3154 lines
75 KiB
YAML
3154 lines
75 KiB
YAML
#
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# Edited by roracle to include 1.13 items and item names, prepping for 1.14 as well.
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#
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# Stores information about each job.
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#
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# NOTE: When having multiple jobs, both jobs will give the income payout to the player
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# even if they give the pay for one action (make the configurations with this in mind)
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# and each job will get the respective experience.
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#
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# e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
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# and job2 gives 5 income and experience for killing a player. When the user kills a player
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# they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
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Jobs:
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# Must be one word
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# This job will be ignored as this is just example of all possible actions.
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exampleJob:
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# full name of the job (displayed when browsing a job, used when joining and leaving
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# also can be used as a prefix for the user's name if the option is enabled.
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# Shown as a prefix only when the user has 1 job.
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# NOTE: Must be 1 word
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fullname: Woodcutter
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# Shortened version of the name of the job. Used as a prefix when the user has more than 1 job.
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shortname: W
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description: Earns money felling and planting trees
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# Full description of job to be shown in job browse command
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FullDescription:
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- '&2Get money for:'
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- ' &7Planting trees'
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- ' &7Cutting down trees'
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- ' &7Killing players'
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# The colour of the name, for a full list of supported colours, go to the message config.
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ChatColour: GREEN
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# [OPTIONAL] The colour of the boss bar: GREEN, BLUE, RED, WHITE, YELLOW, PINK, PURPLE.
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BossBarColour: WHITE
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# Option to let you choose what kind of prefix this job adds to your name.
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# options are: full, title, job, shortfull, shorttitle, shortjob and none
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chat-display: full
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# [OPTIONAL] - the maximum level of this class
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max-level: 10
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# [OPTIONAL] - the maximum level of this class with specific permission
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# use jobs.[jobsname].vipmaxlevel, in this case it will be jobs.exampleJob.vipmaxlevel
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vip-max-level: 20
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# [OPTIONAL] - the maximum number of users on the server that can have this job at any one time (includes offline players).
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slots: 1
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# [OPTIONAL] Soft limits will allow to stop income/exp/point payment increase at some particular level but allow further general leveling.
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# In example if player is level 70, he will get paid as he would be at level 50, exp gain will be as he would be at lvl 40 and point gain will be as at level 60
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# This only applies after players level is higher than provided particular limit.
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softIncomeLimit: 50
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softExpLimit: 40
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softPointsLimit: 60
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# Equation used for calculating how much experience is needed to go to the next level.
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# Available parameters:
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# numjobs - the number of jobs the player has
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# joblevel - the level the player has attained in the job.
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# NOTE: Please take care of the brackets when modifying this equation.
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leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
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# Equation used for calculating how much income is given per action for the job level.
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# Available parameters:
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# numjobs - the number of jobs the player has
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# baseincome - the income for the action at level 1 (as set in the configuration).
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# joblevel - the level the player has attained in the job.
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# NOTE: Please take care of the brackets when modifying this equation.
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income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
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* ((numjobs-1)*0.05))
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# Equation used for calculating how much points is given per action for the job level.
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# Available parameters:
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# numjobs - the number of jobs the player has
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# basepoints - the points for the action at level 1 (as set in the configuration).
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# joblevel - the level the player has attained in the job.
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# NOTE: Please take care of the brackets when modifying this equation.
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points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
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* ((numjobs-1)*0.05))
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# Equation used for calculating how much experience is given per action for the job level.
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# Available parameters:
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# numjobs - the number of jobs the player has
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# baseexperience - the experience for the action at level 1 (as set in the configuration).
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# joblevel - the level the player has attained in the job.
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# NOTE: Please take care of the brackets when modifying this equation.
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experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
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# Defines how often in seconds player can rejoin this job. Can be bypassed with jobs.rejoinbypass
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rejoinCooldown: 10
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# GUI icon information when using GUI function
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Gui:
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# Name of the material
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Item: LOG:2
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# Enchants of the item
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Enchantments:
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- DURABILITY:1
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# You can use the custom player head:
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# Item: player_head
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# CustomSkull: Notch
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# Defines maximum amount of daily quests player can have from THIS job
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# This will not have effect on overall quest amount player will have
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maxDailyQuests: 3
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# Daily quests
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# Each job can have as many daily quests as you want
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# Players will have access to quests from jobs he is currently working at
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Quests:
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'1':
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Name: Break Oak wood
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Objectives:
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- Break;17-0;300
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RewardCommands:
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- money give [playerName] 500
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- msg [playerName] Completed quest!
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RewardDesc:
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- Break 300 Oak wood
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- Get 500 bucks for this
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RestrictedAreas:
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- Arenas
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- myarena
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Chance: 40
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toLevel: 5
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fromLevel: 3
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'2':
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Name: Zombie killer
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Objectives:
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- Kill;Zombie;50
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RewardCommands:
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- money give [playerName] 2000
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- msg [playerName] Completed quest!
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RewardDesc:
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- Kill 50 zombies
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- Get 2000 for this!
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'3':
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Name: Chicken cooker
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Objectives:
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- Smelt;COOKED_CHICKEN;20
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RewardCommands:
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- money give [playerName] 300
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- msg [playerName] Completed quest!
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RewardDesc:
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- Cook some chicken breasts
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- Get 300 for this!
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'4':
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Name: Strip logs
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Objectives:
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- StripLogs;stripped_birch_log;25
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- StripLogs;stripped_acacia_log;25
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RewardCommands:
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- msg [playerName] Completed quest!
