
||||||
NotifyUpdate: true
|
|
||||||
|
|
||||||
# The disguise plugin stores all GameProfiles inside a file called 'cache.yml'
|
|
||||||
# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player
|
|
||||||
# However some people may prefer to disable this.
|
|
||||||
# Even if you disable this, if there was disguises in the cache already then it will use them
|
|
||||||
SaveGameProfiles: true
|
|
||||||
|
|
||||||
# This option is useless if you don't enable SaveGameProfiles!
|
|
||||||
# If a player has been disguised before and their skin saved into the cache
|
|
||||||
# When they join the server will automatically update the cache incase they changed their skin
|
|
||||||
UpdateGameProfiles: true
|
|
||||||
|
|
||||||
# THIS IS A PREMIUM ONLY FEATURE. TO USE IT, PURCHASE THE PLUGIN.
|
|
||||||
# Saves disguises so that they persist after server shutdown, chunks unload, player logouts and so on.
|
|
||||||
# As such, this completely replaces the KeepDisguises aspect which has been removed except for the player death.
|
|
||||||
# Players - Are player disguises saved
|
|
||||||
# Entities - Are entities disguises saved (This is everything that's not a player)
|
|
||||||
# If you are using the dev builds, place your premium version of Lib's Disguises.jar inside the LibsDisguises folder
|
|
||||||
# This will enable premium only features for the dev builds.
|
|
||||||
# The saved disguises are saved in a json file format inside the plugin folder, there will be no other formats
|
|
||||||
SaveDisguises:
|
|
||||||
Players: false
|
|
||||||
Entities: false
|
|
||||||
|
|
||||||
# Does the player keep their disguise after they die?
|
|
||||||
KeepDisguises:
|
|
||||||
PlayerDeath: false
|
|
||||||
|
|
||||||
# Should the plugin use translations? Note that a player must see the message before it will appear in translations.yml
|
|
||||||
Translations: false
|
|
||||||
|
|
||||||
# How should the plugin handle self disguises scoreboards? It disables pushing in whichever team they're assigned.
|
|
||||||
# If you want them to be able to push again when they undisguise, set this to CREATE_SCOREBOARD
|
|
||||||
# I have to disable pushing or you will be pushed around by your own self disguise
|
|
||||||
# MODIFY_SCOREBOARD - Modifies the player's current team if possible, otherwise assigns them to a new scoreboard team.
|
|
||||||
# IGNORE_SCOREBOARD - Doesn't touch scoreboards at all, effectively means that if you didn't disable pushing in their scoreboard team; They will still be pushed around
|
|
||||||
# CREATE_SCOREBOARD - Creates a new team which copies the attributes of their previous scoreboard team which they are then assigned to. This means they keep nametag color and other options.
|
|
||||||
SelfDisguisesScoreboard: MODIFY_SCOREBOARD
|
|
||||||
|
|
||||||
# Whats the permission to get the notification?
|
|
||||||
Permission: 'libsdisguises.update'
|
|
||||||
|
|
||||||
# Whats the max size allowed for command disguiseradius
|
|
||||||
DisguiseRadiusMax: 50
|
|
||||||
|
|
||||||
# Whats the max size allowed for command undisguiseradius
|
|
||||||
UndisguiseRadiusMax: 50
|
|
||||||
|
|
||||||
# Shall the players view their disguises?
|
|
||||||
# Best used when viewing yourself in 3rd person
|
|
||||||
ViewSelfDisguises: true
|
|
||||||
|
|
||||||
# Shall I disguise the sounds?
|
|
||||||
# This turns your damage sound into a MOOOO
|
|
||||||
DisguiseSounds: true
|
|
||||||
|
|
||||||
# Shall the disguised hear their disguise sounds or their damage sounds.
|
|
||||||
# I disable this as it can be a little confusing when not used with self disguises
|
|
||||||
HearSelfDisguise: true
|
|
||||||
|
|
||||||
# Shall I send the velocity packets? I REALLY recommend you don't disable.
|
|
||||||
# This is the only thing allowing the mobs to fly without glitching out.
|
|
||||||
SendVelocity: true
|
|
||||||
|
|
||||||
# For self disguises, they need to have the armor and the held item removed
|
|
||||||
# Else they see floating armor, floating held items.
|
|
||||||
# This turns the items invisible in the disguised players inventory. It does not actually remove them!
|
|
||||||
# Be warned that in creative this can actually delete the item from the inventory due to a weird bug
|
|
||||||
RemoveArmor: true
|
|
||||||
RemoveHeldItem: false
|
|
||||||
|
|
||||||
# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
|
|
||||||
# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
|
|
||||||
# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
|
|
||||||
AddEntityAnimations: true
|
|
||||||
|
|
||||||
# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
|
|
||||||
# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
|
|
||||||
# Its currently set to false which means that the color is not changed and will refresh itself to the player.
|
|
||||||
# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
|
|
||||||
DyeableSheep: false
|
|
||||||
DyeableWolf: false
|
|
||||||
|
|
||||||
# This is only called into action when the disguise is constructed using the commands.
|
|
||||||
# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance.
