Split into multiple files
Using a single partial class because why not
This commit is contained in:
parent
4666757290
commit
c709304daf
5 changed files with 277 additions and 205 deletions
208
GCMM/MainForm.cs
208
GCMM/MainForm.cs
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@ -1,6 +1,7 @@
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using GCMM.Properties;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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@ -21,6 +22,8 @@ namespace GCMM
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InitializeComponent();
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}
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private Dictionary<string, ModInfo> mods = new Dictionary<string, ModInfo>();
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private void Form1_Load(object sender, EventArgs e)
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{
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modlist.Items.Clear();
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@ -45,211 +48,6 @@ namespace GCMM
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GetAvailableMods();
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}
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public void UpdateButton(Button button, bool enabled)
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{
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if (enabled)
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{
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button.ForeColor = Color.Lime;
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button.FlatAppearance.MouseOverBackColor = Color.FromArgb(0, 40, 0);
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button.FlatAppearance.MouseDownBackColor = Color.Green;
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}
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else
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{
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button.ForeColor = Color.Green;
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button.FlatAppearance.MouseOverBackColor = Color.Black;
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button.FlatAppearance.MouseDownBackColor = Color.Black;
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}
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}
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public string GetGameFolder()
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{
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string libs;
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if (Environment.OSVersion.Platform == PlatformID.Win32NT)
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libs = @"C:\Program Files (x86)\Steam\steamapps\libraryfolders.vdf";
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else
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return null;
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foreach (var line in File.ReadAllLines(libs).Concat(new[] { @"C:\Program Files (x86)\Steam\" }))
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{
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var regex = new Regex("\\t\"\\d+\"\\t\\t\"(.+)\"");
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var match = regex.Match(line);
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if (!match.Success)
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continue;
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string library = match.Groups[1].Value.Replace("\\\\", "\\");
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library += @"\steamapps\common\";
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if (File.Exists(library + @"Gamecraft\Gamecraft.exe"))
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return library + "Gamecraft";
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if (File.Exists(library + @"RobocraftX\Gamecraft.exe"))
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return library + "RobocraftX";
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}
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return libs;
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}
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public string SelectGameFolder()
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{
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var ofd = new OpenFileDialog();
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ofd.Filter = "Gamecraft executable|Gamecraft.exe";
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ofd.Title = "Game location";
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ofd.InitialDirectory = @"C:\Program Files (x86)\Steam\steamapps\common\";
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ofd.CheckFileExists = true;
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ofd.ShowDialog();
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if (string.IsNullOrWhiteSpace(ofd.FileName))
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return null;
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return Directory.GetParent(ofd.FileName).FullName;
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}
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public void GetInstalledMods()
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{
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foreach (var mod in Directory.GetFiles(Settings.Default.GamePath + @"\Plugins", "*.dll"))
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{
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try
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{
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var an = AssemblyName.GetAssemblyName(mod);
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if (an.Name == "0Harmony") continue;
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var item = new ListViewItem(new[] { an.Name, "", an.Version.ToString(), File.GetLastWriteTime(mod).ToString() }, modlist.Groups["installed"]);
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item.Name = an.Name;
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modlist.Items.Add(item);
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}
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catch (BadImageFormatException)
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{ //Not a .NET assembly
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}
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}
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}
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public bool? CheckIfPatched()
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{
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if (!File.Exists(Settings.Default.GamePath + @"\IPA.exe"))
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{
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status.Text = "Status: Patcher missing\nClicking Play will install it";
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return null;
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}
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string nopatch = "Status: Unpatched\nClicking Play patches it";
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if (!Directory.Exists(Settings.Default.GamePath + @"\IPA\Backups\Gamecraft"))
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{
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status.Text = nopatch;
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return false;
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}
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string backup = Directory.EnumerateDirectories(Settings.Default.GamePath + @"\IPA\Backups\Gamecraft").OrderByDescending(s => s).FirstOrDefault();
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if (backup == null)
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{
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status.Text = nopatch;
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return false;
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}
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if (File.GetLastWriteTime(Settings.Default.GamePath + @"\Gamecraft_Data\Managed\Assembly-CSharp.dll")
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> //If the file was updated at least 2 minutes after patching
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Directory.GetLastWriteTime(backup).AddMinutes(2))
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{
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status.Text = nopatch;
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return false;
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}