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RewardDesc:
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- Strip 25 birch and acacia logs each!
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# Quest identification. Can be any ONE word or number or both of them. This doesn't have any real meaning but it can't repeat.
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first:
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# Quest name used for quests list, don't forget to enclose it with " "
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Name: Break Oak wood
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# This should be in a format as [actionType];[actionTarget];[amount]
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# [actionType] can be any valid job action. Look lower for all possible action types
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# [actionTarget] can be material name, block type, entity name and so on. This is defined in same way as any generic payable job action
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# [amount] is how many times player should perform this action to complete quest
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Objectives: '- Break;17-0;300'
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# Command list to be performed after quest is finished.
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# Use [playerName] to insert players name who finished that quest
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RewardCommands:
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- money give [playerName] 500
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- msg [playerName] Completed quest!
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# Quest description to be used to explain quest requirements or rewards for player
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RewardDesc:
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- Break 300 Oak wood
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- Get 500 bucks for this
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# Restricted areas where player cant progress his quest
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RestrictedAreas:
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- Arenas
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- myarena
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# Defines chance in getting this quest.
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# If you have set 10 quests and player can have only 2, then quests with biggest chance will be picked most likely
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# This will allow to have some rare quests with legendary rewards
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Chance: 40
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# Defines from which level you want to give option to get this quest
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# You can use both limitations to have limited quests for particular job level ranges
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fromLevel: 3
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# Defines to which job level you want to give out this quest.
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# Keep in mind that player will keep quest even if he is over level limit if he got new one while being under
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# In example: player with level 2 takes quests and levels up to level 5, he still can finish this quest and after next quest reset (check general config file)
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# he will no longer have option to get this quest
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toLevel: 5
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# ########################################################################
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# Section used to configure what items the job gets paid for, how much
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# they get paid and how much experience they gain.
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# For break and place, the block material name is used.
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# e.g ACACIA_LOG, DARK_OAK_FENCE, BIRCH_DOOR
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# To get a list of all available block types, check the
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# bukkit JavaDocs for a complete list of block types
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# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# For kill tags (Kill and custom-kill), the name is the name of the mob.
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# To get a list of all available entity types, check the
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# bukkit JavaDocs for a complete list of entity types
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# https://minecraft.gamepedia.com/Mob#List_of_mobs
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# NOTE: mob names are case sensitive.
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# For custom-kill, it is the name of the job (also case sensitive).
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# NOTE: If a job has both the pay for killing a player and for killing a specific class, they will get both payments.
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# #######################################################################
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# payment for breaking a block
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Break:
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log:
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income: 5.0
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points: 5.0
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experience: 5.0
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from-level: 1
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until-level: 30
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softIncomeLimit: 50
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softExpLimit: 40
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softPointsLimit: 60
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gravel:
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# you can use minuses to take away money if the player break this block
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income: -1.0
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experience: -1.0
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# block name/id (with optional sub-type)
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oak_log:
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# base income, can be not used if using point system
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income: 5.0
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# base points, can be not used if using income system
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points: 5.0
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# base experience
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experience: 5.0
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# (OPTIONAL) from which level of this job player can get money for this action
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# if not given, then player will always get money for this action
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# this can be used for any action
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from-level: 1
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# (OPTIONAL) until which level player can get money for this action.
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# if not given, then there is no limit
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# this can be used for any action
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until-level: 30
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# (OPTIONAL) Soft limits will allow to stop income/exp/point payment increase at some particular level but allow further general leveling.
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# In example if player is level 70, he will get paid as he would be at level 50, exp gain will be as he would be at lvl 40 and point gain will be as at level 60
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# This only applies after players level is higher than provided particular limit.
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softIncomeLimit: 50
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softExpLimit: 40
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softPointsLimit: 60
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Collect:
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sweet_berry_bush-3:
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income: 0.5
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points: 0.5
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experience: 0.5
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composter:
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income: 1.5
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points: 1.5
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experience: 1.5
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StripLogs:
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stripped_acacia_log:
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income: 1.0
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points: 1.0
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experience: 1.0
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stripped_oak_log:
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income: 1.0
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points: 1.0
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experience: 1.0
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TNTBreak:
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log:
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income: 5.0
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points: 5.0
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experience: 5.0
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Place:
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sapling:
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income: 1.0
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points: 1.0
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experience: 1.0
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wood:
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income: 2.0
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points: 2.0
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experience: 2.0
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VTrade:
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emerald:
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income: 1.0
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points: 1.0
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experience: 2.0
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enchanted_book-12:
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income: 1.0
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experience: 2.0
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Kill:
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Player:
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income: 7.5
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experience: 7.5
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MMKill:
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CustomNameHere:
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income: 7.5
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experience: 7.5
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custom-kill:
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Woodcutter:
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income: 10.0
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experience: 10.0
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Tame:
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Wolf:
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income: 2.0
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experience: 5.0
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Breed:
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Wolf:
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income: 2.0
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experience: 5.0
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Eat:
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cooked_rabbit:
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income: 5
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experience: 5
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baked_potato:
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income: 5
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experience: 5
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Milk:
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Cow:
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income: 2.0
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experience: 5.0
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MushroomCow:
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income: 5.0
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experience: 10.0
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Shear:
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Black:
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income: 2.0
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experience: 5.0
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Blue:
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income: 2.0
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experience: 5.0
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Brown:
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income: 2.0
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experience: 5.0
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Cyan:
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income: 2.0
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experience: 5.0
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Gray:
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income: 2.0