|
|
||||||
# Such as prophunt. Its also false because its kind of a retarded feature.
|
|
||||||
# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
|
|
||||||
# This also overrides any custom name they have set in their disguise options.
|
|
||||||
# This does not take effect on player disguises
|
|
||||||
ShowNamesAboveDisguises: false
|
|
||||||
|
|
||||||
# This supports the above option.
|
|
||||||
# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
|
|
||||||
NameAboveHeadAlwaysVisible: true
|
|
||||||
|
|
||||||
# This modifys the bounding box, This is stuff like can a arrow hit them.
|
|
||||||
# If you turn this to true, arrows will act like they hit the disguise in the right place!
|
|
||||||
# So someone disguised as a enderdragon will easily get shot down by arrows!
|
|
||||||
# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
|
|
||||||
# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
|
|
||||||
# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
|
|
||||||
# This feature is highly experimental and is garanteed to cause problems for players who are disguised
|
|
||||||
ModifyBoundingBox: false
|
|
||||||
|
|
||||||
# This prevents disguised players from being targeted by monsters.
|
|
||||||
# This doesn't prevent their targeting you if already targeting when disguised
|
|
||||||
# They will just ignore you unless provoked.
|
|
||||||
MonstersIgnoreDisguises: false
|
|
||||||
|
|
||||||
# This works only for players, disguised monsters and the like will not be undisguised
|
|
||||||
# Should the player's disguises be removed if he attacks something?
|
|
||||||
BlowDisguisesWhenAttacking: false
|
|
||||||
# Should the player's disguises be removed if he's attacked by something?
|
|
||||||
BlowDisguisesWhenAttacked: false
|
|
||||||
|
|
||||||
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
|
|
||||||
StopShulkerDisguisesFromMoving: true
|
|
||||||
|
|
||||||
# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring
|
|
||||||
DisguiseEntityExpire: 10
|
|
||||||
|
|
||||||
# Another option to choose the same thing for DisguiseClone command
|
|
||||||
DisguiseCloneExpire: 10
|
|
||||||
# Max disguises to store at a time with the DisguiseClone command
|
|
||||||
DisguiseCloneSize: 3
|
|
||||||
|
|
||||||
# This controls if a entitys max health is determined by the entity, or by the disguise.
|
|
||||||
# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
|
|
||||||
# Else it will be 1/20 of the boss bar when he is full health.
|
|
||||||
# Setting this in LivingWatcher overrides both values.
|
|
||||||
MaxHealthDeterminedByEntity: true
|
|
||||||
|
|
||||||
# This here is a option to turn off misc disguises.
|
|
||||||
# This means you can not have a living entity disguise as a non-living entity.
|
|
||||||
# This disables the Attributes packet, Non-living entities can still disguise as other non-living
|
|
||||||
# This means that the above option will not work as it uses the attribute packet.
|
|
||||||
MiscDisguisesForLiving: true
|
|
||||||
|
|
||||||
# Turn this to true to have players undisguised when switching worlds
|
|
||||||
UndisguiseOnWorldChange: false
|
|
||||||
|
|
||||||
# Contact Mojang's servers? Disabling this option will disable player skin disguises!
|
|
||||||
ContactMojangServers: true
|
|
||||||
|
|
||||||
# Hide players in tab when disguised? This means a disguised player cannot be seen when you press tab! This can be toggled on/off per disguise
|
|
||||||
HideDisguisedPlayersFromTab: false
|
|
||||||
|
|
||||||
# Always show player disguises in tab? The names will continue to appear in tab until the disguise is removed.
|
|
||||||
ShowPlayerDisguisesInTab: false
|
|
||||||
|
|
||||||
# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
|
|
||||||
DisableInvisibility: false
|
|
||||||
|
|
||||||
# This will help performance, especially with CPU
|
|
||||||
# Due to safety reasons, self disguises can never have their packets disabled.
|
|
||||||
PacketsEnabled:
|
|
||||||
# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
|
|
||||||
# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
|
|
||||||
Animation: true
|
|
||||||
# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
|
|
||||||
# This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
|
|
||||||
Bed: true
|
|
||||||
# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
|
|
||||||
# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
|
|
||||||
Collect: true
|
|
||||||
# This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
|
|
||||||
EntityStatus: true
|
|
||||||
# Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
|
|
||||||
# Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
|
|
||||||
Equipment: true
|
|
||||||
# This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
|
|
||||||
# This means that entity metadata will not change, and will only be sent in the spawn packet.
|
|
||||||
# This is good if performance is extremely in need.
|
|
||||||
# This is bad to disable unless you are ONLY going to use the disguises for decorations.
|
|
||||||
# To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
|
|
||||||
# Animations set by use of the api or through the disguise command are still in effect.
|
|
||||||
Metadata: true
|
|
||||||
# Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
|
|
||||||
# If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
|
|
||||||
Movement: true
|
|
||||||
# Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
|
|
||||||
Riding: true
|
|
||||||
# When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
|
|
||||||
WitherSkull: true
|
|
|
@ -39,7 +39,7 @@ worlds:
|
||||||
z: 0.0
|
z: 0.0
|
||||||
pitch: 0.0
|
pitch: 0.0
|
||||||
yaw: 0.0
|
yaw: 0.0
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -87,7 +87,7 @@ worlds:
|
||||||
z: 123.0
|
z: 123.0
|
||||||
pitch: 0.0
|
pitch: 0.0
|
||||||
yaw: 0.0
|
yaw: 0.0
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -95,54 +95,6 @@ worlds:
|
||||||
generator: TerrainControl
|
generator: TerrainControl
|
||||||
playerLimit: '-1'
|
playerLimit: '-1'
|
||||||
allowFlight: 'true'
|
allowFlight: 'true'
|
||||||
world:
|
|
||||||
==: MVWorld
|
|
||||||
hidden: 'false'
|
|
||||||
alias: world
|
|
||||||
color: WHITE
|
|
||||||
style: NORMAL
|
|
||||||
pvp: 'true'
|
|
||||||
scale: '1.0'
|
|
||||||
respawnWorld: ''
|
|
||||||
allowWeather: 'true'
|
|
||||||
difficulty: NORMAL
|
|
||||||
spawning: &id004
|
|
||||||
==: MVSpawnSettings
|
|
||||||
animals:
|
|
||||||
==: MVSpawnSubSettings
|
|
||||||
spawn: 'true'
|
|
||||||
spawnrate: '-1'
|
|
||||||
exceptions: []
|
|
||||||
monsters:
|
|
||||||
==: MVSpawnSubSettings
|
|
||||||
spawn: 'true'
|
|
||||||
spawnrate: '-1'
|
|
||||||
exceptions: []
|
|
||||||
entryfee: &id005
|
|
||||||
==: MVEntryFee
|
|
||||||
amount: '0.0'
|
|
||||||
currency: '-1'
|
|
||||||
hunger: 'true'
|
|
||||||
autoHeal: 'true'
|
|
||||||
adjustSpawn: 'false'
|
|
||||||
portalForm: ALL
|
|
||||||
gameMode: SURVIVAL
|
|
||||||
keepSpawnInMemory: 'false'
|
|
||||||
spawnLocation:
|
|
||||||
==: MVSpawnLocation
|
|
||||||
x: 1385.2648659554345
|
|
||||||
y: 71.04026167783364
|
|
||||||
z: -32.50617928137268
|
|
||||||
pitch: 90.0
|
|
||||||
yaw: 91.80102
|
|
||||||
autoLoad: 'true'
|
|
||||||
bedRespawn: 'true'
|
|
||||||
worldBlacklist: &id006 []
|
|
||||||
environment: NORMAL
|
|
||||||
seed: '7008642968894271479'
|
|
||||||
generator: TerrainControl
|
|
||||||
playerLimit: '-1'
|
|
||||||
allowFlight: 'true'
|
|
||||||
world_the_end:
|
world_the_end:
|
||||||
==: MVWorld
|
