PluginConfigs/Factions/config/default_permissions.conf
2020-07-26 19:46:16 +00:00

707 lines
14 KiB
Text

# Permissions settings
# Each main section represents one permission.
# Inside is each relation.
# Each relation has a default value (true=allowed, false=disallowed)
# and true/false for if it's locked to editing by factions admins.
permissions {
# Can ban others from the faction
ban {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can build in faction territory (while not raidable)
build {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Use buttons in faction territory (while not raidable)
button {
ally {
default=true
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Use containers in faction territory (while not raidable)
container {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can destroy in faction territory (while not raidable)
destroy {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
disband {
coleader {
default=false
locked=false
}
moderator {
default=false
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Use doors in faction territory (while not raidable)
door {
ally {
default=true
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can access faction economy
economy {
coleader {
default=true
locked=false
}
moderator {
default=false
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can fly in faction territory
fly {
ally {
default=true
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can frost walk in faction territory (while not raidable)
frostWalk {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can visit the faction home
home {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Able to invite others to the faction
invite {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Use items in faction territory (while not raidable)
item {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
kick {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Use levers in faction territory (while not raidable)
lever {
ally {
default=true
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can see faction claim list
listClaims {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can created owned areas with /f owner
owner {
coleader {
default=false
locked=false
}
moderator {
default=false
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Allows building/destroying in faction territory but causes pain (while not raidable)
painBuild {
ally {
default=false
locked=false
}
coleader {
default=false
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=false
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
truce {
default=false
locked=false
}
}
# Can interact with plates
plate {
ally {
default=true
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
# Can promote members up to their own role within the faction
promote {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can set the faction home
sethome {
coleader {
default=true
locked=false
}
moderator {
default=false
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can set a faction warp
setwarp {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can claim/unclaim faction territory
territory {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can deposit TNT into the bank
tntDeposit {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
}
# Can withdraw TNT from the bank
tntWithdraw {
coleader {
default=true
locked=false
}
moderator {
default=true
locked=false
}
normal {
default=false
locked=false
}
recruit {
default=false
locked=false
}
}
# Can use faction warps
warp {
ally {
default=false
locked=false
}
coleader {
default=true
locked=false
}
enemy {
default=false
locked=false
}
moderator {
default=true
locked=false
}
neutral {
default=false
locked=false
}
normal {
default=true
locked=false
}
recruit {
default=true
locked=false
}
truce {
default=false
locked=false
}
}
}