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experience: 5.0
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Green:
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income: 2.0
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experience: 5.0
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Light_Blue:
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income: 2.0
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experience: 5.0
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Lime:
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income: 2.0
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experience: 5.0
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Magenta:
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income: 2.0
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experience: 5.0
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Orange:
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income: 2.0
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experience: 5.0
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Pink:
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income: 2.0
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experience: 5.0
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Purple:
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income: 2.0
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experience: 5.0
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Red:
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income: 2.0
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experience: 5.0
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Light_Gray:
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income: 2.0
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experience: 5.0
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White:
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income: 2.0
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experience: 5.0
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Yellow:
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income: 2.0
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experience: 5.0
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Dye:
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leather_boots:
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income: 1.0
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experience: 1.0
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leather_chestplate:
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income: 1.0
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experience: 1.0
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leather_helmet:
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income: 1.0
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experience: 1.0
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leather_leggings:
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income: 1.0
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experience: 1.0
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'351':
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income: 1.0
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experience: 1.0
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Fish:
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raw_fish:
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income: 0.2
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experience: 25.0
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legacy_raw_fish:
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income: 0.2
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experience: 25.0
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Repair:
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wood_sword:
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income: 1.0
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experience: 1.0
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iron_sword:
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income: 2.0
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experience: 2.0
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Craft:
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wood_sword:
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income: 1.5
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experience: 3.0
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leather_boots:
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income: 1.0
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experience: 6.0
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'!Healing Bandage':
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income: 1.0
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experience: 6.0
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Smelt:
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iron_ingot:
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income: 2.0
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experience: 8.0
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gold_ingot:
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income: 4.5
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experience: 12
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Enchant:
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wood_sword:
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income: 1.5
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experience: 3.0
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leather_boots:
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income: 1.0
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experience: 6.0
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DIG_SPEED-1:
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income: 3.0
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experience: 10.0
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DIG_SPEED-2:
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income: 6.0
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experience: 20.0
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Brew:
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nether_stalk:
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income: 5.0
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experience: 3.0
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redstone:
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income: 5.0
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experience: 3.0
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Explore:
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'1':
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income: 5.0
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experience: 5.0
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'2':
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income: 2.5
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experience: 2.5
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'3':
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income: 1.0
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experience: 1.0
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'4':
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income: 0.5
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experience: 0.5
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'5':
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income: 0.1
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experience: 0.1
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permissions:
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aaaaaatest:
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node:
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value: true
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level: 0
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node2:
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value: true
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level: 10
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conditions:
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first:
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requires:
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- j:Miner-50
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- j:Digger-50
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- p:essentials.notnoob
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perform:
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- p:essentials.fly-true
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commands:
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fly:
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command: manuaddp [player] essentials.fly
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levelFrom: 100
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levelUntil: 100
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kit:
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command:
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- manuaddp [player] essentials.kits.woodcutter
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- msg [player] Now you can use woodcutter kit!
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levelFrom: 150
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levelUntil: 150
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items:
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firstOne:
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id: 278
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name: '&8Miner Pickaxe'
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lore:
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- '&eBobs pick'
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- '&710% bonus XP'
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enchants:
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- DAMAGE_ALL=1
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- FIRE_ASPECT=1
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moneyBoost: 1.1
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expBoost: 1.2
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pointBoost: 1.3
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helmet:
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id: 310
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name: '&8Armor'
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lore:
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- '&eBobs armor'
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- '&710% bonus XP'
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moneyBoost: 1.1
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expBoost: 1.1
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limitedItems:
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firstOne:
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id: 278
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level: 5
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name: '&8Miner Pickaxe'
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lore:
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- '&eBobs pick'
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- '&710% bonus XP'
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enchants:
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- DAMAGE_ALL=1
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- FIRE_ASPECT=1
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cmd-on-join:
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- msg [name] Thx for joining this job!
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- msg [name] Now start working and get money from [jobname] job!
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cmd-on-leave:
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- msg [name] You have left this awesome [jobname] job
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- msg [name] See you soon!
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Woodcutter:
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fullname: Woodcutter
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shortname: W
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description: Earns money felling and planting trees
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ChatColour: GREEN
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chat-display: full
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max-level: 200
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leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
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income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
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* ((numjobs-1)*0.05))
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points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
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* ((numjobs-1)*0.05))
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|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Woodpecker
|
|
Objectives:
|
|
- Break;oak_log;50
|
|
- Break;birch_log;50
|
|
- Break;jungle_log;50
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Break logs and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 17
|
|
Data: 2
|
|
Break:
|
|
oak_log:
|
|
income: 7.0
|
|
points: 2.5
|
|
experience: 2.5
|
|
spruce_log:
|
|
income: 7.0
|
|
points: 2.5
|
|
experience: 2.0
|
|
birch_log:
|
|
income: 5.0
|
|
points: 2.5
|
|
experience: 2.5
|
|
jungle_log:
|
|
income: 5.0
|
|
points: 2.5
|
|
experience: 2.5
|
|
acacia_log:
|
|
income: 5.0
|
|
points: 2.5
|
|
experience: 2.5
|
|
dark_oak_log:
|
|
income: 7.0
|
|
points: 2.5
|
|
experience: 2.5
|
|
stripped_oak_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
stripped_spruce_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
stripped_birch_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
stripped_jungle_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
stripped_acacia_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
stripped_dark_oak_log:
|
|
income: 0.75
|
|
points: 0.75
|
|
experience: 0.25
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
custom-kill:
|
|
Woodcutter:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 10.0
|
|
Miner:
|
|
fullname: Miner
|
|
shortname: M
|
|
description: Earns money mining minerals and ores.