==: MVWorld
|
||||||
hidden: 'false'
|
hidden: 'false'
|
||||||
|
@ -175,7 +127,7 @@ worlds:
|
||||||
adjustSpawn: 'true'
|
adjustSpawn: 'true'
|
||||||
portalForm: ALL
|
portalForm: ALL
|
||||||
gameMode: SURVIVAL
|
gameMode: SURVIVAL
|
||||||
keepSpawnInMemory: 'true'
|
keepSpawnInMemory: 'false'
|
||||||
spawnLocation:
|
spawnLocation:
|
||||||
==: MVSpawnLocation
|
==: MVSpawnLocation
|
||||||
x: -4.710357902146693
|
x: -4.710357902146693
|
||||||
|
@ -191,6 +143,54 @@ worlds:
|
||||||
generator: 'null'
|
generator: 'null'
|
||||||
playerLimit: '-1'
|
playerLimit: '-1'
|
||||||
allowFlight: 'true'
|
allowFlight: 'true'
|
||||||
|
world:
|
||||||
|
==: MVWorld
|
||||||
|
hidden: 'false'
|
||||||
|
alias: world
|
||||||
|
color: WHITE
|
||||||
|
style: NORMAL
|
||||||
|
pvp: 'true'
|
||||||
|
scale: '1.0'
|
||||||
|
respawnWorld: ''
|
||||||
|
allowWeather: 'true'
|
||||||
|
difficulty: NORMAL
|
||||||
|
spawning: &id010
|
||||||
|
==: MVSpawnSettings
|
||||||
|
animals:
|
||||||
|
==: MVSpawnSubSettings
|
||||||
|
spawn: 'true'
|
||||||
|
spawnrate: '-1'
|
||||||
|
exceptions: []
|
||||||
|
monsters:
|
||||||
|
==: MVSpawnSubSettings
|
||||||
|
spawn: 'true'
|
||||||
|
spawnrate: '-1'
|
||||||
|
exceptions: []
|
||||||
|
entryfee: &id011
|
||||||
|
==: MVEntryFee
|
||||||
|
amount: '0.0'
|
||||||
|
currency: '-1'
|
||||||
|
hunger: 'true'
|
||||||
|
autoHeal: 'true'
|
||||||
|
adjustSpawn: 'false'
|
||||||
|
portalForm: ALL
|
||||||
|
gameMode: SURVIVAL
|
||||||
|
keepSpawnInMemory: 'false'
|
||||||
|
spawnLocation:
|
||||||
|
==: MVSpawnLocation
|
||||||
|
x: 1385.2648659554345
|
||||||
|
y: 71.04026167783364
|
||||||
|
z: -32.50617928137268
|
||||||
|
pitch: 90.0
|
||||||
|
yaw: 91.80102
|
||||||
|
autoLoad: 'true'
|
||||||
|
bedRespawn: 'true'
|
||||||
|
worldBlacklist: &id012 []
|
||||||
|
environment: NORMAL
|
||||||
|
seed: '7008642968894271479'
|
||||||
|
generator: TerrainControl
|
||||||
|
playerLimit: '-1'
|
||||||
|
allowFlight: 'true'
|
||||||
test:
|
test:
|
||||||
==: MVWorld
|
==: MVWorld
|
||||||
hidden: 'false'
|
hidden: 'false'
|
||||||
|
@ -231,7 +231,7 @@ worlds:
|
||||||
z: 93.0
|
z: 93.0
|
||||||
pitch: 0.0
|
pitch: 0.0
|
||||||
yaw: 0.0
|
yaw: 0.0
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -271,7 +271,7 @@ worlds:
|
||||||
adjustSpawn: 'true'
|
adjustSpawn: 'true'
|
||||||
portalForm: ALL
|
portalForm: ALL
|
||||||
gameMode: SURVIVAL
|
gameMode: SURVIVAL
|
||||||
keepSpawnInMemory: 'true'
|
keepSpawnInMemory: 'false'
|
||||||
spawnLocation:
|
spawnLocation:
|
||||||
==: MVSpawnLocation
|
==: MVSpawnLocation
|
||||||
x: 0.0
|
x: 0.0
|
||||||
|
@ -319,7 +319,7 @@ worlds:
|
||||||
adjustSpawn: 'false'
|
adjustSpawn: 'false'
|
||||||
portalForm: ALL
|
portalForm: ALL
|
||||||
gameMode: CREATIVE
|
gameMode: CREATIVE
|
||||||
keepSpawnInMemory: 'true'
|
keepSpawnInMemory: 'false'
|
||||||
spawnLocation:
|
spawnLocation:
|
||||||
==: MVSpawnLocation
|
==: MVSpawnLocation
|
||||||
x: -99.94598490882755
|
x: -99.94598490882755
|
||||||
|
@ -327,7 +327,7 @@ worlds:
|
||||||
z: 361.22998653715314
|
z: 361.22998653715314
|
||||||
pitch: 26.886911
|
pitch: 26.886911
|
||||||
yaw: 2.6845398
|
yaw: 2.6845398
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -367,7 +367,7 @@ worlds:
|
||||||
adjustSpawn: 'true'
|
adjustSpawn: 'true'
|
||||||
portalForm: ALL
|
portalForm: ALL
|
||||||
gameMode: CREATIVE
|
gameMode: CREATIVE
|
||||||
keepSpawnInMemory: 'true'
|
keepSpawnInMemory: 'false'
|
||||||
spawnLocation:
|
spawnLocation:
|
||||||
==: MVSpawnLocation
|
==: MVSpawnLocation
|
||||||
x: 170.0
|
x: 170.0
|
||||||
|
@ -375,7 +375,7 @@ worlds:
|
||||||
z: -39.0
|
z: -39.0
|
||||||
pitch: 0.0
|
pitch: 0.0
|
||||||
yaw: 0.0
|
yaw: 0.0
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -423,7 +423,7 @@ worlds:
|
||||||
z: 0.0
|
z: 0.0
|
||||||
pitch: 0.0
|
pitch: 0.0
|
||||||
yaw: 0.0
|
yaw: 0.0
|
||||||
autoLoad: 'true'
|
autoLoad: 'false'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: []
|
worldBlacklist: []
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
|
@ -442,14 +442,14 @@ worlds:
|
||||||
respawnWorld: ''
|
respawnWorld: ''
|
||||||
allowWeather: 'true'
|
allowWeather: 'true'
|
||||||
difficulty: NORMAL
|
difficulty: NORMAL
|
||||||
spawning: *id004
|
spawning: *id010
|
||||||
entryfee: *id005
|
entryfee: *id011
|
||||||
hunger: 'true'
|
hunger: 'true'
|
||||||
autoHeal: 'true'
|
autoHeal: 'true'
|
||||||
adjustSpawn: 'true'
|
adjustSpawn: 'true'
|
||||||
portalForm: ALL
|
portalForm: ALL
|
||||||
gameMode: SURVIVAL
|
gameMode: SURVIVAL
|
||||||
keepSpawnInMemory: 'true'
|
keepSpawnInMemory: 'false'
|
||||||
spawnLocation:
|
spawnLocation:
|
||||||
==: MVSpawnLocation
|
==: MVSpawnLocation
|
||||||
x: 2.384034371076785
|
x: 2.384034371076785
|
||||||
|
@ -459,7 +459,7 @@ worlds:
|
||||||
yaw: -269.4009
|
yaw: -269.4009
|
||||||
autoLoad: 'true'
|
autoLoad: 'true'
|
||||||
bedRespawn: 'true'
|
bedRespawn: 'true'
|
||||||
worldBlacklist: *id006
|
worldBlacklist: *id012
|
||||||
environment: NORMAL
|
environment: NORMAL
|
||||||
seed: '7008642968894271479'
|
seed: '7008642968894271479'
|
||||||
generator: TerrainControl
|
generator: TerrainControl
|
||||||
|
|
|
@ -5,6 +5,7 @@ groups:
|
||||||
prefix: '[Newcomer]'
|
prefix: '[Newcomer]'
|
||||||
rank: '100'
|
rank: '100'
|
||||||
permissions:
|
permissions:
|
||||||
|
- chroma.command.*
|
||||||
- multiverse.portal.access.Plotworld
|
- multiverse.portal.access.Plotworld
|
||||||
- essentials.motd
|
- essentials.motd
|
||||||
- movecraft.movecraft.*
|
- movecraft.movecraft.*
|
||||||
|
@ -61,7 +62,9 @@ groups:
|
||||||
inheritance:
|
inheritance:
|
||||||
- default
|
- default
|
||||||
permissions:
|
permissions:
|
||||||
|
- thorpe.command.*
|
||||||
- jobs.maxfurnaces.19042
|
- jobs.maxfurnaces.19042
|
||||||
|
- jobs.maxbrewingstands.19042
|
||||||
- essentials.motd
|
- essentials.motd
|
||||||
- movecraft.*
|
- movecraft.*
|
||||||
- essentials.warp
|
- essentials.warp
|
||||||
|
@ -135,6 +138,7 @@ groups:
|
||||||
- donator
|
- donator
|
||||||
- developer
|
- developer
|
||||||
permissions:
|
permissions:
|
||||||
|
- -essentials.god
|
||||||
- libsdisguises.*
|
- libsdisguises.*
|
||||||
- plots.admin
|
- plots.admin
|
||||||
- ChestShop.admin
|
- ChestShop.admin
|
||||||
|
@ -249,7 +253,6 @@ users:
|
||||||
group:
|
group:
|
||||||
- member
|
- member
|
||||||
- Admins
|
- Admins
|
||||||
- gold
|
|
||||||
- admin
|
- admin
|
||||||
633d0de1-4a67-46ff-bd8a-004fa8ce4858:
|
633d0de1-4a67-46ff-bd8a-004fa8ce4858:
|
||||||
group:
|
group:
|
||||||
|
@ -272,6 +275,7 @@ users:
|
||||||
options:
|
options:
|
||||||
name: HasOkayInternet
|
name: HasOkayInternet
|
||||||
group:
|
group:
|
||||||
|
- diamond
|
||||||
- member
|
- member
|
||||||
permissions: []
|
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|
||||||
bd0c72e7-f5a6-49be-a407-ad69e72a3431:
|
bd0c72e7-f5a6-49be-a407-ad69e72a3431:
|
||||||
|
@ -281,9 +285,9 @@ users:
|
||||||
- developer
|
- developer
|
||||||
options:
|
options:
|
||||||
name: NorbiPeti
|
name: NorbiPeti
|
||||||
|
permissions: []
|
||||||
80f097d0-bb18-444c-ba0a-8d8e0a923622:
|
80f097d0-bb18-444c-ba0a-8d8e0a923622:
|
||||||
group:
|
group:
|
||||||
- gold
|
|
||||||
- member
|
- member
|
||||||
- admin
|
- admin
|
||||||
- mod
|
- mod
|
||||||
|
@ -297,7 +301,7 @@ users:
|
||||||
- member
|
- member
|
||||||
423ab9b6-5518-4fa2-afc3-31143f169a75:
|
423ab9b6-5518-4fa2-afc3-31143f169a75:
|
||||||
options:
|
options:
|
||||||
name: jaydotexe
|
name: jarrxth
|
||||||
group:
|
group:
|
||||||
- gold
