149 lines
5.5 KiB
YAML
149 lines
5.5 KiB
YAML
global:
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notificationSound: ''
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notificationPitch: 1.0
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# If enabled, stores and displays the last 10 messages the player can see (public, their town chat etc.)
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# Can be used with the Discord plugin so players can see some of the conversation they missed that's visible on Discord anyways.
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storeChatHistory: true
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components:
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# This component manages the town and nation chat. It's also needed for the TownColorComponent.
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# It provides the TC and NC channels, and posts Towny messages (global, town, nation) to the correct channels for other platforms like Discord.
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TownyComponent:
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enabled: true
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# Town colors for Towny. It allows mayors and kings to set a color for their town/nation (nation can be disabled).
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# This color is applied to the player names in chat and on Dynmap, if used.
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TownColorComponent:
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enabled: true
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# If enabled, players will have a nation-defined color in addition to town colors, white by default.
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# They can change how much of each color they want with this as well.
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useNationColors: true
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# The amount of town colors allowed. If more than one is used, players can change how many letters to be in a specific color using /u ncolor.
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colorCount: 1
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towncolors:
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seedshire:
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- Blue
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liria:
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- DarkPurple
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nationcolors:
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leagueofcrafters: Gold
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# This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair.
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# This was the original goal of this plugin when it was made.
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FlairComponent:
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enabled: false
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# The Reddit thread to check for account connections. Re-enable the component if this was empty.
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flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
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# Displays the configured messages at the set interval when someone is online.
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AnnouncerComponent:
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enabled: true
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# The messages to display to players.
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announceMessages:
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- §eCheck out the subreddit! https://www.reddit.com/r/Chromagamers/
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- '§bJoin Discord: https://discord.gg/gxmTS8N'
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- '§bLike the server? Vote: http://goo.gl/HDRW0a'
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# The time in milliseconds between the messages. Use /u announce settime to set minutes.
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announceTime: 900000
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# Random things I added over the years.
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FunComponent:
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enabled: true
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# The strings that count as laughs, see unlol.
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laughStrings:
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- xd
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- lel
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- lawl
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- kek
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- lmao
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- hue
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- hah
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- rofl
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# The "Press F to pay respects" meme in Minecraft. It will randomly appear on player death and keep track of how many "F"s are said in chat.
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# You can hover over a player's name to see their respect.
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respect: true
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# This is an inside joke on our server.
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# It keeps track of laughs (lols and what's defined in laughStrings) and if someone does /unlol or /unlaugh it will unlaugh the last person who laughed.
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# Which also blinds the laughing person for a few seconds. This action can only be performed once per laugh.
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unlol: true
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# Allows players to append tableflips and other things to their messages. Everything is configurable here.
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AppendTextComponent:
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enabled: true
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texts:
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waitwhat:
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helpText:
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- §6---- Wait what ----
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- Wait what
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appendedText: wait what
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lenny:
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helpText:
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- §6---- Lenny ----
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- This command appends a Lenny face after your message
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- Or just sends one
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appendedText: ( ͡° ͜ʖ ͡°)
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unflip:
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helpText:
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- §6---- Unflip ----
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- This command appends an unflip after your message
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- Or just unflips as you
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appendedText: ┬─┬ ノ( ゜-゜ノ)
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tableflip:
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helpText:
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- §6---- Tableflip ----
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- This command appends a tableflip after your message
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- Or just makes you tableflip
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appendedText: (╯°□°)╯︵ ┻━┻
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shrug:
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helpText:
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- §6---- Shrug ----
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- This command appends a shrug after your message
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- Or just makes you shrug
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appendedText: ¯\\\_(ツ)\_/¯
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# This component handles the custom processing of chat messages. If this component is disabled channels won't be supported in Minecraft.
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# If you only want to disable the formatting features, set allowFormatting to false.
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# If you're using another chat plugin, you should disable the whole component but that will make it impossible to use channels.
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FormatterComponent:
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enabled: true
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# Determines whether Markdown formatting, name mentioning and similar features are enabled.
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allowFormatting: true
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bold:
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enabled: true
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italic:
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enabled: true
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underlined:
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enabled: true
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strikethrough:
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enabled: true
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spoiler:
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enabled: true
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escape:
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enabled: true
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nullMention:
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enabled: true
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consolePing:
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enabled: true
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hashtag:
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enabled: true
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cyan:
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enabled: true
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code:
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enabled: true
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maskedLink:
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enabled: true
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url:
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enabled: true
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entireMessage:
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enabled: true
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name:
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enabled: true
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nickname:
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enabled: true
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italic2:
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enabled: true
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someone:
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enabled: true
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# The sound to play when a player is mentioned. Leave empty to use default.
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notificationSound: ''
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# The pitch of the notification sound.
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notificationPitch: 1.0
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rpc:
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enabled: true
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# The minimum time between messages in milliseconds.
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minTimeBetweenMessages: 100
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greentext:
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enabled: true
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