Allow selections when dumping, added thrusters and modules
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2 changed files with 39 additions and 1 deletions
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@ -31,7 +31,9 @@ namespace Pixi.Robots
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{
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{
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Player local = new Player(PlayerType.Local);
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Player local = new Player(PlayerType.Local);
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Block baseBlock = local.GetBlockLookedAt();
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Block baseBlock = local.GetBlockLookedAt();
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Block[] blocks = baseBlock.GetConnectedCubes();
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Block[] blocks = local.GetSelectedBlocks();
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if (blocks.Length == 0)
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blocks = baseBlock.GetConnectedCubes();
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bool isBaseScaled = !(baseBlock.Scale.x > 0 && baseBlock.Scale.x < 2 && baseBlock.Scale.y > 0 && baseBlock.Scale.y < 2 && baseBlock.Scale.z > 0 && baseBlock.Scale.z < 2);
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bool isBaseScaled = !(baseBlock.Scale.x > 0 && baseBlock.Scale.x < 2 && baseBlock.Scale.y > 0 && baseBlock.Scale.y < 2 && baseBlock.Scale.z > 0 && baseBlock.Scale.z < 2);
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if (isBaseScaled)
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if (isBaseScaled)
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{
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{
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