|
- gold
|
||||||
- member
|
- member
|
||||||
|
@ -352,12 +356,12 @@ users:
|
||||||
name: MC_Brendan
|
name: MC_Brendan
|
||||||
a34194de-b4f1-4bb2-9355-76cd34e3fefb:
|
a34194de-b4f1-4bb2-9355-76cd34e3fefb:
|
||||||
options:
|
options:
|
||||||
name: Ikizen
|
name: qTanjiro
|
||||||
group:
|
group:
|
||||||
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|
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|
||||||
f67bee95-b84f-483d-af00-c6448f742780:
|
f67bee95-b84f-483d-af00-c6448f742780:
|
||||||
options:
|
options:
|
||||||
name: TitanZz
|
name: SyK7
|
||||||
group:
|
group:
|
||||||
- member
|
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|
||||||
mod:
|
mod:
|
||||||
|
@ -500,7 +504,6 @@ users:
|
||||||
e55c1999-b0f7-4112-ada2-a43ba1d8c661:
|
e55c1999-b0f7-4112-ada2-a43ba1d8c661:
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
|
||||||
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|
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|
||||||
options:
|
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|
||||||
name: xxxxxsinxxxxx
|
name: xxxxxsinxxxxx
|
||||||
|
@ -508,7 +511,7 @@ users:
|
||||||
group:
|
group:
|
||||||
- member
|
- member
|
||||||
options:
|
options:
|
||||||
name: rastard
|
name: filthy_platypus
|
||||||
seleda:
|
seleda:
|
||||||
group: []
|
group: []
|
||||||
6ec10875-d010-4d49-a56c-2c6db4b6c5eb:
|
6ec10875-d010-4d49-a56c-2c6db4b6c5eb:
|
||||||
|
@ -612,7 +615,7 @@ users:
|
||||||
group:
|
group:
|
||||||
- member
|
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|
||||||
options:
|
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|
||||||
name: yTobi
|
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|
||||||
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||||||
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|
group:
|
||||||
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|
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|
||||||
|
@ -675,6 +678,7 @@ users:
|
||||||
name: willnutdude9
|
name: willnutdude9
|
||||||
6594d366-1c94-4856-8b5d-1261976ee773:
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6594d366-1c94-4856-8b5d-1261976ee773:
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||||||
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||||||
|
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||||||
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|
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|
||||||
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|
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||||||
name: yewhotookAPUSH
|
name: yewhotookAPUSH
|
||||||
|
@ -818,7 +822,7 @@ users:
|
||||||
group:
|
group:
|
||||||
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|
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|
||||||
options:
|
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||||||
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|
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|
||||||
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||||||
group:
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group:
|
||||||
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|
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|
||||||
|
@ -838,7 +842,7 @@ users:
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||||||
group:
|
group:
|
||||||
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|
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|
||||||
options:
|
options:
|
||||||
name: JustDaddy_
|
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|
||||||
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c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08:
|
||||||
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||||||
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|
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|
||||||
|
@ -868,4 +872,224 @@ users:
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||||||
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|
group:
|
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|
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|
||||||
options:
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||||||
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|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
1020b02b-d411-4649-8c0f-e48422d8f2fb:
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||||||
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||||||
|
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|
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|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
afc3366b-7a30-422e-90aa-56843902c0ad:
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|
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|
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|
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||||||
|
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||||||
|
b522961f-8634-4d18-a3a7-d2d9995ba771:
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
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|
6c5e2ed0-cbaa-48fd-85b2-646a5e72ac79:
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|
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|
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|
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|
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|
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|
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||||||
|
8de5662e-3029-4881-9822-91f567ef6718:
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|
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||||||
|
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||||||
|
317cb681-1d31-4008-a60f-a469fd32f36d:
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||||||
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|
||||||
|
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||||||
|
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|
||||||
|
bef17bd4-b9e2-4cbc-94fd-be73ae982f7d:
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|
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|
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|
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af7c1643-4f9e-4b04-8331-6af3c5185237:
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|
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|
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|
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|
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|
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||||||
|
3e0ee1be-d1da-46ef-86f6-bff880e99c01:
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|
01ba2550-d695-4b1d-94c7-ef05cdce6d5d:
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|
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|
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|
e3775b5d-f71b-42ed-9f8e-5ac56f11a22d:
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|
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|
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||||||
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|
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|
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|
7a76f6de-b318-4c1b-bd77-435d2d391234:
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|
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|
