PluginConfigs/Jobs/restrictedAreas.yml
NorbiPeti aafc93dafb
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 21:15:57 +01:00

34 lines
730 B
YAML

# Restricted area configuration
#
# Configures restricted areas where you cannot get experience or money
# when performing a job.
#
# The multiplier changes the experience/money gains in an area.
# A multiplier of 0.0 means no bonus, while 0.5 means you will get 50% more the normal income
# While -0.5 means that you will get 50% less the normal income
#
# restrictedareas:
# area1:
# world: 'world'
# multiplier: 0.0
# point1:
# x: 125
# y: 0
# z: 125
# point2:
# x: 150
# y: 100
# z: 150
# area2:
# world: 'world_nether'
# multiplier: 0.0
# point1:
# x: -100
# y: 0
# z: -100
# point2:
# x: -150
# y: 100
# z: -150
{}