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status.Text = "Status: Patched";
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return true;
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}
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public async void PatchGame()
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{
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UpdateButton(playbtn, false);
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UpdateButton(installbtn, false);
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UpdateButton(uninstallbtn, false);
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UpdateButton(settingsbtn, false);
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if (!CheckIfPatched().HasValue)
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{
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if (MessageBox.Show("The patcher (GCIPA) is not found. It will be downloaded from https://git.exmods.org/modtainers/GCIPA/releases and ran to patch the game.", "Patcher download needed", MessageBoxButtons.OKCancel)
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== DialogResult.Cancel)
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return;
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string releases = "/api/v1/repos/modtainers/GCIPA/releases";
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string url;
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this.status.Text = "Status: Patching...";
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using (WebClient client = await GetClient())
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{
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url = JArray.Parse(await client.DownloadStringTaskAsync(releases)).First["assets"].First["browser_download_url"].ToString();
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await client.DownloadFileTaskAsync(url, "IPA.zip");
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ZipFile.ExtractToDirectory("IPA.zip", Settings.Default.GamePath);
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}
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}
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bool? status = CheckIfPatched();
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if (!status.HasValue) //Make sure it actually worked
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return;
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if (!status.Value)
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{
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var psi = new ProcessStartInfo(Settings.Default.GamePath + @"\IPA.exe", "Gamecraft.exe --nowait");
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psi.UseShellExecute = false;
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psi.RedirectStandardError = true;
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psi.RedirectStandardOutput = true;
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psi.WorkingDirectory = Settings.Default.GamePath;
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psi.CreateNoWindow = true;
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var process = Process.Start(psi);
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process.BeginErrorReadLine();
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process.BeginOutputReadLine();
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process.EnableRaisingEvents = true;
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modinfobox.Text = "";
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DataReceivedEventHandler onoutput = (sender, e) =>
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{
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Invoke((Action)(() => modinfobox.Text += e.Data + Environment.NewLine));
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};
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process.OutputDataReceived += onoutput;
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process.ErrorDataReceived += onoutput;
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process.Exited += CheckStartGame;
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}
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else
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CheckStartGame(null, null);
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}
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private void CheckStartGame(object sender, EventArgs e)
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{
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Action act = () =>
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{
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if ((sender as Process).ExitCode != 0)
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{
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status.Text = "Status: Patching failed";
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return;
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}
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if (CheckIfPatched() ?? false)
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Process.Start("steam://run/1078000/");
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};
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if (InvokeRequired)
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Invoke(act);
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}
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public async void GetAvailableMods()
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{
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string reposURL = "/api/v1/repos/search?sort=updated&order=desc";
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using (var client = await GetClient())
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{
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var obj = JObject.Parse(await client.DownloadStringTaskAsync(reposURL));
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if (!(bool)obj["ok"]) return;
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foreach (var repo in obj["data"])
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{
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string name = repo["name"].ToString();
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if (modlist.Items.ContainsKey(name))
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{
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var item = modlist.Items[name];
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var si = item.SubItems;
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si[1] = new ListViewItem.ListViewSubItem(item, repo["owner"]["username"].ToString());
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}
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else
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{
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var item = new ListViewItem(new[] { name, repo["owner"]["username"].ToString(), "", ((DateTime)repo["updated_at"]).ToString() }, modlist.Groups["available"]);
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item.Name = name;
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modlist.Items.Add(item);
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}
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}
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}
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}
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public async Task<WebClient> GetClient()
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{
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var client = new WebClient();
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if (!Settings.Default.UseProxy)
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client.Proxy = null;
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client.Headers.Clear();
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client.Headers[HttpRequestHeader.Accept] = "application/json";
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/*client.Headers[HttpRequestHeader.Host] = "git.exmods.org";
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var addr = (await Dns.GetHostAddressesAsync("git.exmods.org")).Where(ip => ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork).First();
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client.BaseAddress = "https://" + addr;*/
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client.BaseAddress = "https://git.exmods.org";
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return client;
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}
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private void playbtn_Click(object sender, EventArgs e)
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{
