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released this
2021-01-21 01:14:18 +00:00 | 22 commits to master since this releaseAdditions:
- Some preparations to detect outdated mods
- Added support for running from the command line
- It will ensure the game is patched and launch the game with the command it receives
- It will only show itself if patching is needed
- It will ask if you want to disable mods after an update
- Automatically detecting Steam install location (and logged in user)
- Ideally this means that the game will always be detected automatically, and it helps with the addition below
- Added option to automatically set the game launch options so it launches GCMM before the game
- It can only be set if Steam isn't running - otherwise it asks the user to set it manually, copying the command on the clipboard
- Added a ton of dialogs
Fixes & improvements:
- The mod list is now sorted
- Added 'Apply to all' checkbox when overwriting existing mod/game files
- Removing IPA.zip after extracting
- Fixed trying to delete files that are in a nonexistent folder
- Fixed checking Steam's default library for a Gamecraft installation (hopefully)
Known issues:
- In rare cases, it may ask you to log in to Steam and then complain that Steam is running when GCMM is started for the first time
Downloads
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Source code (ZIP)
1 download
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Source code (TAR.GZ)
1 download
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GCMM.zip
121 downloads · 428 KiB