|
|
ChatColour: DARK_GRAY
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: DarkOne
|
|
Objectives:
|
|
- Break;stone;50
|
|
- Break;granite;50
|
|
- Break;sandstone;50
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Break blocks and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 270
|
|
Data: 0
|
|
TNTBreak:
|
|
stone:
|
|
income: 0.25
|
|
points: 0.25
|
|
experience: 0.5
|
|
granite:
|
|
income: 0.25
|
|
points: 0.25
|
|
experience: 0.5
|
|
diorite:
|
|
income: 0.25
|
|
points: 0.25
|
|
experience: 0.5
|
|
andesite:
|
|
income: 0.25
|
|
points: 0.25
|
|
experience: 0.5
|
|
Break:
|
|
tube_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
brain_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
bubble_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
fire_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
horn_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
andesite:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
stone:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
granite:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
diorite:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
sandstone:
|
|
income: 0.3
|
|
points: 0.15
|
|
experience: 0.2
|
|
chiseled_sandstone:
|
|
income: 0.3
|
|
points: 0.15
|
|
experience: 0.2
|
|
cut_sandstone:
|
|
income: 0.3
|
|
points: 0.15
|
|
experience: 0.2
|
|
coal_ore:
|
|
income: 3
|
|
points: 2
|
|
experience: 2
|
|
redstone_ore:
|
|
income: 5
|
|
points: 2
|
|
experience: 2
|
|
iron_ore:
|
|
income: 7
|
|
points: 3
|
|
experience: 2
|
|
gold_ore:
|
|
income: 10
|
|
points: 4
|
|
experience: 2
|
|
lapis_ore:
|
|
income: 15
|
|
points: 6
|
|
experience: 2
|
|
diamond_ore:
|
|
income: 20
|
|
points: 10
|
|
experience: 10
|
|
emerald_ore:
|
|
income: 30
|
|
points: 15
|
|
experience: 30
|
|
nether_quartz_ore:
|
|
income: 5
|
|
points: 2.5
|
|
experience: 2.5
|
|
obsidian:
|
|
income: 5
|
|
points: 5
|
|
experience: 5
|
|
cobblestone_wall:
|
|
income: 5
|
|
points: 2.5
|
|
experience: 2.5
|
|
mossy_cobblestone_wall:
|
|
income: 5
|
|
points: 2.5
|
|
experience: 2.5
|
|
nether_bricks:
|
|
income: 5
|
|
points: 1
|
|
experience: 1.0
|
|
nether_brick_stairs:
|
|
income: 6
|
|
points: 3
|
|
experience: 3
|
|
nether_brick_fence:
|
|
income: 2
|
|
points: 1
|
|
experience: 1
|
|
netherrack:
|
|
income: 0.1
|
|
points: 0.1
|
|
experience: 0.1
|
|
prismarine:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 2.5
|
|
prismarine_bricks:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 2.5
|
|
dark_prismarine:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 2.5
|
|
Place:
|
|
rail:
|
|
income: 1.0
|
|
points: 2.0
|
|
experience: 2.0
|
|
iron_ore:
|
|
income: -5.0
|
|
points: -5
|
|
experience: -5.0
|
|
gold_ore:
|
|
income: -6.0
|
|
points: -6
|
|
experience: -6.0
|
|
diamond_ore:
|
|
income: -10.0
|
|
points: -10
|
|
experience: -10.0
|
|
emerald_ore:
|
|
income: -15
|
|
points: -15
|
|
experience: -30
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
Builder:
|
|
fullname: Builder
|
|
shortname: B
|
|
description: Earns money for building structures.
