Create pinkerium #16

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Gryph667 wants to merge 2 commits from Gryph667-Update3-Pink into master
Gryph667 commented 2018-06-19 16:04:56 +00:00 (Migrated from github.com)

Pending extensive authoring, holding back until completed

Pending extensive authoring, holding back until completed
alisolarflare (Migrated from github.com) reviewed 2018-07-02 05:11:13 +00:00
alisolarflare (Migrated from github.com) left a comment

The new mobs you are creating are really quite exciting! Minecraft really needs tougher mobs, and this server will really benefit from the flavour you're adding.

I've added a thorough (as much as I can) review of your file, but other than that, things look good to me.

The new mobs you are creating are really quite exciting! Minecraft really needs tougher mobs, and this server will really benefit from the flavour you're adding. I've added a thorough (as much as I can) review of your file, but other than that, things look good to me.
alisolarflare (Migrated from github.com) commented 2018-07-02 05:03:00 +00:00

Is it okay for you to leave fields empty like this? I assume it would be, though I just wanna be sure.

Is it okay for you to leave fields empty like this? I assume it would be, though I just wanna be sure.
alisolarflare (Migrated from github.com) commented 2018-07-02 05:09:02 +00:00

Also, by leaving bossbar blank, would this mean that the syncophant would display its bossbar whenever someone is nearby? I feel that your boss mobs would feel extra special if the bossbar was used sparingly. That being said, if the syncophant is intended to be a boss, and not a swarm mob, (I notice health:300), then a bossbar would be quite helpful.

Also, by leaving bossbar blank, would this mean that the syncophant would display its bossbar whenever someone is nearby? I feel that your boss mobs would feel extra special if the bossbar was used sparingly. That being said, if the syncophant is intended to be a boss, and not a swarm mob, (I notice health:300), then a bossbar would be quite helpful.
alisolarflare (Migrated from github.com) commented 2018-07-02 05:04:43 +00:00

stick:0, what does this field mean, is it okay for stick to be 0?

stick:0, what does this field mean, is it okay for stick to be 0?
alisolarflare (Migrated from github.com) approved these changes 2018-07-02 05:11:46 +00:00
Gryph667 (Migrated from github.com) reviewed 2018-07-02 07:43:16 +00:00
Gryph667 (Migrated from github.com) commented 2018-07-02 07:43:16 +00:00

That refers to a specific hand.

That refers to a specific hand.
Gryph667 (Migrated from github.com) reviewed 2018-07-02 07:44:52 +00:00
Gryph667 (Migrated from github.com) commented 2018-07-02 07:44:52 +00:00

Anything I end up not using will be commented before deployment. The only boss would be Pepperglitter, with the enforcers as potentially minibosses.

Anything I end up not using will be commented before deployment. The only boss would be Pepperglitter, with the enforcers as potentially minibosses.
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git fetch -u origin Gryph667-Update3-Pink:Gryph667-Update3-Pink
git checkout Gryph667-Update3-Pink

Merge

Merge the changes and update on Forgejo.

Warning: The "Autodetect manual merge" setting is not enabled for this repository, you will have to mark this pull request as manually merged afterwards.

git checkout master
git merge --no-ff Gryph667-Update3-Pink
git checkout Gryph667-Update3-Pink
git rebase master
git checkout master
git merge --ff-only Gryph667-Update3-Pink
git checkout Gryph667-Update3-Pink
git rebase master
git checkout master
git merge --no-ff Gryph667-Update3-Pink
git checkout master
git merge --squash Gryph667-Update3-Pink
git checkout master
git merge --ff-only Gryph667-Update3-Pink
git checkout master
git merge Gryph667-Update3-Pink
git push origin master
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