Using async instead of extra vars
But they don't connect...
This commit is contained in:
parent
ec07a429c3
commit
b27858607c
4 changed files with 98 additions and 51 deletions
|
@ -4,45 +4,38 @@ using System.IO;
|
|||
using System.Threading.Tasks;
|
||||
using GamecraftModdingAPI;
|
||||
using GamecraftModdingAPI.Blocks;
|
||||
using HarmonyLib;
|
||||
using GamecraftModdingAPI.Engines;
|
||||
using GamecraftModdingAPI.Utility;
|
||||
using Newtonsoft.Json;
|
||||
using RobocraftX.Common.Input;
|
||||
using RobocraftX.Common.Utilities;
|
||||
using RobocraftX.StateSync;
|
||||
using RobocraftX.Common;
|
||||
using Svelto.ECS;
|
||||
using Unity.Jobs;
|
||||
using Unity.Mathematics;
|
||||
using uREPL;
|
||||
|
||||
namespace GCMC
|
||||
{
|
||||
public class CubePlacerEngine : IQueryingEntitiesEngine, IDeterministicTimeStopped
|
||||
public class CubePlacerEngine : IApiEngine
|
||||
{
|
||||
public void Ready()
|
||||
{
|
||||
RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world.");
|
||||
_serializer.TraceWriter = _traceWriter;
|
||||
}
|
||||
|
||||
public EntitiesDB entitiesDB { get; set; }
|
||||
|
||||
private Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
|
||||
private Blocks[] blocksArray;
|
||||
private int C;
|
||||
private bool state;
|
||||
private string filename;
|
||||
private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
|
||||
private JsonSerializer _serializer = JsonSerializer.Create();
|
||||
private JsonTraceWriter _traceWriter = new JsonTraceWriter();
|
||||
|
||||
private void ImportWorld(string name)
|
||||
private async void ImportWorld(string name)
|
||||
{
|
||||
try
|
||||
{
|
||||
filename = name;
|
||||
Log.Output("Reading block mappings...");
|
||||
var parser = new IniParser.FileIniDataParser();
|
||||
var ini = parser.ReadFile("BlockTypes.ini");
|
||||
mapping.Clear();
|
||||
C = 0;
|
||||
blocksArray = null;
|
||||
state = false;
|
||||
foreach (var section in ini.Sections)
|
||||
{
|
||||
var mcblocks = section.SectionName.Split(',');
|
||||
|
@ -93,29 +86,25 @@ namespace GCMC
|
|||
}
|
||||
}
|
||||
|
||||
Log.Output("Starting...");
|
||||
Task.Run(() =>
|
||||
Log.Output("Reading file...");
|
||||
Blocks[] blocksArray = null;
|
||||
//Console.WriteLine("Outside thread: " + Thread.CurrentThread.ManagedThreadId);
|
||||
//Console.WriteLine("Outside context: " + SynchronizationContext.Current);
|
||||
await Task.Run(() =>
|
||||
{
|
||||
blocksArray = JsonSerializer.Create()
|
||||
.Deserialize<Blocks[]>(new JsonTextReader(File.OpenText(filename)));
|
||||
//Console.WriteLine("Inside thread: " + Thread.CurrentThread.Name);
|
||||
var fs = File.OpenText(name);
|
||||
_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
|
||||
blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
|
||||
});
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
Log.Error(e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public JobHandle SimulatePhysicsStep(in float deltaTime, in PhysicsUtility utility,
|
||||
in PlayerInput[] playerInputs)
|
||||
{
|
||||
state = !state;
|
||||
if (blocksArray == null || C >= blocksArray.Length
|
||||
|| state) return default;
|
||||
//Console.WriteLine("After thread: " + Thread.CurrentThread.ManagedThreadId);
|
||||
Log.Output("Placing blocks...");
|
||||
int i;
|
||||
for (i = C; i < C + 10000 && i < blocksArray.Length; i++)
|
||||
uint start = BlockIdentifiers.LatestBlockID + 1;
|
||||
uint end = start;
|
||||
for (i = 0; i < blocksArray.Length; i++)
|
||||
{
|
||||
//if (i % 5000 == 0) await AsyncUtils.WaitForSubmission();
|
||||
var blocks = blocksArray[i];
|
||||
if (!mapping.TryGetValue(blocks.Material, out var type))
|
||||
{
|
||||
|
@ -125,17 +114,39 @@ namespace GCMC