|
|
ChatColour: WHITE
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Architect
|
|
Objectives:
|
|
- Place;spruce_planks;50
|
|
- Place;birch_planks;50
|
|
- Place;wool;50
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Place blocks and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Item: brick_stairs
|
|
Place:
|
|
stripped_oak_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
stripped_spruce_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
stripped_birch_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
stripped_jungle_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
stripped_acacia_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
stripped_dark_oak_wood:
|
|
income: 2
|
|
points: 2
|
|
experience: 2
|
|
dead_tube_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_brain_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_bubble_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_fire_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_horn_coral_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dried_kelp_block:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
stone:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 2
|
|
andesite:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 2
|
|
granite:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 2
|
|
diorite:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 2
|
|
cobblestone:
|
|
income: 0.7
|
|
points: 0.7
|
|
experience: 2
|
|
oak_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_planks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
wool:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
gold_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
iron_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
spruce_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
birch_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
jungle_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
acacia_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
dark_oak_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
stone_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
sandstone_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
petrified_oak_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
cobblestone_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
brick_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
stone_brick_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
nether_brick_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
quartz_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
red_sandstone_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
purpur_slab:
|
|
income: 0.8
|
|
points: 0.8
|
|
experience: 2
|
|
bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
bookshelf:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
mossy_cobblestone:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
obsidian:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cobblestone_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
brick_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_prismarine_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
prismarine_brick_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
prismarine_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
purpur_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
quartz_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
red_sandstone_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
sandstone_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
stone_brick_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
chest:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
diamond_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
crafting_table:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
furnace:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
ladder:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
ice:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
snow_block:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 2
|
|
jukebox:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 2
|
|
oak_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_fence_gate:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
glowstone:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
white_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
orange_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
magenta_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_blue_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
yellow_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
lime_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
pink_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
gray_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_gray_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cyan_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
purple_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
blue_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
brown_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
green_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
red_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
black_stained_glass:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
iron_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_trapdoor:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
stone_bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
mossy_stone_bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cracked_stone_bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
chiseled_stone_bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
iron_bars:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
white_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
orange_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
magenta_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_blue_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
yellow_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
lime_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
pink_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
gray_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_gray_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cyan_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
purple_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
blue_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
brown_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
green_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
red_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
black_stained_glass_pane:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
nether_bricks:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
nether_brick_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
nether_brick_stairs:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
enchanting_table:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
end_portal_frame:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
redstone_lamp:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 2
|
|
ender_chest:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
emerald_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cobblestone_wall:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
mossy_cobblestone_wall:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
trapped_chest:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
redstone_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
hopper:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
quartz_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
smooth_quartz:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
quartz_pillar:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
chiseled_quartz_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
white_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
orange_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
magenta_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_blue_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
yellow_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
lime_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
pink_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
gray_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
light_gray_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cyan_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
purple_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
blue_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
brown_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
green_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
red_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
black_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_leaves:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
prismarine:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 1.9
|
|
prismarine_bricks:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 1.9
|
|
dark_prismarine:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 1.9
|
|
sea_lantern:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
hay_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
coal_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
packed_ice:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
red_sandstone:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
chiseled_red_sandstone:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
cut_red_sandstone:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
Digger:
|
|
fullname: Digger
|
|
shortname: D
|
|
description: Earns money for terraforming the world.
|
|
ChatColour: GOLD
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Ground Mole
|
|
Objectives:
|
|
- Break;dirt;50
|
|
- Break;grass_block;50
|
|
- Break;gravel;50
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Dig blocks and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 269
|
|
Data: 0
|
|
Break:
|
|
red_sand:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
coarse_dirt:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
dirt:
|
|
income: 0.25
|
|
points: 0.25
|
|
experience: 0.25
|
|
grass_block:
|
|
income: 0.3
|
|
points: 0.3
|
|
experience: 0.3
|
|
gravel:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
sand:
|
|
income: 0.4
|
|
points: 0.4
|
|
experience: 0.5
|
|
clay:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
custom-kill:
|
|
Digger:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 10.0
|
|
Farmer:
|
|
fullname: Farmer
|
|
shortname: Fa
|
|
description: Earns money farming crops.
|
|
ChatColour: BLUE
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Regular Joe
|
|
Objectives:
|
|
- Breed;Sheep;10
|
|
- Shear;White;10
|
|
- Milk;Cow;3
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Be a farmer and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Item: wooden_hoe
|
|
Tame:
|
|
Wolf:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Horse:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Parrot:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Ocelot:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Llama:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Breed:
|
|
Horse:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Sheep:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Cow:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
mushroom_cow:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Pig:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Chicken:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Wolf:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Ocelot:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Rabbit:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Llama:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Turtle:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Shear:
|
|
Red:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Orange:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Yellow:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Green:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Blue:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Light_Blue:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Magenta:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Pink:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
White:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Light_Gray:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Black:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Brown:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Purple:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Cyan:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Gray:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Lime:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
Milk:
|
|
Cow:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 5.0
|
|
Break:
|
|
tube_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
brain_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
bubble_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
fire_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
horn_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
kelp_plant:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
kelp:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
seagrass:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
tall_seagrass:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
sea_pickle:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
chorus_plant:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
chorus_flower:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
beetroots-7:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
wheat-7:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
carrots-7:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
potatoes-7:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
pumpkin-7:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 1.0
|
|
sugar_cane:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
cocoa-2:
|
|
income: 4
|
|
points: 4
|
|
experience: 4.0
|
|
oak_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
spruce_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
birch_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
jungle_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
acacia_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
dark_oak_sapling:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
lily_pad:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
dandelion:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
poppy:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
blue_orchid:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
allium:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
azure_bluet:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
red_tulip:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
orange_tulip:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
white_tulip:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
pink_tulip:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
oxeye_daisy:
|
|
income: 2
|
|
points: 2
|
|
experience: 2.0
|
|
brown_mushroom:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
red_mushroom:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
vine:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
cactus:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
nether_wart:
|
|
income: 1
|
|
points: 1
|
|
experience: 1.0
|
|
Place:
|
|
dead_tube_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_brain_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_bubble_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_fire_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
dead_horn_coral_fan:
|
|
income: 2
|
|
points: 2
|
|
experience: 3
|
|
wheat:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
potatoes:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
carrots:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
beetroots:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
cocoa:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
sugar_cane:
|
|
income: -1
|
|
points: -1
|
|
experience: -1
|
|
pumpkin_stem:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
melon_stem:
|
|
income: 1
|
|
points: 1
|
|
experience: 1
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
Hunter:
|
|
fullname: Hunter
|
|
shortname: H
|
|
description: Earns money killing animals and monsters.