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||||||
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|
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|
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|
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|
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|
||||||
|
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|
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||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
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|
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|
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|
||||||
|
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|
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|
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||||||
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|
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|
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||||||
|
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|
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|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
e828cf3b-5beb-4b02-8813-df0e50dd59a6:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: IndigoVi0let
|
||||||
|
1c3ba54d-bc2c-4d2d-920f-b64cc8c72ad7:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: Kangoni
|
||||||
|
44d38467-34c9-48eb-ab3c-b4b30a1b338c:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: TheWitz
|
||||||
|
|
|
@ -1,21 +0,0 @@
|
||||||
update:
|
|
||||||
period: 300
|
|
||||||
layer:
|
|
||||||
name: PlotSquared
|
|
||||||
hidebydefault: false
|
|
||||||
layerprio: 0
|
|
||||||
minzoom: 0
|
|
||||||
infowindow: <div class="infowindow"><span style="font-size:120%;">%id%</span><br>%alias%%owner%%trusted%%members%%flags%</div>
|
|
||||||
infoelement: '%key% <span style="font-weight:bold;">%values%</span><br>'
|
|
||||||
plotstyle:
|
|
||||||
strokeColor: '#6666CC'
|
|
||||||
strokeOpacity: 0.8
|
|
||||||
strokeWeight: 3
|
|
||||||
fillColor: '#FFFFFF'
|
|
||||||
fillOpacity: 0.01
|
|
||||||
custstyle:
|
|
||||||
customregion1:
|
|
||||||
strokeColor: '#00FF00'
|
|
||||||
ownerstyle:
|
|
||||||
kingoftheworld:
|
|
||||||
strokecolor: '#C0C0C0'
|
|
|
@ -2,9 +2,9 @@
|
||||||
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
||||||
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
||||||
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
||||||
date: "25 Nov 2018 00:00:00 GMT"
|
date: "26 Jan 2019 00:00:00 GMT"
|
||||||
build: "https://ci.athion.net/job/PlotSquared/2050"
|
build: "https://ci.athion.net/job/PlotSquared/2060"
|
||||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/40e7df8"
|
commit: "https://github.com/IntellectualSites/PlotSquared/commit/e3192f0"
|
||||||
platform: "Bukkit"
|
platform: "Bukkit"
|
||||||
# Show additional information in console
|
# Show additional information in console
|
||||||
debug: true
|
debug: true
|
||||||
|
|
16
Server/logsearch.sh
Executable file
16
Server/logsearch.sh
Executable file
|
@ -0,0 +1,16 @@
|
||||||
|
#!/bin/bash
|
||||||
|
echo "$1"
|
||||||
|
#if [[ -n "$1" ]]; then
|
||||||
|
# echo "Specify what to search for."
|
||||||
|
# exit
|
||||||
|
#fi
|
||||||
|
|
||||||
|
shopt -s nullglob
|
||||||
|
fs=(*.gz)
|
||||||
|
#echo "${fs[@]}"
|
||||||
|
for f in "${fs[@]}"
|
||||||
|
do
|
||||||
|
echo File: $f
|
||||||
|
gunzip -c $f | grep "$1"
|
||||||
|
done
|
||||||
|
|
8
Server/screenconf
Normal file
8
Server/screenconf
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
source /etc/screenrc
|
||||||
|
multiuser on
|
||||||
|
aclchg norbipeti +rwx "#?" # acladd
|
||||||
|
aclchg iie +rwx "#?"
|
||||||
|
aclchg ghostise +rwx "#?"
|
||||||
|
aclchg figytuna +rwx "#?"
|
||||||
|
# detach - for some reason it doesn't color the prompt if I detach automatically in any way
|
||||||
|
|
6
Server/setup.sh
Executable file
6
Server/setup.sh
Executable file
|
@ -0,0 +1,6 @@
|
||||||
|
# sudo screen -S servertest -t "Main Server" -c screenconf -d -m -s bash
|
||||||
|
# sudo screen -S devtest -t "Dev Server" -c screenconf -d -m -s bash
|
||||||
|
|
||||||
|
sudo screen -S server -t "Main Server" -c screenconf sh -c 'echo Main Server; cd /minecraft/main; exec bash'
|
||||||
|
sudo screen -S dev -t "Dev Server" -c screenconf sh -c 'echo Dev Server; cd /minecraft/dev; exec bash'
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
!!buttondevteam.serverrunner.Config {restartAt: 12, serverParams: -Djline.terminal=jline.UnixTerminal
|
!!buttondevteam.serverrunner.Config {restartAt: 12, serverParams: -Djline.terminal=jline.UnixTerminal
|
||||||
-XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs
|
-XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs
|
||||||
-Xms4G -Xmx6G, serverVersion: 1.12.2}
|
-Xms2G -Xmx4G, serverVersion: 1.12.2, customJar: paper-1618.jar}
|
||||||
|
|
||||||
|
|
|
@ -1,8 +0,0 @@
|
||||||
x: -0.30000001192092896
|
|
||||||
y: 71.0
|
|
||||||
z: 0.538454286384327
|
|
||||||
world: luna
|
|
||||||
yaw: -269.84985
|
|
||||||
pitch: 1.3502265
|
|
||||||
warmup: 5
|
|
||||||
cooldown: 0
|
|
|
@ -377,13 +377,13 @@ global_town_settings:
|
||||||
# when there is a war or peace.
|
# when there is a war or peace.
|
||||||
allow_town_spawn_travel_ally: 'true'
|
allow_town_spawn_travel_ally: 'true'
|
||||||
# When set to true both nation and ally spawn travel will also require the target town to have their status set to public.
|
# When set to true both nation and ally spawn travel will also require the target town to have their status set to public.
|
||||||
is_nation_ally_spawning_requiring_public_status: 'false'
|
is_nation_ally_spawning_requiring_public_status: 'true'
|
||||||
# If non zero it delays any spawn request by x seconds.
|
# If non zero it delays any spawn request by x seconds.
|
||||||
teleport_warmup_time: '0'
|
teleport_warmup_time: '60'
|
||||||
# Respawn the player at his town spawn point when he/she dies
|
# Respawn the player at his town spawn point when he/she dies
|
||||||
town_respawn: 'false'
|
town_respawn: 'false'
|
||||||
# Town respawn only happens when the player dies in the same world as the town's spawn point.
|
# Town respawn only happens when the player dies in the same world as the town's spawn point.
|
||||||
town_respawn_same_world_only: 'false'
|
town_respawn_same_world_only: 'true'
|
||||||
# Prevent players from using /town spawn while within unclaimed areas and/or enemy/neutral towns.
|
# Prevent players from using /town spawn while within unclaimed areas and/or enemy/neutral towns.
|
||||||
# Allowed options: unclaimed,enemy,neutral
|
# Allowed options: unclaimed,enemy,neutral
|
||||||
prevent_town_spawn_in: enemy
|
prevent_town_spawn_in: enemy
|
||||||
|
@ -972,10 +972,10 @@ economy:
|
||||||
jail:
|
jail:
|
||||||
#If true attacking players who die on enemy-town land will be placed into the defending town's jail if it exists.
|
#If true attacking players who die on enemy-town land will be placed into the defending town's jail if it exists.
|
||||||
#Requires town_respawn to be true in order to work.
|
#Requires town_respawn to be true in order to work.
|
||||||
is_jailing_attacking_enemies: 'false'
|
is_jailing_attacking_enemies: 'true'
|
||||||
#If true attacking players who are considered an outlaw, that are killed inside town land will be placed into the defending town's jail if it exists.
|
#If true attacking players who are considered an outlaw, that are killed inside town land will be placed into the defending town's jail if it exists.
