NorbiPeti
aafc93dafb
- Applied some changes to the defaults - Changes since v5: -- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?) -- Disabled daily restarts for now, not sure if we'll need it -- Disabled member component (we don't have member permissions yet) -- Disabled /spawn component -- Disabled the GeneralEventBroadcasterModule to ensure compatibility -- Homes aren't changed even though we don't have the groups for it yet -- Default world changed to "world" -- Towny taxes are now percentage-based by default -- Changed minimum distances to 4 times the default -- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work) -- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others) - Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings) - Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
152 lines
5.9 KiB
YAML
152 lines
5.9 KiB
YAML
#############################################################################################
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# This file contains custom permission sets which will be assigned to your players #
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# depending on their current status. This file uses YAML formatting. Do not include tabs #
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# and be very careful to align the spacing preceding the - symbols. Improperly editing this #
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# file will prevent Towny from loading correctly. #
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# #
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# This is all managed by towny and pushed directly to CraftBukkit's SuperPerms. #
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# These will be give in addition to any you manually assign in your specific permission #
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# plugin. Note: You do not need to assign any Towny permission nodes to your players in #
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# your server's permission plugin, ie: LuckPerms. #
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# #
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# You may assign any Permission nodes here, including those from other plugins. #
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# #
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# You may also create any custom ranks you require. Creating ranks can be done using the #
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# /ta townyperms townrank addrank [name] or by carefully editing this file. #
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# You can add permission to a rank/group using the #
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# /ta townyperms group [name] addperm [node] command. #
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# #
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# You may change the names of any of the ranks except: nomad, default, mayor, king, ranks. #
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# #
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# If you want to, you can negate permissions nodes from nodes by doing the following: #
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# Ex: #
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# - towny.command.plot.* #
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# - -towny.command.plot.set.jail #
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# In this example the user is given full rights to all of the /plot command nodes, #
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# but has had their ability to set a plot to a Jail plot type disabled. #
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#############################################################################################
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# The 'nomad' permissions are given to all players in all Towny worlds, townless and players who are part of a town.
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nomad:
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- towny.command.towny.map
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- towny.command.towny.prices
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- towny.command.towny.tree
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- towny.command.towny.time
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- towny.command.towny.universe
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- towny.command.towny.version
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- towny.command.towny.war
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- towny.command.town.online
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- towny.command.town.here
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- towny.command.town.new
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- towny.command.town.join
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- towny.command.town.list.*
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- towny.command.town.ranklist
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- towny.command.town.reslist
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- towny.command.plot.group.*
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- towny.command.plot.perm
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- towny.command.plot.perm.hud
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- towny.command.plot.trust
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- towny.command.nation.list.*
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- towny.command.nation.townlist
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- towny.command.nation.allylist
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- towny.command.nation.enemylist
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- towny.command.nation.ranklist
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- towny.town.resident
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- towny.town.spawn.public
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- towny.chat.general
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- towny.command.towny.war.hud
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# This section of permissions covers players who are members of a town.
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towns:
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# 'default' is the permission set which is auto assigned to any normal town member.
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default:
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- towny.command.resident.*
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- towny.command.plot.claim
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- towny.command.plot.unclaim
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- towny.command.plot.forsale
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- towny.command.plot.notforsale
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- towny.command.plot.toggle.*
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- towny.command.plot.set.perm
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- towny.command.plot.set.reset
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- towny.command.town.online
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- towny.command.town.leave
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- towny.command.town.deposit
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- towny.command.town.reclaim
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- towny.town.spawn.town
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- towny.chat.town
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# Mayors get these permissions in addition to the default set.
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mayor:
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- towny.tax_exempt
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- towny.command.towny.top
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- towny.command.town.*
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- towny.command.plot.*
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- towny.claimed.owntown.*
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- towny.command.nation.new
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- towny.outlaw.jailer
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- towny.command.nation.join
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- towny.command.nation.leave
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# Ranks contain additional permissions residents will be
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# granted if they are assigned that specific rank.
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ranks:
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# assistants are able to grant VIP and helper rank.
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assistant:
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- towny.tax_exempt
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- towny.command.town.claim.*
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- towny.command.town.invite.add
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- towny.command.plot.*
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- towny.command.town.toggle.public
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- towny.claimed.owntown.switch.*
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- towny.command.town.rank.vip
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- towny.command.town.rank.helper
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- towny.outlaw.jailer
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helper:
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- towny.claimed.townowned.switch.*
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# Currently only an example rank holder with no extra permissions.
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donator:
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- foo.bar
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# Currently only an example rank holder with no extra permissions.
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vip:
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- foo.bar
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# Sheriff rank is able to jail other town members.
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sheriff:
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- towny.command.town.jail
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- towny.command.town.unjail
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- towny.command.town.jail.list
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- towny.outlaw.jailer
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# This section of permissions covers players who are members of any town in a nation.
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nations:
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# All nation members get these permissions.
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default:
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- towny.command.nation.online
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- towny.command.nation.deposit
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- towny.command.nation.spawn
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- towny.nation.spawn.nation
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- towny.nation.spawn.ally
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- towny.town.spawn.nation
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- towny.town.spawn.ally
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- towny.chat.nation
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- towny.chat.alliance
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# Kings get these permissions in addition to the default set.
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king:
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- towny.command.nation.*
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- towny.command.nation.deposit.other
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ranks:
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assistant:
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- towny.command.nation.rank.helper
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- towny.command.nation.invite.add
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- towny.command.nation.ally.*
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- towny.command.nation.enemy
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- towny.command.nation.deposit.other
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helper:
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- towny.command.nation.add
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