|
|
ChatColour: RED
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Predator
|
|
Objectives:
|
|
- Kill;Wolf;10
|
|
- Kill;Creeper;3
|
|
- Kill;Skeleton;10
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Kill everything what moves and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 261
|
|
Data: 0
|
|
Tame:
|
|
Wolf:
|
|
income: 20.0
|
|
points: 20
|
|
experience: 15.0
|
|
Ocelot:
|
|
income: 20.0
|
|
points: 20
|
|
experience: 15.0
|
|
Horse:
|
|
income: 20.0
|
|
points: 20
|
|
experience: 15.0
|
|
Kill:
|
|
Chicken:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
Cow:
|
|
income: 6.0
|
|
points: 5
|
|
experience: 5.0
|
|
Pig:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
Sheep:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
Wolf:
|
|
income: 10.0
|
|
points: 10
|
|
experience: 5.0
|
|
Creeper:
|
|
income: 15.0
|
|
points: 15
|
|
experience: 15.0
|
|
Skeleton:
|
|
income: 10.0
|
|
points: 10
|
|
experience: 15.0
|
|
Spider:
|
|
income: 10.0
|
|
points: 10
|
|
experience: 15.0
|
|
Zombie:
|
|
income: 10.0
|
|
points: 10
|
|
experience: 15.0
|
|
BLAZE:
|
|
income: 20.0
|
|
points: 20
|
|
experience: 15.0
|
|
CAVE_SPIDER:
|
|
income: 20.0
|
|
points: 20
|
|
experience: 15.0
|
|
ENDERMAN:
|
|
income: 2.0
|
|
points: 2
|
|
experience: 2.0
|
|
GHAST:
|
|
income: 30.0
|
|
points: 30
|
|
experience: 30.0
|
|
GIANT:
|
|
income: 250.0
|
|
points: 250
|
|
experience: 100.0
|
|
IRON_GOLEM:
|
|
income: 30.0
|
|
points: 30
|
|
experience: 30.0
|
|
mushroom_cow:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
PIG_ZOMBIE:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
SILVERFISH:
|
|
income: 3.0
|
|
points: 3
|
|
experience: 5.0
|
|
SNOWMAN:
|
|
income: 2.0
|
|
points: 2
|
|
experience: 4.0
|
|
SQUID:
|
|
income: 2.0
|
|
points: 2
|
|
experience: 2.0
|
|
RABBIT:
|
|
income: 2.0
|
|
points: 2
|
|
experience: 2.0
|
|
GUARDIAN:
|
|
income: 2.0
|
|
points: 2
|
|
experience: 2.0
|
|
SHULKER:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
PHANTOM:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
DROWNED:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
HUSK:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
WITHER:
|
|
income: 50.0
|
|
points: 50
|
|
experience: 120.0
|
|
ENDER_DRAGON:
|
|
income: 2000.0
|
|
points: 2000
|
|
experience: 2000.0
|
|
Player:
|
|
income: 9.0
|
|
points: 9
|
|
experience: 7.5
|
|
Explorer:
|
|
fullname: Explorer
|
|
shortname: Ex
|
|
description: Earns money from exploring map.
|
|
ChatColour: AQUA
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Galileo
|
|
Objectives:
|
|
- Explore;1;30
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Go on a trip and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 301
|
|
Data: 0
|
|
Explore:
|
|
'1':
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
'2':
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 2.5
|
|
'3':
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
'4':
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
'5':
|
|
income: 0.1
|
|
points: 0.1
|
|
experience: 0.1
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
experience: 7.5
|
|
Crafter:
|
|
fullname: Crafter
|
|
shortname: Cr
|
|
description: Earns money from crafting items.
|
|
ChatColour: RED
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Master Crafter
|
|
Objectives:
|
|
- Craft;dispenser;10
|
|
- Craft;chest;10
|
|
- Craft;ladder;30
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Craft and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Item: crafting_table
|
|
Craft:
|
|
stick:
|
|
income: 0.1
|
|
points: 0.1
|
|
experience: 0.1
|
|
dispenser:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 4.0
|
|
note_block:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
powered_rail:
|
|
income: 5.0
|
|
points: 5
|
|
experience: 5.0
|
|
detector_rail:
|
|
income: 5.0
|
|
points: 4.0
|
|
experience: 5.0
|
|
sticky_piston:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
tnt:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 4.0
|
|
chest:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 1.3
|
|
crafting_table:
|
|
income: 0.7
|
|
points: 0.7
|
|
experience: 1.0
|
|
furnace:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
ladder:
|
|
income: 0.1
|
|
points: 0.1
|
|
experience: 0.1
|
|
rail:
|
|
income: 1.1
|
|
points: 1.0
|
|
experience: 1.1
|
|
jukebox:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 20.0
|
|
cobblestone_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
acacia_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
birch_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
brick_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
dark_oak_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
dark_prismarine_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
jungle_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
nether_brick_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
oak_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
prismarine_brick_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
prismarine_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
purpur_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
quartz_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
red_sandstone_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
sandstone_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
spruce_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
stone_brick_stairs:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 3
|
|
enchanting_table:
|
|
income: 30.0
|
|
points: 30.0
|
|
experience: 40.0
|
|
beacon:
|
|
income: 100.0
|
|
points: 100.0
|
|
experience: 300.0
|
|
anvil:
|
|
income: 20.0
|
|
points: 20.0
|
|
experience: 25.0
|
|
trapped_chest:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
stone_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
oak_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
spruce_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
birch_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
jungle_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
acacia_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
dark_oak_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
light_weighted_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
heavy_weighted_pressure_plate:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
daylight_detector:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 2.5
|
|
hopper:
|
|
income: 7.0
|
|
points: 7.0
|
|
experience: 7.0
|
|
activator_rail:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 4.0
|
|
dropper:
|
|
income: 2.0
|
|
points: 2.0
|
|
experience: 3.0
|
|
terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
white_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
orange_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
magenta_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
light_blue_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
yellow_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
lime_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
pink_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
gray_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