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if (playbtn.ForeColor == Color.Green) return; //Disabled
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61
GCMM/MainModder.cs
Normal file
61
GCMM/MainModder.cs
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@ -0,0 +1,61 @@
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using GCMM.Properties;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GCMM
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{
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partial class MainForm
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{
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public void GetInstalledMods()
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{
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foreach (var mod in Directory.GetFiles(Settings.Default.GamePath + @"\Plugins", "*.dll"))
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{
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try
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{
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var an = AssemblyName.GetAssemblyName(mod);
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if (an.Name == "0Harmony") continue;
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var item = new ListViewItem(new[] { an.Name, "", an.Version.ToString(), File.GetLastWriteTime(mod).ToString() }, modlist.Groups["installed"]);
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item.Name = an.Name;
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modlist.Items.Add(item);
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}
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catch (BadImageFormatException)
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{ //Not a .NET assembly
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}
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}
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}
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public async void GetAvailableMods()
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{
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string reposURL = "/api/v1/repos/search?sort=updated&order=desc";
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using (var client = GetClient())
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{
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var obj = JObject.Parse(await client.DownloadStringTaskAsync(reposURL));
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if (!(bool)obj["ok"]) return;
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foreach (var repo in obj["data"])
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{
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string name = repo["name"].ToString();
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if (modlist.Items.ContainsKey(name))
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{
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var item = modlist.Items[name];
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var si = item.SubItems;
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si[1] = new ListViewItem.ListViewSubItem(item, repo["owner"]["username"].ToString());
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}
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else
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{
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var item = new ListViewItem(new[] { name, repo["owner"]["username"].ToString(), "", ((DateTime)repo["updated_at"]).ToString() }, modlist.Groups["available"]);
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item.Name = name;
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modlist.Items.Add(item);
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}
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}
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}
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}
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}
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}
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98
GCMM/MainPatcher.cs
Normal file
98
GCMM/MainPatcher.cs
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@ -0,0 +1,98 @@
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using GCMM.Properties;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO.Compression;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GCMM
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{
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partial class MainForm
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{
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public bool? CheckIfPatched()
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{
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if (!File.Exists(Settings.Default.GamePath + @"\IPA.exe"))
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{
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status.Text = "Status: Patcher missing\nClicking Play will install it";
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return null;
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}
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string nopatch = "Status: Unpatched\nClicking Play patches it";
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if (!Directory.Exists(Settings.Default.GamePath + @"\IPA\Backups\Gamecraft"))
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{
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status.Text = nopatch;
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return false;
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}
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string backup = Directory.EnumerateDirectories(Settings.Default.GamePath + @"\IPA\Backups\Gamecraft").OrderByDescending(s => s).FirstOrDefault();
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if (backup == null)
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{
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status.Text = nopatch;
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return false;
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}
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if (File.GetLastWriteTime(Settings.Default.GamePath + @"\Gamecraft_Data\Managed\Assembly-CSharp.dll")
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> //If the file was updated at least 2 minutes after patching
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Directory.GetLastWriteTime(backup).AddMinutes(2))
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{
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status.Text = nopatch;
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return false;
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}
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status.Text = "Status: Patched";
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return true;
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}
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public async void PatchGame()
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{
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UpdateButton(playbtn, false);
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UpdateButton(installbtn, false);
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UpdateButton(uninstallbtn, false);
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UpdateButton(settingsbtn, false);
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if (!CheckIfPatched().HasValue)
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{
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if (MessageBox.Show("The patcher (GCIPA) is not found. It will be downloaded from https://git.exmods.org/modtainers/GCIPA/releases and ran to patch the game.", "Patcher download needed", MessageBoxButtons.OKCancel)
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== DialogResult.Cancel)
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return;
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string releases = "/api/v1/repos/modtainers/GCIPA/releases";
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string url;
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this.status.Text = "Status: Patching...";
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using (WebClient client = GetClient())
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{
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url = JArray.Parse(await client.DownloadStringTaskAsync(releases)).First["assets"].First["browser_download_url"].ToString();
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await client.DownloadFileTaskAsync(url, "IPA.zip");
