Added some more info and a speedometer
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parent
343867e67c
commit
94e8a0dc5a
2 changed files with 34 additions and 3 deletions
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@ -9,7 +9,6 @@ using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Commands;
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using TechbloxModdingAPI.Utility;
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using IllusionPlugin;
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using Techblox.Services.GameDetails;
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using TechbloxModdingAPI.App;
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using Unity.Mathematics;
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using Main = TechbloxModdingAPI.Main;
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@ -234,6 +233,7 @@ namespace BuildingTools
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}).Build();
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_mirrorModeEngine.Init();
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UI.Init();
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new Harmony("BuildTools").PatchAll(Assembly.GetExecutingAssembly());
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}
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@ -258,10 +258,12 @@ namespace BuildingTools
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return $"Block: {block.Type} at {pos.x:F} {pos.y:F} {pos.z:F}\n" +
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$"- Rotation: {rot.x:F}° {rot.y:F}° {rot.z:F}°\n" +
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$"- Color: {block.Color.Color} darkness: {block.Color.Darkness}\n" +
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$"- Material: {block.Material}\n" +
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$"- Scale: {scale.x:F} {scale.y:F} {scale.z:F}\n" +
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$"- Label: {block.Label}\n" +
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$"- ID: {block.Id}\n" +
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$"- Group: {block.BlockGroup.Id}";
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(block.BlockGroup != null ? $"- Group: {block.BlockGroup.Id}\n" : "") +
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$"- Mass: {block.Mass}";
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}
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private static string GetWireInfoInBuildMode()
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@ -296,7 +298,8 @@ namespace BuildingTools
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$"- Chunk health: {body.CurrentHealth:F} / {body.InitialHealth:F} - Multiplier: {body.HealthMultiplier:F}\n" +
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(cluster == null
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? ""
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: $"- Cluster health: {cluster.CurrentHealth:F} / {cluster.InitialHealth:F} - Multiplier: {cluster.HealthMultiplier:F}"
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: $"- Cluster health: {cluster.CurrentHealth:F} / {cluster.InitialHealth:F} - Multiplier: {cluster.HealthMultiplier:F}\n" +
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$"- Cluster mass: {cluster.Mass}"
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);
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}
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28
BuildingTools/UI.cs
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28
BuildingTools/UI.cs
Normal file
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@ -0,0 +1,28 @@
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.App;
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using TechbloxModdingAPI.Interface.IMGUI;
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using TechbloxModdingAPI.Tasks;
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using Unity.Mathematics;
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using UnityEngine;
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namespace BuildingTools
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{
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public class UI
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{
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private static Label _speedLabel;
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public static void Init()
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{
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Game.Simulate += (sender, args) =>
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{
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_speedLabel = new Label(new Rect(Screen.width - 200, 0, 200, 20), "Speed: ", "SpeedLabel");
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Scheduler.Schedule(new Repeatable(
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() => _speedLabel.Text = $"Speed: {math.length(Player.LocalPlayer?.Velocity ?? 0) * 3.6:F} km/h",
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() => _speedLabel != null));
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};
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Game.Edit += (sender, args) => _speedLabel = null;
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Game.Exit += (sender, args) => _speedLabel = null;
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}
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}
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}
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