Handling "install and update" button label Fixed mod updating New version detection fixed, highlighting and showing a message in the info section Showing release information for mods that have a new version available Added information about mod requirements Added a button to find the game log Added a checkbox to run the game unpatched Added information about using the program
45 lines
No EOL
1.3 KiB
XML
45 lines
No EOL
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net461</TargetFramework>
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<UseWindowsForms>true</UseWindowsForms>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DocumentationFile></DocumentationFile>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="System.IO.Compression" Version="4.3.0" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="SettingsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Properties\Settings.Designer.cs">
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Update="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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</Project> |