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ZipFile.ExtractToDirectory("IPA.zip", Settings.Default.GamePath);
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}
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}
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bool? status = CheckIfPatched();
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if (!status.HasValue) //Make sure it actually worked
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return;
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if (!status.Value)
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{
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var psi = new ProcessStartInfo(Settings.Default.GamePath + @"\IPA.exe", "Gamecraft.exe --nowait");
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psi.UseShellExecute = false;
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psi.RedirectStandardError = true;
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psi.RedirectStandardOutput = true;
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psi.WorkingDirectory = Settings.Default.GamePath;
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psi.CreateNoWindow = true;
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var process = Process.Start(psi);
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process.BeginErrorReadLine();
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process.BeginOutputReadLine();
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process.EnableRaisingEvents = true;
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modinfobox.Text = "";
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DataReceivedEventHandler onoutput = (sender, e) =>
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{
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Invoke((Action)(() => modinfobox.Text += e.Data + Environment.NewLine));
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};
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process.OutputDataReceived += onoutput;
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process.ErrorDataReceived += onoutput;
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process.Exited += CheckStartGame;
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}
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else
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CheckStartGame(null, null);
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}
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}
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}
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97
GCMM/MainUtils.cs
Normal file
97
GCMM/MainUtils.cs
Normal file
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@ -0,0 +1,97 @@
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using GCMM.Properties;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GCMM
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{
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partial class MainForm
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{
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public void UpdateButton(Button button, bool enabled)
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{
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if (enabled)
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{
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button.ForeColor = Color.Lime;
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button.FlatAppearance.MouseOverBackColor = Color.FromArgb(0, 40, 0);
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button.FlatAppearance.MouseDownBackColor = Color.Green;
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}
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else
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{
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button.ForeColor = Color.Green;
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button.FlatAppearance.MouseOverBackColor = Color.Black;
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button.FlatAppearance.MouseDownBackColor = Color.Black;
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}
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}
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public string GetGameFolder()
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{
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string libs;
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if (Environment.OSVersion.Platform == PlatformID.Win32NT)
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libs = @"C:\Program Files (x86)\Steam\steamapps\libraryfolders.vdf";
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else
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return null;
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foreach (var line in File.ReadAllLines(libs).Concat(new[] { @"C:\Program Files (x86)\Steam\" }))
|
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{
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var regex = new Regex("\\t\"\\d+\"\\t\\t\"(.+)\"");
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var match = regex.Match(line);
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if (!match.Success)
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continue;
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string library = match.Groups[1].Value.Replace("\\\\", "\\");
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library += @"\steamapps\common\";
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if (File.Exists(library + @"Gamecraft\Gamecraft.exe"))
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return library + "Gamecraft";
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if (File.Exists(library + @"RobocraftX\Gamecraft.exe"))
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return library + "RobocraftX";
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}
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return libs;
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}
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public string SelectGameFolder()
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{
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var ofd = new OpenFileDialog();
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ofd.Filter = "Gamecraft executable|Gamecraft.exe";
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ofd.Title = "Game location";
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ofd.InitialDirectory = @"C:\Program Files (x86)\Steam\steamapps\common\";
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ofd.CheckFileExists = true;
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ofd.ShowDialog();
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if (string.IsNullOrWhiteSpace(ofd.FileName))
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return null;
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return Directory.GetParent(ofd.FileName).FullName;
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}
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private void CheckStartGame(object sender, EventArgs e)
|
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{
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Action act = () =>
|
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{
|
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if ((sender as Process).ExitCode != 0)
|
||||
{
|
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status.Text = "Status: Patching failed";
|
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return;
|
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}
|
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if (CheckIfPatched() ?? false)
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Process.Start("steam://run/1078000/");
|
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};
|
||||
if (InvokeRequired)
|
||||
Invoke(act);
|
||||
}
|
||||
|
||||
public WebClient GetClient()
|
||||
{
|
||||
var client = new WebClient();
|
||||
if (!Settings.Default.UseProxy)
|
||||
client.Proxy = null;
|
||||
client.Headers.Clear();
|
||||
client.Headers[HttpRequestHeader.Accept] = "application/json";
|
||||
client.BaseAddress = "https://git.exmods.org";
|
||||
return client;
|
||||
}
|
||||
}
|
||||
}
|
18
GCMM/ModInfo.cs
Normal file
18
GCMM/ModInfo.cs
Normal file
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GCMM
|
||||
{
|
||||
class ModInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Version { get; set; }
|
||||
public string LatestVersion { get; set; }
|
||||
public string Description { get; set; }
|
||||
public string Author { get; set; }
|
||||
public DateTime LastUpdated { get; set; }
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue