TBMM/GCMM/SettingsForm.cs

49 lines
1.2 KiB
C#

using GCMM.Properties;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GCMM
{
public partial class SettingsForm : Form
{
private MainForm mainForm;
public SettingsForm()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
gamelocation.Text = Settings.Default.GamePath;
useProxy.Checked = Settings.Default.UseProxy;
mainForm = Owner as MainForm;
}
private void browsebtn_Click(object sender, EventArgs e)
{
gamelocation.Text = mainForm.SelectGameFolder() ?? gamelocation.Text;
}
private void savebtn_Click(object sender, EventArgs e)
{
Settings.Default.GamePath = gamelocation.Text;
Settings.Default.UseProxy = useProxy.Checked;
Settings.Default.Save();
Close();
}
private void cancelbtn_Click(object sender, EventArgs e)
{
Close();
}
}
}