137 lines
6 KiB
YAML
137 lines
6 KiB
YAML
#Do you want to turn off the automatic updates of ChestShop?
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TURN_OFF_UPDATES: false
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#How large should the internal caches be?
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CACHE_SIZE: 1000
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#(In 1/1000th of a second) How often can a player use the shop sign?
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SHOP_INTERACTION_INTERVAL: 250
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#Do you want to allow using shops to people in creative mode?
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IGNORE_CREATIVE_MODE: true
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#If true, people will buy with left-click and sell with right-click.
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REVERSE_BUTTONS: false
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#If true, people will be able to buy/sell in 64 stacks while holding the crouch button.
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SHIFT_SELLS_IN_STACKS: false
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#What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)
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SHIFT_ALLOWS: "ALL"
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#Can shop's chest be opened by owner with right-clicking a shop's sign?
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ALLOW_SIGN_CHEST_OPEN: true
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#If true, when you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
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ALLOW_LEFT_CLICK_DESTROYING: true
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#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
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REMOVE_EMPTY_SHOPS: false
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#If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.
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REMOVE_EMPTY_CHESTS: false
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#A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
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REMOVE_EMPTY_WORLDS:
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- "world1"
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- "world2"
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#First line of your Admin Shop's sign should look like this:
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ADMIN_SHOP_NAME: "Admin Shop"
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#The economy account which Admin Shops should use and to which all taxes will go
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SERVER_ECONOMY_ACCOUNT: ""
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#Percent of the price that should go to the server's account. (100 = 100 percent)
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TAX_AMOUNT: 0
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#Percent of the price that should go to the server's account when buying from an Admin Shop.
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SERVER_TAX_AMOUNT: 0
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#Amount of money player must pay to create a shop
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SHOP_CREATION_PRICE: 0.0
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#How much money do you get back when destroying a sign?
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SHOP_REFUND_PRICE: 0.0
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#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
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BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
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#Do you want to allow other players to build a shop on a block where there's one already?
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ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
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#Can shops be used even when the buyer/seller doesn't have enough items, space or money? (The price will be scaled adequately to the item amount)
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ALLOW_PARTIAL_TRANSACTIONS: true
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#Can '?' be put in place of item name in order for the sign to be auto-filled?
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ALLOW_AUTO_ITEM_FILL: true
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#Do you want to show "Out of stock" messages?
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SHOW_MESSAGE_OUT_OF_STOCK: true
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#Do you want to show "Full shop" messages?
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SHOW_MESSAGE_FULL_SHOP: true
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#Can players hide the "Out of stock" messages with /cstoggle?
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CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
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#Can players hide the "Full shop" messages with /cstoggle?
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CSTOGGLE_TOGGLES_FULL_SHOP: false
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#Do you want to show "You bought/sold... " messages?
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SHOW_TRANSACTION_INFORMATION_CLIENT: true
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#Do you want to show "Somebody bought/sold... " messages?
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SHOW_TRANSACTION_INFORMATION_OWNER: true
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#If true, plugin will log transactions in its own file
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LOG_TO_FILE: false
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#Do you want ChestShop's messages to show up in console?
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LOG_TO_CONSOLE: true
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#Do you want to stack all items up to 64 item stacks?
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STACK_TO_64: false
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#Do you want to use built-in protection against chest destruction?
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USE_BUILT_IN_PROTECTION: true
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#Do you want to have shop signs "stick" to chests?
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STICK_SIGNS_TO_CHESTS: false
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#EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
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TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
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#Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!
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TURN_OFF_SIGN_PROTECTION: false
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#Do you want to disable the hopper protection, which prevents the hoppers from taking items out of chests?
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TURN_OFF_HOPPER_PROTECTION: false
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#Do you want to protect shop chests with LWC?
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PROTECT_CHEST_WITH_LWC: false
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#Do you want to protect shop signs with LWC?
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PROTECT_SIGN_WITH_LWC: false
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#Should the chest's LWC protection be removed once the shop sign is destroyed?
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REMOVE_LWC_PROTECTION_AUTOMATICALLY: true
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#Do you want to only let people build inside regions?
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WORLDGUARD_INTEGRATION: false
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#Do you want to only let people build inside region flagged by doing /region regionName flag allow-shop allow?
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WORLDGUARD_USE_FLAG: false
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#Do you want ChestShop to respect WorldGuard's chest protection?
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WORLDGUARD_USE_PROTECTION: false
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#Do you want to deny shop access to unlogged users?
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AUTHME_HOOK: true
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#Do you want to allow shop access to unregistered users? (Example: registration is optional)
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AUTHME_ALLOW_UNREGISTERED: false
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#How much Heroes exp should people get for creating a ChestShop?
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HEROES_EXP: 100.0
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#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
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SHOWITEM_MESSAGE: true
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#What containers are allowed to hold a shop? (Only blocks with inventories work!)
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SHOP_CONTAINERS:
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- "CHEST"
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- "TRAPPED_CHEST"
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#Do you want to allow using shops to people who have access to it due to their permissions? (owners are always ignored)
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IGNORE_ACCESS_PERMS: true
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#How many decimal places are allowed at a maximum for prices?
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PRICE_PRECISION: 2
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#Enable this if you use BungeeCord and want players to receive shop notifications on other servers
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BUNGEECORD_MESSAGES: false
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#How many seconds do you want to wait before showing notifications for the same shop to the owner again?
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NOTIFICATION_MESSAGE_COOLDOWN: 10
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#Should all shop removals be logged to the console?
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LOG_ALL_SHOP_REMOVALS: true
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#Of which type should the container protection be? Possible type: public, private, donate and on some LWC versions display
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LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
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#Of which type should the sign protection be? Possible type: public, private, donate and on some LWC versions display
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LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
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#Do you want to only let people build inside GriefPrevention claims?
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GRIEFPREVENTION_INTEGRATION: false
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#Do you want to only let people build inside RedProtect regions?
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REDPROTECT_INTEGRATION: false
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