TBMC-Blueprint/Plugins/World/Per-World/Player Information.md

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certain player data points must be tracked and stored.
These are all stored in the following way:
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per player,
per storyline per player,
per world per storyline per player,
per excursion per world per storyline per player
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tracked data:
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location
inventory
playerdata
time tracking
kill/death ratios
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?
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breakdown:
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LOCATION
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- xyz yaw pitch
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INVENTORY
- inventory
- enderchest
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PLAYERDATA
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- exp
- health
- food
- saturation
- exhaustion
- air
- fireticks
- walkspeed
- active potion effects
- name
- duration
- amplifier
- isAmbient
- hasParticles
- Color (if it has one)
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TIME TRACKING
- total time spend
- time last entered
- time last left
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KILL/DEATH:
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ANY PLAYER:
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- last kill
- time
- time since previous
- victim uuid, name
- last death
- time
- time since previous
- killer uuid, name
- # kills
- # deaths
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EACH PLAYER:
- uuid, name
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- last kill
- time
- time since previous
- your k/d at the time
- their k/d at the time
- last death
- time
- time since previous
- your k/d at the time
- their k/d at the time
- # kills
- # deaths
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to be continued?