|
|||
|
||||
if (type.Type == BlockIDs.Invalid) continue;
|
||||
|
||||
Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
|
||||
end = Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
|
||||
darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
|
||||
rotation: float3.zero);
|
||||
rotation: float3.zero).Id.entityID;
|
||||
}
|
||||
|
||||
AccessTools.Method(typeof(Block), "Sync").Invoke(null, new object[0]);
|
||||
C = i;
|
||||
Log.Output(C + " blocks placed.");
|
||||
return new JobHandle();
|
||||
await AsyncUtils.WaitForSubmission();
|
||||
var conns = entitiesDB.QueryEntities<GridConnectionsEntityStruct>(CommonExclusiveGroups
|
||||
.OWNED_BLOCKS_GROUP);
|
||||
Log.Output("Start: " + start + " - End: " + end);
|
||||
Log.Output("conn: " + conns[start].isIsolator + " " + conns[start].isProcessed + " " +
|
||||
conns[start].areConnectionsAssigned + " " + conns[start].ID + " " +
|
||||
conns[start].machineRigidBodyId);
|
||||
for (uint j = start; j <= end; j++)
|
||||
{
|
||||
conns[j].isProcessed = false;
|
||||
conns[j].areConnectionsAssigned = false;
|
||||
conns[j].isIsolator = false;
|
||||
}
|
||||
|
||||
public string name { get; } = "Cube placer engine";
|
||||
Log.Output(i + " blocks placed.");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
Log.Error(e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name { get; } = "GCMCCubePlacerEngine";
|
||||
public bool isRemovable { get; } = false;
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
using System.Reflection;
|
||||
using GamecraftModdingAPI.Utility;
|
||||
using HarmonyLib;
|
||||
using IllusionPlugin;
|
||||
using UnityEngine;
|
||||
|
@ -14,11 +15,12 @@ namespace GCMC
|
|||
|
||||
public void OnApplicationStart()
|
||||
{
|
||||
if (harmony == null)
|
||||
/*if (harmony == null)
|
||||
{
|
||||
harmony = new Harmony(HarmonyID);
|
||||
harmony.PatchAll(Assembly.GetExecutingAssembly());
|
||||
}
|
||||
}*/
|
||||
GameEngineManager.AddGameEngine(new CubePlacerEngine());
|
||||
|
||||
Debug.Log("GCMC loaded");
|
||||
}
|
||||
|
|
34
GCMC/JsonTraceWriter.cs
Normal file
34
GCMC/JsonTraceWriter.cs
Normal file
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using Newtonsoft.Json.Serialization;
|
||||
using uREPL;
|
||||
|
||||
namespace GCMC
|
||||
{
|
||||
public class JsonTraceWriter : ITraceWriter
|
||||
{
|
||||
private long lastpercent;
|
||||
public void Trace(TraceLevel level, string message, Exception ex)
|
||||
{
|
||||
//Log.Output(message + "\n" + ex, lvl, new StackFrame(1, true));
|
||||
int i = message.IndexOf("position ", StringComparison.Ordinal);
|
||||
int j = message.IndexOf(".", i + 1, StringComparison.Ordinal);
|
||||
if (i > -1 && j > -1)
|
||||
{
|
||||
i += "position ".Length;
|
||||
string str = message.Substring(i, j - i);
|
||||
long pos = long.Parse(str);
|
||||
byte percent = (byte) (pos / (double) FileLength * 100);
|
||||
if (lastpercent / 10 == percent / 10) return;
|
||||
Log.Output("Deserialization " + percent + "% complete");
|
||||
lastpercent = percent;
|
||||
}
|
||||
|
||||
//Console.WriteLine(message + "\n" + ex);
|
||||
}
|
||||
|
||||
public TraceLevel LevelFilter { get; } = TraceLevel.Info;
|
||||
|
||||
public long FileLength { get; set; }
|
||||
}
|
||||
}
|
|
@ -11,7 +11,7 @@ using UnityEngine;
|
|||
|
||||
namespace GCMC
|
||||
{
|
||||
[HarmonyPatch]
|
||||
/*[HarmonyPatch]
|
||||
[UsedImplicitly]
|
||||
public class PlaceBlockPatch
|
||||
{
|
||||
|
@ -31,5 +31,5 @@ namespace GCMC
|
|||
return typeof(MainEditingCompositionRoot).GetMethod("Compose",
|
||||
BindingFlags.Public | BindingFlags.Static);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
Loading…
Reference in a new issue