|
||||||
#Requires town_respawn to be true in order to work.
|
#Requires town_respawn to be true in order to work.
|
||||||
is_jailing_attacking_outlaws: 'false'
|
is_jailing_attacking_outlaws: 'true'
|
||||||
#If true jailed players can use Ender Pearls but are still barred from using other methods of teleporting.
|
#If true jailed players can use Ender Pearls but are still barred from using other methods of teleporting.
|
||||||
jail_allows_ender_pearls: 'false'
|
jail_allows_ender_pearls: 'false'
|
||||||
#If false jailed players can use /town leave, and escape a jail.
|
#If false jailed players can use /town leave, and escape a jail.
|
||||||
|
@ -1011,7 +1011,7 @@ war:
|
||||||
#This setting allows you disable the ability for a nation to pay to remain neutral during a war.
|
#This setting allows you disable the ability for a nation to pay to remain neutral during a war.
|
||||||
nation_can_be_neutral: 'true'
|
nation_can_be_neutral: 'true'
|
||||||
#By setting this to true, nations will receive a prompt for alliances and alliances will show on both nations.
|
#By setting this to true, nations will receive a prompt for alliances and alliances will show on both nations.
|
||||||
disallow_one_way_alliance: 'false'
|
disallow_one_way_alliance: 'true'
|
||||||
|
|
||||||
|
|
||||||
############################################################
|
############################################################
|
||||||
|
@ -1056,7 +1056,7 @@ war:
|
||||||
event:
|
event:
|
||||||
warning_delay: '30'
|
warning_delay: '30'
|
||||||
#If false all towns not in nations can be attacked during a war event.
|
#If false all towns not in nations can be attacked during a war event.
|
||||||
towns_are_neutral: 'true'
|
towns_are_neutral: 'false'
|
||||||
enemy:
|
enemy:
|
||||||
# If true, enemy's can only attack the edge plots of a town in war.
|
# If true, enemy's can only attack the edge plots of a town in war.
|
||||||
only_attack_borders: 'true'
|
only_attack_borders: 'true'
|
||||||
|
@ -1075,14 +1075,14 @@ war:
|
||||||
|
|
||||||
# A townblock takes damage every 5 seconds that an enemy is stood in it.
|
# A townblock takes damage every 5 seconds that an enemy is stood in it.
|
||||||
block_hp:
|
block_hp:
|
||||||
town_block_hp: '60'
|
town_block_hp: '20'
|
||||||
home_block_hp: '120'
|
home_block_hp: '120'
|
||||||
|
|
||||||
eco:
|
eco:
|
||||||
# This amount is new money injected into the economy with a war event.
|
# This amount is new money injected into the economy with a war event.
|
||||||
base_spoils: '100.0'
|
base_spoils: '100.0'
|
||||||
# This amount is taken from the losing town for each plot lost.
|
# This amount is taken from the losing town for each plot lost.
|
||||||
wartime_town_block_loss_price: '25.0'
|
wartime_town_block_loss_price: '0.0'
|
||||||
# This amount is taken from the player if they die during the event
|
# This amount is taken from the player if they die during the event
|
||||||
price_death_wartime: '200.0'
|
price_death_wartime: '200.0'
|
||||||
# If set to true when a town drops an enemy townblock's HP to 0, the attacking town gains a bonus townblock,
|
# If set to true when a town drops an enemy townblock's HP to 0, the attacking town gains a bonus townblock,
|
||||||
|
@ -1091,9 +1091,9 @@ war:
|
||||||
|
|
||||||
points:
|
points:
|
||||||
points_townblock: '1'
|
points_townblock: '1'
|
||||||
points_town: '10'
|
points_town: '0'
|
||||||
points_nation: '100'
|
points_nation: '0'
|
||||||
points_kill: '1'
|
points_kill: '0'
|
||||||
|
|
||||||
# The minimum height at which a player must stand to count as an attacker.
|
# The minimum height at which a player must stand to count as an attacker.
|
||||||
min_height: '60'
|
min_height: '60'
|
||||||
|
|
140
ViaVersion/config.yml
Normal file
140
ViaVersion/config.yml
Normal file
|
@ -0,0 +1,140 @@
|
||||||
|
# Thanks for downloading ViaVersion
|
||||||
|
# Ensure you look through all these options
|
||||||
|
# If you need help:
|
||||||
|
# Discord - https://viaversion.com/discord
|
||||||
|
# viaversion.com - Discussion tab
|
||||||
|
# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
|
||||||
|
#
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
# GLOBAL OPTIONS #
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
#
|
||||||
|
# Should ViaVersion check for updates?
|
||||||
|
checkforupdates: true
|
||||||
|
# Send the supported versions with the Status (Ping) response packet
|
||||||
|
send-supported-versions: false
|
||||||
|
# Block specific Minecraft protocols that ViaVersion allows
|
||||||
|
# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers
|
||||||
|
block-protocols: []
|
||||||
|
# Change the blocked disconnect message
|
||||||
|
block-disconnect-msg: You are using an unsupported Minecraft version!
|
||||||
|
# If you use ProtocolLib, we can't reload without kicking the players.
|
||||||
|
# (We don't suggest using reload either, use a plugin manager)
|
||||||
|
# You can customise the message we kick people with if you use ProtocolLib here.
|
||||||
|
reload-disconnect-msg: Server reload, please rejoin!
|
||||||
|
#
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
# GLOBAL PACKET LIMITER #
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
#
|
||||||
|
#
|
||||||
|
# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
|
||||||
|
# Clients by default send around 20-90 packets per second.
|
||||||
|
#
|
||||||
|
# What is the maximum per second a client can send (Use %pps to display their pps)
|
||||||
|
# Use -1 to disable.
|
||||||
|
max-pps: 800
|
||||||
|
max-pps-kick-msg: You are sending too many packets!
|
||||||
|
#
|
||||||
|
# We can also kick them if over a period they send over a threshold a certain amount of times.
|
||||||
|
#
|
||||||
|
# Period to track (in seconds)
|
||||||
|
# Use -1 to disable.
|
||||||
|
tracking-period: 6
|
||||||
|
# How many packets per second counts as a warning
|
||||||
|
tracking-warning-pps: 120
|
||||||
|
# How many warnings over the interval can we have
|
||||||
|
# This can never be higher than "tracking-period"
|
||||||
|
tracking-max-warnings: 4
|
||||||
|
tracking-max-kick-msg: You are sending too many packets, :(
|
||||||
|
#
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
# MULTIPLE VERSIONS OPTIONS #
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
#
|
||||||
|
# Should we enable our hologram patch?
|
||||||
|
# If they're in the wrong place enable this
|
||||||
|
hologram-patch: false
|
||||||
|
# This is the offset, should work as default when enabled.
|
||||||
|
hologram-y: -0.96
|
||||||
|
# Should we disable piston animation for 1.11/1.11.1 clients?
|
||||||
|
# In some cases when firing lots of pistons it crashes them.
|
||||||
|
piston-animation-patch: false
|
||||||
|
# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
|
||||||
|
chat-nbt-fix: true
|
||||||
|
# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers)
|
||||||
|
quick-move-action-fix: false
|
||||||
|
# Should we use prefix for team colour on 1.13 and above clients
|
||||||
|
team-colour-fix: true
|
||||||
|
# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming)
|
||||||
|
suppress-1_13-conversion-errors: false
|
||||||
|
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
|
||||||
|
disable-1_13-auto-complete: false
|
||||||
|
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
|
||||||
|
1_13-tab-complete-delay: 0
|
||||||
|
# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
|
||||||
|
fix-low-snow-collision: false
|
||||||
|
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
|
||||||
|
truncate-1_14-books: false
|
||||||
|
# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block.
