Remove autopatching setting
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parent
b6ad8fd3ea
commit
1cb3c200a9
2 changed files with 1 additions and 16 deletions
13
TBMM/SettingsForm.Designer.cs
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13
TBMM/SettingsForm.Designer.cs
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@ -34,7 +34,6 @@
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this.browsebtn = new System.Windows.Forms.Button();
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this.savebtn = new System.Windows.Forms.Button();
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this.cancelbtn = new System.Windows.Forms.Button();
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this.autopatching = new System.Windows.Forms.CheckBox();
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this.SuspendLayout();
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//
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// label1
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@ -93,16 +92,6 @@
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this.cancelbtn.UseVisualStyleBackColor = true;
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this.cancelbtn.Click += new System.EventHandler(this.cancelbtn_Click);
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//
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// autopatching
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//
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this.autopatching.AutoSize = true;
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this.autopatching.Location = new System.Drawing.Point(12, 56);
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this.autopatching.Name = "autopatching";
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this.autopatching.Size = new System.Drawing.Size(194, 17);
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this.autopatching.TabIndex = 6;
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this.autopatching.Text = "Enable auto-patching on game start";
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this.autopatching.UseVisualStyleBackColor = true;
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//
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// SettingsForm
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//
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this.AcceptButton = this.savebtn;
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@ -111,7 +100,6 @@
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this.BackColor = System.Drawing.Color.Black;
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this.CancelButton = this.cancelbtn;
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this.ClientSize = new System.Drawing.Size(439, 148);
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this.Controls.Add(this.autopatching);
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this.Controls.Add(this.cancelbtn);
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this.Controls.Add(this.savebtn);
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this.Controls.Add(this.browsebtn);
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@ -139,7 +127,6 @@
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private System.Windows.Forms.Button browsebtn;
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private System.Windows.Forms.Button savebtn;
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private System.Windows.Forms.Button cancelbtn;
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private System.Windows.Forms.CheckBox autopatching;
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}
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}
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@ -6,7 +6,7 @@ namespace TBMM
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public partial class SettingsForm : Form
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{
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private MainForm mainForm;
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private bool autopatchingEnabled;
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public SettingsForm()
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{
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InitializeComponent();
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@ -16,8 +16,6 @@ namespace TBMM
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{
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mainForm = (MainForm) Owner;
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gamelocation.Text = mainForm.Configuration.GamePath;
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autopatchingEnabled = mainForm.Configuration.AutoPatch == AutoPatchingState.Enabled;
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autopatching.Checked = autopatchingEnabled;
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}
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private void browsebtn_Click(object sender, EventArgs e)
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