NorbiPeti
aafc93dafb
- Applied some changes to the defaults - Changes since v5: -- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?) -- Disabled daily restarts for now, not sure if we'll need it -- Disabled member component (we don't have member permissions yet) -- Disabled /spawn component -- Disabled the GeneralEventBroadcasterModule to ensure compatibility -- Homes aren't changed even though we don't have the groups for it yet -- Default world changed to "world" -- Towny taxes are now percentage-based by default -- Changed minimum distances to 4 times the default -- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work) -- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others) - Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings) - Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions |
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custom-nether-hires.txt | ||
custom-normal-hires.txt | ||
custom-the_end-hires.txt |