|
||||||
|
change-1_9-hitbox: false
|
||||||
|
# Similar to the above, but for 1.14+ players on 1.8-1.13 servers.
|
||||||
|
# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)!
|
||||||
|
# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking.
|
||||||
|
change-1_14-hitbox: false
|
||||||
|
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
|
||||||
|
fix-non-full-blocklight: true
|
||||||
|
# Fixes walk animation not shown when health is set to Float.NaN
|
||||||
|
fix-1_14-health-nan: true
|
||||||
|
# Should 1.15+ clients respawn instantly / without showing a death screen?
|
||||||
|
use-1_15-instant-respawn: false
|
||||||
|
#
|
||||||
|
# Enable serverside block-connections for 1.13+ clients
|
||||||
|
serverside-blockconnections: true
|
||||||
|
# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level)
|
||||||
|
blockconnection-method: packet
|
||||||
|
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
|
||||||
|
reduce-blockstorage-memory: false
|
||||||
|
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
|
||||||
|
# Useful for lobbyservers where users can't build and those stems are used decoratively
|
||||||
|
flowerstem-when-block-above: false
|
||||||
|
#
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
|
||||||
|
# ----------------------------------------------------------#
|
||||||
|
#
|
||||||
|
# No collide options, these allow you to configure how collision works.
|
||||||
|
# Do you want us to prevent collision?
|
||||||
|
prevent-collision: true
|
||||||
|
# If the above is true, should we automatically team players until you do?
|
||||||
|
auto-team: true
|
||||||
|
# When enabled if certain metadata can't be read we won't tell you about it
|
||||||
|
suppress-metadata-errors: false
|
||||||
|
# When enabled 1.9+ will be able to block by using shields
|
||||||
|
shield-blocking: true
|
||||||
|
# Enable player tick simulation, this fixes eating, drinking, nether portals.
|
||||||
|
simulate-pt: true
|
||||||
|
# Should we use nms player to simulate packets, (may fix anti-cheat issues)
|
||||||
|
nms-player-ticking: true
|
||||||
|
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
|
||||||
|
bossbar-patch: true
|
||||||
|
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
|
||||||
|
bossbar-anti-flicker: false
|
||||||
|
# This will show the new effect indicator in the top-right corner for 1.9+ players.
|
||||||
|
use-new-effect-indicator: true
|
||||||
|
# Show the new death messages for 1.9+ on the death screen
|
||||||
|
use-new-deathmessages: true
|
||||||
|
# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
|
||||||
|
item-cache: true
|
||||||
|
# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
|
||||||
|
anti-xray-patch: true
|
||||||
|
# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
|
||||||
|
replace-pistons: false
|
||||||
|
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
|
||||||
|
replacement-piston-id: 0
|
||||||
|
# Force the string -> json transform
|
||||||
|
force-json-transform: false
|
||||||
|
# Minimize the cooldown animation in 1.8 servers
|
||||||
|
minimize-cooldown: true
|
||||||
|
# Left handed handling on 1.8 servers
|
||||||
|
left-handed-handling: true
|
|
@ -1,6 +0,0 @@
|
||||||
host: 0.0.0.0
|
|
||||||
port: 8192
|
|
||||||
debug: false
|
|
||||||
listener_folder: plugins/Votifier/listeners
|
|
||||||
tokens:
|
|
||||||
default: kcah732f9hecgrvh42ir1dmds5
|
|
|
@ -316,7 +316,7 @@ exportpath: export
|
||||||
|
|
||||||
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||||
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||||
#webserver-bindaddress: 0.0.0.0
|
webserver-bindaddress: 0.0.0.0
|
||||||
|
|
||||||
# The TCP-port the webserver will listen on.
|
# The TCP-port the webserver will listen on.
|
||||||
webserver-port: 8123
|
webserver-port: 8123
|
||||||
|
|
|
@ -1,154 +1,73 @@
|
||||||
# These are examples of world-specific settings - customize your content as you see fit
|
|
||||||
#
|
|
||||||
# NOTES:
|
|
||||||
# All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
|
|
||||||
# Definitions of a world made here will superecede any world definition with the same name in configuration.txt
|
|
||||||
# Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
|
|
||||||
#
|
|
||||||
#worlds:
|
|
||||||
# Worlds can be handled by templates, based on world type
|
|
||||||
# You can override the properties of the template by specifying them in this section
|
|
||||||
# for example 'Title: "My Awesome World"'
|
|
||||||
#- name: world
|
|
||||||
# title: "World"
|
|
||||||
# Use 'enabled: false' to disable a certain world.
|
|
||||||
# enabled: false
|
|
||||||
# Use sendposition: false to prevent player positions from showing when on this world (if sendposition is globally enabled)
|
|
||||||
# sendposition: false
|
|
||||||
# Use sendhealth: false ot prevent player health from showing when on this world (if sendhealth is globally enabled)
|
|
||||||
# sendhealth: false
|
|
||||||
# # If world isn't contiguous chunks (due to teleporting, for example), fullrender needs to be given other locations to scan for tiles on each patch of chunks
|
|
||||||
# fullrenderlocations:
|
|
||||||
# - x: 10000
|
|
||||||
# y: 64
|
|
||||||
# z: 20000
|
|
||||||
# - x: -15000
|
|
||||||
# y: 64
|
|
||||||
# z: -5000
|
|
||||||
# # Use visibilitylimits to restrict which areas of maps on your world to render (zero or more shapes can be defined)
|
|
||||||
# # For a rectangle, the area is defined by x0, z0 to x1, z1
|
|
||||||
# # For a circle, the area is defined by a center at x,z with a radius 'r'
|
|
||||||
# visibilitylimits:
|
|
||||||
# - x0: -1000
|
|
||||||
# z0: -1000
|
|
||||||
# x1: 1000
|
|
||||||
# z1: 1000
|
|
||||||
# - x: -2000
|
|
||||||
# z: -1000
|
|
||||||
# r: 200
|
|
||||||
# # Use hiddenlimits to specifically hide portions of your world (the opposite of visibilitylimits)
|
|
||||||
# # For a rectangle, the area is defined by x0, z0 to x1, z1
|
|
||||||
# # For a circle, the area is defined by a center at x,z with a radius 'r'
|
|
||||||
# hiddenlimits:
|
|
||||||
# - x0: 100
|
|
||||||
# z0: 0
|
|
||||||
# x1: 200
|
|
||||||
# z1: 0
|
|
||||||
# - x: -2000
|
|
||||||
# z: -1000
|
|
||||||
# r: 200
|
|
||||||
# # Use hidestyle to control how hidden-but-existing chunks are to be rendered (air=empty air (same as ungenerated), stone=a flat stone plain, ocean=a flat ocean)
|
|
||||||
# hidestyle: stone
|
|
||||||
# Use 'template: mycustomtemplate' to use the properties specified in the template 'mycustomtemplate' to this world. Default it is set to the environment-name (normal or nether).
