Use assembly name and version
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1 changed files with 3 additions and 2 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Threading.Tasks;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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@ -15,8 +16,8 @@ namespace GCMC
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{
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public class GCMCPlugin : IPlugin
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{
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public string Name { get; } = "GCMC";
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public string Version { get; } = "v0.0.1";
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public string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name;
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public string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
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private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private JsonSerializer _serializer = JsonSerializer.Create();
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