light_gray_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
cyan_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
purple_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
blue_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
brown_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
green_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
red_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
black_terracotta:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 1.5
|
|
glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
white_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
orange_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
magenta_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
light_blue_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
yellow_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
lime_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
pink_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
gray_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
light_gray_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
cyan_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
purple_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
blue_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
brown_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
green_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
red_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
black_stained_glass:
|
|
income: 0.2
|
|
points: 0.2
|
|
experience: 0.2
|
|
slime_block:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
prismarine:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
prismarine_bricks:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
dark_prismarine:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
sea_lantern:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 10.0
|
|
oak_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
spruce_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
birch_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
jungle_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
acacia_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
dark_oak_fence_gate:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
oak_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
spruce_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
birch_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
jungle_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
acacia_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
dark_oak_fence:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 2
|
|
oak_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
spruce_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
birch_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
jungle_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
acacia_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
dark_oak_door:
|
|
income: 0.5
|
|
points: 0.5
|
|
experience: 0.5
|
|
iron_door:
|
|
income: 8.0
|
|
points: 8.0
|
|
experience: 8.0
|
|
book:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
compass:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 7.0
|
|
clock:
|
|
income: 7.0
|
|
points: 7.0
|
|
experience: 7.0
|
|
cake:
|
|
income: 8.0
|
|
points: 8.0
|
|
experience: 10.0
|
|
bed:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
brewing_stand:
|
|
income: 2.8
|
|
points: 2.8
|
|
experience: 3.5
|
|
cauldron:
|
|
income: 7.0
|
|
points: 7.0
|
|
experience: 7.0
|
|
Smelt:
|
|
cooked_chicken:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
Fisherman:
|
|
fullname: Fisherman
|
|
shortname: Fi
|
|
description: Earns money from fishing.
|
|
ChatColour: AQUA
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Catcher
|
|
Objectives:
|
|
- Fish;cod;2
|
|
- Fish;salmon;2
|
|
- Fish;tropical_fish;2
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Catch fish and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Item: fishing_rod
|
|
Fish:
|
|
cod:
|
|
income: 15.0
|
|
points: 15.0
|
|
experience: 15.0
|
|
salmon:
|
|
income: 20.0
|
|
points: 20.0
|
|
experience: 25.0
|
|
tropical_fish:
|
|
income: 25.0
|
|
points: 25.0
|
|
experience: 25.0
|
|
pufferfish:
|
|
income: 25.0
|
|
points: 25.0
|
|
experience: 25.0
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|
|
points: 7.5
|
|
experience: 7.5
|
|
Weaponsmith:
|
|
fullname: Weaponsmith
|
|
shortname: W
|
|
description: Earns money from crafting and repairing weapons.
|
|
ChatColour: DARK_PURPLE
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: War never ends
|
|
Objectives:
|
|
- Craft;wooden_sword;2
|
|
- Craft;iron_chestplate;2
|
|
- Craft;gold_leggings;2
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Craft weapons and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 58
|
|
Data: 0
|
|
Craft:
|
|
wooden_sword:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 2.0
|
|
leather_boots:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 4.0
|
|
leather_chestplate:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 8.0
|
|
leather_helmet:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 5.0
|
|
leather_leggings:
|
|
income: 3.5
|
|
points: 3.5
|
|
experience: 7.0
|
|
iron_sword:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 8.0
|
|
iron_boots:
|
|
income: 8.0
|
|
points: 8.0
|
|
experience: 16.0
|
|
iron_chestplate:
|
|
income: 16.0
|
|
points: 16.0
|
|
experience: 32.0
|
|
iron_helmet:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 20.0
|
|
iron_leggings:
|
|
income: 14.0
|
|
points: 14.0
|
|
experience: 28.0
|
|
gold_sword:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 12.0
|
|
gold_boots:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 24.0
|
|
gold_chestplate:
|
|
income: 24.0
|
|
points: 24.0
|
|
experience: 48.0
|
|
gold_helmet:
|
|
income: 15.0
|
|
points: 15.0
|
|
experience: 30.0
|
|
gold_leggings:
|
|
income: 21.0
|
|
points: 21.0
|
|
experience: 42.0
|
|
diamond_sword:
|
|
income: 8.0
|
|
points: 8.0
|
|
experience: 16.0
|
|
diamond_pickaxe:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 24.0
|
|
diamond_axe:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 24.0
|
|
diamond_helmet:
|
|
income: 20.0
|
|
points: 20.0
|
|
experience: 40.0
|
|
diamond_chestplate:
|
|
income: 32.0
|
|
points: 32.0
|
|
experience: 64.0
|
|
diamond_leggings:
|
|
income: 28.0
|
|
points: 28.0
|
|
experience: 40.0
|
|
diamond_boots:
|
|
income: 16.0
|
|
points: 16.0
|
|
experience: 32.0
|
|
turtle_helmet:
|
|
income: 20.0
|
|
points: 20.0
|
|
experience: 40.0
|
|
Repair:
|
|
wood_sword:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 1.0
|
|
iron_sword:
|
|
income: 2.0
|
|
points: 2.0
|
|
experience: 2.0
|
|
gold_sword:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 3.0
|
|
diamond_sword:
|
|
income: 4.0
|
|
points: 4.0
|
|
experience: 4.0
|
|
Smelt:
|
|
iron_ingot:
|
|
income: 1.3
|
|
points: 1.3
|
|
experience: 2.0
|
|
gold_ingot:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 10
|
|
diamond:
|
|
income: 7.0
|
|
points: 7.0
|
|
experience: 20
|
|
Brewer:
|
|
fullname: Brewer
|
|
shortname: Br
|
|
description: Earns money brewing potions.