|
|
||||||
# template: mycustomtemplate
|
|
||||||
# Rest of comes from template - uncomment to tailor for world specifically
|
|
||||||
# # World center - default is spawn point
|
|
||||||
# center:
|
|
||||||
# x: 0
|
|
||||||
# y: 64
|
|
||||||
# z: 0
|
|
||||||
# # If bigworld set to true, use alternate directory layout better suited to large worlds
|
|
||||||
# bigworld: true
|
|
||||||
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
|
|
||||||
# extrazoomout: 3
|
|
||||||
# # Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
|
||||||
# # of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Value can also be set on
|
|
||||||
# # individual maps.
|
|
||||||
# tileupdatedelay: 30
|
|
||||||
# maps:
|
|
||||||
# - class: org.dynmap.hdmap.HDMap
|
|
||||||
# name: flat
|
|
||||||
# title: "Flat"
|
|
||||||
# prefix: flat
|
|
||||||
# perspective: iso_S_90_lowres
|
|
||||||
# shader: stdtexture
|
|
||||||
# lighting: shadows
|
|
||||||
# mapzoomin: 1
|
|
||||||
# - class: org.dynmap.hdmap.HDMap
|
|
||||||
# name: surface
|
|
||||||
# title: "Surface"
|
|
||||||
# prefix: t
|
|
||||||
# perspective: iso_SE_30_hires
|
|
||||||
# shader: stdtexture
|
|
||||||
# lighting: shadows
|
|
||||||
# mapzoomin: 1
|
|
||||||
# - class: org.dynmap.hdmap.HDMap
|
|
||||||
# name: cave
|
|
||||||
# title: "Cave"
|
|
||||||
# prefix: ct
|
|
||||||
# perspective: iso_SE_60_lowres
|
|
||||||
# shader: cave
|
|
||||||
# lighting: default
|
|
||||||
# mapzoomin: 3
|
|
||||||
#
|
|
||||||
# To just label world, and inherit rest from template, just provide name and title
|
|
||||||
#- name: world2
|
|
||||||
# title: "Second World"
|
|
||||||
#
|
|
||||||
#- name: nether
|
|
||||||
# title: "Nether"
|
|
||||||
# center:
|
|
||||||
# x: 0
|
|
||||||
# y: 64
|
|
||||||
# z: 0
|
|
||||||
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
|
|
||||||
# extrazoomout: 3
|
|
||||||
# maps:
|
|
||||||
# - class: org.dynmap.hdmap.HDMap
|
|
||||||
# name: flat
|
|
||||||
# title: "Flat"
|
|
||||||
# prefix: flat
|
|
||||||
# perspective: iso_S_90_lowres
|
|
||||||
# shader: stdtexture
|
|
||||||
# lighting: nethershadows
|
|
||||||
# # Map background color (day or night)
|
|
||||||
# background: "#300806"
|
|
||||||
# mapzoomin: 1
|
|
||||||
# - class: org.dynmap.hdmap.HDMap
|
|
||||||
# name: nether
|
|
||||||
# title: "Surface"
|
|
||||||
# prefix: nt
|
|
||||||
# perspective: iso_SE_30_hires
|
|
||||||
# shader: stdtexture
|
|
||||||
# lighting: nethershadows
|
|
||||||
# # Map background color (day or night)
|
|
||||||
# background: "#300806"
|
|
||||||
# mapzoomin: 1
|
|
||||||
|
|
||||||
worlds:
|
worlds:
|
||||||
- name: world
|
- name: world
|
||||||
|
title: world
|
||||||
enabled: true
|
enabled: true
|
||||||
template: normal-vlowres #Disabled by default
|
extrazoomout: 2
|
||||||
|
maps:
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_vlowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
mapzoomin: 2
|
||||||
|
template: normal-vlowres
|
||||||
hiddenlimits:
|
hiddenlimits:
|
||||||
- x0: 430
|
- x0: 430
|
||||||
z0: 2850
|
z0: 2850
|
||||||
x1: 600
|
x1: 600
|
||||||
z1: 3000
|
z1: 3000
|
||||||
hidestyle: stone
|
hidestyle: stone
|
||||||
extrazoomout: 2
|
|
||||||
bigworld: true
|
bigworld: true
|
||||||
|
- name: plotworld
|
||||||
- name: plotworld
|
title: plotworld
|
||||||
enabled: true
|
enabled: true
|
||||||
template: normal-vlowres #Disabled by default
|
extrazoomout: 2
|
||||||
|
maps:
|
||||||
- name: luna
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_vlowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
mapzoomin: 2
|
||||||
|
template: normal-vlowres
|
||||||
|
- name: luna
|
||||||
|
title: luna
|
||||||
enabled: true
|
enabled: true
|
||||||
template: normal-vlowres #Disabled by default
|
extrazoomout: 2
|
||||||
|
maps:
|
||||||
|
- class: org.dynmap.hdmap.HDMap
|
||||||
|
name: flat
|
||||||
|
title: Flat
|
||||||
|
prefix: flat
|
||||||
|
perspective: iso_S_90_vlowres
|
||||||
|
shader: stdtexture
|
||||||
|
lighting: shadows
|
||||||
|
mapzoomin: 2
|
||||||
|
template: normal-vlowres
|
||||||
visibilitylimits:
|
visibilitylimits:
|
||||||
- x: -60
|
- x: -60
|
||||||
z: 40
|
z: 40
|
||||||
r: 250
|
r: 250
|
||||||
mapzoomin: 3
|
mapzoomin: 3
|
||||||
hidestyle: air
|
hidestyle: air
|
||||||
|
- name: world_nether
|
||||||
|
title: world_nether
|
||||||
|
- name: world_the_end
|
||||||
|
title: world_the_end
|
||||||
|
- name: Dungeons
|
||||||
|
title: Dungeons
|
||||||
|
- name: BACKUP_world
|
||||||
|
title: BACKUP_world
|
||||||
|
- name: test
|
||||||
|
title: test
|
||||||
|
- name: flatworld
|
||||||
|
title: flatworld
|
||||||
|
- name: OldRegionFiles
|
||||||
|
title: OldRegionFiles
|
||||||
|
- name: DXL_Game_0
|
||||||
|
title: DXL_Game_0
|
||||||
|
enabled: false
|
||||||
|
|
|
@ -3,7 +3,7 @@ git rm --cached -rfq '*/*' ':!:.github/*' # Unstage everything in folders in c
|
||||||
readarray -t plugins < plugins.txt # -t removes trailing newlines
|
readarray -t plugins < plugins.txt # -t removes trailing newlines
|
||||||
for i in "${plugins[@]}"
|
for i in "${plugins[@]}"
|
||||||
do
|
do
|
||||||
if [ -d $i -a $i != "DiscordPlugin" -a $i != "OpenInv" ]; then
|
if [ -d $i -a $i != "Thorpe-Discord" -a $i != "OpenInv" ]; then
|
||||||
find $i -name "config.yml" -exec git add -f '{}' \; # All files are ignored, need to force add
|
find $i -name "config.yml" -exec git add -f '{}' \; # All files are ignored, need to force add
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
|
|
Loading…
Reference in a new issue