Rename API references
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160eecabb7
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c4f0198965
5 changed files with 19 additions and 19 deletions
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@ -1,7 +1,7 @@
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using System.Linq;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Utility;
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Utility;
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namespace BuildingTools
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{
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@ -2,13 +2,13 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using DataLoader;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Commands;
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using GamecraftModdingAPI.Utility;
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Commands;
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using TechbloxModdingAPI.Utility;
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using IllusionPlugin;
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using Unity.Mathematics;
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using Main = GamecraftModdingAPI.Main;
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using Main = TechbloxModdingAPI.Main;
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namespace BuildingTools
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{
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@ -282,7 +282,7 @@ namespace BuildingTools
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{
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var player = Player.LocalPlayer;
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if (player == null) return "";
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GamecraftModdingAPI.FlyCam cam = GameState.IsBuildMode() ? player.BuildCamera : null;
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TechbloxModdingAPI.FlyCam cam = GameState.IsBuildMode() ? player.BuildCamera : null;
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//float3 pos = cam?.Position ?? player.Position;
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float3 rot = cam?.Rotation ?? player.Rotation;
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float3 vel = cam?.Velocity ?? player.Velocity;
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@ -241,8 +241,8 @@
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<Reference Include="Gamecraft.Wires.Mockup, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
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</Reference>
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<Reference Include="GamecraftModdingAPI">
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<HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\GamecraftModdingAPI.dll</HintPath>
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<Reference Include="TechbloxModdingAPI">
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<HintPath>..\..\GamecraftModdingAPI\TechbloxModdingAPI\bin\Debug\net472\TechbloxModdingAPI.dll</HintPath>
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</Reference>
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<Reference Include="GameState, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\ref\TechbloxPreview_Data\Managed\GameState.dll</HintPath>
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@ -1,8 +1,8 @@
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using System;
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using Gamecraft.Wires;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Commands;
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using GamecraftModdingAPI.Utility;
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.Commands;
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using TechbloxModdingAPI.Utility;
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using RobocraftX.CommandLine.Custom;
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namespace BuildingTools
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@ -1,10 +1,10 @@
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using System;
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using System.Collections;
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using System.Reflection;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Engines;
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using GamecraftModdingAPI.Players;
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using GamecraftModdingAPI.Utility;
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Players;
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using TechbloxModdingAPI.Utility;
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using HarmonyLib;
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using RobocraftX.Character;
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using RobocraftX.Character.Factories;
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@ -41,7 +41,7 @@ namespace BuildingTools
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if (_entityManager == default) _entityManager = FullGameFields._physicsWorld.EntityManager;
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Logging.CommandLog("Enabling noclip");
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_oldFilter = ChangeCollider(_collisionFilter);
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OnUpdate().RunOn(GamecraftModdingAPI.Tasks.Scheduler.extraLeanRunner);
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OnUpdate().RunOn(TechbloxModdingAPI.Tasks.Scheduler.extraLeanRunner);
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_enabled = true;
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Logging.CommandLog("Noclip enabled");
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}
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