|
|
ChatColour: LIGHT_PURPLE
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Heavy drinker
|
|
Objectives:
|
|
- Brew;glowstone_dust;2
|
|
- Brew;redstone;2
|
|
- Brew;sugar;2
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Brew some stuff and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 379
|
|
Data: 0
|
|
Brew:
|
|
nether_wart:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 6.0
|
|
redstone:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 6.0
|
|
glowstone_dust:
|
|
income: 8.0
|
|
points: 8.0
|
|
experience: 8.0
|
|
fermented_spider_eye:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 12.0
|
|
gunpowder:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 6.0
|
|
dragon_breath:
|
|
income: 25.0
|
|
points: 25.0
|
|
experience: 25.0
|
|
sugar:
|
|
income: 7.0
|
|
points: 7.0
|
|
experience: 7.0
|
|
rabbit_foot:
|
|
income: 18.0
|
|
points: 18.0
|
|
experience: 18.0
|
|
glistering_melon_slice:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 10.0
|
|
spider_eye:
|
|
income: 9.0
|
|
points: 9.0
|
|
experience: 9.0
|
|
pufferfish:
|
|
income: 14.0
|
|
points: 14.0
|
|
experience: 14.0
|
|
magma_cream:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 12.0
|
|
golden_carrot:
|
|
income: 14.0
|
|
points: 14.0
|
|
experience: 14.0
|
|
blaze_powder:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 12.0
|
|
ghast_tear:
|
|
income: 22.0
|
|
points: 22.0
|
|
experience: 22.0
|
|
turtle_helmet:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 12.0
|
|
phantom_membrane:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 12.0
|
|
Enchanter:
|
|
fullname: Enchanter
|
|
shortname: E
|
|
description: Earns money enchanting weapons.
|
|
ChatColour: DARK_BLUE
|
|
chat-display: full
|
|
max-level: 200
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
rejoinCooldown: 10
|
|
maxDailyQuests: 1
|
|
Quests:
|
|
'1':
|
|
Name: Harry the wizard
|
|
Objectives:
|
|
- Enchant;wood_sword;1
|
|
- Enchant;diamond_sword;1
|
|
- Enchant;ARROW_DAMAGE;1
|
|
RewardCommands:
|
|
- money give [playerName] 100
|
|
- msg [playerName] Completed quest!
|
|
RewardDesc:
|
|
- Be a wizard and get money
|
|
- Get 100 for this!
|
|
Gui:
|
|
Id: 116
|
|
Data: 0
|
|
Enchant:
|
|
wood_sword:
|
|
income: 1.5
|
|
points: 1.5
|
|
experience: 3.0
|
|
leather_boots:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 6.0
|
|
leather_chestplate:
|
|
income: 2.0
|
|
points: 2.0
|
|
experience: 6.0
|
|
leather_helmet:
|
|
income: 1.0
|
|
points: 1.0
|
|
experience: 6.0
|
|
leather_leggings:
|
|
income: 2.0
|
|
points: 2.0
|
|
experience: 6.0
|
|
iron_sword:
|
|
income: 3.0
|
|
points: 3.0
|
|
experience: 6.0
|
|
iron_boots:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 9.0
|
|
iron_chestplate:
|
|
income: 4.5
|
|
points: 4.5
|
|
experience: 9.0
|
|
iron_helmet:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 9.0
|
|
iron_leggings:
|
|
income: 4.5
|
|
points: 4.5
|
|
experience: 9.0
|
|
gold_sword:
|
|
income: 4.5
|
|
points: 4.5
|
|
experience: 15.0
|
|
gold_boots:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 15.0
|
|
gold_chestplate:
|
|
income: 5.5
|
|
points: 5.5
|
|
experience: 15.0
|
|
gold_helmet:
|
|
income: 2.5
|
|
points: 2.5
|
|
experience: 15.0
|
|
gold_leggings:
|
|
income: 5.5
|
|
points: 5.5
|
|
experience: 15.0
|
|
diamond_sword:
|
|
income: 9.0
|
|
points: 9.0
|
|
experience: 30.0
|
|
diamond_spade:
|
|
income: 5.0
|
|
points: 5.0
|
|
experience: 30.0
|
|
diamond_pickaxe:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 30.0
|
|
diamond_axe:
|
|
income: 10.0
|
|
points: 10.0
|
|
experience: 30.0
|
|
diamond_helmet:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 30.0
|
|
diamond_chestplate:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 50.0
|
|
diamond_leggings:
|
|
income: 12.0
|
|
points: 12.0
|
|
experience: 50.0
|
|
diamond_boots:
|
|
income: 6.0
|
|
points: 6.0
|
|
experience: 30.0
|
|
None:
|
|
fullname: None
|
|
shortname: N
|
|
ChatColour: WHITE
|
|
chat-display: none
|
|
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
|
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01)
|
|
* ((numjobs-1)*0.05))
|
|
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
|
Kill:
|
|
Player:
|
|
income: 7.5
|