NorbiPeti
aafc93dafb
- Applied some changes to the defaults - Changes since v5: -- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?) -- Disabled daily restarts for now, not sure if we'll need it -- Disabled member component (we don't have member permissions yet) -- Disabled /spawn component -- Disabled the GeneralEventBroadcasterModule to ensure compatibility -- Homes aren't changed even though we don't have the groups for it yet -- Default world changed to "world" -- Towny taxes are now percentage-based by default -- Changed minimum distances to 4 times the default -- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work) -- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others) - Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings) - Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
34 lines
730 B
YAML
34 lines
730 B
YAML
# Restricted area configuration
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#
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# Configures restricted areas where you cannot get experience or money
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# when performing a job.
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#
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# The multiplier changes the experience/money gains in an area.
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# A multiplier of 0.0 means no bonus, while 0.5 means you will get 50% more the normal income
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# While -0.5 means that you will get 50% less the normal income
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#
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# restrictedareas:
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# area1:
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# world: 'world'
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# multiplier: 0.0
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# point1:
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# x: 125
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# y: 0
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# z: 125
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# point2:
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# x: 150
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# y: 100
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# z: 150
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# area2:
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# world: 'world_nether'
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# multiplier: 0.0
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# point1:
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# x: -100
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# y: 0
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# z: -100
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# point2:
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# x: -150
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# y: 100
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# z: -150
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{}
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